< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
You quickly scan the area.
You see nothing.
< 1022h/1022H 211v/211V Pos: standing >
You quickly scan the area.
You see nothing.
< 1022h/1022H 211v/211V Pos: standing >
You quickly scan the area.
You see nothing.
< 1022h/1022H 211v/211V Pos: standing >
You quickly scan the area.
You see nothing.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
You tell your racewar 'stop using quartermasters'
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
You aren't wearing anything!
< 1022h/1022H 211v/211V Pos: standing >
You are carrying: (0/11)
Nothing.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
Autosaving...
< 1022h/1022H 211v/211V Pos: standing >
Grotar shrugs into the legendary platemail of defense enchanted by Dywer.
Grotar dons the icecrown of the frost revenants on his head.
Grotar slides his legs into the leggings of a MaDMaN enchanted by Aktosh.
Grotar places boots of thundering might enchanted by Nibl on his feet.
Grotar wears a translucent cloak of the ancients about his body.
Grotar clasps a firey-eyed skull-buckled black leather belt around his waist.
Grotar slides a black duergar eyepatch enchanted by Deathli over his eyes.
Grotar covers his face with something.
Grotar straps a pantherhide quiver enchanted by Deathli to his back.
It glows brightly.
Grotar dons the emblem of a MaDMaN of constitution.
Grotar has entered the game.
< 1022h/1022H 211v/211V Pos: standing >
Grotar stops using the icecrown of the frost revenants.
< 1022h/1022H 211v/211V Pos: standing >
Grotar leaves west.
< 1022h/1022H 211v/211V Pos: standing >
Grotar enters from the west.
< 1022h/1022H 211v/211V Pos: standing >
Grotar leaves east.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
Autosaving...
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
Pardon?
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
Kobold
=========================================
A race of small reptilians who are distantly related to dragons but also bear a marked resemblance to
dogs. Kobolds maintain they are draconian in descent but dragons of course claim otherwise. Kobolds
culture consists of mining, hunting, burrowing and killing the good races of Duris, especially Gnomes
whose deity they blame for luring and confining their God Kurtulmak in a mine using deceit and then
caving it in. Kobolds are known for their trickery and love of traps and ambushes. They are an
intelligent race who served dragons as slaves for many centuries until their emancipation by
Kurtulmak.
==See also==
* Innate
* Races
==Class list==
*Warrior : Swordsman, Guardian
*Ranger : Blademaster, Huntsman, Marshall
*Psionicist : Pyrokinetic, Enslaver, Psycheporter
*Anti-Paladin: Dark Knight, Demonic Rider, Violator
*Cleric : Zealot, Healer, Holyman
*Monk : Red Dragon, Elaphidist
*Druid : Forest Druid, Storm Druid
*Shaman : Elementalist, Spiritualist, Animalist
*Sorcerer : Wildmage, Wizard, Shadowmage
*Necromancer : Diabolis, Necrolyte, Reaper
*Conjurer : Controller, Summoner, Naturalist
*Rogue : Assassin, Thief
*Mercenary : Brigand, Bounty Hunter
*Bard : Disharmonist, Scoundrel, Minstrel
*Alchemist :
*BeRSeRKeR : MaUleR, RaGeloRd
*Reaver : Ice Reaver, Flame Reaver, Shock Reaver
*Illusionist : Magician, Dark Dreamer
*Ethermancer : Windtalker, Frost Magus, Cosmomancer
==Racial Statistics==
Strength : 85
Agility : 140
Dexterity : 120
Constitution: 90
Power : 70
Intelligence: 100
Wisdom : 105
Charisma : 70
Luck : 90
Karma : 100
==Racial Traits==
Combat Pulse : excellent
Spell Pulse : incredible
==Innate abilities==
*ultravision
*ud-sneak
*dayvision
*calming
'*' Designates passive ability.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
Goblin
=========================================
Goblins are an inhospitable, evil race that prefers to
dwell deep within the depths of the Underdark. They live
in a largely tribal society where the strongest rule
over the rest, existing preferably in underground caves
and similar dismal surroundings. Despite their primitive
habitat they are a rather clever and devious people that
have mastered many of the same skills and magics of the
sun-loving races. Goblins are avid slavers and routinely
capture others to serve at their bidding, especially
gnomes and mountain dwarves whom they hate more than
anything else.
