<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> a virulent case of herpes simplex [83%]
<worn around neck> the fang of inhabitation (magic)
<worn around neck> the cloak of sacred speed (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> the cloak of woven time (magic) (glowing) [70%]
<worn on back> a double-buckled Alatorin backpack [74%]
<worn on tail> a fine woven braid of silver and gold (magic) [89%]
<worn as quiver> a sheath of stitched together skulls of constitution (magic)
<worn about waist> a darkmail belt (magic) [73%]
<worn on belt buckle>the dark heart of a githyanki (glowing) [80%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a silver dragon egg (magic) [84%]
<worn on arms> some slime-covered aboleth skin (magic) (glowing) [85%]
<held as shield> a frost-rimed diamond tower shield from The Realm of Barovia Continued
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Deathli (magic) [84%]
<worn around wrist> the ancestral bracelet of Sevenoaks of greater wisdom (magic) [63%]
<worn on hands> the gloves of placation
<worn on finger> a band of parting prevented (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<held> a fire-imbued totem of Kossuth of constitution (magic)
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> the slippers of rot and decay of constitution [64%]
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 946h/946H 211v/212V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 946h/946H 210v/212V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Alarm bells sound, signalling an invasion!
< 946h/946H 209v/212V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A religious zealot who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 946h/946H 212v/212V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 211v/212V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
A half-elf guard sneaks in from the west.
< 946h/946H 210v/212V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A militia guard who is close by to your east.
A religious zealot who is a brief walk away to your east.
A tharnadian illusionist who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A tharnadian illusionist who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
A human merchant who is close by to your south.
A human alchemist who is close by to your south.
< 946h/946H 210v/212V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A homeless peasant who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is close by to your west.
< 946h/946H 211v/212V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 946h/946H 210v/212V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A homeless peasant who is rather far off to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
< 946h/946H 210v/212V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
Alarm bells sound, signalling an invasion!
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A tharnadian thief-hunter who is not far off to your south.
A stray cat who is not far off to your south.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
< 946h/946H 211v/212V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 946h/946H 210v/212V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
A half-elf guard sneaks in from the south.
< 946h/946H 209v/212V Pos: standing >
Tharnadian Bank
Obvious exits: -S
The corpse of Sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your south.
A tharnadian thief-hunter who is in the distance to your south.
A stray cat who is in the distance to your south.
< 946h/946H 211v/212V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
< 946h/946H 210v/212V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the walls.
< 946h/946H 211v/212V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 946h/946H 210v/212V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
< 946h/946H 209v/212V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
A half-elf guard is standing here, busy with his own matters.(Red Aura)
< 946h/946H 212v/212V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
< 946h/946H 211v/212V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 946h/946H 210v/212V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
Alarm bells sound, signalling an invasion!
< 946h/946H 209v/212V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
A lanky doe stands here grazing contently.
Alarm bells sound, signalling an invasion!
< 946h/946H 211v/212V Pos: standing >
A half-elf guard drops some sword(s).
< 946h/946H 211v/212V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
A rogue in training is standing here, practicing his backstab.(Red Aura)
Alarm bells sound, signalling an invasion!
< 946h/946H 210v/212V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 946h/946H 212v/212V Pos: standing >
You quickly scan the area.
A half-elf guard who is close by to your south.
A rogue in training who is close by to your south.
A doe who is not far off to your south.
< 946h/946H 212v/212V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A half-elf guard who is not far off to your south.
A rogue in training who is not far off to your south.
A doe who is a brief walk away to your south.
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A half-elf guard who is not far off to your south.
A rogue in training who is not far off to your south.
A doe who is a brief walk away to your south.
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A half-elf guard who is not far off to your south.
A rogue in training who is not far off to your south.
A doe who is a brief walk away to your south.
< 946h/946H 211v/212V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A half-elf guard who is close by to your south.
A rogue in training who is not far off to your south.
A doe who is a brief walk away to your south.
< 946h/946H 211v/212V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
< 946h/946H 210v/212V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
< 946h/946H 209v/212V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -N -E -S -U
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
You see nothing.
