The death of [56 Magician] Hod -=<[ The Thunder ]>=- (Kobold)

in The Myrabolan Dock Road

from the perspective of [56 Forest Druid] Doo The Resistance (Halfling)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       a fanged adamantium skull [60%]             
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a wyrmskin scale [superior] (magic)
<worn in ear>        an earring of the pagans [superior] (magic)
<worn on face>       the mask of the plague [superior]
<worn around neck>   a fanged dragonscale necklace
<worn around neck>   the holy symbol of sanctity [poor] (magic) (glowing) (humming)
<worn on body>       the legendary platemail of defense [poor] (magic)
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist>   a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a flaming quill (magic) (glowing) [83%]             
<attached to belt>   lucky alchemist sack [86%]             
<worn on arms>       some glowing sleeves made of devil skin [modified] (magic) (glowing)
<held as shield>     a shield of negative energy (magic)
<worn around wrist>  a brilliant adamantium bracer (glowing)
<worn around wrist>  the glistening bracelet of a MaDMaN
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a ring of invisibility [superior] (magic)
<worn on finger>     a ring of the Neogi Lords [modified] (glowing)
<held>               the orb of elemental fire (magic) (glowing)[185h 43m 38s]
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       the winged boots of angelic movement of constitution (magic)

 
                
  MMMMMS^  MM   
 MMMM^....MMM^  
 MMM.^M.^^MMM^  
 ..^...@^MMM^.  
 .^...^**MMM^^  
 ..^M.*^*MM^^*  
  .^.****M^*^   
   ^^^^*MM^*    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 468h/868H 198v/224V Pos: standing >
 
   MMMMS^  M    
  MMM^....MMM   
 MMM.^M.^^MMM^  
 ..^....^MMM^.  
 .^...^@*MMM^^  
 ..^M.*^*MM^^*  
 ..^.****M^*^*  
  ^^^^^*MM^M*   
   MMMMMMMM.    
A Dark Jungle
Obvious exits: -North -East -West

< 469h/868H 197v/224V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] you are carrying.
You feel nature's energy flow into your 9th circle of knowledge.
Alas, you cannot go that way. . . .

< 471h/868H 199v/224V Pos: standing >
 
   MMMMMS^      
  MMMM^....MM   
 MMMM.^M.^^MMM  
 ...^....^MMM^  
 ..^...@**MMM^  
 ...^M.*^*MM^^  
 ^..^.****M^*^  
  ^^^^^^*MM^*   
   MMMMMMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 472h/868H 199v/224V Pos: standing >
 
   MMM^....M    
  MMM.^M.^^MM   
 ...^....^MMM^  
 ..^...^**MMM^  
 ...^M.@^*MM^^  
 ^..^.****M^*^  
 ^^^^^^^*MM^M*  
  MMMMMMMMMM.   
   MMMMMMMMM    
A Dark Jungle
Obvious exits: -North -East -South -West

< 474h/868H 198v/224V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
You start chanting...

< 475h/868H 200v/224V Pos: standing >

< 476h/868H 201v/224V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 477h/868H 202v/224V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 543h/868H 205v/224V Pos: standing >
Saving Doo.

< 641h/868H 207v/224V Pos: standing >
 
   MM.^M.^^M    
  ..^....^MMM   
 ..^...^**MMM^  
 ...^M.*^*MM^^  
 ^..^.*@**M^*^  
 ^^^^^^^*MM^M*  
 MMMMMMMMMMM.*  
  MMMMMMMMMM^   
   ^^^^MMMMM    
A Dark Jungle
Obvious exits: -North -East -South -West

< 642h/868H 206v/224V Pos: standing >
You start chanting...

