The death of [26 Conjurer] Jikol (Human)

in The Northern Docks

from the perspective of [56 Dark Knight] Aceldama Disciple of Lloth (Minotaur)

<floating about head>a LARGE blue ioun stone[49h 20m 10s]
<worn as a badge>    an emblem of the dragonslayer [poor] made by Aktosh (magic) [73%]             
<worn on horns>      a pair of spiked horncaps (magic) [80%]             
<worn on eyes>       a lens of the negative material plane (magic) [70%]             
<worn in ear>        a multi-phased fish bone earring enchanted by Deathli (magic) (humming) [82%]             
<worn in ear>        a tiny orb of obsidian made by Kabo of superior craftsmanship (magic) [81%]             
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[454h 28m 54s]
<worn in nose>       a bloodstained spiked nose ring of precision [78%]             
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the shadowy platemail of damnation enchanted by Deathli (magic) (glowing) [66%]             
<worn about body>    the cloak of the stalker (invis) (magic)[449h 40m 5s]
<worn on tail>       Zorobabi's circular stone ring [55%]             
<worn as quiver>     a decaying quiver made from cracked leather [86%]             
<worn about waist>   a strip of studded black pudding [70%]             
<worn on belt buckle>a magical royal dagger (magic) [69%]             
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[103h 43m 21s]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [58%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces enchanted by Daeros (magic)
<held as shield>     a large, frozen slab of dust (magic) [82%]             
<worn around wrist>  the writhing serpent of miracles [88%]             
<worn around wrist>  a dracolich-bone bracelet (magic) (humming) [63%]             
<worn on hands>      a pair of stone gauntlets bearing the soul of Aceldama (glowing)
<worn on finger>     the ring of the masters (glowing)
<worn on finger>     a ring of fire protection (magic)
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[226h 14m 8s]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [78%]             


< 1239h/1239H 152v/181V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
Hodk enters from the east.

< 1239h/1239H 152v/181V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A young sailor who is in the distance to your east.
A young sailor who is close by to your west.
A boat merchant who is close by to your west.

< 1239h/1239H 152v/181V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Caravel Lazmanian Devil floats here.
The Yacht S.S Minno floats here.
The Sloop -Wave-Cutter- floats here.
The Sloop sloopy floats here.
The Sloop Fist of the Newt floats here.
The Sloop Gnomeans No floats here.
The Sloop testcolor Poop Sloop floats here.
The Yacht deathinc! floats here.
The Clipper eka floats here.
The Sloop Gnomercy floats here.
The Carrack Holy Cow! floats here.
The Sloop Porcupine floats here.
The Sloop hi floats here.
The Sloop Death-on-a-stick floats here.
The Sloop TheCrawlingEye floats here.
The Sloop M.D.K floats here.
The Sloop DERPPPHERPADERPDERP floats here.
The Sloop CorpseRaft floats here.
The Sloop KaZziNaTeR floats here.
The Sloop 'Teakwood Cross' floats here.
The Yacht Necrosis floats here.
The Yacht The Black Plague floats here.
The Sloop Plus floats here.
The Sloop Ship of Death floats here.
The Sloop Northern Thunder floats here.
The Sloop 5th HorseMen floats here.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.
Hodk enters from the east.

< 1239h/1239H 153v/181V Pos: standing >

< 1239h/1239H 153v/181V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
A young sailor who is in the distance to your east.

< 1239h/1239H 153v/181V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Caravel Lazmanian Devil floats here.
The Yacht S.S Minno floats here.
The Sloop -Wave-Cutter- floats here.
The Sloop sloopy floats here.
The Sloop Fist of the Newt floats here.
The Sloop Gnomeans No floats here.
The Sloop testcolor Poop Sloop floats here.
The Yacht deathinc! floats here.
The Clipper eka floats here.
The Sloop Gnomercy floats here.
The Carrack Holy Cow! floats here.
The Sloop Porcupine floats here.
The Sloop hi floats here.
The Sloop Death-on-a-stick floats here.
The Sloop TheCrawlingEye floats here.
The Sloop M.D.K floats here.
The Sloop DERPPPHERPADERPDERP floats here.
The Sloop CorpseRaft floats here.
The Sloop KaZziNaTeR floats here.
The Sloop 'Teakwood Cross' floats here.
The Yacht Necrosis floats here.
The Yacht The Black Plague floats here.
The Sloop Plus floats here.
The Sloop Ship of Death floats here.
The Sloop Northern Thunder floats here.
The Sloop 5th HorseMen floats here.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.

