<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a plumed griffon's feather helm and visor [75%]
<worn on eyes> a slimy aboleth eye [superior] (magic) (glowing) (humming)
<worn in ear> an enchanted earring of constitution [87%]
<worn in ear> a strip of Tiamat's flesh (magic) (glowing)
<worn on face> a virulent case of herpes simplex [83%]
<worn around neck> the holy symbol of sanctity [poor] (magic) (glowing) (humming)
<worn around neck> the fang of inhabitation [modified] (magic)
<worn on body> some bandedmail bearing a cloak and dagger crest
<worn about body> the living oceanic cloak [superior] (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack [76%]
<worn as quiver> a marksman's quiver (magic)
<worn about waist> a segmented endurium belt (magic) (glowing) [32%]
<worn on belt buckle>the black heart of Morklar [superior] (magic)
<worn on arms> some stitched sleeves of the Knights of the Raven (magic)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the gloves of placation
<worn on finger> the ring of illusions (magic)
<worn on finger> the ring of illusions (magic)
<held> the Totem of Mastery (magic) (glowing)[43h 24m 27s]
<worn on legs> some mithril-plated gnomish leg enhancers of constitution (humming)
<worn on feet> the boots of the dreamer (magic)
(11th circle) 1 - guardian spirits
(10th circle) 3 - restoration
1 - etherportal
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 1 - scathing wind
2 - spirit jump
2 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 3 - wellness
3 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
1 - malison
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
3 - scorching touch
2 - mending
( 3rd circle) 7 - scalding blast
1 - molevision
2 - purify spirit
( 2nd circle) 5 - flameburst
5 - lesser mending
( 1st circle) 8 - ice missile
3 - spirit armor
You can memorize no more spells.
< 623h/623H 218v/218V Pos: sitting >
You start meditating...
< 623h/623H 218v/218V Pos: sitting >
Noir completes her spell...
Noir slowly fades out of existence.
Noz slowly fades out of existence.
You vanish.
< 623h/623H 218v/218V Pos: sitting >
Noir sits down in a comfortable spot.
< 623h/623H 218v/218V Pos: sitting >
Noir opens the tome of Strahd and begins studying it intently.
< 623h/623H 218v/218V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 623h/623H 218v/218V Pos: standing >
Noir closes her book and smiles broadly.
< 623h/623H 218v/218V Pos: standing >
MM.^^M^**
M..M^^^^***
^.^^^********
^^^*******...
.^*^..@....**
^^* ********
^** *******
^^* ******
^.*******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a large crocodile is lying here.
The corpse of a female leucrotta is lying here.
*Noir - The Resistance (Halfling)(tiny) sits resting.(Gold Aura)
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
< 623h/623H 218v/218V Pos: standing >
Score information for Lurt
Level: 51 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 623(623) Moves: 218(218)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 12776 platinum 3300 gold 0 silver 0 copper
Playing time: 4 days / 5 hours/ 3 minutes
Received data: 5.8821 MB this session.
Send data: 0.0261 MB this session.
Compression ratio: none
Title: The Resistance
Group Leader: Noir
Followers:
Noz
Status: Standing.
Epic points: 291 Skill points: 5
Epic Bonus: Epic Points Bonus (7.87%)
Frags: +1.51 Deaths: 1
Consenting: Noir
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Fire Cold Lightning Gas Acid
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 1051
Active Spells:
--------------
improved invisibility (25 minutes)
guardian spirits (12 minutes)
barkskin (5 minutes)
ravenflight (40 minutes)
detect invisibility (41 minutes)
pantherspeed (50 minutes)
hawkvision (19 minutes)
spirit armor (55 minutes)
< 623h/623H 218v/218V Pos: standing >
Noir clambers to her feet.
Noz stops using a rugged adventurers satchel.
< 623h/623H 218v/218V Pos: standing >
Noz gets a slab of beef from his rugged adventurers satchel.
< 623h/623H 218v/218V Pos: standing >
You quickly scan the area.
A ravenous chipmunk who is a brief walk away to your west.
