The death of [56 Sorcerer] Kru (Troll)

in Squall Road West Intersection

from the perspective of [56 Sorcerer] Kru (Troll)

<worn around neck>   a tight golden chain
<held>               a quill
<held>               a spellbook

Casting: burning hands *

< 211h/310H 118v/136V Pos: standing >
< T: Kru TP: sta TC: few wounds E: maim sta EP:  nasty wounds >
 Casting: burning hands 

< 213h/310H 118v/136V Pos: standing >
< T: Kru TP: sta TC: few wounds E: maim sta EP:  nasty wounds >
 You complete your spell...
[Damage: 192 ] You burned Maim.
Maim's impressive whip strikes you.
Maim's fine whip strikes you.
Maim's sweep catches you in the side and you almost stumble.

< 181h/310H 118v/136V Pos: standing >
< T: Kru TP: sta TC: few wounds E: maim sta EP: pretty hurt >
 You miss Maim.

< 182h/310H 118v/136V Pos: standing >
< T: Kru TP: sta TC: few wounds E: maim sta EP: pretty hurt >
 You start chanting...

< 182h/310H 118v/136V Pos: standing >
< T: Kru TP: sta TC: few wounds E: maim sta EP: pretty hurt >
 Casting: burning hands *

< 184h/310H 118v/136V Pos: standing >
< T: Kru TP: sta TC: few wounds E: maim sta EP: pretty hurt >
 Casting: burning hands 

< 185h/310H 118v/136V Pos: standing >
< T: Kru TP: sta TC: few wounds E: maim sta EP: pretty hurt >
 You complete your spell...
[Damage: 342 ] You burned Maim to death.
Maim is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Maim.

< 186h/310H 118v/136V Pos: standing >
You get a whip of maiming from the corpse of Maim.
You get a few coins from the corpse of Maim.
There were: 3 platinum coins, 12 gold coins. 

< 189h/310H 118v/136V Pos: standing >
You put 5 items into a large leather backpack.

< 190h/310H 118v/136V Pos: standing >
a large leather backpack does not contain the book.

< 191h/310H 118v/136V Pos: standing >
You are carrying: (1/10)
a large leather backpack

< 195h/310H 119v/136V Pos: standing >
You get a whip of maiming from a large leather backpack.

< 199h/310H 121v/136V Pos: standing >
Which item would you like to enhance?

< 209h/310H 124v/136V Pos: standing >
You sit down.

< 214h/310H 126v/136V Pos: sitting >
You wiggle to find the most comfortable position.

< 215h/310H 127v/136V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  3 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   14 seconds:  ( 2nd) burning hands
   29 seconds:  ( 2nd) burning hands
   43 seconds:  ( 2nd) burning hands
   58 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).
You continue your study.

< 215h/310H 127v/136V Pos: sitting >
You start meditating...

< 216h/310H 128v/136V Pos: sitting >
You have finished memorizing burning hands.

< 237h/310H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 259h/310H 136v/136V Pos: sitting >
You have finished memorizing burning hands.

< 301h/310H 136v/136V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   12 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 305h/310H 136v/136V Pos: sitting >

< 310h/310H 136v/136V Pos: sitting >
You have finished memorizing burning hands.
Your studies are complete.

< 310h/310H 136v/136V Pos: sitting >
You clamber to your feet.

< 310h/310H 136v/136V Pos: standing >
You get a wooden spear from a large leather backpack.
You get a chain of orcish holy beads from a large leather backpack.
You get a chain of orcish holy beads from a large leather backpack.
You get a chain of orcish holy beads from a large leather backpack.
You get a set of shackles from the prison from a large leather backpack.
You get a small piece of silver from a large leather backpack.
You get a small bandage from a large leather backpack.
You get a gleaming copper belt buckle from a large leather backpack.

< 310h/310H 136v/136V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have a thin leather cord!


< 310h/310H 136v/136V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have a wicked neckguard made from hedgehog quills!


< 310h/310H 136v/136V Pos: standing >
You are carrying: (8/10)
a wicked neckguard made from hedgehog quills
a gleaming copper belt buckle
a small bandage
a small piece of silver
a set of shackles from the prison
a chain of orcish holy beads
a whip of maiming
a large leather backpack

< 310h/310H 136v/136V Pos: standing >
a large leather backpack appears to be empty.