< 642h/868H 207v/224V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 645h/868H 209v/224V Pos: standing >

< 645h/868H 210v/224V Pos: standing >
 
   MMM.^M.^^    
  ...^....^MM   
 ...^...^**MMM  
 ....^M.*^*MM^  
 .^..^.@***M^*  
 ^^^^^^^^*MM^M  
 MMMMMMMMMMMM.  
  MMMMMMMMMMM   
   ^^^^^MMMM    
A Dark Jungle
Obvious exits: -North -East -South -West

< 808h/868H 212v/224V Pos: standing >
 
   MMMM^....    
  MMMM.^M.^^M   
 ^...^....^MMM  
 ...^...^**MMM  
 ....^M@*^*MM^  
 .^..^.****M^*  
 ^^^^^^^^*MM^*  
  MMMMMMMMMMM   
   MMMMMMMMM    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 813h/868H 215v/224V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 813h/868H 216v/224V Pos: standing >
 
   MMM^....M    
  MMM.^M.^^MM   
 ...^....^MMM^  
 ..^...^**MMM^  
 ...^M.@^*MM^^  
 ^..^.****M^*^  
 ^^^^^^^*MM^M*  
  MMMMMMMMMM.   
   MMMMMMMMM    
A Dark Jungle
Obvious exits: -North -East -South -West

< 814h/868H 215v/224V Pos: standing >
A Path Through a Jungle
  Coming out of the valley here, this path is very crudly worn in and
there aren't much signs of civilization around here. Most of the area
is thick dense jungle getting more complex as the path continues. The
most noticeable thing about the surroundings is the extreme height of the
trees, and the vines which spread between them. The undergrowth has many
varieties of plants and animals taking refuge against the winds there.
Obvious exits: -East -West

< 816h/868H 214v/224V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...

< 818h/868H 217v/224V Pos: standing >

< 829h/868H 224v/224V Pos: standing >

< 829h/868H 224v/224V Pos: standing >
You quickly scan the area.
A su-monster who is rather far off to your east.
A su-monster who is rather far off to your east.
An elite elven guard who is a brief walk away to your west.

< 831h/868H 224v/224V Pos: standing >

< 835h/868H 224v/224V Pos: standing >

< 839h/868H 224v/224V Pos: standing >

< 848h/868H 224v/224V Pos: standing >
Saving Doo.

< 851h/868H 224v/224V Pos: standing >

< 856h/868H 224v/224V Pos: standing >

< 859h/868H 224v/224V Pos: standing >

< 864h/868H 224v/224V Pos: standing >

< 865h/868H 224v/224V Pos: standing >

< 868h/868H 224v/224V Pos: standing >
You start chanting...

< 868h/868H 224v/224V Pos: standing >
Casting: moonwell **

< 868h/868H 224v/224V Pos: standing >
Casting: moonwell *

< 868h/868H 224v/224V Pos: standing >
Casting: moonwell 

< 868h/868H 224v/224V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 868h/868H 224v/224V Pos: standing >

< 868h/868H 224v/224V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...

< 868h/868H 224v/224V Pos: standing >
Nib steps out of a moonwell.

< 868h/868H 224v/224V Pos: standing >
You now follow Nib.

< 868h/868H 224v/224V Pos: standing >
You attempt to give consent...

< 868h/868H 224v/224V Pos: standing >
But you are a member of no group?!

< 868h/868H 224v/224V Pos: standing >
Saving Doo.

< 868h/868H 224v/224V Pos: standing >
You are now a member of Nib's group.

< 868h/868H 224v/224V Pos: standing >
Nib gets a fiery red potion from his portable hole.

< 868h/868H 224v/224V Pos: standing >
Nib quaffs a fiery red potion.
Nib looks vitalized.

< 868h/868H 224v/224V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 868h/868H 224v/224V Pos: standing >
A Path Through a Jungle
Obvious exits: -East -West
A black rift of swirling mass is here, tearing itself apart. (magic)
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 224v/224V Pos: standing >
You say in gnome 'go'

< 868h/868H 224v/224V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 868h/868H 224v/224V Pos: standing >
Nib sneaks west.
You follow Nib.