Goblins range in appearance from a dark, dull green to a
dull orange or brick red. It is rumored that Goblins are
distantly related to the Kobolds, but to this day that
claim has yet to be proven.
==See also==
* Innate
* Races
==Class list==
*Warrior : Swordsman, Guardian
*Ranger : Blademaster, Huntsman, Marshall
*Psionicist : Pyrokinetic, Enslaver, Psycheporter
*Anti-Paladin: Dark Knight, Demonic Rider, Violator
*Cleric : Zealot, Healer, Holyman
*Monk : Red Dragon, Elaphidist
*Druid : Forest Druid, Storm Druid
*Shaman : Elementalist, Spiritualist, Animalist
*Sorcerer : Wildmage, Wizard, Shadowmage
*Necromancer : Diabolis, Necrolyte, Reaper
*Conjurer : Controller, Summoner, Naturalist
*Rogue : Assassin, Thief
*Mercenary : Brigand, Bounty Hunter
*Bard : Disharmonist, Scoundrel, Minstrel
*Alchemist :
*BeRSeRKeR : MaUleR, RaGeloRd
*Reaver : Ice Reaver, Flame Reaver, Shock Reaver
*Illusionist : Magician, Dark Dreamer
*Ethermancer : Windtalker, Frost Magus, Cosmomancer
==Racial Statistics==
Strength : 90
Agility : 125
Dexterity : 140
Constitution: 95
Power : 85
Intelligence: 115
Wisdom : 105
Charisma : 80
Luck : 90
Karma : 100
==Racial Traits==
Combat Pulse : very good
Spell Pulse : awesome
==Innate abilities==
*ultravision
disappear (obtained at level 31)
*dayblind
summon totem (obtained at level 26)
'*' Designates passive ability.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
Autosaving...
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
Owner Artifact
Eikel the sphere of wind
Ebony tendrils of shadowy mist
Groter the holy flamberge of the efreeti
Grotar Sunblade, longsword of Justice
Straut the mystic axe of the dragonkind
Deathli Doombringer, the sword of chaos
Estik the rod of Dispator
Xiy the Living Necroplasm
Nibl a pair of pale, misty gloves
Grotar the sword of fire and flame
Gimt Krindors Incredible Device
Aktosh the globe of shadows
Nibl a gladius called 'Backstabber'
Kar the Totem of Mastery
Elkie Chaos, The Unholy Avenger
Deathli the platemail of the DragonLord
Aktosh a cloak of Elvenkind
Punky the mace of light and darkness
Ak the dagger of Wind
Porkchop Avernus the life stealer
Aktosh the blackened staff of Netheril
Dismis Tiamat's poison tail stinger
Judger Illesarus, the Sword of Sharpness
Ghuleh Lyrical Instrument of Time
Kann a mystical warhammer
------Summary------
Goodies: 13
Evils: 11
Total: 24
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
Autosaving...
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
You are carrying: (0/11)
Nothing.
< 1022h/1022H 211v/211V Pos: standing >
You aren't wearing anything!
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
The following epic skills are available to you:
-----------------------------------------------
toughness Teacher: a bloody butcher
encrust Teacher: Snent
smelt Teacher: Carmotee
epic strength Teacher: Olat
epic power Teacher: Ezallixxel
epic agility Teacher: Grellinar, the high ranger
epic intelligence Teacher: the undead wizard
epic dexterity Teacher: the captain of the Ceothian Guard
epic wisdom Teacher: Chauseis, the high elf priestess
epic constitution Teacher: Thurdorf
epic charisma Teacher: Frolikk
epic luck Teacher: Babedo
< 1022h/1022H 211v/211V Pos: standing >
You tell your racewar 'seems so'
< 1022h/1022H 211v/211V Pos: standing >
Encrust
=========================================
Encrusting is one of the highly sought after Epic skills of the Alchemy.
