The death of [1 Rogue] Grogg (Human)

in Inside the Eastern City Gates

from the perspective of [56 Thief] Ace Disciple of Lloth (Goblin)

<worn as a badge>    an emblem of Shanatar royalty
<worn on head>       a black turban of circling flames
<worn on eyes>       a lizards eye [68%]             
<worn in ear>        a black pearl earring
<worn in ear>        an earring of deftness
<worn on face>       the mask of vitality enchanted by Deathli (glowing)
<worn around neck>   a nearly imperceptible death shroud enchanted by Deathli (glowing)
<worn around neck>   the necklace of Will Force
<worn on body>       a suit of flaming ringmail
<worn about body>    a cloak of swirling mist
<worn as quiver>     a dolomite quiver
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a petrified fanged snake [77%]             
<attached to belt>   a disguise kit
<worn on arms>       the bracers of immolation (glowing)
<worn around wrist>  the ancient bracelet of Oberon, the elven king (humming)
<worn around wrist>  an engraved dwarven mithril bracer of constitution (glowing)
<worn on hands>      some massive studded mithril fists [75%]             
<worn on finger>     the spiked ring of bloody retribution
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     Silence, the dagger of anguish
<secondary weapon>   an astral forged kris (glowing) (humming)
<worn on legs>       a pair of vapor leggings
<worn on feet>       the boots of a MaDMaN of constitution (glowing)


< 454h/454H 166v/184V Pos: standing >
Circle whom?

< 454h/454H 167v/184V Pos: standing >
Circle whom?

< 454h/454H 167v/184V Pos: standing >
Ghuleh sneaks north.
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
The town crier is standing here, eagerly awaiting to perform his duties.

< 454h/454H 167v/184V Pos: standing >
Ghuleh sneaks east.
You follow Ghuleh.

The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A tharnadian thief-hunter watches over the town streets intently.
Circle whom?

< 454h/454H 166v/184V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 165v/184V Pos: standing >
Circle whom?

< 454h/454H 166v/184V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 165v/184V Pos: standing >
Ghuleh sneaks east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.

< 454h/454H 164v/184V Pos: standing >
Circle whom?

< 454h/454H 165v/184V Pos: standing >
Circle whom?

< 454h/454H 165v/184V Pos: standing >
Circle whom?

< 454h/454H 166v/184V Pos: standing >
Ghuleh sneaks east.
You follow Ghuleh.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.

< 454h/454H 165v/184V Pos: standing >
Circle whom?

< 454h/454H 165v/184V Pos: standing >
You follow Ghuleh.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
Circle whom?

< 454h/454H 165v/184V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 165v/184V Pos: standing >
Circle whom?

< 454h/454H 166v/184V Pos: standing >
Ghuleh sneaks north.
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.

< 454h/454H 165v/184V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 164v/184V Pos: standing >
You follow Ghuleh.

Tharnadian Bank
   This sizeable structure smells of ink and paper, and looks quite clean
compared to the rest of town outside.  There is a large counter sitting
just behind a set of cell bars, very much resembling the kind of bars one
might find in a jail house.  Behind the bars and counter a large safe sits
off to one side, though it is not accessable from here due to the cell bars.
The road along the city wall is south of here.
Obvious exits: -South
The corpse of Sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 454h/454H 164v/184V Pos: standing >
Circle whom?

< 454h/454H 164v/184V Pos: standing >
Circle whom?

< 454h/454H 165v/184V Pos: standing >
Ghuleh sneaks south.
You follow Ghuleh.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 164v/184V Pos: standing >
Ghuleh sneaks west.
You follow Ghuleh.

The Northern Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  To the west a small
dwelling sags between its neighbors.  The road continues west, while to the
east it bends south.
Obvious exits: -East -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
Circle whom?

< 454h/454H 164v/184V Pos: standing >
Ghuleh sneaks west.
You follow Ghuleh.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the east and to the north.  There is a
burned-out home to the south.
Obvious exits: -North -East -South
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
A tharnadian thief-hunter watches over the town streets intently.

< 454h/454H 163v/184V Pos: standing >
You follow Ghuleh.

A Burned-out Home
   This house was destroyed by a large fire from the looks of it, and has yet
to be repaired or renovated.  There isn't anything left inside, just the
cracked and charred floors and walls, with the faint smell of burnt wood
permeating the air.  The northern wall road can be seen through the destroyed
doorway.
Obvious exits: -North -Down
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 163v/184V Pos: standing >
You are carrying: (7/13)
[5] a small sword
a rugged adventurers satchel (illuminating)
a bowman's adamantium wristband

< 454h/454H 163v/184V Pos: standing >
Ghuleh sneaks down.
You follow Ghuleh.

Entrance Hallway to the Guild of Rogues
   This dark and shadowy hallway is lit but a single torch, which burns
with a very dim flame.  The walls of this hall are covered with literally
hundreds of names, all carved into the wood by daggers or other sharp tools,
probably the names of all those rouges who learned their dark skills here in
this guild.  A trapdoor in the ceiling leads to street level, and the hallway
continues on to the south.
Obvious exits: -South -Up
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 163v/184V Pos: standing >
You follow Ghuleh.