 
   MMM^....M    
  MMM.MM.^^MM   
 ...^....^MMM^  
 ..^.M.^**MMM^  
 ...^..@^*MM^^  
 ^..^.****M^M^  
 ^^^^^^^*MM^**  
  MMMMMMMMMM.   
   MMMMMMMMM    
A Dark Jungle
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 222v/224V Pos: standing >

< 868h/868H 222v/224V Pos: standing >
You follow Nib.

 
   MMMMMS^      
  MMMM^....MM   
 MMM..^M.^^MMM  
 ...M....^MMM^  
 ..^.M.@**MMM^  
 ...^..*^*MM^^  
 ^..^.****M^*^  
  ^^^^^^*MM^*   
   MMMMMMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 220v/224V Pos: standing >
You follow Nib.

 
   MMMMS^  M    
  MMM^....MMM   
 MM..^M.^^MMM^  
 ..M....^MMM^.  
 .^.M.^@*MMM^^  
 ..^..*^*MM^^*  
 ..^.****M^M^*  
  ^^^^^*MM^**   
   MMMMMMMM.    
A Dark Jungle
Obvious exits: -North -East -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 219v/224V Pos: standing >
Nib sneaks east.
You follow Nib.

 
   MMMS^  MM    
  MM^....MMM^   
 M..^M.^^MMM^^  
 .M....^MMM^..  
 ^.M.^*@MMM^^.  
 .^..*^*MM^^**  
 .^.****M^M^**  
  ^^^^*MM^***   
   MMMMMMM.*    
A Dark Jungle
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 221v/224V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 868h/868H 224v/224V Pos: standing >
Nib sneaks north.
You follow Nib.

 
                
  MMMMS^  MMM   
 MMM^....MMM^^  
 M..^M.^^MMM^^  
 .M....@MMM^..  
 ^.M.^**MMM^^.  
 .^..*^*MM^^**  
  ^.****M^*^*   
   ^^^*MM^**    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 222v/224V Pos: standing >
You follow Nib.

 
                
            M   
 MMMMMS^  MMMM  
 MMM^....MMM^^  
 M..^M.@^MMM^^  
 .M....^MMM^..  
 ^.M.^**MMM^^.  
  ^..*^*MM^^*   
   .****M^*^    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 220v/224V Pos: standing >
You say in gnome 'invisible'
Your ring of invisibility [superior] hums briefly.
You vanish.

< 868h/868H 220v/224V Pos: standing >
Saving Doo.

< 868h/868H 221v/224V Pos: standing >
Nib sneaks north.
You follow Nib.

 
                
                
            MM  
 MMMMMS^  MMMM  
 MMM^..@.MMM^^  
 MM.^M.^^MMM^^  
 .^..M.^MMM^..  
  .M.^**MMM^^   
   ..*^*MM^^    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 222v/224V Pos: standing >
You quickly scan the area.
A veteran pikeman who is not far off to your north.
An elite guard who is not far off to your north.
A half-orc commoner who is a brief walk away to your north.
A pigeon who is rather far off to your north.
A visiting grey elf who is in the distance to your north.
A myrabolan commoner who is in the distance to your north.
A monkey hunter who is almost out of sight to your north.
A myrabolan commoner who is almost out of sight to your north.
A myrabolan commoner who is almost out of sight to your north.
A visiting grey elf who is almost out of sight to your north.
A celestial white dragon who is almost out of sight to your north.

< 868h/868H 222v/224V Pos: standing >
You follow Nib.

A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 220v/224V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A half-orc commoner who is not far off to your north.
A pigeon who is a brief walk away to your north.
A visiting grey elf who is rather far off to your north.
A myrabolan commoner who is rather far off to your north.
A monkey hunter who is in the distance to your north.
A small doe who is close by to your east.
A wandering half-elf who is close by to your east.
A small doe who is close by to your east.
A pretty woman who is close by to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.