An immature leucrotta who is in the distance to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
A doe who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
A majestic bluejay who is almost out of sight to your west.
A swallow who is almost out of sight to your west.
A dew faerie who is almost out of sight to your west.
A battle scarred seagull who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A humming bird who is almost out of sight to your west.
A warthog who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A doe who is almost out of sight to your west.
A weevil who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A deadly looking wolf who is almost out of sight to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
Noz attaches a rugged adventurers satchel to his belt.
It glows brightly.
< 623h/623H 218v/218V Pos: standing >
You quickly scan the area.
A ravenous chipmunk who is a brief walk away to your west.
An immature leucrotta who is in the distance to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
A doe who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
A majestic bluejay who is almost out of sight to your west.
A swallow who is almost out of sight to your west.
A dew faerie who is almost out of sight to your west.
A battle scarred seagull who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A humming bird who is almost out of sight to your west.
A warthog who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A doe who is almost out of sight to your west.
A weevil who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A deadly looking wolf who is almost out of sight to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
< 623h/623H 218v/218V Pos: standing >
You quickly scan the area.
A ravenous chipmunk who is a brief walk away to your west.
An immature leucrotta who is in the distance to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
A doe who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
A majestic bluejay who is almost out of sight to your west.
A dew faerie who is almost out of sight to your west.
A battle scarred seagull who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A humming bird who is almost out of sight to your west.
A warthog who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A doe who is almost out of sight to your west.
A weevil who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A deadly looking wolf who is almost out of sight to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
< 623h/623H 218v/218V Pos: standing >
MM.^^M^**
M..M^^^^***
^.^^^********
^^^*******...
.^*^..@....**
^^* ********
^** *******
^^* ******
^.*******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a large crocodile is lying here.
The corpse of a female leucrotta is lying here.
*Noir - The Resistance (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
Noz eats a slab of beef.
< 623h/623H 218v/218V Pos: standing >
MM.^^M^**
M..M^^^^***
^.^^^********
^^^*******...
.^*^..@....**
^^* ********
^** *******
^^* ******
^.*******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a large crocodile is lying here.
The corpse of a female leucrotta is lying here.
*Noir - The Resistance (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
< 623h/623H 218v/218V Pos: standing >
MMM.^^M^*
MM..M^^^^**
.^.^^^*******
^^^^*******..
..^*^.@P....*
^^^* *******
^^** ******
M^^* *****
^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
Noz enters from the east.
Noir enters from the east.
< 623h/623H 216v/218V Pos: standing >
You quickly scan the area.
A small sparrow who is not far off to your west.
A ravenous chipmunk who is not far off to your west.
A weevil who is rather far off to your west.
An immature leucrotta who is rather far off to your west.
A humming bird who is in the distance to your west.
A warthog who is in the distance to your west.
A cute fuzzy squirrel who is in the distance to your west.
A doe who is in the distance to your west.
A small sparrow who is in the distance to your west.
A majestic bluejay who is in the distance to your west.
A dew faerie who is in the distance to your west.
A battle scarred seagull who is in the distance to your west.
A rather buff looking deer who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A swift who is almost out of sight to your west.
A doe who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
A weevil who is almost out of sight to your west.
A rather buff looking deer who is almost out of sight to your west.
A deadly looking wolf who is almost out of sight to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
< 623h/623H 216v/218V Pos: standing >
MMMM^^M^*
MM..^^^^^**
.^.^^^*******
^^^^*******..
..^*^.@.....*
^^^* *******
^^** ******
M^^* *****
^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
*Noir - The Resistance (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
< 623h/623H 216v/218V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Noz.
< 623h/623H 216v/218V Pos: standing >
MMMM^^M^
MMM..^^^^^*
M.^.^^^******
.^^^^*******.
^..^*^@P.....
^^^^* ******
^^^** *****
^M^^* ****
^^^.*****
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
Noz enters from the east.
Noir enters from the east.
< 623h/623H 214v/218V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A small sparrow flaps his wings frantically.(Gold Aura)
A ravenous chipmunk lurks here.
There is a slight disturbance in the spirit realm here.
Noz enters from the east.
Noir enters from the east.