By collecting various rare gems, the user can bind into other
equipment items the power of these stones.
The stones themselves can sometimes be found in the corpses of the more
fearsome and hard to kill creatures of Duris.
You will need to make sure that the equipment item and the stone you wish
to use for the "encrust" are both in your inventory then type:
encrust item stone
For example if you have "a strange Green stone", and "a steel dagger", just
make sure both are in your inventory then type: encrust dagger stone
Warning: Encrusting an item, overwrites all existing procedures for that item.
This powerful ability is taught by the vagabond alcemisist in the
Divine Home.
You cannot encrust an artifact.
NOTE: To learn this epic skill, one must first master the epic skill of Craft
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
You aren't wearing anything!
< 1022h/1022H 211v/211V Pos: standing >
You are carrying: (0/11)
Nothing.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
Skill
1h piercing 100
1h slashing 100
advanced meditation 100
anatomy 100
bandage 100
blindfighting 100
carve 100
climb 100
craft 100
devastating critical 100
devotion 100
double attack 100
dual wield 100
empower song 100
enchant 100
encrust 100
epic agility 100
epic charisma 100
epic constitution 100
epic dexterity 100
epic intelligence 100
epic luck 100
epic power 100
epic strength 100
epic wisdom 100
expert parry 100
expert riposte 100
fishing 100
fix 100
forge 100
improved endurance 100
improved listen 100
improved shield combat 100
improved track 100
improved two weapon fighting 100
indomitable rage 100
infuse life 100
infuse magical device 100
jin touch 100
ki strike 100
kick 100
meditate 100
mine 100
mount 100
natures sanctity 100
parry 100
quick chant 100
retreat 100
riposte 100
salvage 100
scribe 100
scribe mastery 100
shield combat 100
shieldless bash 100
ship damage control 100
silent spell 100
smelt 100
sorcerous spell knowledge 100
spatial focus 100
spell penetration 100
spellbind 100
springleap 100
summon blizzard 100
summon familiar 100
switch opponents 100
totemic mastery 100
toughness 100
triple attack 100
two weapon fighting 100
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< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
Autosaving...
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
Pardon?
< 1022h/1022H 211v/211V Pos: standing >
No-one by that name here...
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
You aren't wearing anything!
< 1022h/1022H 211v/211V Pos: standing >
You are carrying: (0/11)
Nothing.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
You aren't wearing anything!
< 1022h/1022H 211v/211V Pos: standing >
You are carrying: (0/11)
Nothing.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
You aren't wearing anything!
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
You are carrying: (0/11)
Nothing.
< 1022h/1022H 211v/211V Pos: standing >
You aren't wearing anything!
< 1022h/1022H 211v/211V Pos: standing >
You are carrying: (0/11)
Nothing.
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
< 1022h/1022H 211v/211V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1022h/1022H 211v/211V Pos: standing >
A half-elf bard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 1022h/1022H 211v/211V Pos: standing >
< T: Draz TP: sta TC:excellent E: a half-elf bard sta EP: excellent >
You attack a half-elf bard. [0 hits]
OUCH! That really did HURT!
OUCH! That really did HURT!
OUCH! That really did HURT!
A half-elf bard attacks you. [4 hits]
< 534h/1022H 211v/211V Pos: standing >
< T: Draz TP: sta TC: few wounds E: a half-elf bard sta EP: excellent >
OUCH! That really did HURT!
OUCH! That really did HURT!
You wish that your wounds would stop BLEEDING so much!
A half-elf bard's stab causes massive blood-loss and you fall to the ground, lifeless.