< 1239h/1239H 154v/181V Pos: standing >

		Score information for Aceldama

Level: 56   Race: Minotaur   Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1239(1239)  Moves: 155(181)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 9555 platinum  5662 gold     0 silver     0 copper
Playing time: 18 days / 6 hours/ 56 minutes
Received data: 1.4281 MB this session.
Send data:     0.0395 MB this session.
Compression ratio: 84%
Title: DeMoN Disciple of Lloth
Followers:
   Hodk
   a deadly nightmare
Status:  Standing.
         Hellfire
Epic points: 2078  Skill points: 225  Current task: spill enemy blood
Epic Bonus: Movement Regen Bonus (7.46%)
Frags:   +25.55   Deaths:   138
Consenting: Hodk
Detecting:       Invisible Evil Good Magic Life Heat Holiness
Protected from:  Good Fire Cold Gas Acid Living Animals All but High Circle Spells
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Reduced Size Sneaking Tower of Iron Will
Stat Pool timeout: 9:54:38
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.40 
Leaderboard Points: 4102 
Paladin auras:   Battle Lust
Guarding: Hodk

Active Spells:
--------------
bleak foeman (4 minutes)
hellfire (14 minutes)
battle ecstasy (14 minutes)
stone skin (3 minutes)
Auctions Disabled (4 minutes)
dread blade (9 minutes)
lionrage (14 minutes)
elephantstrength (34 minutes)
reduce (28 minutes)


< 1239h/1239H 155v/181V Pos: standing >

< 1239h/1239H 157v/181V Pos: standing >
You board the Yacht S.S Minno.
Aboard the Yacht S.S Minno
Obvious exits: -N

< 1239h/1239H 157v/181V Pos: standing >
You are no longer guarding Hodk
On the Bridge of the Yacht S.S Minno
Obvious exits: -N -S

< 1239h/1239H 157v/181V Pos: standing >
Name: S.S Minno                           
-========================================================================-
Captain: Botek                Frags: 0         Status: DOCKED       ID[**]

          6/6        Speed Range: 0-100      Crew: Amateur Crew     
                          Weight:  25,000                              
           ||               Load:   0/ 12                              
          /..\        Passengers:  1/ 2                                
         /. 3.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |.. 3..|         
        |......|  40     
        \__..__/ ---     
        |..||..|/ 40     
        |....../         
        |...../|         
        |..../.|         
      8 | 4./ 4|   8     
    --- |--/\--| ---     
      8 | 4\/ 4|   8     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |.. 2..|         
        |..--..|         
        |.. 2..|
        \______/    Set Heading: 0    Set Speed: 0     Crew Stamina: 500
                        Heading: 0        Speed: 0     Repair Stock: 25
          4/4  

< 1239h/1239H 157v/181V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
The Caravel Lazmanian Devil floats here.
The Yacht S.S Minno floats here.
The Sloop -Wave-Cutter- floats here.
The Sloop sloopy floats here.
The Sloop Fist of the Newt floats here.
The Sloop Gnomeans No floats here.
The Sloop testcolor Poop Sloop floats here.
The Yacht deathinc! floats here.
The Clipper eka floats here.
The Sloop Gnomercy floats here.
The Carrack Holy Cow! floats here.
The Sloop Porcupine floats here.
The Sloop hi floats here.
The Sloop Death-on-a-stick floats here.
The Sloop TheCrawlingEye floats here.
The Sloop M.D.K floats here.
The Sloop DERPPPHERPADERPDERP floats here.
The Sloop CorpseRaft floats here.
The Sloop KaZziNaTeR floats here.
The Sloop 'Teakwood Cross' floats here.
The Yacht Necrosis floats here.
The Yacht The Black Plague floats here.
The Sloop Plus floats here.
The Sloop Ship of Death floats here.
The Sloop Northern Thunder floats here.
The Sloop 5th HorseMen floats here.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here. (casting) 
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.

< 1239h/1239H 159v/181V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Caravel Lazmanian Devil floats here.
The Yacht S.S Minno floats here.
The Sloop -Wave-Cutter- floats here.
The Sloop sloopy floats here.
The Sloop Fist of the Newt floats here.
The Sloop Gnomeans No floats here.
The Sloop testcolor Poop Sloop floats here.
The Yacht deathinc! floats here.
The Clipper eka floats here.
The Sloop Gnomercy floats here.
The Carrack Holy Cow! floats here.
The Sloop Porcupine floats here.
The Sloop hi floats here.
The Sloop Death-on-a-stick floats here.
The Sloop TheCrawlingEye floats here.
The Sloop M.D.K floats here.
The Sloop DERPPPHERPADERPDERP floats here.
The Sloop CorpseRaft floats here.
The Sloop KaZziNaTeR floats here.
The Sloop 'Teakwood Cross' floats here.
The Yacht Necrosis floats here.
The Yacht The Black Plague floats here.
The Sloop Plus floats here.
The Sloop Ship of Death floats here.
The Sloop Northern Thunder floats here.
The Sloop 5th HorseMen floats here.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here. (casting) 
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.

