<worn as a badge> a fanged dragonscale badge from Tiamat
<worn on head> a derroskin admiral's hat of intelligence enchanted by Rethor
<worn on eyes> the burning eyes of the overlord dragon (glowing)
<worn in ear> an enchanted earring of constitution [61%]
<worn in ear> an enchanted earring of strength [53%]
<worn on face> the mask of draconic deviance (glowing) [82%]
<worn around neck> a cloak of demonic subterfuge
<worn around neck> the necklace of the icecrag royalty of constitution enchanted by Rethor
<worn on body> an embroidered tunic of the Knights of the Raven
<worn about body> a pair of skeletal gargoyle wings of constitution (glowing) [73%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of constitution (glowing)
<worn about waist> a belt of fresh blood
<worn on belt buckle>a dagger of twisted souls
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> some fanged dragonscale sleeves from Rift Valley Jungle
<worn around wrist> the power infused bracelet of dark-mithril
<worn around wrist> a lightbringer bracelet of Pelor of strength [46%]
<worn on hands> some black leather gloves with mithril blades [87%]
<worn on finger> a band of eldrich fire enchanted by Rethor (glowing)
<worn on finger> a ring of twisted gray mist of precision [52%]
<primary weapon> a MaDMaNs stabber [superior]
<secondary weapon> the otherworldly dagger of Lokpan (glowing)
<worn on legs> a set of spiked dragonscale leggings
<worn on feet> some heavily-spiked stone-soled boots
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the essence.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the coins.
< 660h/660H 160v/160V Pos: standing >
You don't have anything to put in it.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the essence.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the coins.
< 660h/660H 160v/160V Pos: standing >
You don't have anything to put in it.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the essence.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the coins.
< 660h/660H 160v/160V Pos: standing >
You don't have anything to put in it.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the essence.
< 660h/660H 160v/160V Pos: standing >
Eikel starts casting a spell.
the corpse of an elite guard does not contain the coins.
< 660h/660H 160v/160V Pos: standing >
You don't have anything to put in it.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the essence.
< 660h/660H 160v/160V Pos: standing >
the corpse of an elite guard does not contain the coins.
< 660h/660H 160v/160V Pos: standing >
Eikel completes his spell...
Eikel utters the words 'ofzahzf wunsoeuio'
Eikel shudders as an immense rush of life flows into his body!
You don't have anything to put in it.
< 660h/660H 160v/160V Pos: standing >
Pardon?
< 660h/660H 160v/160V Pos: standing >
You agree wholeheartedly.
< 660h/660H 160v/160V Pos: standing >
Eikel starts casting a spell.
< 660h/660H 160v/160V Pos: standing >
Eikel completes his spell...
Eikel utters the words 'ofzahzf wunsoeuio'
Eikel shudders as an immense rush of life flows into his body!
< 660h/660H 160v/160V Pos: standing >
Eikel sits down in a comfortable spot.
< 660h/660H 160v/160V Pos: standing >
Eikel stares off into space, entering a meditative trance.
< 660h/660H 160v/160V Pos: standing >
Eikel snaps out of his meditative trance, grinning widely.
< 660h/660H 160v/160V Pos: standing >
Eikel clambers to his feet.
< 660h/660H 160v/160V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Eikel Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 660h/660H 160v/160V Pos: standing >
Saving Rethor.
< 660h/660H 160v/160V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Eikel Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 660h/660H 160v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 660h/660H 160v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 660h/660H 160v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A human merchant who is rather far off to your west.
< 660h/660H 160v/160V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a street sweeper is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
The corpse of the shady youth is lying here.
The corpse of a large rat is lying here.
The corpse of a stray dog is lying here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
Eikel enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 660h/660H 158v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is a brief walk away to your east.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A human merchant who is a brief walk away to your west.
< 660h/660H 158v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is a brief walk away to your east.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A human merchant who is a brief walk away to your west.
< 660h/660H 158v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is a brief walk away to your east.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A human merchant who is a brief walk away to your west.
< 660h/660H 158v/160V Pos: standing >
< 660h/660H 158v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is a brief walk away to your east.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A human merchant who is a brief walk away to your west.
< 660h/660H 158v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is a brief walk away to your east.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A human merchant who is a brief walk away to your west.
< 660h/660H 158v/160V Pos: standing >
You quickly scan the area.
A religious zealot who is a brief walk away to your east.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your west.
A street sweeper who is not far off to your west.
A human merchant who is a brief walk away to your west.
< 660h/660H 158v/160V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a street sweeper is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
The corpse of the shady youth is lying here.
The corpse of a large rat is lying here.
The corpse of a stray dog is lying here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
Eikel Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 660h/660H 158v/160V Pos: standing >
The first rays of sunlight signal that day is approaching.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Eikel enters from the south.
