<worn on head> a magical glass circlet from Village of Split Shield
<worn on face> an unearthly cured leather veil
<worn around neck> an amulet of the forsaken [superior]
<worn around neck> a human-made ivory medallion from Mazzolin
<worn on body> an unearthly brass tunic from BogenTok
<worn about body> a glittering cloak of darkness (magic) [80%]
<worn as quiver> an unique obsidian quiver
<worn about waist> a red linen belt
<worn on belt buckle>a mystical serpent runed grimoire [modified] (magic)
<worn on arms> some shimmering bark arm plates [88%]
<held as shield> a brutal hardwood heater shield [88%]
<worn around wrist> some oddly engraved bracers [superior]
<worn around wrist> an umbilical cord from a pregnant duergar (magic)[448h 38m 48s]
<worn on finger> a ring of citizenship [modified] (magic)
<worn on legs> some bloody softwood leg plates
^M ..^^^MM
^^ ^^.^MMMMM
^M ^^MMMMMM
M ^MMMMMM
@ MMMMM
MMMM
MMM
MM
M
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
^ **....^^
^M ..^D^^MM
^^M ..^^^MMM
^^ ^^.^MMMMM
^M ^^MMMMMM
M @ ^MMMMMM
MMMMM
MMMM
MMM
MM
M
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
^^^ ++++....
^^ **....^^^
.^M ..^D^^MMM
^^M ..^^^MMM
^^ ^^.^MMMMM
^M @ ^^MMMMMM
M ^MMMMMM
MMMMM
MMMM
MMM
MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Heading set to 315.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
...^^ ^**+.^.
..^^^ ++++....
^.^^ **....^^^
^.^M ..^D^^MM
.^^M ..^^^MM
.^^ @ ^^.^MMMM
^^M ^^MMMMM
MM ^MMMMM
M MMMMM
MMMM
MMM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:315 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
Heading set to 0.
< 212h/212H 126v/126V Pos: standing >
....^ **+*..
....^^ ^**+.^.^
...^^^ ++++....^
^.^^ **....^^^
^.^M ..^D^^MM
.^^M @ ..^^^MM
.^^ ^^.^MMMM
^^M ^^MMMMM
MM ^MMMMM
MMMMM
MMMM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
..... D**+*.*
^....^ **+*...
^....^^ ^**+.^.^.
...^^^ ++++....^
^.^^ **....^^^
^.^M @ ..^D^^MM
.^^M ..^^^MM
.^^ ^^.^MMMM
^^M ^^MMMMM
M ^MMMM
MMMM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
...... ..**+***
...... D**+*.*.
.^....^ **+*....
^....^^ ^**+.^.^.
...^^^ ++++....^
^.^^ @**....^^^
^.^M ..^D^^MM
.^^M ..^^^MM
.^^ ^^.^MMMM
^M ^^MMMM
^MMM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
.^.... ****+***
^...... ..**+****
....... D**+*.*..
.^....^ **+*....
^....^^ ^**+.^.^.
...^^^ @++++....^
^.^^ **....^^^
^.^M ..^D^^MM
.^^M ..^^^MM
^^ ^^.^MMM
M ^^MMM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Speed set to 0.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:100
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
.^M... ****+***
..^.... ****+****
.^...... ..**+*****
....... D**+*.*..
.^....^ **+*....
^....^^ @^**+.^.^.
...^^^ ++++....^
^.^^ **....^^^
^.^M ..^D^^MM
^^M ..^^^M
^ ^^.^MM
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Sloop hrm floats here.
< 212h/212H 126v/126V Pos: standing >
Contact listing H:0 S:30
=========================================================================|
< 212h/212H 126v/126V Pos: standing >
Heading set to 180.
< 212h/212H 126v/126V Pos: standing >
Your ship manuevers to the east.
End of The Docks
Obvious exits: -N -E -W
The Sloop hrm floats here.
[3] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
The boat merchant enjoys the ocean sounds here.
Your ship begins docking procedures.
Your ship has completed docking procedures.
< 212h/212H 126v/126V Pos: standing >
You must be on the open sea to display contacts.
< 212h/212H 126v/126V Pos: standing >
Your crew begins undocking procedures.
< 212h/212H 126v/126V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
The Sloop hrm floats here.
[3] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
The boat merchant enjoys the ocean sounds here.
< 212h/212H 126v/126V Pos: standing >
You do not see that here.
< 212h/212H 126v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
< 212h/212H 125v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
< 212h/212H 124v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 212h/212H 123v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 212h/212H 122v/126V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
< 212h/212H 121v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
< 212h/212H 121v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
< 212h/212H 120v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 212h/212H 119v/126V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
< 212h/212H 119v/126V Pos: standing >
The Center Docks
Obvious exits: -E -W
< 212h/212H 118v/126V Pos: standing >
The Center Docks
Obvious exits: -N -E -W
< 212h/212H 117v/126V Pos: standing >
Before The Docks
Obvious exits: -N -E -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
< 212h/212H 117v/126V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 212h/212H 116v/126V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
< 212h/212H 115v/126V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 212h/212H 115v/126V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 212h/212H 114v/126V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
A young member of the city guard strolls by here.