< 310h/310H 136v/136V Pos: standing >
You feel EXTREMELY Lucky!
Your pockets feel lighter.
Your enhancement is a success! You now have a tight golden chain!


< 310h/310H 136v/136V Pos: standing >
You duck your head and place a tight golden chain around your neck.

< 310h/310H 136v/136V Pos: standing >

		Character attributes for Kru

Level: 25   Race: Troll   Class: Sorcerer  
Age: 26 yrs / 8 mths  Height: 96 inches Weight: 215 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 128 ( 80)    Pow:  61 ( 81)
Dex:  72 ( 80)    Int:  69 ( 92)   
Agi:  80 ( 80)    Wis:  68 ( 80)
Con: 144 ( 90)    Cha:  63 ( 90)   Luc:  72 ( 80)
Equipped Items:   3     Carried weight:    8

Armor Points: 15  Increases melee damage taken by 1.5%
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 9% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 110% 
Bloodlust Damage Bonus(vs mob only): 200% 
Hitroll: 4   Damroll: 6
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[70]  FEA[65]
               BRE[64]  SPE[54]

Load carried: Unburdened

< 310h/310H 151v/151V Pos: standing >
You stop using a tight golden chain.

< 310h/310H 136v/136V Pos: standing >

		Character attributes for Kru

Level: 25   Race: Troll   Class: Sorcerer  
Age: 26 yrs / 8 mths  Height: 96 inches Weight: 215 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 128 ( 80)    Pow:  61 ( 81)
Dex:  72 ( 80)    Int:  69 ( 92)   
Agi:  80 ( 80)    Wis:  68 ( 80)
Con: 144 ( 90)    Cha:  56 ( 80)   Luc:  72 ( 80)
Equipped Items:   2     Carried weight:   10

Armor Points: 19  Increases melee damage taken by 1.9%
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 9% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 110% 
Bloodlust Damage Bonus(vs mob only): 200% 
Hitroll: 4   Damroll: 6
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[70]  FEA[65]
               BRE[64]  SPE[54]

Load carried: Unburdened

< 310h/310H 136v/136V Pos: standing >
You duck your head and place a tight golden chain around your neck.

< 310h/310H 136v/136V Pos: standing >
You are carrying: (6/10)
a gleaming copper belt buckle
a small bandage
a small piece of silver
a set of shackles from the prison
a chain of orcish holy beads
a large leather backpack

< 310h/310H 151v/151V Pos: standing >
You put 5 items into a large leather backpack.

< 310h/310H 151v/151V Pos: standing >
The Mercenary Halls
Obvious exits: -N# -W
Fresh blood splatters cover the area.
The corpse of Maim is lying here.

< 310h/310H 151v/151V Pos: standing >
Ok.

< 310h/310H 151v/151V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N# -E -S
A young Orc soldier wanders the city here, preparing for training.

< 310h/310H 150v/151V Pos: standing >
It's already closed!

< 310h/310H 150v/151V Pos: standing >
You ARE mad!

< 310h/310H 150v/151V Pos: standing >
Ok.

< 310h/310H 150v/151V Pos: standing >
You start chanting...
A young orc soldier suddenly attacks YOU!
A young orc soldier's fine punch strikes you.

< 298h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP: excellent >
 Casting: burning hands 

< 301h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP: excellent >
 You complete your spell...
[Damage: 298 ] You burned a young orc soldier.

< 301h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP:  few wounds >
 You start chanting...

< 303h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP:  few wounds >
 A young orc soldier's crude punch wounds you.
A young orc soldier's decent punch wounds you.
A young orc soldier's kick crashes into your chest.

< 282h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP:  few wounds >
 Casting: burning hands *

< 283h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP:  few wounds >
 You complete your spell...
[Damage: 310 ] You burned a young orc soldier.

< 285h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP: pretty hurt >
 You start chanting...

< 286h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP: pretty hurt >
 A young orc soldier's punch strikes you.
A young orc soldier's weak punch wounds you.

< 272h/310H 150v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: young sta EP: pretty hurt >
 You complete your spell...
[Damage: 297 ] You burned a young orc soldier to death.
A young orc soldier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a young orc soldier cause a sickening chill to run up your spine.

< 274h/310H 150v/151V Pos: standing >
You get a few coins from the corpse of a young orc soldier.
There were: 2 platinum coins, 11 gold coins. 

