<worn as a badge> a ball of crackling energy (magic) (glowing)
<worn on head> the helm of the dragonlords (magic) [82%]
<worn on eyes> the eyepatch of immortality enchanted by Kesk (magic) (glowing) [63%]
<worn in ear> the living essence of Dranum of constitution (magic) [69%]
<worn in ear> an enchanted earring of intelligence
<worn around neck> an alligatorskin collar of the Assassin [poor] made by Kabo
<worn on body> the robe of Lost Souls (magic)[259h 32m 26s]
<worn about body> the cloak of woven time enchanted by Saif (magic) (glowing)
<worn as quiver> a well-crafted pouch of spidersilk
<worn about waist> a woven dragon scale belt
<worn on belt buckle>a pitch black spellbook (magic) (glowing) [69%]
<worn on arms> some stitched sleeves of the Knights of the Raven (magic)
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[259h 32m 27s]
<worn around wrist> a well crafted limestone bracelet enchanted by Kesk (magic) [82%]
<worn around wrist> some polished endurium bracers enchanted by Saif (magic)
<worn on hands> Tempest, the swirling gauntlets of storms (magic)
<worn on finger> a ring of elemental control enchanted by Kesk (magic) (glowing) [70%]
<primary weapon> a soul sceptre (magic) (glowing) [71%]
<worn on feet> some enchanted boots of constitution (magic) [51%]
< 1046h/1047H 215v/215V Pos: standing >
It appears to be the corpse of a highwayman.
Nothing.
< 1046h/1047H 215v/215V Pos: standing >
Saving Kesk.
< 1046h/1047H 215v/215V Pos: standing >
the corpse of a highwayman does not contain the essence.
< 1046h/1047H 215v/215V Pos: standing >
the corpse of a highwayman does not contain the soul.
< 1046h/1047H 215v/215V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..MM
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Zluid Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
(Q)A small wizened old man is here wondering what your up to. (minion)
< 1047h/1047H 215v/215V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..MM
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Zluid Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
(Q)A small wizened old man is here wondering what your up to. (minion)
< 1047h/1047H 215v/215V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..MM
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Zluid Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
(Q)A small wizened old man is here wondering what your up to. (minion)
< 1047h/1047H 215v/215V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..MM
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Zluid Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
(Q)A small wizened old man is here wondering what your up to. (minion)
< 1047h/1047H 215v/215V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..MM
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Zluid Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
(Q)A small wizened old man is here wondering what your up to. (minion)
< 1047h/1047H 215v/215V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..MM
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Zluid Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
(Q)A small wizened old man is here wondering what your up to. (minion)
< 1047h/1047H 215v/215V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@++++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..MM
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
[2] The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
A troll mercenary rests at the side of the bridge. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Zluid Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
(Q)A small wizened old man is here wondering what your up to. (minion)
< 1047h/1047H 215v/215V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your west.
A large rat who is not far off to your west.
A homeless peasant who is rather far off to your west.
< 1047h/1047H 215v/215V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your west.
A large rat who is not far off to your west.
A homeless peasant who is rather far off to your west.
< 1047h/1047H 215v/215V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your west.
A large rat who is not far off to your west.
A homeless peasant who is rather far off to your west.
< 1047h/1047H 215v/215V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your west.
A large rat who is not far off to your west.
A homeless peasant who is rather far off to your west.
< 1047h/1047H 215v/215V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your west.
A large rat who is not far off to your west.
A homeless peasant who is rather far off to your west.
< 1047h/1047H 215v/215V Pos: standing >
You start chanting...
< 1047h/1047H 215v/215V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.
< 1047h/1047H 215v/215V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
Zluid sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A black dracolich enters from the east.
A blue dracolich enters from the east.
The caretaker enters from the east.
A troll mercenary enters from the east.
< 1047h/1047H 214v/215V Pos: standing >
You failed.
< 1047h/1047H 214v/215V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A greyish stone wall is here to the west. (magic)
The corpse of a militia guard is lying here.
A large rat is scurrying about here.
A large rat is scurrying about here.
Zluid sneaks in from the east.
A black dracolich enters from the east.
A blue dracolich enters from the east.