< 1239h/1239H 160v/181V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
A young sailor who is in the distance to your east.

< 1239h/1239H 161v/181V Pos: standing >
You detach from reality for a moment, pondering.

< 1239h/1239H 162v/181V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Caravel Lazmanian Devil floats here.
The Yacht S.S Minno floats here.
The Sloop -Wave-Cutter- floats here.
The Sloop sloopy floats here.
The Sloop Fist of the Newt floats here.
The Sloop Gnomeans No floats here.
The Sloop testcolor Poop Sloop floats here.
The Yacht deathinc! floats here.
The Clipper eka floats here.
The Sloop Gnomercy floats here.
The Carrack Holy Cow! floats here.
The Sloop Porcupine floats here.
The Sloop hi floats here.
The Sloop Death-on-a-stick floats here.
The Sloop TheCrawlingEye floats here.
The Sloop M.D.K floats here.
The Sloop DERPPPHERPADERPDERP floats here.
The Sloop CorpseRaft floats here.
The Sloop KaZziNaTeR floats here.
The Sloop 'Teakwood Cross' floats here.
The Yacht Necrosis floats here.
The Yacht The Black Plague floats here.
The Sloop Plus floats here.
The Sloop Ship of Death floats here.
The Sloop Northern Thunder floats here.
The Sloop 5th HorseMen floats here.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here. (casting) 
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.

< 1239h/1239H 162v/181V Pos: standing >
Hodk completes his spell...
Hodk utters the words 'ghafw gpuzre'
Hodk's scale from the elder golden wyrm starts to crackle with energy, as small bolts of lightning run along its surface.

< 1239h/1239H 163v/181V Pos: standing >
You say in god 'wonder what it was'

< 1239h/1239H 165v/181V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Caravel Lazmanian Devil floats here.
The Yacht S.S Minno floats here.
The Sloop -Wave-Cutter- floats here.
The Sloop sloopy floats here.
The Sloop Fist of the Newt floats here.
The Sloop Gnomeans No floats here.
The Sloop testcolor Poop Sloop floats here.
The Yacht deathinc! floats here.
The Clipper eka floats here.
The Sloop Gnomercy floats here.
The Carrack Holy Cow! floats here.
The Sloop Porcupine floats here.
The Sloop hi floats here.
The Sloop Death-on-a-stick floats here.
The Sloop TheCrawlingEye floats here.
The Sloop M.D.K floats here.
The Sloop DERPPPHERPADERPDERP floats here.
The Sloop CorpseRaft floats here.
The Sloop KaZziNaTeR floats here.
The Sloop 'Teakwood Cross' floats here.
The Yacht Necrosis floats here.
The Yacht The Black Plague floats here.
The Sloop Plus floats here.
The Sloop Ship of Death floats here.
The Sloop Northern Thunder floats here.
The Sloop 5th HorseMen floats here.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here.
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.

< 1239h/1239H 166v/181V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.
Hodk enters from the west.

< 1239h/1239H 166v/181V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
Hodk enters from the west.

< 1239h/1239H 165v/181V Pos: standing >
You quickly scan the area.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
An old seaman who is in the distance to your east.
A young sailor who is in the distance to your east.
An old seaman who is in the distance to your east.
A boat inspector who is in the distance to your east.
A young sailor who is close by to your west.
A young sailor who is not far off to your west.
A boat merchant who is not far off to your west.

< 1239h/1239H 165v/181V Pos: standing >
Pardon?

< 1239h/1239H 167v/181V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hodk enters from the west.

< 1239h/1239H 167v/181V Pos: standing >
You quickly scan the area.
A young sailor who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
An old seaman who is rather far off to your east.
An old seaman who is rather far off to your east.
A boat inspector who is rather far off to your east.
A young sailor who is close by to your west.
A young sailor who is a brief walk away to your west.
A boat merchant who is a brief walk away to your west.

< 1239h/1239H 167v/181V Pos: standing >
Pardon?

< 1239h/1239H 169v/181V Pos: standing >
The Center Docks
Obvious exits: -E -W
Hodk enters from the west.