< 946h/946H 211v/212V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
< 946h/946H 210v/212V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
< 946h/946H 209v/212V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 946h/946H 211v/212V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A half-elf guard is standing here, busy with his own matters.(Red Aura)
< 946h/946H 210v/212V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
A lanky doe stands here grazing contently.
A rogue in training is standing here, practicing his backstab.(Red Aura)
Alarm bells sound, signalling an invasion!
< 946h/946H 209v/212V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
[5] A small sword was abandoned here.
< 946h/946H 211v/212V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 211v/212V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
[5] A small sword was abandoned here.
< 946h/946H 211v/212V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
[5] A small sword was abandoned here.
< 946h/946H 211v/212V Pos: standing >
< 946h/946H 211v/212V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
[5] A small sword was abandoned here.
< 946h/946H 211v/212V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - greater earthen grasp
1 - guardian spirits
(10th circle) 2 - restoration
1 - etherportal
1 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - spirit jump
3 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle) 8 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 5th) molten spray
You can memorize no more spells.
< 946h/946H 211v/212V Pos: standing >
You sit down.
< 946h/946H 211v/212V Pos: sitting >
You wiggle to find the most comfortable position.
< 946h/946H 211v/212V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - greater earthen grasp
1 - guardian spirits
(10th circle) 2 - restoration
1 - etherportal
1 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - spirit jump
3 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle) 8 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 5th) molten spray
You can memorize no more spells.
You continue your study.
< 946h/946H 211v/212V Pos: sitting >
You start meditating...
< 946h/946H 212v/212V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.
< 946h/946H 212v/212V Pos: sitting >
You clamber to your feet.
< 946h/946H 212v/212V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
[5] A small sword was abandoned here.
You sense a lifeform nearby.
< 946h/946H 212v/212V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A rogue in training who is close by to your north.
< 946h/946H 212v/212V Pos: standing >
< 946h/946H 212v/212V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
[5] A small sword was abandoned here.
You sense a lifeform nearby.
< 946h/946H 212v/212V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 211v/212V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
A half-elf guard is standing here, busy with his own matters.(Red Aura)
< 946h/946H 211v/212V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
A rogue in training is standing here, practicing his backstab.(Red Aura)
Alarm bells sound, signalling an invasion!
A half-elf guard sneaks in from the west.
< 946h/946H 210v/212V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
< 946h/946H 211v/212V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 210v/212V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your east.
< 946h/946H 211v/212V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 946h/946H 210v/212V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
Alarm bells sound, signalling an invasion!
< 946h/946H 209v/212V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A religious zealot who is close by to your south.
A stray cat who is a brief walk away to your south.
A tharnadian thief-hunter who is rather far off to your south.
A tharnadian thief-hunter who is close by to your west.
The shady youth who is not far off to your west.
< 946h/946H 212v/212V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 946h/946H 211v/212V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A stray cat who is not far off to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 946h/946H 211v/212V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
A half-elf guard sneaks in from the north.
< 946h/946H 210v/212V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A stray cat who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A street sweeper who is rather far off to your west.
A Human who is in the distance to your west.
< 946h/946H 212v/212V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 211v/212V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A Human (medium) stands here.
< 946h/946H 210v/212V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 209v/212V Pos: standing >
The snow is coming down faster now.
< 946h/946H 212v/212V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 946h/946H 211v/212V Pos: standing >
You failed.
< 946h/946H 211v/212V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 210v/212V Pos: standing >
You failed.
< 946h/946H 212v/212V Pos: standing >
You quickly scan the area.
A Human who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A homeless peasant who is rather far off to your east.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
< 946h/946H 212v/212V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
Alarm bells sound, signalling an invasion!
< 946h/946H 211v/212V Pos: standing >
A Human enters from the east.
< 946h/946H 211v/212V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights eastward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 946h/946H 211v/212V Pos: standing >
You start chanting...
You snap into visibility.
< 946h/946H 211v/212V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 98 ] Your molten spray melts what remains of a Human into a puddle of liquid flesh.
A Human is dead! R.I.P.
You receive your share of experience.