< 660h/660H 157v/160V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 660h/660H 160v/160V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
Eikel enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 660h/660H 159v/160V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is rather far off to your south.
A tharnadian thief-hunter who is rather far off to your south.
A stray cat who is close by to your west.
A street sweeper who is close by to your west.
A stray dog who is not far off to your west.
A street sweeper who is not far off to your west.
< 660h/660H 159v/160V Pos: standing >
Ok.
< 660h/660H 159v/160V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
Eikel enters from the south.
Alarm bells sound, signalling an invasion!
< 660h/660H 158v/160V Pos: standing >
Sarn, the banker suddenly attacks Eikel!
Sarn, the banker's decent punch wounds Eikel.
Sarn, the banker suffers from contact with the aura about Eikel.
Sarn, the banker is stunned!
< 660h/660H 158v/160V Pos: standing >
You snap into visibility.
[Damage: 177 ] Sarn, the banker makes a strange sound but is suddenly very silent as you place a MaDMaNs stabber [superior] in his back.
Sarn, the banker is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as Sarn, the banker dies in agony.
< 660h/660H 160v/160V Pos: standing >
Saving Rethor.
< 660h/660H 160v/160V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
Eikel enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 660h/660H 159v/160V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is a brief walk away to your south.
A tharnadian thief-hunter who is rather far off to your south.
A stray cat who is close by to your west.
A street sweeper who is close by to your west.
A stray dog who is not far off to your west.
A street sweeper who is not far off to your west.
< 660h/660H 159v/160V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is a brief walk away to your south.
A tharnadian thief-hunter who is rather far off to your south.
A stray cat who is close by to your west.
A street sweeper who is close by to your west.
A stray dog who is not far off to your west.
A street sweeper who is not far off to your west.
< 660h/660H 159v/160V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is a brief walk away to your south.
A tharnadian thief-hunter who is rather far off to your south.
A stray cat who is close by to your west.
A street sweeper who is close by to your west.
A stray dog who is not far off to your west.
A street sweeper who is not far off to your west.
< 660h/660H 159v/160V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Eikel enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 660h/660H 158v/160V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Eikel enters from the east.
Alarm bells sound, signalling an invasion!
< 660h/660H 159v/160V Pos: standing >
A Burned-out Home
Obvious exits: -N
Eikel enters from the north.
< 660h/660H 158v/160V Pos: standing >
You find a secret entrance!
< 660h/660H 160v/160V Pos: standing >
Ok.
< 660h/660H 160v/160V Pos: standing >
A rogue in training enters from below.
< 660h/660H 160v/160V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
Eikel enters from above.
< 660h/660H 159v/160V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
A rogue in training is standing here, practicing his backstab.(Red Aura)
Eikel enters from the north.
< 660h/660H 158v/160V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
Eikel enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 660h/660H 157v/160V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N# -U
Eikel enters from above.
< 660h/660H 156v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 660h/660H 160v/160V Pos: standing >
Ok.
< 660h/660H 160v/160V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
Eikel enters from the south.
< 660h/660H 159v/160V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 660h/660H 159v/160V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 660h/660H 158v/160V Pos: standing >
You quickly scan the area.
Eikel who is not far off to your south.
A Minotaur who is close by to your west.
A beautiful pegasus who is close by to your west.
A silver dracolich who is not far off to your west.
< 660h/660H 160v/160V Pos: standing >
You quickly scan the area.
Eikel who is not far off to your south.
A Minotaur who is close by to your west.
A beautiful pegasus who is close by to your west.
A silver dracolich who is not far off to your west.
< 660h/660H 160v/160V Pos: standing >
You quickly scan the area.
Eikel who is not far off to your south.
A Minotaur who is close by to your west.
A beautiful pegasus who is close by to your west.
A silver dracolich who is not far off to your west.
< 660h/660H 160v/160V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
Eikel Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 660h/660H 159v/160V Pos: standing >
< 660h/660H 159v/160V Pos: standing >
< 660h/660H 159v/160V Pos: standing >
Eikel leaves north.
< 660h/660H 159v/160V Pos: standing >
Strike at whom?
< 660h/660H 159v/160V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Eikel Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 660h/660H 158v/160V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
Eikel enters from the west.
< 660h/660H 159v/160V Pos: standing >
Eikel leaves west.
Strike at whom?
< 660h/660H 159v/160V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Eikel Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
< 660h/660H 158v/160V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A bulletin board stands here.
A Minotaur (huge) stands in mid-air here, fighting a beautiful pegasus.(Red Aura)
A beautiful pegasus stands in mid-air here, fighting a Minotaur.(Gold Aura)
Eikel enters from the east.
< 660h/660H 157v/160V Pos: standing >
You think you noticed an opening in your victim defenses...
< 660h/660H 157v/160V Pos: standing >
Eikel grasps his totem tightly, and begins communing with the spirits.
