<floating about head>a LARGE blue ioun stone[214h 56m 42s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health enchanted by Nibl (magic)
<worn on head> a crown of burning flames [88%]
<worn on eyes> a foggy visor of damage
<worn in ear> a black pearl earring enchanted by Nibl
<worn in ear> a sparkling golden hoop earring enchanted by Nibl (magic)
<worn on face> mask of the flayed mind enchanted by Nibl (invis) (magic)
<worn around neck> a necklace of dangling bones and relics (magic) (humming)
<worn around neck> the cloak of sacred speed enchanted by Nibl (magic) (glowing)
<worn on body> a suit of wickedly-barbed devil hide bearing the soul of Nibl (magic) (humming)
<worn about body> a mithril breastplate with a golden cross enchanted by Nibl (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a quiver smeared with blood enchanted by Nibl [71%]
<worn about waist> a woven dragon scale belt
<worn on belt buckle>a rough glowing stone (glowing)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[193h 49m 15s]
<worn on arms> some slime-covered aboleth skin enchanted by Nibl (magic) (glowing)
<worn around wrist> a blackened bluestone bracelet enchanted by Nibl (magic)
<worn around wrist> a dracolich-bone bracelet of intelligence (magic) (humming)
<worn on hands> a pair of pale, misty gloves[169h 25m 53s]
<worn on finger> a ring of tortured souls of precision enchanted by Nibl (magic)
<worn on finger> an enchanted ring of balor bone enchanted by Nibl
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[167h 23m 29s]
<secondary weapon> the fabled electrum dagger named 'Ra' (magic) [83%]
<worn on legs> some heavily-spiked blood crystal leg plates enchanted by Nibl (magic)
<worn on feet> the cubes of protection enchanted by Nibl (humming)
...+... M M
^...+... ..
.M^..+..M.....^
....M.+..^...^^.^
**.^.^+M.^...M.^^
+M+++++.@...^....
.****.+......^...
*....^+....^....
.^MM.+.^^......
M^..+........
...++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 691h/691H 178v/191V Pos: standing >
...+... .
M^..+..M.....
...M.+..^...^^.
**.^.^+M.^...M.^^
++M++++.....^....
.****.+.@....^...
*....^+....^....
..^MM.+.^^......
^M^..+.........
M...+++++++++
^........M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 691h/691H 177v/191V Pos: standing >
^...+...
.M^..+..M....
....M.+..^...^^
^**.^.^+M.^...M.^
+++M++++.....^...
*.****.+@.....^..
**....^+....^....
^..^MM.+.^^......
.^M^..+........
^M...++++++++
^^........M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 691h/691H 175v/191V Pos: standing >
M^...+...
^.M^..+..M...
*....M.+..^...^
*^**.^.^+M.^...M.
++++M++++.....^..
^*.****.@......^.
***....^+....^...
*^..^MM.+.^^.....
..^M^..+.......
.^M...+++++++
M^^........
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 691h/691H 174v/191V Pos: standing >
^M^...+...
^^.M^..+..M..
**....M.+..^...
**^**.^.^+M.^...M
++++++M+++.....^.
*^*.****@+......^
****....^+....^..
**^..^MM.+.^^....
*..^M^..+......
..^M...++++++
^M^^.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 691h/691H 174v/191V Pos: standing >
+M+++
**@.+
...^+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 172v/191V Pos: standing >
++M++
**@*.
....^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 171v/191V Pos: standing >
+++M+
.*@**
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 169v/191V Pos: standing >
*.^^.M^..+.
****....M.+..
M+**^**.^.^+M.^
^M+++++++M++....
*M+*^*.****.+....
^******.@..^+....
M^***^..^MM.+.^^.
MM*^*..^M^..+....
^^**..^M...++++
^**.^M^^.....
**M^M.^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 691h/691H 169v/191V Pos: standing >
< 691h/691H 169v/191V Pos: standing >
^*.^^.M^..+
*****....M.+.
*M+**^**.^.^+M.
^M+++++++M++...
*M+*^*.****.+...
M^******@...^+...
MM^***^..^MM.+.^^
MMM*^*..^M^..+...
M^^**..^M...+++
M^**.^M^^....
^**M^M.^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 691h/691H 168v/191V Pos: standing >
^*.**
**@..
*^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 166v/191V Pos: standing >
*^*.*
**@*.
**^..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 165v/191V Pos: standing >
+*^*.
**@**
***^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 164v/191V Pos: standing >
M+*^*
**@**
^***^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 163v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 165v/191V Pos: standing >
*M+*^
^*@**
M^***
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 164v/191V Pos: standing >
*M+*
M^@**
MM^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 691h/691H 162v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 164v/191V Pos: standing >
< 691h/691H 166v/191V Pos: standing >
< 691h/691H 167v/191V Pos: standing >
< 691h/691H 170v/191V Pos: standing >
MMMM^***..^
M^**^*.^^.
*******...
*M+**^**.^
^M++M++++
*@+*^*.***
M^******...
