<floating about head>a dark purple ioun stone[18h 38m 44s]
<worn as a badge> an Alatorin medal of honor of damage enchanted by Ixy (magic) (glowing) [86%]
<worn on head> a crown of burning flames (invis)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an enchanted earring of intelligence [poor] made by Rukkus [65%]
<worn in ear> a golden scale dangling from a platinum chain of dexterity enchanted by Nib (magic)
<worn on face> the beak of the Queen of Chaos [superior] enchanted by Nib (magic)
<worn around neck> a necklace of dangling bones and relics [superior] (magic) (humming) [87%]
<worn around neck> a gory string of cyclops eyes [poor] (magic) [83%]
<worn on body> a suit of wickedly-barbed devil hide bearing the soul of Nib (magic) (humming)
<worn about body> a long, flowing cape of hellfire of precision enchanted by Nib (magic) (glowing) [88%]
<worn on back> a double-buckled Alatorin backpack (illuminating)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of constitution enchanted by Nib (magic) (glowing) [74%]
<worn about waist> the spiked circles of bloodletting (humming)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[22h 14m 11s]
<attached to belt> a glowing azure potion (magic) (glowing) [73%]
<worn on arms> some sleeves of stretched drow-skin of constitution enchanted by Nib
<worn around wrist> a fine dragonscale bracer from Tribal Oasis
<worn around wrist> the power infused bracelet of dark-mithril of constitution [71%]
<worn on hands> a pair of pale, misty gloves[32h 24m 27s]
<worn on finger> a ring of the Neogi Lords [superior] enchanted by Ixy (glowing) [76%]
<worn on finger> an enchanted ring of balor bone of agility enchanted by Nib
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[439h 42m 7s]
<secondary weapon> Tiamat's poison tail stinger (magic)[32h 24m 24s]
<worn on legs> the leggings of a MaDMaN of constitution (magic) [75%]
<worn on feet> boots of thundering might of constitution (magic) (humming)
+M+++M+++^MMM
....M.@^^MMMM
.....**^MMM^^
...***^^MMM^^
.***^^^MM^^
***^MMM^^
The Twisted Woods
Obvious exits: -N -E -S -W
< 610h/610H 107v/111V Pos: standing >
You get a disguise kit from a portable hole.
< 610h/610H 111v/111V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
.......^^
........^^^
.........^^MM
M++++M+++^MMM
....M.@^^MMMM
.....**^MMM^^
...***^^MMM^^
.***^^^MM^^
***^MMM^^
The Twisted Woods
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
< 610h/610H 111v/111V Pos: standing >
< 610h/610H 111v/111V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
You do not see that item here.
< 610h/610H 111v/111V Pos: standing >
You enter a moonwell and reappear elsewhere...
A Path Through a Jungle
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 610h/610H 111v/111V Pos: standing >
Doo starts following you.
< 610h/610H 111v/111V Pos: standing >
Doo has just given you his consent.
< 610h/610H 111v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 111v/111V Pos: standing >
Doo is now a member of your group.
< 610h/610H 111v/111V Pos: standing >
You get a fiery red potion from a portable hole.
< 610h/610H 111v/111V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.
Your eyes tingle.
< 610h/610H 111v/111V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.
< 830h/830H 111v/111V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your east.
A su-monster who is rather far off to your east.
< 830h/830H 111v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 111v/111V Pos: standing >
Doo says in gnome 'go'
< 830h/830H 111v/111V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
A Path Through a Jungle
Obvious exits: -E -W
A black rift of swirling mass is here, tearing itself apart. (magic)
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 830h/830H 111v/111V Pos: standing >
MMM^....M
MMM.MM.^^MM
...^....^MMM^
..^.M.^**MMM^
...^..@^*MM^^
^..^.****M^M^
^^^^^^^*MM^**
MMMMMMMMMM.
MMMMMMMMM
A Dark Jungle
Obvious exits: -N -E -S -W
Doo sneaks in from the east.
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
You quickly scan the area.
A centaur guardsman who is a brief walk away to your north.
A hippogryph who is a brief walk away to your north.
A su-monster who is a brief walk away to your east.
A su-monster who is in the distance to your east.
< 830h/830H 109v/111V Pos: standing >
You quickly scan the area.
A centaur guardsman who is a brief walk away to your north.
A su-monster who is a brief walk away to your east.
A su-monster who is in the distance to your east.
A su-monster who is in the distance to your east.