< 868h/868H 222v/224V Pos: standing >
Nib sneaks north.
You follow Nib.

The Gates of Myrabolus
   Rumors have said that even the immortals themselves have not been able
to penetrate the walls of this amazing city. The gates are made of four
feet of solid oak, the walls, six feet of stone. To physically break in
would be next to impossible, but intruders must also be warned of not
the archers watching carefully in the twin parapets above, but the immense
arcane energies that have been fused with both these walls and gates,
protecting from any sort of magical entry.
Obvious exits: -North -South
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.

< 868h/868H 221v/224V Pos: standing >

< 868h/868H 224v/224V Pos: standing >
Nib sneaks north.
You follow Nib.

Myrabolus Highway - Gate Road Intersection
   This is the first main insection in the city. Gate Road runs east
to west parallel Market Road and Ancients Avenue. Inside the gates
a huge red painted sign reads:
        'Welcome to Myrabolus, Home of the Hunters.'
The peaceful citizens of the town welcome all visitors warmly and offer
directions to all this great city's attractions.  The Highway here runs
straight north here, directly towards the palace gates.
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A Half-Orc, born and raised in the city, loiters here.

< 868h/868H 222v/224V Pos: standing >
You follow Nib.

Myrabolus Highway
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area.
Obvious exits: -North -South
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A common resident of the city wanders the streets.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)

< 868h/868H 221v/224V Pos: standing >

< 868h/868H 221v/224V Pos: standing >
You follow Nib.

Myrabolus Highway - Gate Road Intersection
   This is the first main insection in the city. Gate Road runs east
to west parallel Market Road and Ancients Avenue. Inside the gates
a huge red painted sign reads:
        'Welcome to Myrabolus, Home of the Hunters.'
The peaceful citizens of the town welcome all visitors warmly and offer
directions to all this great city's attractions.  The Highway here runs
straight north here, directly towards the palace gates.
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A Half-Orc, born and raised in the city, loiters here.

< 868h/868H 223v/224V Pos: standing >
You follow Nib.

The Gates of Myrabolus
   Rumors have said that even the immortals themselves have not been able
to penetrate the walls of this amazing city. The gates are made of four
feet of solid oak, the walls, six feet of stone. To physically break in
would be next to impossible, but intruders must also be warned of not
the archers watching carefully in the twin parapets above, but the immense
arcane energies that have been fused with both these walls and gates,
protecting from any sort of magical entry.
Obvious exits: -North -South
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.

< 868h/868H 222v/224V Pos: standing >
You follow Nib.

A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 220v/224V Pos: standing >
You follow Nib.

A Newly Built Road
   This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years.  As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A young Half-Elf wanders the road here.
A small doe stands on the road here, wary of travellers.
A woman shopper travels the city.

< 868h/868H 222v/224V Pos: standing >

< 868h/868H 222v/224V Pos: standing >
A pretty woman leaves east.

< 868h/868H 222v/224V Pos: standing >
A wandering half-elf leaves east.

< 868h/868H 222v/224V Pos: standing >
You follow Nib.

A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East -South# -West
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A young Half-Elf wanders the road here.
A woman shopper travels the city.
A small doe stands on the road here, wary of travellers.
You quickly scan the area.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A myrabolan commoner who is not far off to your north.
A myrabolan commoner who is not far off to your north.
An archer who is close by to your east.
An archer who is close by to your east.
A small doe who is close by to your west.

< 868h/868H 220v/224V Pos: standing >
Nib sneaks north.
You follow Nib.

The Myrabolan Dock Road
   The road continues north here, towards the ocean and through the
forested country side.  The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line.  Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A common resident of the city travels down the road.
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)

< 868h/868H 221v/224V Pos: standing >
Nib sneaks north.
You follow Nib.

The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
A rippling curtain of lightning crackles to the north. (magic)
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A common resident of the city travels down the road.