The caretaker enters from the east.
A troll mercenary enters from the east.
< 1047h/1047H 213v/215V Pos: standing >
You start chanting...
< 1047h/1047H 214v/215V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.
< 1047h/1047H 215v/215V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
A black dracolich enters from the east.
A blue dracolich enters from the east.
The caretaker enters from the east.
A troll mercenary enters from the east.
< 1047h/1047H 213v/215V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A homeless peasant is here, looking lost and hungry.
A black dracolich enters from the east.
A blue dracolich enters from the east.
The caretaker enters from the east.
A troll mercenary enters from the east.
< 1047h/1047H 211v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 1047h/1047H 211v/215V Pos: standing >
You feel your skin soften and return to normal.
Alas, you cannot go that way. . . .
< 1047h/1047H 212v/215V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
A black dracolich enters from above.
A blue dracolich enters from above.
The caretaker enters from above.
A troll mercenary enters from above.
< 1047h/1047H 213v/215V Pos: standing >
Your flesh melds with conjured rocks, turning it to stone.
< 1047h/1047H 213v/215V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
< 1047h/1047H 213v/215V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by above you.
< 1047h/1047H 214v/215V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A homeless peasant who is close by above you.
< 1047h/1047H 215v/215V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A young man in leather armor seems to be patrolling outside the gates.
Alarm bells sound, signalling an invasion!
A black dracolich enters from the east.
A blue dracolich enters from the east.
The caretaker enters from the east.
A troll mercenary enters from the east.
< 1047h/1047H 213v/215V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
The corpse of a militia guard is lying here.
A Dwarf (medium) Inquisitor Harbingers of Justice stands in mid-air here.
A Dwarf (medium) Legionary of The Empire stands, floating here.(Red Aura)
A Revenant (large) Legionary of The Empire stands in mid-air here.
*A Dwarf (medium) Magister Militum of The Empire stands in mid-air here.
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here.
*A Gnome (tiny) Legionary of The Empire stands in mid-air here.
*A Dwarf (medium) Magister Militum of The Empire stands in mid-air here.
< 1047h/1047H 213v/215V Pos: standing >
A Dwarf enters from the west.
A Gnome sneaks in from the west.
A Grey Elf sneaks in from the west.
A Dwarf sneaks in from the west.
A Dwarf enters from the west.
< 1047h/1047H 213v/215V Pos: standing >
A Dwarf suddenly attacks YOU!
A Dwarf snaps into visibility.
A Dwarf's bludgeon grazes you.
A Dwarf leaves east.
A Gnome sneaks east.
A Grey Elf sneaks east.
A Dwarf leaves east.
< 1046h/1047H 213v/215V Pos: standing >
< T: Kesk TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
A militia guard suddenly attacks YOU!
A militia guard misses you.
A black dracolich misses a Dwarf.
A black dracolich misses a Dwarf.
A Dwarf snaps into visibility.
< 1046h/1047H 213v/215V Pos: standing >
< T: Kesk TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1046h/1047H 213v/215V Pos: standing >
< T: Kesk TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
The caretaker suddenly attacks a Dwarf!
A sense of WiLD HAtE surrounds the caretaker as his weak punch grazes a Dwarf.
< 1046h/1047H 213v/215V Pos: standing >
< T: Kesk TP: sta TC:few scratches E: A Dwarf sta EP: few scratches >
You attempt to flee...
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
A homeless peasant is here, looking lost and hungry.
A Dwarf (medium) Inquisitor Harbingers of Justice stands in mid-air here.
A Dwarf (medium) Legionary of The Empire stands, floating here.(Red Aura)
A Revenant (large) Legionary of The Empire stands in mid-air here.
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here.
*A Gnome (tiny) Legionary of The Empire stands in mid-air here.
*A Dwarf (medium) Magister Militum of The Empire stands in mid-air here.
Zluid sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
A blue dracolich enters from the west.
A troll mercenary enters from the west.
You flee eastward!
A Revenant suddenly attacks YOU!
A Revenant's weak slash grazes you.
A Revenant's pierce grazes you.