< 1239h/1239H 168v/181V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
A young sailor who is not far off to your east.
An old seaman who is a brief walk away to your east.
An old seaman who is a brief walk away to your east.
A boat inspector who is a brief walk away to your east.
A young sailor who is not far off to your west.
A young sailor who is a brief walk away to your west.
A young sailor who is rather far off to your west.
A boat merchant who is rather far off to your west.

< 1239h/1239H 169v/181V Pos: standing >
You are now guarding Hodk!

< 1239h/1239H 170v/181V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
Hodk enters from the west.

< 1239h/1239H 169v/181V Pos: standing >
The Western Docks
Obvious exits: -N -S
A young sailor moves about doing his duties.
Hodk enters from the south.

< 1239h/1239H 169v/181V Pos: standing >
Autosaving...
The Western Docks
Obvious exits: -N -S
Hurrying along, a boat inspector makes sure things are in order.
Hodk enters from the south.

< 1239h/1239H 168v/181V Pos: standing >
The Western Docks
Obvious exits: -N -S
A young sailor moves about doing his duties.
Hodk enters from the south.

< 1239h/1239H 168v/181V Pos: standing >
The Western Docks
Obvious exits: -N -S
A burly seaman walks by here, enjoying some time off.
Hodk enters from the south.

< 1239h/1239H 167v/181V Pos: standing >
Northwest Corner of The Docks
Obvious exits: -E -S
A burly seaman walks by here, enjoying some time off.
A burly seaman walks by here, enjoying some time off.
Hodk enters from the south.

< 1239h/1239H 167v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 1239h/1239H 167v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 1239h/1239H 167v/181V Pos: standing >
You quickly scan the area.
An old seaman who is not far off to your east.
A Human who is a brief walk away to your east.
An old seaman who is close by to your south.
A young sailor who is not far off to your south.
A boat inspector who is a brief walk away to your south.
A young sailor who is rather far off to your south.
A young sailor who is in the distance to your south.

< 1239h/1239H 168v/181V Pos: standing >
An old seaman leaves south.

< 1239h/1239H 169v/181V Pos: standing >
The Western Docks
Obvious exits: -N -S
A burly seaman walks by here, enjoying some time off.
A burly seaman walks by here, enjoying some time off.
Hodk enters from the north.

< 1239h/1239H 169v/181V Pos: standing >
An old seaman enters from the north.

< 1239h/1239H 169v/181V Pos: standing >
An old seaman leaves north.

< 1239h/1239H 174v/181V Pos: standing >

< 1239h/1239H 178v/181V Pos: standing >

< 1239h/1239H 180v/181V Pos: standing >
You are using:
<floating about head>a LARGE blue ioun stone[49h 20m 27s]
<worn as a badge>    an emblem of the dragonslayer [poor] made by Aktosh (magic) [73%]             
<worn on horns>      a pair of spiked horncaps (magic) [80%]             
<worn on eyes>       a lens of the negative material plane (magic) [70%]             
<worn in ear>        a multi-phased fish bone earring enchanted by Deathli (magic) (humming) [82%]             
<worn in ear>        a tiny orb of obsidian made by Kabo of superior craftsmanship (magic) [81%]             
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[454h 29m 11s]
<worn in nose>       a bloodstained spiked nose ring of precision [78%]             
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the shadowy platemail of damnation enchanted by Deathli (magic) (glowing) [66%]             
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [84%]             
<worn on tail>       Zorobabi's circular stone ring [55%]             
<worn as quiver>     a decaying quiver made from cracked leather [86%]             
<worn about waist>   a strip of studded black pudding [70%]             
<worn on belt buckle>a magical royal dagger (magic) [69%]             
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[103h 43m 38s]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [58%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces enchanted by Daeros (magic)
<held as shield>     a large, frozen slab of dust (magic) [82%]             
<worn around wrist>  the writhing serpent of miracles [88%]             
<worn around wrist>  a dracolich-bone bracelet (magic) (humming) [63%]             
<worn on hands>      a pair of stone gauntlets bearing the soul of Aceldama (glowing)
<worn on finger>     the ring of the masters (glowing)
<worn on finger>     a ring of fire protection (magic)
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[226h 14m 25s]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [78%]             

< 1239h/1239H 181v/181V Pos: standing >
You stop using Daganar's cloak of stealth.

< 1239h/1239H 181v/181V Pos: standing >
You wear the cloak of the stalker about your body.

< 1239h/1239H 181v/181V Pos: standing >
The Western Docks
Obvious exits: -N -S
A burly seaman walks by here, enjoying some time off.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here.
A burly seaman walks by here, enjoying some time off.