The Dark Halls of the Guild of Rogues
   This long, narrow hallway is constructed of black wood that appears to be
both seamless and very very solid.  A small torch mounted on the wall here
serves as the corridor's only illumination, making the many shadows long and
unsettling.  A small chamber opens up to the east, while the hall continues
north and west.
Obvious exits: -North -East -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 162v/184V Pos: standing >
Ghuleh sneaks west.
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

The Dark Halls of the Guild of Rogues
   This long, narrow hallway is constructed of black wood that appears to be
both seamless and very very solid.  A small torch mounted on the wall here
serves as the corridor's only illumination, causing the shadows to twist and
writhe in a macabre and unsettling dance.  The hall continues to the east of
here, while a small ladder leads down through a circular opening in the floor
to a lower level of the guild.
Obvious exits: -East -Down
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 161v/184V Pos: standing >
Ghuleh sneaks down.
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

Lower Level of the Guild of Rogues
   This dark and unlit chamber is only about ten feet in diameter, with a
thin metal ladder leading upwards to the hallway above.  A metal door is
set into the stone wall here, leading north, with no apparent keyhole
evident.
Obvious exits: -North -Up
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A lanky doe stands here grazing contently.

< 454h/454H 160v/184V Pos: standing >
You drop 5 sword(s).

< 454h/454H 161v/184V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

The Secret Training Chamber
   This large circular stone room is nearly a hundred feet in diameter, with a
large leather mat covering the floor.  It is well lit by dozens of torches
mounted all along the walls, and has a single exit in the south wall.  This is
where the rouges of Tharnadia practice their secret and deadly art, nicely
hidden away from the hustle and bustle of the city above.
Obvious exits: -South
The guildhall of The Empire is here.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A rogue in training is standing here, practicing his backstab.(Red Aura)

< 454h/454H 161v/184V Pos: standing >
Ghuleh slowly fades out of existence.

< 454h/454H 162v/184V Pos: standing >
Circle whom?

< 454h/454H 162v/184V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -North -South

< 454h/454H 165v/184V Pos: standing >
You quickly scan the area.
A doe who is close by to your south.
A rogue in training who is close by to your south.

< 454h/454H 167v/184V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 454h/454H 168v/184V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 454h/454H 168v/184V Pos: standing >
You quickly scan the area.
A doe who is not far off to your south.
A rogue in training who is not far off to your south.
Ghuleh who is a brief walk away to your south.

< 454h/454H 169v/184V Pos: standing >
Someone appears to be Half-Elf and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is glowing with malevolent power!
He's encased in a shimmering globe!
He has little gills in his neck!

<worn as a badge>    an emblem of Shanatar royalty
<worn on head>       a black turban of circling flames
<worn on eyes>       a lizards eye [68%]             
<worn in ear>        a black pearl earring
<worn in ear>        an earring of deftness
<worn on face>       the mask of vitality enchanted by Deathli (glowing)
<worn around neck>   a nearly imperceptible death shroud enchanted by Deathli (glowing)
<worn around neck>   the necklace of Will Force
<worn on body>       a suit of flaming ringmail
<worn about body>    a cloak of swirling mist
<worn as quiver>     a dolomite quiver
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a petrified fanged snake [77%]             
<attached to belt>   a disguise kit
<worn on arms>       the bracers of immolation (glowing)
<worn around wrist>  the ancient bracelet of Oberon, the elven king (humming)
<worn around wrist>  an engraved dwarven mithril bracer of constitution (glowing)
<worn on hands>      some massive studded mithril fists [75%]             
<worn on finger>     the spiked ring of bloody retribution
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     Silence, the dagger of anguish
<secondary weapon>   an astral forged kris (glowing) (humming)
<worn on legs>       a pair of vapor leggings
<worn on feet>       the boots of a MaDMaN of constitution (glowing)

< 454h/454H 169v/184V Pos: standing >
You quickly scan the area.
A doe who is not far off to your south.
A rogue in training who is not far off to your south.
Ghuleh who is a brief walk away to your south.

< 454h/454H 170v/184V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -North -South

< 454h/454H 170v/184V Pos: standing >
The Secret Training Chamber
   This large circular stone room is nearly a hundred feet in diameter, with a
large leather mat covering the floor.  It is well lit by dozens of torches
mounted all along the walls, and has a single exit in the south wall.  This is
where the rouges of Tharnadia practice their secret and deadly art, nicely
hidden away from the hustle and bustle of the city above.
Obvious exits: -South
The guildhall of The Empire is here.
A lanky doe stands here grazing contently.
A rogue in training is standing here, practicing his backstab.(Red Aura)

< 454h/454H 170v/184V Pos: standing >

< 454h/454H 171v/184V Pos: standing >
Lower Level of the Guild of Rogues
   This dark and unlit chamber is only about ten feet in diameter, with a
thin metal ladder leading upwards to the hallway above.  A metal door is
set into the stone wall here, leading north, with no apparent keyhole
evident.
Obvious exits: -North -Up
[5] A small sword was abandoned here.
*Ghuleh Disciple of Lloth (Kobold)(tiny) sits resting.(Red Aura)

< 454h/454H 172v/184V Pos: standing >
Ghuleh snaps out of his meditative trance, grinning widely.