< 623h/623H 212v/218V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[151] A tiny green plant is on the ground here.
Noz enters from the east.
Noir enters from the east.
< 623h/623H 210v/218V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
A doe moves about here looking for her mother.(Gold Aura)
A weevil walks on the ground here looking for food.(Gold Aura)
An immature leucrotta wanders around looking for scraps of food.
Noz enters from the east.
Noir enters from the east.
< 623h/623H 209v/218V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[151] A tiny green plant is on the ground here.
A humming bird is here flying from flower to flower.(Gold Aura)
A dangerous looking warthog roams about here.
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A dew faerie flys around here.(Gold Aura)
A battle scarred seagull circles here looking for a fight.(Gold Aura)
Noz enters from the east.
Noir enters from the east.
< 623h/623H 208v/218V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
There is a slight disturbance in the spirit realm here.
Noz enters from the east.
Noir enters from the east.
< 623h/623H 207v/218V Pos: standing >
A weevil enters from the west.
Within Smokeveil Forest
Obvious exits: -E -S
[2] A spiked suit of splint mail is on the ground here.
[2] A spiked mace is on the ground abandoned by its previous master.
[3] A spiked suit of ringmail is on the ground here gathering dust.
[5] A pair of simple looking boots is on the ground here.
[8] A hand axe is on the ground here collecting dust.
A small sparrow flaps his wings frantically.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
Noz enters from the east.
Noir enters from the east.
< 623h/623H 206v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 623h/623H 207v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 623h/623H 208v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 623h/623H 209v/218V Pos: standing >
You quickly scan the area.
A weevil who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A rather buff looking deer who is close by to your east.
A swift who is close by to your east.
A doe who is close by to your east.
A swift who is not far off to your east.
A humming bird who is not far off to your east.
A warthog who is not far off to your east.
A cute fuzzy squirrel who is not far off to your east.
A small sparrow who is not far off to your east.
A majestic bluejay who is not far off to your east.
A dew faerie who is not far off to your east.
A doe who is a brief walk away to your east.
A weevil who is a brief walk away to your east.
An immature leucrotta who is a brief walk away to your east.
A small sparrow who is in the distance to your east.
A small sparrow who is in the distance to your east.
A ravenous chipmunk who is in the distance to your east.
A deadly looking wolf who is close by to your south.
A wandering merchant who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A peasant commoner who is rather far off to your south.
A wandering adventurer who is rather far off to your south.
A traveling merchant who is rather far off to your south.
A wandering merchant who is in the distance to your south.
A traveling adventurer who is in the distance to your south.
< 623h/623H 210v/218V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
[2] A spiked suit of splint mail is on the ground here.
[2] A spiked mace is on the ground abandoned by its previous master.
[3] A spiked suit of ringmail is on the ground here gathering dust.
[5] A pair of simple looking boots is on the ground here.
[8] A hand axe is on the ground here collecting dust.
*Noir - The Resistance (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
A small sparrow flaps his wings frantically.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
< 623h/623H 217v/218V Pos: standing >
A rather buff looking deer leaves south.
< 623h/623H 218v/218V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A rather buff looking deer moves about here.(Gold Aura)
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
Noz enters from the north.
Noir enters from the north.
< 623h/623H 216v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
Noz enters from the north.
Noir enters from the north.
< 623h/623H 214v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
There is a slight disturbance in the spirit realm here.
Noz enters from the north.
Noir enters from the north.
< 623h/623H 212v/218V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Noz.
a Well Traveled Path
Obvious exits: -N -S
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
Noz enters from the north.
Noir enters from the north.
< 623h/623H 211v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
A Kobold (small) stands, floating here, fighting a wandering merchant.(Red Aura)
A wandering merchant stands here, fighting a Kobold.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Noz enters from the north.
Noir enters from the north.
< 623h/623H 212v/218V Pos: standing >
Noz suddenly attacks a Kobold!
Noz snaps into visibility.
Noz's fine slash strikes a Kobold.
< 623h/623H 213v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 623h/623H 214v/218V Pos: standing >
A peasant commoner enters from the north.