< 1239h/1239H 181v/181V Pos: standing >

< 1239h/1239H 181v/181V Pos: standing >
The Western Docks
Obvious exits: -N -S
A burly seaman walks by here, enjoying some time off.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here.
A burly seaman walks by here, enjoying some time off.

< 1239h/1239H 181v/181V Pos: standing >

		Score information for Aceldama

Level: 56   Race: Minotaur   Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 1239(1239)  Moves: 181(181)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 9555 platinum  5662 gold     0 silver     0 copper
Playing time: 18 days / 6 hours/ 57 minutes
Received data: 1.4329 MB this session.
Send data:     0.0396 MB this session.
Compression ratio: 84%
Title: DeMoN Disciple of Lloth
Followers:
   Hodk
   a deadly nightmare
Status:  Standing.
         Hellfire
Epic points: 2078  Skill points: 225  Current task: spill enemy blood
Epic Bonus: Movement Regen Bonus (7.46%)
Frags:   +25.55   Deaths:   138
Consenting: Hodk
Detecting:       Invisible Evil Good Magic Life Heat Holiness
Protected from:  Good Fire Cold Gas Acid Living Animals All but High Circle Spells
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Reduced Size Tower of Iron Will
Stat Pool timeout: 9:54:02
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.40 
Leaderboard Points: 4102 
Paladin auras:   Battle Lust
Guarding: Hodk

Active Spells:
--------------
Auctions Disabled (8 minutes)
bleak foeman (4 minutes)
hellfire (14 minutes)
battle ecstasy (14 minutes)
stone skin (3 minutes)
Auctions Disabled (4 minutes)
dread blade (9 minutes)
lionrage (14 minutes)
elephantstrength (34 minutes)
reduce (28 minutes)


< 1239h/1239H 181v/181V Pos: standing >
Hodk nogs.

< 1239h/1239H 181v/181V Pos: standing >
You get a slab of beef from a net of endless currents.

< 1239h/1239H 181v/181V Pos: standing >
The Western Docks
Obvious exits: -N -S
A burly seaman walks by here, enjoying some time off.
Hodk Disciple of Lloth (Duergar)(medium) stands in mid-air here.
A burly seaman walks by here, enjoying some time off.

< 1239h/1239H 181v/181V Pos: standing >
There is no tree here.

< 1239h/1239H 181v/181V Pos: standing >
Northwest Corner of The Docks
Obvious exits: -E -S
A burly seaman walks by here, enjoying some time off.
Hodk enters from the south.

< 1239h/1239H 180v/181V Pos: standing >
You eat the slab of beef.

< 1239h/1239H 180v/181V Pos: standing >
The Northern Docks
Obvious exits: -E -W
Hodk enters from the west.

< 1255h/1255H 179v/181V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A burly seaman walks by here, enjoying some time off.
Hodk enters from the west.

< 1255h/1255H 178v/181V Pos: standing >
The Northern Docks
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
A Human (medium) stands here.(Gold Aura)
Hodk enters from the west.

< 1255h/1255H 178v/181V Pos: standing >
Hodk starts casting an offensive spell.

< 1255h/1255H 179v/181V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  6 ] Your bash knocks a Human to the ground!

< 1258h/1255H 179v/181V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP:  small wounds >
 Hodk's pupils dialate and return to normal.

< 1258h/1255H 180v/181V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP:  small wounds >
 Hodk completes his spell...
Hodk utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 1258h/1255H 180v/181V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP:  small wounds >
 A sea of arachnids and insects consume and overwhelm a Human!

< 1258h/1255H 180v/181V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Human sit EP:  few wounds >
 You parry a Human's lunge at you.
You snap into visibility.
[Damage: 46 ] -=[Your slash causes a Human to grimace in pain.]=-
[Damage: 22 ] -=[Your impressive slash enshrouds a Human in a mist of blood.]=-
[Damage: 41 ] -=[Your powerful slash hits a Human.]=-
A Human is mortally wounded, and will die soon, if not aided.

< 1374h/1255H 180v/181V Pos: standing >
<Hodk starts casting an offensive spell.

< 1374h/1255H 180v/181V Pos: standing >
<An old seaman enters from the west.

< 1374h/1255H 180v/181V Pos: standing >
<Hodk stops chanting abruptly!

< 1374h/1255H 180v/181V Pos: standing >
<A sea of insects and arachnids consumed a Human completely leaving nothing but a few bones..
A Human's sandstone choker was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.