Eikel starts casting an offensive spell.
< 660h/660H 160v/160V Pos: standing >
A beautiful pegasus misses a Minotaur.
A beautiful pegasus misses a Minotaur.
< 660h/660H 160v/160V Pos: standing >
Eikel completes his spell...
Eikel utters the words 'abrauztg gpahhzfuio uqzbarr'
Eikel points at a Minotaur.
Eikel's iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
< 660h/660H 160v/160V Pos: standing >
A Minotaur attempts to flee.
A Minotaur tries to flee, but can't make it out of here!
< 660h/660H 160v/160V Pos: standing >
Eikel starts casting an offensive spell.
< 660h/660H 160v/160V Pos: standing >
A Minotaur misses a beautiful pegasus.
A Minotaur misses a beautiful pegasus.
A Minotaur's slash grazes a beautiful pegasus.
< 660h/660H 160v/160V Pos: standing >
You snap into visibility.
[Damage: 85 ] You find weakness in a Minotaur's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Minotaur right in the face, causing them to temporarily black out.
A Minotaur seems to be blinded!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 5 ] -=[Your fine pierce wounds a Minotaur.]=-
[Damage: 5 ] -=[Your pierce wounds a Minotaur.]=-
[Damage: 4 ] -=[Your decent pierce wounds a Minotaur.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 24 ] -=[Your pierce strikes a Minotaur.]=-
[Damage: 17 ] -=[Your powerful pierce strikes a Minotaur.]=-
[Damage: 6 ] -=[Your fine pierce wounds a Minotaur.]=-
[Damage: 8 ] -=[Your impressive pierce wounds a Minotaur.]=-
< 660h/660H 160v/160V Pos: standing >
< T: pegasus TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
A Minotaur attempts to flee.
A Minotaur leaves west.
< 660h/660H 160v/160V Pos: standing >
Eikel stops invoking abruptly!
< 660h/660H 160v/160V Pos: standing >
A Modest Alcove
Obvious exits: -E
A Minotaur (huge) stands in mid-air here.(Red Aura)
*A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Eikel enters from the east.
< 660h/660H 159v/160V Pos: standing >
Eikel leaves east.
< 660h/660H 159v/160V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Minotaur, circling him.
< 660h/660H 159v/160V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
A Minotaur gives an order to his followers.
< 660h/660H 159v/160V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
Eikel enters from the east.
< 660h/660H 159v/160V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 24 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
[Damage: 17 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
[Damage: 17 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
[Damage: 11 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
[Damage: 16 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
[Damage: 41 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
[Damage: 24 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
[Damage: 28 ] -=[A Minotaur screams in pain as your pierce tears into his flesh]=-
< 660h/660H 159v/160V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
A Minotaur attempts to flee.
A Minotaur leaves east.
A silver dracolich leaves east.
< 660h/660H 159v/160V Pos: standing >
Strike at whom?
< 660h/660H 159v/160V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
A bulletin board stands here.
*A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Minotaur (huge) stands in mid-air here.(Red Aura)
A beautiful pegasus stands here tossing his mane.(Gold Aura)
Eikel enters from the west.
< 660h/660H 158v/160V Pos: standing >
A Minotaur leaves east.
A silver dracolich leaves east.
< 660h/660H 160v/160V Pos: standing >
Eikel leaves east.
< 660h/660H 160v/160V Pos: standing >
A Minotaur enters from the east.
A silver dracolich enters from the east.
< 660h/660H 160v/160V Pos: standing >
You are already circling someone!
A Minotaur leaves west.
A silver dracolich leaves west.
< 660h/660H 160v/160V Pos: standing >
Circle whom?
< 660h/660H 160v/160V Pos: standing >
Eikel enters from the east.
Slay whom?
< 660h/660H 160v/160V Pos: standing >
A Modest Alcove
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
*A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Minotaur (huge) stands in mid-air here.(Red Aura)
Eikel enters from the east.
< 660h/660H 159v/160V Pos: standing >
Eikel starts casting a spell.
You snap into visibility.
You score a DEVASTATING HIT!!!!!
[Damage: 56 ] -=[Your awesome pierce causes a Minotaur to grimace in pain.]=-
A Minotaur gives an order to his followers.
A silver dracolich suddenly attacks Eikel!
A silver dracolich snaps into visibility.
A silver dracolich's powerful slash wounds Eikel.
< 660h/660H 159v/160V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Minotaur sta EP: awful >
Your improved dexterity grants you an additional attack!
A Minotaur dodges your futile attack.
You score a DEVASTATING HIT!!!!!
[Damage: 53 ] -=[Your mighty pierce grievously wounds a Minotaur.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 56 ] Your stab cuts a vital artery and causes a Minotaur to fall before your feet.
A Minotaur's belt made from assorted skins was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!