MMMM^***^..^M
MMMMMMMM*^*..^M
MMMMMM^^**..^
MMM^**.^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 691h/691H 171v/191V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 691h/691H 171v/191V Pos: standing >
Ok.
< 691h/691H 171v/191V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 691h/691H 171v/191V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 172v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 172v/191V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 691h/691H 173v/191V Pos: standing >
Keats Street
Obvious exits: -N -S
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 691h/691H 173v/191V Pos: standing >
Keats Street
Obvious exits: -N -S -W
< 691h/691H 173v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 173v/191V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 691h/691H 174v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 175v/191V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A militia guard who is not far off to your north.
A large rat who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is close by to your east.
A human merchant who is a brief walk away to your east.
A tharnadian thief-hunter who is in the distance to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 691h/691H 175v/191V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 691h/691H 176v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 177v/191V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is close by to your west.
A stray dog who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A stray cat who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A militia guard who is rather far off to your west.
The shady youth who is rather far off to your west.
A human merchant who is rather far off to your west.
< 691h/691H 177v/191V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[3] The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A large wandering dog is here, growling at you.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 691h/691H 178v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 179v/191V Pos: standing >
< 691h/691H 182v/191V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 691h/691H 183v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 183v/191V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray dog who is close by to your north.
The town crier who is close by to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 691h/691H 184v/191V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray dog who is close by to your north.
The town crier who is close by to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 691h/691H 187v/191V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray dog who is close by to your north.
The town crier who is close by to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 691h/691H 187v/191V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[3] The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A large wandering dog is here, growling at you.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 691h/691H 187v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 188v/191V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A stray cat who is close by to your west.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
The shady youth who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 691h/691H 189v/191V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 691h/691H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 190v/191V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the area.
< 691h/691H 189v/191V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
< 691h/691H 188v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 188v/191V Pos: standing >
< 691h/691H 189v/191V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A large rat is scurrying about here.
< 691h/691H 190v/191V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
< 691h/691H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 189v/191V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
A Bend in the Wall Road
Obvious exits: -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A stray tomcat is darting after rodents, here.
< 691h/691H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 190v/191V Pos: standing >
You quickly scan the area.
A rogue in training who is not far off to your south.
A tharnadian thief-hunter who is not far off to your west.
A large rat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A religious zealot who is in the distance to your west.
A militia guard who is in the distance to your west.
< 691h/691H 190v/191V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 691h/691H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 189v/191V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A rogue in training who is close by to your south.
< 691h/691H 189v/191V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 691h/691H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 190v/191V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
< 691h/691H 190v/191V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
< 691h/691H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 189v/191V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 691h/691H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 190v/191V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
< 691h/691H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 190v/191V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
< 691h/691H 190v/191V Pos: standing >
You quickly scan the area.
You see nothing.
< 691h/691H 190v/191V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
< 691h/691H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.
< 691h/691H 189v/191V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 691h/691H 191v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 191v/191V Pos: standing >
You quickly scan the area.
You see nothing.
< 691h/691H 191v/191V Pos: standing >
You quickly scan the area.
You see nothing.
< 691h/691H 191v/191V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 691h/691H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 691h/691H 190v/191V Pos: standing >
You quickly scan the area.
A Barbarian who is close by to your west.
< 691h/691H 190v/191V Pos: standing >
You quickly scan the area.
A Barbarian who is close by to your west.
< 691h/691H 190v/191V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
A Barbarian (large) Magister Equitum of The Empire stands here.(Red Aura)
< 691h/691H 189v/191V Pos: standing >
You think you noticed an opening in your victim defenses...
< 691h/691H 189v/191V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Barbarian, circling him.
< 691h/691H 189v/191V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Barbarian sta EP: excellent >
You dodge a Barbarian's vicious attack.
You parry a Barbarian's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
[Damage: 151 ] A Barbarian screams in pain as your pierce tears into his flesh
You miss a Barbarian.
You score a DEVASTATING HIT!!!!!
[Damage: 141 ] A Barbarian screams in pain as your pierce tears into his flesh
[Damage: 48 ] A Barbarian screams in pain as your pierce tears into his flesh
You score a DEVASTATING HIT!!!!!
[Damage: 148 ] A Barbarian screams in pain as your pierce tears into his flesh
A Barbarian dodges your futile attack.
< 691h/691H 190v/191V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Barbarian sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 149 ] A Barbarian screams in pain as your pierce tears into his flesh
[Damage: 48 ] A Barbarian screams in pain as your pierce tears into his flesh
You score a DEVASTATING HIT!!!!!
[Damage: 138 ] A Barbarian screams in pain as your pierce tears into his flesh
A Barbarian dodges your futile attack.
[Damage: 40 ] A Barbarian screams in pain as your pierce tears into his flesh
[Damage: 35 ] A Barbarian screams in pain as your pierce tears into his flesh
You score a DEVASTATING HIT!!!!!
[Damage: 149 ] Your stab cuts a vital artery and causes a Barbarian to fall before your feet.
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!