<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> a virulent case of herpes simplex [86%]
<worn around neck> an oathstone pendant (magic) (humming)
<worn around neck> the cloak of sacred speed (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> the cloak of woven time (magic) (glowing) [73%]
<worn on back> a double-buckled Alatorin backpack [74%]
<worn on tail> a fine woven braid of silver and gold (magic) [89%]
<worn as quiver> a sheath of stitched together skulls of constitution (magic)
<worn about waist> a darkmail belt (magic) [73%]
<worn on belt buckle>the black heart of Morklar (magic) [69%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a silver dragon egg (magic) [84%]
<worn on arms> some slime-covered aboleth skin (magic) (glowing) [85%]
<held as shield> a frost-rimed diamond tower shield from The Realm of Barovia Continued
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Deathli (magic) [84%]
<worn around wrist> the ancestral bracelet of Sevenoaks of greater wisdom (magic) [70%]
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> a band of parting prevented (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<held> a fire-imbued totem of Kossuth of constitution (magic)
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> the slippers of rot and decay of constitution
*****....^+..
**^..^MM.+.
*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 213v/214V Pos: standing >
You quickly scan the area.
A religious zealot who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 936h/936H 213v/214V Pos: standing >
+++++
.*@**
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 212v/214V Pos: standing >
+++++
*.@**
**...
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 210v/214V Pos: standing >
^*.^^.M^.
*****....M.
*M+**^**.^.^+
^+++++++++++
*M+*^*@****.+
^******....^+
M^***^..^MM.+
M*^*..^M^..
^**..^M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 936h/936H 211v/214V Pos: standing >
+++++
*^@.*
****.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 212v/214V Pos: standing >
**^*.^^.M
*******....
*M+**^**.^.
^+++++++++
*M+*@*.****
M^******....
MMM^***^..^MM
MMM*^*..^M^
M^^**..^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 936h/936H 210v/214V Pos: standing >
< 936h/936H 213v/214V Pos: standing >
^***..^M^
^**^*.^^.M^
*******....M
*M+**^**.^.
^++@++++++
*M+*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 212v/214V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^+@++++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 211v/214V Pos: standing >
You quickly scan the area.
The lich of a vicious kuo-toan guard who is close by to your north.
A bronze dracolich who is close by to your north.
A religious zealot who is rather far off to your west.
A militia guard who is in the distance to your west.
< 936h/936H 211v/214V Pos: standing >
^++++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 213v/214V Pos: standing >
You quickly scan the area.
The lich of a vicious kuo-toan guard who is not far off to your north.
A bronze dracolich who is not far off to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
< 936h/936H 213v/214V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^+@++++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 211v/214V Pos: standing >
*****
M+@*^
^++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*The lich of a vicious kuo-toan guard stands here. (minion) (Red Aura)
*A bronze dracolich stands here, with flesh hanging off its rotting bones. (minion) (Red Aura)
< 936h/936H 210v/214V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
< 936h/936H 213v/214V Pos: standing >
The lich of a vicious kuo-toan guard suddenly attacks YOU!
The lich of a vicious kuo-toan guard snaps into visibility.
The lich of a vicious kuo-toan guard misses you.
You snap into visibility.
< 936h/936H 214v/214V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: undead sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 936h/936H 214v/214V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: undead sta EP: few scratches >
You attempt to flee...
*^*.^
**@**
M+D*^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
You flee northward!
< 936h/936H 186v/214V Pos: standing >
^*.^^
**@*.
+D*^*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 197v/214V Pos: standing >
*.^^.
**@..
D*^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 199v/214V Pos: standing >
< 936h/936H 214v/214V Pos: standing >
*..M^....
**^.^MM....
^***..^M^...+
**^*.^^.M^..+
******@...M.+
*M+**^**.^.^+
^+++++++++++
M+*^*.****.
*****....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 936h/936H 212v/214V Pos: standing >
**...
*^@*.
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 210v/214V Pos: standing >
*....
^*@.^
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 936h/936H 208v/214V Pos: standing >
.^MM....+
*..^M^...+.
^*.^^.M^..+..
****....M.+..
+**^**@^.^+..
+++++++++++..
+*^*.****.+..
****....^+.
*^..^MM.+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 936h/936H 209v/214V Pos: standing >
You feel your skin soften and return to normal.
Aceldama is no longer in your group.
< 936h/936H 214v/214V Pos: standing >
< 936h/936H 214v/214V Pos: standing >
You feel your skin harden to stone.