< 277h/310H 150v/151V Pos: standing >
You don't have anything to put in it.

< 278h/310H 150v/151V Pos: standing >
a large leather backpack does not contain the book.

< 278h/310H 150v/151V Pos: standing >
You sit down.

< 279h/310H 150v/151V Pos: sitting >
You wiggle to find the most comfortable position.

< 280h/310H 150v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  4 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   14 seconds:  ( 2nd) burning hands
   29 seconds:  ( 2nd) burning hands
   43 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).
You continue your study.

< 281h/310H 151v/151V Pos: sitting >
You are at the half-way point towards this next level!

< 281h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  4 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   13 seconds:  ( 2nd) burning hands
   27 seconds:  ( 2nd) burning hands
   42 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 284h/310H 151v/151V Pos: sitting >
You start meditating...

< 286h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.

< 310h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.

< 310h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.
Your studies are complete.

< 310h/310H 151v/151V Pos: sitting >
You clamber to your feet.

< 310h/310H 151v/151V Pos: standing >
Soldier's Path
Obvious exits: -N# -S -W

< 310h/310H 150v/151V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S

< 310h/310H 149v/151V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S

< 310h/310H 148v/151V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W

< 310h/310H 147v/151V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
A young Orc soldier wanders the city here, preparing for training.

< 310h/310H 147v/151V Pos: standing >
You quickly scan the area.
An orc female who is not far off to your south.
An orc commoner who is not far off to your south.
An orc female who is rather far off to your south.
An orc commoner who is rather far off to your west.

< 310h/310H 148v/151V Pos: standing >
You ARE mad!

< 310h/310H 150v/151V Pos: standing >
You start chanting...
A young orc soldier suddenly attacks YOU!
A young orc soldier's weak punch grazes you.

< 307h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: young sta EP: excellent >
 You complete your spell...
[Damage: 276 ] You burned a young orc soldier.

< 310h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:excellent E: young sta EP:  few wounds >
 You start chanting...

< 310h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:excellent E: young sta EP:  few wounds >
 A young orc soldier's decent punch wounds you.
A young orc soldier's impressive punch strikes you.
A young orc soldier's kick hits you directly in the face.

< 271h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: young sta EP:  few wounds >
 You complete your spell...
[Damage: 310 ] You burned a young orc soldier.

< 272h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: young sta EP: pretty hurt >
 You start chanting...

< 274h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: young sta EP: pretty hurt >
 Casting: burning hands 

< 275h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: young sta EP: pretty hurt >
 You complete your spell...
[Damage: 257 ] You burned a young orc soldier to death.
A young orc soldier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a young orc soldier cause a sickening chill to run up your spine.

< 276h/310H 151v/151V Pos: standing >
You get a few coins from the corpse of a young orc soldier.
There were: 2 platinum coins, 12 gold coins. 

< 279h/310H 151v/151V Pos: standing >
You don't have anything to put in it.

< 280h/310H 151v/151V Pos: standing >
a large leather backpack does not contain the book.

< 281h/310H 151v/151V Pos: standing >
You sit down.

< 282h/310H 151v/151V Pos: sitting >
You wiggle to find the most comfortable position.

< 282h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  4 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   14 seconds:  ( 2nd) burning hands
   29 seconds:  ( 2nd) burning hands
   43 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).
You continue your study.

< 283h/310H 151v/151V Pos: sitting >
You are at the half-way point towards this next level!

< 284h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  4 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   14 seconds:  ( 2nd) burning hands
   28 seconds:  ( 2nd) burning hands
   43 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 284h/310H 151v/151V Pos: sitting >
You start meditating...

< 286h/310H 151v/151V Pos: sitting >
Autosaving...

< 310h/310H 151v/151V Pos: sitting >
An orc city guard enters from above.
You have finished memorizing burning hands.

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  5 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    0 seconds:  ( 2nd) burning hands
   14 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.

< 310h/310H 151v/151V Pos: sitting >

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   10 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    7 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    6 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    5 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    3 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    2 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  6 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    1 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.
Your studies are complete.

< 310h/310H 151v/151V Pos: sitting >
You clamber to your feet.

< 310h/310H 151v/151V Pos: standing >
You start chanting...

< 310h/310H 151v/151V Pos: standing >
You complete your spell...
[Damage: 261 ] You burned an orc city guard.
An orc city guard's fine slash wounds you.
An orc city guard's impressive slash strikes you.
An orc city guard's kick hits you in your side.