< 830h/830H 109v/111V Pos: standing >
MMMMMS^
MMMM^....MM
MMM..^M.^^MMM
...M....^MMM^
..^.M.@**MMM^
...^..*^*MM^^
^..^.****M^*^
^^^^^^*MM^*
MMMMMMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Doo sneaks in from the south.
< 830h/830H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 107v/111V Pos: standing >
MMMMS^ M
MMM^....MMM
MM..^M.^^MMM^
..M....^MMM^.
.^.M.P@*MMM^^
..^..*^*MM^^*
..^.****M^M^*
^^^^^*MM^**
MMMMMMMM.
A Dark Jungle
Obvious exits: -N -E -W
Doo sneaks in from the west.
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
You quickly scan the area.
An elite elven guard who is a brief walk away to your west.
< 830h/830H 109v/111V Pos: standing >
MMMS^ MM
MM^....MMM^
M..^M.^^MMM^^
.M....^MMM^..
^.M.^*@MMM^^.
.^..*^*MM^^**
.^.****M^M^**
^^^^*MM^***
MMMMMMM.*
A Dark Jungle
Obvious exits: -N -E -S -W
< 830h/830H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 107v/111V Pos: standing >
You quickly scan the area.
A veteran pikeman who is in the distance to your north.
An elite guard who is in the distance to your north.
A half-orc commoner who is almost out of sight to your north.
A pigeon who is almost out of sight to your north.
A myrabolan commoner who is almost out of sight to your north.
An elite elven guard who is rather far off to your west.
< 830h/830H 110v/111V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 830h/830H 111v/111V Pos: standing >
MMMMS^ MMM
MMM^....MMM^^
M..^M.^^MMM^^
.M....@MMM^..
^.M.^**MMM^^.
.^..*^*MM^^**
^.****M^*^*
^^^*MM^**
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Doo sneaks in from the south.
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
You quickly scan the area.
A veteran pikeman who is rather far off to your north.
An elite guard who is rather far off to your north.
A half-orc commoner who is in the distance to your north.
A pigeon who is almost out of sight to your north.
A fire elemental who is in the distance to your west.
Lothrell who is in the distance to your west.
< 830h/830H 109v/111V Pos: standing >
M
MMMMMS^ MMMM
MMM^....MMM^^
M..^M.@^MMM^^
.M....PMMM^..
^.M.^**MMM^^.
^..*^*MM^^*
.****M^*^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Doo sneaks in from the south.
< 830h/830H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
Doo says in gnome 'invisible'
Doo's ring of invisibility [superior] hums briefly.
Doo slowly fades out of existence.
< 830h/830H 107v/111V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your north.
A myrabolan commoner who is almost out of sight to your north.
A monkey hunter who is almost out of sight to your north.
A visiting grey elf who is almost out of sight to your north.
An air elemental who is in the distance to your west.
< 830h/830H 111v/111V Pos: standing >
MM
MMMMMS^ MMMM
MMM^..@.MMM^^
MM.^M.P^MMM^^
.^..M.^MMM^..
.M.^**MMM^^
..*^*MM^^
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
You quickly scan the area.
A veteran pikeman who is not far off to your north.
An elite guard who is not far off to your north.
A half-orc commoner who is a brief walk away to your north.
A visiting grey elf who is in the distance to your north.
A myrabolan commoner who is in the distance to your north.
A monkey hunter who is almost out of sight to your north.
A visiting grey elf who is almost out of sight to your north.
A celestial white dragon who is almost out of sight to your north.
< 830h/830H 109v/111V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
Doo sneaks in from the south.
< 830h/830H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 107v/111V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A half-orc commoner who is not far off to your north.
A pigeon who is a brief walk away to your north.
A visiting grey elf who is rather far off to your north.
A myrabolan commoner who is rather far off to your north.
A monkey hunter who is in the distance to your north.
A small doe who is close by to your east.
A wandering half-elf who is close by to your east.
A small doe who is close by to your east.
A pretty woman who is close by to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
< 830h/830H 110v/111V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
Doo sneaks in from the south.
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A Half-Orc, born and raised in the city, loiters here.
< 830h/830H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 107v/111V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A pigeon who is close by to your north.
A visiting grey elf who is not far off to your north.
A monkey hunter who is a brief walk away to your north.
A myrabolan commoner who is rather far off to your north.
A myrabolan commoner who is rather far off to your north.