< 936h/936H 214v/214V Pos: standing >
< 936h/936H 214v/214V Pos: standing >
..^M^...+
*.^^.M^..+.
****....M.M..
+**^**.^.^+..
++++++@++++..
+*^*.****.+..
*****....^+..
**^..^MM.M.
*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 212v/214V Pos: standing >
You quickly scan the area.
A religious zealot who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 936h/936H 212v/214V Pos: standing >
*..^M^...
^*.^^.M^..M
*****....M.+.
M+**^**.^.^+.
^+++++@+++++.
M+*^*.****.+.
******....^M.
***^..^MM.+
^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 211v/214V Pos: standing >
**..^M^..
*^*.^^.M^..
******....M.+
*M+**^**.^.^+
^++++@++++++
*M+*^*.****.+
^******....^M
^***^..^MM.
*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 210v/214V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^+++@++++++
*M+*^*.****.
M^******....^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 212v/214V Pos: standing >
^***..^M^
^**^*.^^.M^
*******....M
*M+**^**.^.
^++@++++++
*M+*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 213v/214V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^+@++++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 212v/214V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 936h/936H 211v/214V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
< 936h/936H 213v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 936h/936H 212v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 936h/936H 210v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 936h/936H 211v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 936h/936H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 936h/936H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 936h/936H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 936h/936H 214v/214V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
< 936h/936H 214v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Alarm bells sound, signalling an invasion!
< 936h/936H 212v/214V Pos: standing >
You quickly scan the area.
A militia guard who is close by above you.
< 936h/936H 212v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 936h/936H 210v/214V Pos: standing >
You quickly scan the area.
You see nothing.
< 936h/936H 210v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 936h/936H 213v/214V Pos: standing >
You quickly scan the area.
You see nothing.
< 936h/936H 214v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 936h/936H 212v/214V Pos: standing >
You quickly scan the area.
A large rat who is close by to your south.
< 936h/936H 212v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A large rat is scurrying about here.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 936h/936H 210v/214V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 936h/936H 210v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 936h/936H 212v/214V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 936h/936H 210v/214V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
< 936h/936H 208v/214V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 936h/936H 209v/214V Pos: standing >
A militia guard enters from the north.
The Grand Tharnadian Way
Obvious exits: -E -W
< 936h/936H 211v/214V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 936h/936H 213v/214V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
< 936h/936H 212v/214V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
< 936h/936H 211v/214V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 936h/936H 213v/214V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
Alarm bells sound, signalling an invasion!
< 936h/936H 212v/214V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 936h/936H 211v/214V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 936h/936H 213v/214V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
< 936h/936H 212v/214V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
A rogue in training is standing here, practicing his backstab.(Red Aura)
Alarm bells sound, signalling an invasion!
< 936h/936H 213v/214V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 936h/936H 212v/214V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
Alarm bells sound, signalling an invasion!
< 936h/936H 211v/214V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
< 936h/936H 213v/214V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 936h/936H 212v/214V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 936h/936H 214v/214V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 936h/936H 213v/214V Pos: standing >
You quickly scan the area.
A snow buffalo who is close by to your west.
A Gnome who is not far off to your west.
< 936h/936H 213v/214V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
< 936h/936H 212v/214V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 936h/936H 213v/214V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
A snow buffalo walks through here, grazing on the grass.(Red Aura)
< 936h/936H 212v/214V Pos: standing >
A Modest Alcove
Obvious exits: -E
*A Gnome (tiny) Pontifex Maximus of The Empire sits resting.(Gold Aura)
< 936h/936H 211v/214V Pos: standing >
You start chanting...
You snap into visibility.
< 936h/936H 214v/214V Pos: standing >
You complete your spell...
You point at a Gnome.
A Gnome snaps into visibility.
[Damage: 122 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
< 936h/936H 214v/214V Pos: standing >
You start chanting...
You snap into visibility.
< 936h/936H 214v/214V Pos: standing >
You complete your spell...
You point at a Gnome.
A Gnome raises hands performing an arcane gesture and some of your spell's energy is dispersed.
[Damage: 110 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
< 936h/936H 214v/214V Pos: standing >
You start chanting...
You snap into visibility.
< 936h/936H 214v/214V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 180 ] Your iceball shatters any hopes a Gnome had of living a long and happy life.
A Gnome's scarlet silk sash freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!