< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit! Search in suspicious dead ends or in rooms with suspicious descriptions.
< 509h/509H 163v/163V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution! Beware of your victims' allies.
< 509h/509H 163v/163V Pos: standing >
Autosaving...
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"
< 509h/509H 163v/163V Pos: standing >
Hint: Beware of guards! Some guards will come to the aid of your victims!
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Hint: Is a dragon about? Kneel before they enter the room to keep from fleeing from their ROAR!
< 509h/509H 163v/163V Pos: standing >
Hint: Some commands can be abbreviated. Try using shortened commands like 'exp' to see if they work.
< 509h/509H 163v/163V Pos: standing >
Autosaving...
< 509h/509H 163v/163V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled.
< 509h/509H 163v/163V Pos: standing >
Hint: Some magic works at a distance - try "cast 'spellname' <person> <direction>" to hit someone in the next room!
< 509h/509H 163v/163V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Hint: You take more damage if you're sitting or reclining, so be sure to "stand" if someone knocks you down in battle.
< 509h/509H 163v/163V Pos: standing >
Autosaving...
< 509h/509H 163v/163V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.
< 509h/509H 163v/163V Pos: standing >
Hint: Been to the website yet? Point your browser to http://www.durismud.com.
< 509h/509H 163v/163V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the "artifact" command! Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.
< 509h/509H 163v/163V Pos: standing >
Hint: Want to see what's for sale? Try the 'list' command in a shop.
< 509h/509H 163v/163V Pos: standing >
Autosaving...
< 509h/509H 163v/163V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
[5] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
< 509h/509H 163v/163V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in. Mobs trying to hunt you down cannot leave their zone.
< 509h/509H 163v/163V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 509h/509H 163v/163V Pos: standing >
Hint: Type "spells" to see what spells your class is able to use.
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Character attributes for Pille
Level: 50 Race: Orc Class: Cleric Bard
Age: 20 yrs / 12 mths Height: 72 inches Weight: 212 lbs Size: medium
Actual (Base) Actual (Base)
Str: 107 ( 89) Pow: 76 ( 80)
Dex: 87 ( 87) Int: 78 ( 82)
Agi: 81 ( 81) Wis: 88 ( 92)
Con: 115 ( 92) Cha: 68 ( 80) Luc: 74 ( 82)
Equipped Items: 0 Carried weight: 8
Armor Points: 19 Increases melee damage taken by 1.9%
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 4 Damroll: 5
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[30] FEA[30]
BRE[37] SPE[37]
Load carried: Unburdened
< 509h/509H 163v/163V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in. Mobs trying to hunt you down cannot leave their zone.
< 509h/509H 163v/163V Pos: standing >
Autosaving...
< 509h/509H 163v/163V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
< 509h/509H 163v/163V Pos: standing >
< 509h/509H 163v/163V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.
< 509h/509H 163v/163V Pos: standing >
Hint: Been to the website yet? Point your browser to http://www.durismud.com.
< 509h/509H 163v/163V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.
< 509h/509H 163v/163V Pos: standing >
Autosaving...
< 509h/509H 163v/163V Pos: standing >
Hint: Wisdom determines how quickly Priest classes pray for spells.
< 509h/509H 163v/163V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
< 509h/509H 163v/163V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
[5] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
< 509h/509H 163v/163V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
< 509h/509H 163v/163V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.
< 509h/509H 163v/163V Pos: standing >
Autosaving...
< 509h/509H 163v/163V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.
< 509h/509H 163v/163V Pos: standing >
A rakshasa tribesman disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 509h/509H 163v/163V Pos: standing >
< T: Pille TP: sta TC:excellent E: a rakshasa tribesman sta EP: excellent >
Someone parries your futile lunge at him.
< 509h/509H 163v/163V Pos: standing >
< T: Pille TP: sta TC:excellent E: a rakshasa tribesman sta EP: excellent >
-=[You scream in pain as a rakshasa tribesman's pierce tears into your flesh.]=-
OUCH! That really did HURT!
-=[You scream in pain as a rakshasa tribesman's pierce tears into your flesh.]=-
-=[You scream in pain as a rakshasa tribesman's pierce tears into your flesh.]=-
< 409h/509H 163v/163V Pos: standing >
< T: Pille TP: sta TC: small wounds E: a rakshasa tribesman sta EP: excellent >
Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
A rakshasa tribesman reaches for the ground, quickly tossing a clump of dirt at your face!
You have been blinded!
< 409h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
< 319h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Before you can react someone suddenly lashes at you.
OUCH! That really did HURT!
< 255h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Hint: Knocking your foe down will increase the damage you do to him.
< 255h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
< 255h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
-=[You scream in pain as someone's pierce tears into your flesh.]=-
OUCH! That really did HURT!
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
OUCH! That really did HURT!
< 114h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
Someone parries your futile lunge at him.
< 114h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
-=[Someone's powerful pierce strikes you very hard.]=-
-=[Someone's impressive pierce strikes you hard.]=-
-=[Someone's powerful pierce seriously wounds you.]=-
-=[Someone's impressive pierce strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
< 56h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
< 56h/509H 163v/163V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
-=[Someone's powerful pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[Someone's powerful pierce causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Someone stabs you directly in the heart, killing you instantly.