A visiting grey elf who is rather far off to your north.
A celestial white dragon who is rather far off to your north.
A pretty woman who is not far off to your east.
A halfling trickster who is a brief walk away to your east.
A pretty woman who is rather far off to your east.
A veteran pikeman who is close by to your south.
An elite guard who is close by to your south.
A kitty who is close by to your west.
A visiting grey elf who is rather far off to your west.
A black panther who is in the distance to your west.
A myrabolan hunter guard who is in the distance to your west.
< 830h/830H 110v/111V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A common resident of the city wanders the streets.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
< 830h/830H 110v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 110v/111V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your north.
A monkey hunter who is not far off to your north.
A myrabolan commoner who is a brief walk away to your north.
A visiting grey elf who is a brief walk away to your north.
A celestial white dragon who is a brief walk away to your north.
A high elf citizen who is rather far off to your north.
A half-orc commoner who is close by to your south.
A veteran pikeman who is not far off to your south.
An elite guard who is not far off to your south.
< 830h/830H 110v/111V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A Half-Orc, born and raised in the city, loiters here.
Doo sneaks in from the north.
< 830h/830H 109v/111V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
< 830h/830H 108v/111V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A half-orc commoner who is not far off to your north.
A myrabolan commoner who is a brief walk away to your north.
A pigeon who is a brief walk away to your north.
A visiting grey elf who is rather far off to your north.
A monkey hunter who is in the distance to your north.
A wandering half-elf who is close by to your east.
A small doe who is close by to your east.
A pretty woman who is close by to your east.
A small doe who is not far off to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
< 830h/830H 109v/111V Pos: standing >
A Newly Built Road
Obvious exits: -E -W
A young Half-Elf wanders the road here.
A small doe stands on the road here, wary of travellers.
A woman shopper travels the city.
Doo sneaks in from the west.
< 830h/830H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 107v/111V Pos: standing >
A pretty woman leaves east.
You quickly scan the area.
A pretty woman who is close by to your east.
A small doe who is close by to your east.
An archer who is not far off to your east.
An archer who is not far off to your east.
< 830h/830H 110v/111V Pos: standing >
A wandering half-elf leaves east.
< 830h/830H 111v/111V Pos: standing >
A Wagon Stop
Obvious exits: -N -E -S# -W
A young Half-Elf wanders the road here.
A woman shopper travels the city.
A small doe stands on the road here, wary of travellers.
Doo sneaks in from the west.
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
A common resident of the city travels down the road.
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Doo sneaks in from the south.
< 830h/830H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 107v/111V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
A rippling curtain of lightning crackles to the north. (Illusion) (magic)
A common resident of the city travels down the road.
Doo sneaks in from the south.
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
Alas, you cannot go that way. . . .
< 830h/830H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 830h/830H 109v/111V Pos: standing >
< 830h/830H 109v/111V Pos: standing >
Doo starts casting an offensive spell.
Doo snaps into visibility.
< 830h/830H 109v/111V Pos: standing >
< 830h/830H 109v/111V Pos: standing >
< 830h/830H 109v/111V Pos: standing >
Doo completes his spell...
Doo utters the words 'eugszr waouq'
A crackling curtain of lightning crumbles to dust and blows away.
< 830h/830H 109v/111V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -S
A rippling curtain of lightning crackles to the east. (Illusion) (magic)
Doo sneaks in from the south.
< 830h/830H 107v/111V Pos: standing >
Doo starts casting an offensive spell.
< 830h/830H 111v/111V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Myrabolan Dock Road
Obvious exits: -E -W
A rippling curtain of lightning crackles to the east. (Illusion) (magic)
A rippling curtain of lightning crackles to the west. (Illusion) (magic)
< 830h/830H 111v/111V Pos: standing >
You quickly scan the area.
Dilar who is not far off to your east.
Bisil who is not far off to your east.
A small doe who is not far off to your east.
A raccoon who is not far off to your east.
A myrabolan commoner who is close by to your south.
A myrabolan commoner who is not far off to your south.
A black panther who is not far off to your south.
A myrabolan hunter guard who is not far off to your south.
A wandering half-elf who is a brief walk away to your south.
A pretty woman who is a brief walk away to your south.
A small doe who is a brief walk away to your south.
< 830h/830H 111v/111V Pos: standing >
Doo completes his spell...
Doo utters the words 'eugszr waouq'
A crackling curtain of lightning crumbles to dust and blows away.