< 868h/868H 222v/224V Pos: standing >

< 868h/868H 222v/224V Pos: standing >
Saving Doo.

< 868h/868H 222v/224V Pos: standing >
You start chanting...
You snap into visibility.

< 868h/868H 222v/224V Pos: standing >

< 868h/868H 222v/224V Pos: standing >

< 868h/868H 223v/224V Pos: standing >
You complete your spell...
A crackling curtain of lightning crumbles to dust and blows away.

< 868h/868H 224v/224V Pos: standing >
You feel less determined to go on with life.
Your endurance fades away.
You follow Nib.

The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South
A rippling curtain of lightning crackles to the east. (magic)
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 222v/224V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -East -South
A rippling curtain of lightning crackles to the east. (magic)
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)

< 868h/868H 222v/224V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
Your communion with nature is now complete...

< 868h/868H 222v/224V Pos: standing >
You start chanting...

< 868h/868H 224v/224V Pos: standing >
You complete your spell...
A crackling curtain of lightning crumbles to dust and blows away.

< 868h/868H 224v/224V Pos: standing >
A Duergar enters from the east.

< 868h/868H 224v/224V Pos: standing >
A Duergar starts casting a spell.

< 868h/868H 224v/224V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
Your communion with nature is now complete...

< 868h/868H 224v/224V Pos: standing >

< 868h/868H 224v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP:  few wounds >
 A Duergar completes his spell...
A Duergar utters the words 'iahjcandusg hajqp'
A Duergar gently touches a Duergar's body, and his wounds begin to heal!

< 868h/868H 224v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP:  few wounds >
 Nib snaps into visibility.

< 868h/868H 224v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP:  few wounds >
 Nib clambers to his feet.

< 868h/868H 224v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP:  few wounds >
 Nib's gladius called 'Backstabber' begins to hum.
Nib quickly vanishes and reappears behind a Duergar!
Nib places a gladius called 'Backstabber' in the back of a Duergar, resulting in some strange noises and some blood.
Nib attacks a Duergar. [5 hits]

< 868h/868H 224v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 A Duergar attempts to flee.
A Duergar leaves east.

< 868h/868H 224v/224V Pos: standing >
You failed.

< 868h/868H 224v/224V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -West
A rippling curtain of lightning crackles to the east. (magic)
A Duergar (large) Sound of -=<[ The Thunder ]>=- stands in mid-air here.
A small doe stands on the road here, wary of travellers.

< 868h/868H 222v/224V Pos: standing >

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Bisil steps through the lightning curtain!
Dilar rides in on a raccoon from the east.
Dilar steps through the lightning curtain!

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Swirling, silvery mists fill the area, slowly forming a pool on the ground..

Bisil sits down.

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Bisil's leap knocks into a Duergar, sending him slightly off balance...

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Nib snaps into visibility.
Nib moves in the shadows, suddenly reappearing behind a Duergar!

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Bisil attacks a Duergar. [1 hits]

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP:  nasty wounds >
 Nib snaps into visibility.
Nib's gladius called 'Backstabber' begins to hum.
Nib quickly vanishes and reappears behind a Duergar!
Nib places a gladius called 'Backstabber' in the back of a Duergar, resulting in some strange noises and some blood.
Nib slips beneath a Duergar's guard dealing a vicious attack!!
Nib attacks a Duergar. [5 hits]

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP:  awful >
 You attack a Duergar. [0 hits]

< 868h/868H 222v/224V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Duergar sit EP:  awful >
 Nib snaps into visibility.
Nib's gladius called 'Backstabber' begins to hum.
Nib quickly vanishes and reappears behind a Duergar!
Nib places a gladius called 'Backstabber' in the back of a Duergar, resulting in some strange noises, a lot of blood and a corpse.
A Duergar's threadbare silken cloak was completely destroyed by the massive blow!
A Duergar's large girth of furred hide was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!