< 623h/623H 217v/218V Pos: standing >
A wandering merchant dodges a Kobold's attack.
A Kobold's powerful pierce strikes a wandering merchant.
< 623h/623H 218v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 623h/623H 218v/218V Pos: standing >
A Kobold parries a wandering merchant's lunge at him.
< 623h/623H 218v/218V Pos: standing >
A Kobold parries Noz's lunge at him.
Noz's fine slash strikes a Kobold.
Noz's impressive slash strikes a Kobold very hard.
A Kobold dodges Noz's attack.
A Kobold attempts to flee.
A Kobold leaves west.
You failed.
< 623h/623H 218v/218V Pos: standing >
You failed.
< 623h/623H 218v/218V Pos: standing >
Score information for Lurt
Level: 51 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 623(623) Moves: 218(218)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 12776 platinum 3300 gold 0 silver 0 copper
Playing time: 4 days / 5 hours/ 3 minutes
Received data: 5.9128 MB this session.
Send data: 0.0262 MB this session.
Compression ratio: none
Title: The Resistance
Group Leader: Noir
Followers:
Noz
Status: Standing.
Epic points: 291 Skill points: 5
Epic Bonus: Epic Points Bonus (7.87%)
Frags: +1.51 Deaths: 1
Consenting: Noir
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Fire Cold Lightning Gas Acid
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 1051
Active Spells:
--------------
improved invisibility (25 minutes)
guardian spirits (12 minutes)
barkskin (5 minutes)
ravenflight (40 minutes)
detect invisibility (41 minutes)
pantherspeed (50 minutes)
hawkvision (19 minutes)
spirit armor (55 minutes)
< 623h/623H 218v/218V Pos: standing >
Saving Lurt.
< 623h/623H 218v/218V Pos: standing >
You failed.
< 623h/623H 218v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)
*Noir - The Resistance (Halfling)(tiny) stands in mid-air here.(Gold Aura)
Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
< 623h/623H 218v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
[2] The corpse of a wandering merchant is lying here.
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
Noz enters from the east.
Noir enters from the east.
< 623h/623H 216v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A bracer marking a lieutenant's rank lies here.
A buckler is on the ground here gathering dust and dirt.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
An obsidian and steel shield lies here.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
Noz enters from the east.
Noir enters from the east.
< 623h/623H 214v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 623h/623H 214v/218V Pos: standing >
A Kobold enters from the north.
< 623h/623H 214v/218V Pos: standing >
Noz charges through the room and crashes into a Kobold! You hear the sound of breaking bones!
Noz charges wildly into a Kobold!
< 623h/623H 215v/218V Pos: standing >
Noz parries a Kobold's lunge at him.
Noz parries a Kobold's lunge at him.
Alas, you cannot go that way. . . .
< 623h/623H 216v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A buckler is on the ground here gathering dust and dirt.
The corpse of a wandering merchant is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
< 623h/623H 215v/218V Pos: standing >
A traveling adventurer enters from the south.
Alas, you cannot go that way. . . .
< 623h/623H 216v/218V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A bracer marking a lieutenant's rank lies here.
A buckler is on the ground here gathering dust and dirt.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
An obsidian and steel shield lies here.
A Kobold (small) stands, floating here, fighting Noz.(Red Aura)
*Noir - The Resistance (Halfling)(tiny) stands in mid-air here.(Gold Aura)
Noz - The Resistance (Minotaur)(large) stands in mid-air here, fighting a Kobold.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
< 623h/623H 216v/218V Pos: standing >
Alas, you cannot go that way. . . .
Noir starts casting an offensive spell.
Noir snaps into visibility.
< 623h/623H 216v/218V Pos: standing >
Noir completes her spell...
Noir utters the words 'buoblg qfjgpuio paie'
A Kobold's head explodes from the pressure of a huge fist sent by Noir, and bits of him ooze between its fingers.
A Kobold's gauntlets of rending was completely destroyed by the massive blow!
A Kobold's shimmering clay tunic was completely destroyed by the massive blow!
A Kobold's well-used steel choker from Traoul's Lair was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.