< 454h/454H 173v/184V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 454h/454H 173v/184V Pos: standing >
Someone appears to be Half-Elf and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is glowing with malevolent power!
He's encased in a shimmering globe!
He has little gills in his neck!

<worn as a badge>    an emblem of Shanatar royalty
<worn on head>       a black turban of circling flames
<worn on eyes>       a lizards eye [68%]             
<worn in ear>        a black pearl earring
<worn in ear>        an earring of deftness
<worn on face>       the mask of vitality enchanted by Deathli (glowing)
<worn around neck>   a nearly imperceptible death shroud enchanted by Deathli (glowing)
<worn around neck>   the necklace of Will Force
<worn on body>       a suit of flaming ringmail
<worn about body>    a cloak of swirling mist
<worn as quiver>     a dolomite quiver
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a petrified fanged snake [77%]             
<attached to belt>   a disguise kit
<worn on arms>       the bracers of immolation (glowing)
<worn around wrist>  the ancient bracelet of Oberon, the elven king (humming)
<worn around wrist>  an engraved dwarven mithril bracer of constitution (glowing)
<worn on hands>      some massive studded mithril fists [75%]             
<worn on finger>     the spiked ring of bloody retribution
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     Silence, the dagger of anguish
<secondary weapon>   an astral forged kris (glowing) (humming)
<worn on legs>       a pair of vapor leggings
<worn on feet>       the boots of a MaDMaN of constitution (glowing)

< 454h/454H 174v/184V Pos: standing >
Ghuleh clambers to his feet.

< 454h/454H 175v/184V Pos: standing >
Ghuleh sneaks up.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

The Dark Halls of the Guild of Rogues
   This long, narrow hallway is constructed of black wood that appears to be
both seamless and very very solid.  A small torch mounted on the wall here
serves as the corridor's only illumination, causing the shadows to twist and
writhe in a macabre and unsettling dance.  The hall continues to the east of
here, while a small ladder leads down through a circular opening in the floor
to a lower level of the guild.
Obvious exits: -East -Down
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 177v/184V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

The Dark Halls of the Guild of Rogues
   This long, narrow hallway is constructed of black wood that appears to be
both seamless and very very solid.  A small torch mounted on the wall here
serves as the corridor's only illumination, making the many shadows long and
unsettling.  A small chamber opens up to the east, while the hall continues
north and west.
Obvious exits: -North -East -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A rogue in training is standing here, practicing his backstab.(Red Aura)

< 454h/454H 178v/184V Pos: standing >
You follow Ghuleh.

Entrance Hallway to the Guild of Rogues
   This dark and shadowy hallway is lit but a single torch, which burns
with a very dim flame.  The walls of this hall are covered with literally
hundreds of names, all carved into the wood by daggers or other sharp tools,
probably the names of all those rouges who learned their dark skills here in
this guild.  A trapdoor in the ceiling leads to street level, and the hallway
continues on to the south.
Obvious exits: -South -Up
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 178v/184V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

A Burned-out Home
   This house was destroyed by a large fire from the looks of it, and has yet
to be repaired or renovated.  There isn't anything left inside, just the
cracked and charred floors and walls, with the faint smell of burnt wood
permeating the air.  The northern wall road can be seen through the destroyed
doorway.
Obvious exits: -North -Down
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 178v/184V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the east and to the north.  There is a
burned-out home to the south.
Obvious exits: -North -East -South
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 454h/454H 177v/184V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

The Northern Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  To the west a small
dwelling sags between its neighbors.  The road continues west, while to the
east it bends south.
Obvious exits: -East -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A tharnadian thief-hunter watches over the town streets intently.

< 454h/454H 177v/184V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 176v/184V Pos: standing >
Ghuleh sneaks south.
You follow Ghuleh.

Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.

< 454h/454H 176v/184V Pos: standing >
Ghuleh sneaks south.
You follow Ghuleh.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 176v/184V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 177v/184V Pos: standing >
You follow Ghuleh.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A Human (medium) stands here.

< 454h/454H 176v/184V Pos: standing >
Ghuleh sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.

< 454h/454H 175v/184V Pos: standing >
The snow is coming down faster now.

< 454h/454H 176v/184V Pos: standing >
Ghuleh sneaks east.
You follow Ghuleh.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 175v/184V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Ghuleh.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 175v/184V Pos: standing >
Ghuleh sneaks east.
Alarm bells sound, signalling an invasion!
You follow Ghuleh.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 454h/454H 177v/184V Pos: standing >
A Human enters from the east.

< 454h/454H 177v/184V Pos: standing >
Ghuleh starts casting a spell.
Ghuleh snaps into visibility.

< 454h/454H 179v/184V Pos: standing >
Ghuleh completes his spell...
Ghuleh utters the words 'warhunso gsfal'
Ghuleh points at a Human.
A burst of molten spray sent from Ghuleh's fingertips melts a Human into a puddle of mush.
A Human is dead! R.I.P.
You receive your share of experience.