< 212h/212H 114v/126V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.
< 212h/212H 113v/126V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 212h/212H 112v/126V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
< 212h/212H 112v/126V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young girl runs around here carelessly.
< 212h/212H 112v/126V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 212h/212H 111v/126V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 212h/212H 111v/126V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 212h/212H 111v/126V Pos: standing >
The End of Shaiennar Road
Obvious exits: -E -W
< 212h/212H 111v/126V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
< 212h/212H 110v/126V Pos: standing >
The End of Shaiennar Road
Obvious exits: -E -W
< 212h/212H 111v/126V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 212h/212H 110v/126V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your east.
A retired sailor who is close by to your west.
< 212h/212H 112v/126V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 212h/212H 112v/126V Pos: standing >
You quickly scan the area.
Draloth who is a brief walk away to your north.
A raccoon who is in the distance to your east.
Tirila who is close by to your south.
A retired sailor who is in the distance to your west.
< 212h/212H 112v/126V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
< 212h/212H 112v/126V Pos: standing >
Ok.
< 212h/212H 113v/126V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
A red dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
< 212h/212H 114v/126V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
< 212h/212H 113v/126V Pos: standing >
You quickly scan the area.
Draloth who is close by to your north.
Xilarin who is close by to your east.
Derm who is close by to your west.
< 212h/212H 114v/126V Pos: standing >
The Room of Warriors
Obvious exits: -S
Draloth flexes his bulging muscles, trying to impress someone.
< 212h/212H 114v/126V Pos: standing >
Xanan is no longer in your group.
< 212h/212H 115v/126V Pos: standing >
You quickly scan the area.
You see nothing.
< 212h/212H 115v/126V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
< 212h/212H 114v/126V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
< 212h/212H 114v/126V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 212h/212H 113v/126V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A red dracolich who is not far off above you.
A blue dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.
< 212h/212H 114v/126V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
A tower guard keeps a close eye on the area.
< 212h/212H 113v/126V Pos: standing >
You quickly scan the area.
Twyglyroo who is close by to your north.
Slilatel who is close by to your east.
Rhogrim who is close by to your west.
< 212h/212H 114v/126V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 212h/212H 114v/126V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 212h/212H 114v/126V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Tibbe who is close by to your north.
A Grey Elf who is close by to your east.
The mount who is close by to your east.
A giraffe who is close by to your west.
A LARGE fire elemental who is close by to your west.
A LARGE water elemental who is close by to your west.
Llyren who is close by to your west.
A red dracolich who is close by above you.
A blue dracolich who is close by above you.
A green dracolich who is close by above you.
Tamor who is close by above you.
< 212h/212H 114v/126V Pos: standing >
< 212h/212H 116v/126V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Room of Sorcerers
Obvious exits: -W
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[3] An amber-colored metallic rod lies here.
[15] A small bandage rests upon the ground here.
A Grey Elf (medium) stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
The powerful sorcerer, Nirrel, practices his arcane magic.
< 212h/212H 119v/126V Pos: standing >
The Room of Sorcerers
Obvious exits: -W
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[3] An amber-colored metallic rod lies here.
[15] A small bandage rests upon the ground here.
A Grey Elf (medium) stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
The powerful sorcerer, Nirrel, practices his arcane magic.
< 212h/212H 122v/126V Pos: standing >
You start chanting...
< 212h/212H 124v/126V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 212h/212H 125v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Grey Elf!
[Damage: 11 ] [Damage: 11 ] The shadowy hand slashes a Grey Elf viciously.
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Grey Elf!
[Damage: 13 ] [Damage: 13 ] The shadowy hand slashes a Grey Elf viciously.
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 212h/212H 126v/126V Pos: standing >
This Grey Elf has quite a few wounds.
He's medium in size.
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Grey Elf!
[Damage: 12 ] [Damage: 12 ] The shadowy hand slashes a Grey Elf viciously.
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
The chilling cold causes a Grey Elf to stammer, apparently weakened.
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
[Damage: 42 ] Your blast of cold strikes a Grey Elf dead on, who shudders from the pain.
The chilling cold causes a Grey Elf to stammer, apparently weakened.
< 212h/212H 126v/126V Pos: standing >
You start chanting...
< 212h/212H 126v/126V Pos: standing >
< 212h/212H 126v/126V Pos: standing >
You complete your spell...
[Damage: 40 ] Your blast of cold freezes a Grey Elf solid, who lifelessly falls to the ground.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!