< 285h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You start chanting...

< 286h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: burning hands *

< 288h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: burning hands 

< 289h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: orc sta EP:  few wounds >
 A stray dog enters from the south.

< 290h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You complete your spell...
[Damage: 203 ] You burned an orc city guard.

< 290h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC:few scratches E: orc sta EP:  few wounds >
 An orc city guard's mighty slash strikes you very hard.
OUCH!  That really did HURT!
An orc city guard's powerful slash strikes you.

< 238h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You start chanting...

< 239h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: orc sta EP:  few wounds >
 Casting: burning hands 

< 242h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: orc sta EP:  few wounds >
 You complete your spell...
[Damage: 141 ] You burned an orc city guard.

< 243h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: small wounds E: orc sta EP:  nasty wounds >
 An orc city guard's impressive slash wounds you.
An orc city guard swiftly follows up his devastating slash with a surprise attack!
An orc city guard's impressive punch strikes you.
An orc city guard's mighty slash seriously wounds you.
OUCH!  That really did HURT!
You dodge an orc city guard's feeble leg sweep.
You start chanting...

< 187h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  nasty wounds >
 Casting: burning hands *

< 189h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  nasty wounds >
 A stray dog leaves west.
Casting: burning hands 

< 190h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  nasty wounds >
 You complete your spell...
[Damage: 287 ] You burned an orc city guard.

< 191h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  awful >
 An orc city guard parries your futile lunge at him.
You start chanting...

< 192h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  awful >
 An orc city guard's powerful slash strikes you.
An orc city guard's fine slash wounds you.

< 173h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  awful >
 Casting: burning hands *

< 174h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  awful >
 Casting: burning hands 

< 176h/310H 151v/151V Pos: standing >
< T: Kru TP: sta TC: few wounds E: orc sta EP:  awful >
 You complete your spell...
[Damage: 156 ] You burned an orc city guard.
An orc city guard is incapacitated and will slowly die, if not aided.

< 176h/310H 151v/151V Pos: standing >
<[Damage:  1 ] Your punch seriously wounds an orc city guard.
An orc city guard is mortally wounded, and will die soon, if not aided.

< 179h/310H 151v/151V Pos: standing >
<East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
The corpse of a young orc soldier is lying here.
An orc city guard is lying here, mortally wounded.

< 180h/310H 151v/151V Pos: standing >
<[Damage: 42 ] You punt an orc city guard across the room, he lands in a heap of broken flesh.
An orc city guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an orc city guard dies in agony.

< 181h/310H 151v/151V Pos: standing >
You get a storm longsword from the corpse of an orc city guard.
You get a few coins from the corpse of an orc city guard.
There were: 2 platinum coins, 15 gold coins. 

< 198h/310H 151v/151V Pos: standing >
You put 1 items into a large leather backpack.

< 199h/310H 151v/151V Pos: standing >
a large leather backpack does not contain the book.

< 200h/310H 151v/151V Pos: standing >
You have just passed the half-way point on the way towards your next level.

< 201h/310H 151v/151V Pos: standing >
You sit down.

< 201h/310H 151v/151V Pos: sitting >
You wiggle to find the most comfortable position.

< 202h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  2 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
   14 seconds:  ( 2nd) burning hands
   29 seconds:  ( 2nd) burning hands
   43 seconds:  ( 2nd) burning hands
   58 seconds:  ( 2nd) burning hands
   72 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).
You continue your study.

< 203h/310H 151v/151V Pos: sitting >
You start meditating...

< 205h/310H 151v/151V Pos: sitting >

< 234h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  2 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    2 seconds:  ( 2nd) burning hands
   16 seconds:  ( 2nd) burning hands
   31 seconds:  ( 2nd) burning hands
   45 seconds:  ( 2nd) burning hands
   60 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 239h/310H 151v/151V Pos: sitting >
You are already meditating.

< 242h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.

< 246h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.

< 289h/310H 151v/151V Pos: sitting >
You have finished memorizing burning hands.

< 310h/310H 151v/151V Pos: sitting >
You have memorized the following spells:
( 5th circle)  5 - cone of cold
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - concealment
( 2nd circle)  5 - burning hands
( 1st circle)  1 - minor creation

And you are currently memorizing the following spells:
    3 seconds:  ( 2nd) burning hands
   17 seconds:  ( 2nd) burning hands

You can memorize 7 1st and 6 3rd circle spell(s).