< 1043h/1047H 188v/215V Pos: standing >
< T: Kesk TP: sta TC:few scratches E: A Revenant sta EP: excellent >
A halo of white light descends upon a Dwarf burning your soul.
You are knocked to the ground by a Dwarf's mighty bash!
You dodge a bash from a Dwarf, who loses his balance and falls.
< 1042h/1047H 188v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: excellent >
A Dwarf's crush grazes you.
A Dwarf's weak crush grazes you.
A Dwarf's weak crush grazes you.
< 1039h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: excellent >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 1039h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: excellent >
A blue dracolich suddenly attacks a Revenant!
A blue dracolich's claw grazes a Revenant.
< 1039h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
A Grey Elf starts casting an offensive spell.
< 1039h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
The sphere circling you darts in front of a Gnome's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
A troll mercenary suddenly attacks a Revenant!
A troll mercenary's feeble maul grazes a Revenant.
< 1039h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
A militia guard enters from the west.
Zluid floats up.
< 1039h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
A militia guard leaves up.
A Dwarf does some sort of dance, and winds up flat on her ass.
< 1039h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
A militia guard enters from above.
A Dwarf misses you.
A Dwarf's fine pierce grazes you.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1032h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
A militia guard suddenly attacks YOU!
A militia guard misses you.
A Gnome starts casting an offensive spell called 'arieks shattering iceball'.
< 1032h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
Alarm bells sound, signalling an invasion!
< 1032h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
A Grey Elf completes her spell...
A Grey Elf utters the word 'gjifal'
A Grey Elf unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 902h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Revenant sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
OUCH! That really did HURT!
Your enchanted earring of intelligence is weakened from the intense cold!
< 792h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Revenant sta EP: few scratches >
A Revenant's fine slash grazes you.
A Revenant's attack glances off of your stone hide!
A Revenant's pierce grazes you.
A Revenant's slash wounds you.
A Revenant's weak slash grazes you.
You feel your skin soften and return to normal.
A Revenant's weak slash grazes you.
A Revenant's impressive slash wounds you.
A Revenant's impressive pierce wounds you.
< 739h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: excellent >
A Revenant parries your futile lunge at him.
< 739h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: excellent >
A Gnome starts casting an offensive spell called 'arieks shattering iceball'.
< 739h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: excellent >
A Grey Elf starts casting a spell.
< 739h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: excellent >
A Dwarf's impressive crush wounds you.
A Dwarf's decent crush grazes you.
A Dwarf's decent crush grazes you.
< 722h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
A blue dracolich's claw grazes a Revenant.
A Revenant parries a blue dracolich's lunge at him.
A Revenant dodges a blue dracolich's attack.
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A Revenant brandishes their weapons in a formal stance...
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A Dwarf misses you.
A Dwarf misses you.
A Revenant turns into a blur of blades as he charges at his foes!
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A Revenant parries a troll mercenary's lunge at him.
A troll mercenary's feeble maul grazes a Revenant.
A troll mercenary's feeble maul grazes a Revenant.
A troll mercenary misses a Revenant.
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A Gnome starts casting an offensive spell.
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A Grey Elf completes her spell...
A Grey Elf utters the word 'gjifal'
You resist the effects of a Grey Elf's spell!
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A militia guard misses you.
A militia guard misses you with his clumsy kick at your chest.
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You resist the effects of a Gnome's spell!
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
< 622h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: few wounds E: A Revenant sta EP: few scratches >
A Revenant's slash wounds you.
With a swift turn a Revenant lashes at a troll mercenary.
A Revenant's impressive pierce grazes a troll mercenary.
A Revenant's powerful pierce strikes you.
A Revenant's powerful slash strikes you.
A Revenant's slash strikes you.
A Revenant's powerful slash strikes you.
A Revenant's attack glances off of your stone hide!
A Revenant's weak slash grazes you.
A Revenant's mighty pierce strikes you hard.
< 472h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: nasty wounds E: A Revenant sta EP: excellent >
A Gnome starts casting an offensive spell.
A Grey Elf starts casting an offensive spell.
< 472h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: nasty wounds E: A Revenant sta EP: excellent >
A Revenant parries your futile lunge at him.