< 830h/830H 111v/111V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
A rippling curtain of lightning crackles to the east. (Illusion) (magic)
A small doe stands on the road here, wary of travellers.
< 830h/830H 109v/111V Pos: standing >
A Duergar enters from the east.
A Duergar steps through the lightning curtain!
< 830h/830H 109v/111V Pos: standing >
A Duergar leaves west.
< 830h/830H 109v/111V Pos: standing >
Trip who?
< 830h/830H 109v/111V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -S
A Duergar (large) Sound of -=<[ The Thunder ]>=- stands in mid-air here, fighting Doo. (casting)
Doo - The Resistance (Gnome)(small) stands in mid-air here, fighting a Duergar.
< 830h/830H 107v/111V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'iahjcandusg hajqp'
A Duergar gently touches a Duergar's body, and his wounds begin to heal!
Alas, you cannot go that way. . . .
< 830h/830H 107v/111V Pos: standing >
You snap into visibility.
You try to trip, but your opponent is too massive!
< 830h/830H 110v/111V Pos: sitting >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 830h/830H 111v/111V Pos: sitting >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP: few wounds >
You clamber to your feet.
< 830h/830H 111v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 35 ] Your powerful pierce strikes a Duergar.
[Damage: 15 ] Your impressive pierce strikes a Duergar.
A Duergar dodges your futile attack.
[Damage: 12 ] Your impressive pierce wounds a Duergar.
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your powerful pierce strikes a Duergar.
Your gladius called 'Backstabber' begins to hum.
You quickly vanish and reappear behind a Duergar!
[Damage: 191 ] A Duergar makes a strange sound as you place a gladius called 'Backstabber' in his back.
[Damage: 9 ] Your pierce strikes a Duergar.
< 830h/830H 111v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
A Duergar attempts to flee.
A Duergar leaves east.
< 830h/830H 111v/111V Pos: standing >
You are already standing.
< 830h/830H 111v/111V Pos: standing >
Doo leaves east.
< 830h/830H 111v/111V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A few drops of fresh blood are scattered around the area.
A rippling curtain of lightning crackles to the east. (Illusion) (magic)
Dilar - The Resistance (Githzerai)(medium) in mid-air sits atop a raccoon.(Gold Aura)
Bisil - The Resistance (Human)(medium) sits in mid-air here.(Gold Aura)
Doo - The Resistance (Gnome)(small) stands in mid-air here, fighting a Duergar.
A Duergar (large) Sound of -=<[ The Thunder ]>=- stands in mid-air here, fighting Doo.
A small doe stands on the road here, wary of travellers.
Bisil's leap knocks into a Duergar, sending him slightly off balance...
< 830h/830H 109v/111V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Duergar, circling him.
< 830h/830H 109v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
Bisil's impressive slash strikes a Duergar.
A Duergar blocks Bisil's lunge at him.
Bisil misses a Duergar.
A Duergar blocks Bisil's lunge at him.
Bisil misses a Duergar.
< 830h/830H 109v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 7 ] A Duergar screams in pain as your pierce tears into his flesh
Your gladius called 'Backstabber' begins to hum.
You quickly vanish and reappear behind a Duergar!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 115 ] A Duergar makes a strange sound as you place a gladius called 'Backstabber' in his back.
[Damage: 17 ] A Duergar screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
You slip beneath a Duergar's guard dealing a vicious attack!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] A Duergar screams in pain as your pierce tears into his flesh
[Damage: 39 ] A Duergar screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 37 ] A Duergar screams in pain as your pierce tears into his flesh
[Damage: 9 ] A Duergar screams in pain as your pierce tears into his flesh
< 830h/830H 109v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP: awful >
A Duergar blocks Doo's lunge at him.
Doo misses a Duergar.
A Duergar blocks Doo's lunge at him.
< 830h/830H 109v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP: awful >
Sorry, you aren't allowed to do that in combat.
< 830h/830H 109v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP: awful >
You are already circling someone!
< 830h/830H 109v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] A Duergar screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 39 ] A Duergar screams in pain as your pierce tears into his flesh
Your gladius called 'Backstabber' begins to hum.
You quickly vanish and reappear behind a Duergar!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 115 ] A Duergar makes a strange sound but is suddenly very silent as you place a gladius called 'Backstabber' in his back.
A Duergar's threadbare silken cloak was completely destroyed by the massive blow!
A Duergar's large girth of furred hide was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.