< 310h/310H 151v/151V Pos: sitting >
A Minotaur enters from the south.

< 310h/310H 151v/151V Pos: sitting >
You dodge a bash from a Minotaur, who loses his balance and falls.

< 310h/310H 151v/151V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 310h/310H 151v/151V Pos: standing >
Gale Road
Obvious exits: -N -E -S

< 310h/310H 150v/151V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W

< 310h/310H 149v/151V Pos: standing >
Gale Road
Obvious exits: -N -S -U
The corpse of an orc city guard is lying here.
A female Orc wanders the city here, bitching at the males she passes.

< 310h/310H 148v/151V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
A female Orc wanders the city here, bitching at the males she passes.

< 310h/310H 147v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 147v/151V Pos: standing >
Squall Road
Obvious exits: -N# -E -W
An Orc merchant wanders the city, selling his wares.
A stray dog spends his days chasing rats through the back alleys.
A black crow hops through the streets, pecking at trash.

< 310h/310H 148v/151V Pos: standing >
Squall Road
Obvious exits: -E -W
An Orc commoner wanders the city here.

< 310h/310H 147v/151V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
A black crow hops through the streets, pecking at trash.
An Orc merchant wanders the city, selling his wares.
A female Orc wanders the city here, bitching at the males she passes.

< 310h/310H 146v/151V Pos: standing >
The bank seems to be closed.

< 310h/310H 146v/151V Pos: standing >
The bank seems to be closed.

< 310h/310H 147v/151V Pos: standing >
The bank seems to be closed.

< 310h/310H 147v/151V Pos: standing >
The bank seems to be closed.

< 310h/310H 147v/151V Pos: standing >
Squall Road
Obvious exits: -E -W
An Orc commoner wanders the city here.

< 310h/310H 147v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 148v/151V Pos: standing >
Open what?

< 310h/310H 149v/151V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
A black crow hops through the streets, pecking at trash.
An Orc merchant wanders the city, selling his wares.
A female Orc wanders the city here, bitching at the males she passes.

< 310h/310H 148v/151V Pos: standing >
The bank seems to be closed.

< 310h/310H 149v/151V Pos: standing >
Squall Road
Obvious exits: -E -W
An Orc commoner wanders the city here.

< 310h/310H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 150v/151V Pos: standing >
Squall Road
Obvious exits: -N# -E -W
An Orc merchant wanders the city, selling his wares.
A stray dog spends his days chasing rats through the back alleys.
A black crow hops through the streets, pecking at trash.

< 310h/310H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 310h/310H 149v/151V Pos: standing >
A Minotaur enters from the east.

< 310h/310H 150v/151V Pos: standing >
A Minotaur leaves west.

< 310h/310H 150v/151V Pos: standing >
Squall Road
Obvious exits: -E -W
An Orc commoner wanders the city here.

< 310h/310H 149v/151V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
A Minotaur (huge) Magister Equitum of The Empire stands in mid-air here.
A black crow hops through the streets, pecking at trash.
An Orc merchant wanders the city, selling his wares.
A female Orc wanders the city here, bitching at the males she passes.
A halo of white light descends upon a Minotaur burning your soul.
You are knocked to the ground by a Minotaur's mighty bash!

< 305h/310H 149v/151V Pos: sitting >
< T: Kru TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 The snow is coming down faster now.

< 307h/310H 149v/151V Pos: sitting >
< T: Kru TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 An orc city guard enters from the south.

< 309h/310H 149v/151V Pos: sitting >
< T: Kru TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 A swarm of insects completes his spell...
A swarm of insects utters the words 'ghjiilla zuguaig'
A swarm of insects causes visions to dance before your eyes, causing you to fall into a trance!.
The world starts spinning, and your ears are ringing!
A Minotaur's slash strikes you hard.
A Minotaur's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at _YOU_!
Pain unlike you have ever felt before permeates your body.
OUCH!  That really did HURT!
A Minotaur is surrounded by a glowing green aura!
A Minotaur's mighty slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Minotaur's fine slash strikes you very hard.
A Minotaur's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at _YOU_!
Judgement is rendered, as you feel your soul being shattered to pieces.