< 472h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: nasty wounds E: A Revenant sta EP: excellent >
You are rescued by a blue dracolich, you are confused, but grateful!
A Gnome completes his spell...
A Gnome utters the words 'abrauztg gpahhzfuio uqzbarr'
A Gnome points at you.
You reel in pain as a Gnome's iceball shatters upon impacting you.
OUCH! That really did HURT!
Saving Kesk.
< 362h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: nasty wounds E: A Revenant sta EP: excellent >
A Dwarf misses you.
A Dwarf's attack glances off of your stone hide!
A Dwarf's weak pierce grazes you.
A Dwarf misses you.
A Dwarf's decent crush wounds you.
A Dwarf's fine crush wounds you.
You clamber to your feet.
< 350h/1047H 189v/215V Pos: standing >
< T: Kesk TP: sta TC: nasty wounds E: A Revenant sta EP: excellent >
A Dwarf clambers to his feet.
Sorry, you aren't allowed to do that in combat.
< 350h/1047H 189v/215V Pos: standing >
< T: Kesk TP: sta TC: nasty wounds E: A Revenant sta EP: excellent >
A Revenant parries a blue dracolich's lunge at him.
A blue dracolich's claw grazes a Revenant.
A Revenant parries a blue dracolich's lunge at him.
A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!
< 348h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: nasty wounds E: A Revenant sta EP: few scratches >
A Revenant becomes a FLuRrY of weapons as they begin their onslaught...
A Revenant's fine slash wounds you.
A Revenant's Sunblade, longsword of Justice explodes in a torrent of pure flame!
You resist the effects of a Revenant's spell!
Sunblade, longsword of Justice emits a soft glow.
Healing energy flows from a Revenant into a Revenant's body!
A Revenant's mighty pierce strikes you very hard.
A Revenant's fine slash wounds you.
A Revenant's mighty pierce seriously wounds you.
A Revenant's impressive slash strikes you.
A Grey Elf completes her spell...
A Grey Elf utters the word 'gjifal'
You resist the effects of a Grey Elf's spell!
A Revenant's powerful slash strikes you hard.
A Revenant's powerful pierce strikes you hard.
A Revenant's attack glances off of your stone hide!
A Revenant's slash grazes you.
A Revenant's impressive slash strikes you hard.
With a swift turn a Revenant lashes at a militia guard.
A Revenant stabs viciously at a militia guard, whose lifeless body falls to the ground.
A militia guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
A Revenant's impressive slash strikes you.
A Revenant's attack glances off of your stone hide!
A Revenant's weak slash grazes you.
With a swift turn a Revenant lashes at a troll mercenary.
A Revenant's fine pierce grazes a troll mercenary.
A Revenant's impressive slash strikes you hard.
A Revenant's slash strikes you.
You wish that your wounds would stop BLEEDING so much!
A Revenant's impressive pierce strikes you hard.
You wish that your wounds would stop BLEEDING so much!
A Revenant's fine pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
With a swift turn a Revenant lashes at a troll mercenary.
A Revenant's fine slash grazes a troll mercenary.
< 102h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: awful E: A Revenant sta EP: excellent >
A Revenant parries a troll mercenary's lunge at him.
A troll mercenary misses a Revenant.
A Revenant parries a troll mercenary's lunge at him.
A Dwarf clambers to her feet.
A Gnome starts casting an offensive spell called 'greater soul disturbance'.
< 102h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: awful E: A Revenant sta EP: excellent >
A Revenant's skin seems to turn to stone.
< 102h/1047H 189v/215V Pos: sitting >
< T: Kesk TP: sit TC: awful E: A Revenant sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the words 'ofzahzf gajr eughjfbaiqz'
A Gnome points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your kharma mind beads enchanted by Kesk shattered in bits as the tortured body spasms and quivers!
Your ring of charisma shattered in bits as the tortured body spasms and quivers!
Your leggings of red flames enchanted by Kesk shattered in bits as the tortured body spasms and quivers!
Your mask of stone form shattered in bits as the tortured body spasms and quivers!
a black dracolich is no longer in your group.
a blue dracolich is no longer in your group.
The caretaker is no longer in your group.
a troll mercenary is no longer in your group.