The death of [10 Warrior] Masamune (Minotaur)

in A Discreet Herbal Sanctuary

from the perspective of [10 Warrior] Masamune (Minotaur)

<worn in nose>       a brass nose ring
<worn on body>       a suit of spiked leather armor
<worn about body>    a reptile skin cloak
<worn about waist>   a belt made from assorted skins
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<primary weapon>     a two-handed sword
<worn on legs>       a pair of studded leather leggings


< 176h/176H 170v/170V Pos: standing >

< 176h/176H 170v/170V Pos: standing >
A drunk minotaur leaves down.

< 176h/176H 170v/170V Pos: standing >

< 176h/176H 170v/170V Pos: standing >

< 176h/176H 170v/170V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by below you.

< 176h/176H 170v/170V Pos: standing >
The Brawling Foot Inn
   A few chairs are missing their legs. Some minotaurs have belt the need to
bash another more annoying cow with them, more than one table is splintered
along its edges also, with a few broken in two. The tavern was constructed in
a square shape with the business counter and meat room on the western wing. On
the southern section, a gigantic, elevated, flat, tap floor was constructed.
Dried pools of blood are visible atop of it. Its purpose, to provide ample
entertainment so the customers don't get too rowdy. Many war prisoners come
here to be named guest of honor and then they have the luxury of being beaten
to death by the members of the audience.
Obvious exits: -East -West# -Up
A drunk minotaur staggers about.

< 176h/176H 169v/170V Pos: standing >

< 176h/176H 169v/170V Pos: standing >

< 176h/176H 169v/170V Pos: standing >
Ok.

< 176h/176H 169v/170V Pos: standing >
Small Cobblestone Road
   The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -East -South -West
An commoner walks the road, intent on his destination.

< 176h/176H 168v/170V Pos: standing >
Ok.

< 176h/176H 169v/170V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
An commoner who is a brief walk away to your south.
An agitated minotaur who is rather far off to your south.
An agitated minotaur who is rather far off to your south.
Brukish who is close by to your west.

< 176h/176H 170v/170V Pos: standing >
A Centaur trots in from the south.

< 176h/176H 170v/170V Pos: standing >
A Centaur trots west.

< 176h/176H 170v/170V Pos: standing >
A Discreet Herbal Sanctuary
  Entering this small shop, shoppers are greeted by the scent of pungent
herbs and flowers, which seem to fill every shelf and cupboard
as well as hanging from rafters and hooks on the walls.  It appears that
the owner of this establishment has taken the time to gather up every
known type of plant for sale in his shop, and given his appearance, he's
not shy about partaking of them himself!
Obvious exits: -South
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.

< 176h/176H 169v/170V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 169v/170V Pos: standing >
A Centaur trots in from the south.

< 176h/176H 169v/170V Pos: standing >
A Centaur suddenly attacks YOU!
A Centaur's impressive slash strikes you.
A Centaur's slash strikes you.

< 150h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 You can buy:
 1) A large medicated bandage                for 10 platinum, 3 gold, and 1 copper.
 2) A gauze tourniquet bandage               for 4 platinum, and 8 silver.
 3) A gauze bandage                          for 9 gold, 8 silver, and 9 copper.
 4) Some henbane leaves and flowers          for 6 copper.
 5) A sack of strange herbs [superior]       for 9 gold, 5 silver, and 9 copper.
 6) A bunch of dried herbs                   for 1 silver.
 7) A green herb                             for 6 silver, and 6 copper.
 8) A pile of herb true-love roots           for 8 copper.
 9) A marbled quartz totem                   for 4 platinum, 4 gold, 3 silver, and 7 copper.
10) A squat obsidian totem                   for 3 platinum, 4 gold, 2 silver, and 7 copper.
11) A firwood bear totem                     for 2 platinum, 4 gold, 1 silver, and 5 copper.

< 150h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 150h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 Hint: Strength affects how hard you hit, as well as how heavy your load will be.

< 150h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 
< 150h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur's decent slash wounds you.
You parry a Centaur's lunge at you.
You block a Centaur's lunge at you.
You parry a Centaur's lunge at you.
A Centaur's fine slash strikes you.
Your reptile skin cloak was damaged from the massive blow!

< 139h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur dodges your futile attack.

< 139h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: small wounds E: A Centaur sta EP:  small wounds >
 A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!
OUCH!  That really did HURT!

< 113h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: few wounds E: A Centaur sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 113h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: few wounds E: A Centaur sta EP:  small wounds >
 You block a Centaur's lunge at you.
You block a Centaur's lunge at you.
A Centaur's impressive slash strikes you very hard.
A Centaur's impressive slash strikes you very hard.
Sorry, you aren't allowed to do that in combat.

< 84h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur deflects your blow and strikes back at YOU!
A Centaur's slash strikes you very hard.
A Centaur parries your futile lunge at him.

< 70h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC: nasty wounds E: A Centaur sta EP:  small wounds >
 A Centaur's decent slash strikes you.
A Centaur's fine slash strikes you.
A Centaur's fine slash strikes you very hard.
A Centaur's slash strikes you hard.
You parry a Centaur's lunge at you.

< 45h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC:pretty hurt E: A Centaur sta EP:  small wounds >
 A Centaur attempts to fight even faster, but his coordination failed him.

< 45h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC:pretty hurt E: A Centaur sta EP:  small wounds >
 You miss a Centaur.

< 45h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC:pretty hurt E: A Centaur sta EP:  small wounds >
 A Centaur turns into a blur of blades as he charges at his foes!

< 45h/176H 169v/170V Pos: standing >
< T: Masamune TP: sta TC:pretty hurt E: A Centaur sta EP:  small wounds >
 A Centaur's decent slash strikes you.
A Centaur's powerful slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Centaur's impressive slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You parry a Centaur's lunge at you.
As a Centaur strikes you, the power of your ancestors fill you with RAGE!
Your upper body is disconnected from your legs as a Centaur slashes you.
Your thick leather gloves was completely destroyed by the massive blow!