<floating about head>a dark purple ioun stone[11h 55m 31s]
<worn as a badge> an Alatorin medal of honor of damage enchanted by Ixy (magic) (glowing) [86%]
<worn on head> a crown of burning flames (invis)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an enchanted earring of intelligence [poor] made by Rukkus [65%]
<worn in ear> a golden scale dangling from a platinum chain of dexterity enchanted by Nib (magic)
<worn on face> the beak of the Queen of Chaos [superior] enchanted by Nib (magic)
<worn around neck> a necklace of dangling bones and relics [superior] (magic) (humming) [87%]
<worn around neck> a gory string of cyclops eyes [poor] (magic) [83%]
<worn on body> a suit of wickedly-barbed devil hide bearing the soul of Nib (magic) (humming)
<worn about body> a long, flowing cape of hellfire of precision enchanted by Nib (magic) (glowing) [88%]
<worn on back> a double-buckled Alatorin backpack (illuminating)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of constitution enchanted by Nib (magic) (glowing) [74%]
<worn about waist> the spiked circles of bloodletting (humming)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[15h 30m 58s]
<attached to belt> a glowing azure potion (magic) (glowing) [73%]
<worn on arms> some sleeves of stretched drow-skin of constitution enchanted by Nib
<worn around wrist> a fine dragonscale bracer from Tribal Oasis
<worn around wrist> the power infused bracelet of dark-mithril of constitution [71%]
<worn on hands> a pair of pale, misty gloves[25h 41m 14s]
<worn on finger> a ring of the Neogi Lords [superior] enchanted by Ixy (glowing) [76%]
<worn on finger> an enchanted ring of balor bone of agility enchanted by Nib
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[432h 58m 54s]
<secondary weapon> Tiamat's poison tail stinger (magic)[25h 41m 11s]
<worn on legs> the leggings of a MaDMaN of constitution (magic) [75%]
<worn on feet> boots of thundering might of constitution (magic) (humming)
A clansdwarf who is close by to your north.
A clansdwarf who is close by to your north.
A duergar high priest who is close by to your north.
A duergar guard who is close by to your north.
A duergar guard who is close by to your north.
A duergar guard who is close by to your north.
A duergar guard who is close by to your north.
A duergar guard who is close by to your north.
A clansdwarf who is a brief walk away to your east.
A large steeder who is a brief walk away to your east.
A clansdwarf who is rather far off to your west.
A clansdwarf who is rather far off to your west.
< 610h/610H 109v/111V Pos: standing >
A more spacious area lies in this direction.
You extend your sights northward.
Before The Gates of the Khildarak Stronghold
Obvious exits: -N -S
A clansdwarf watches the area closely(Red Aura)
A clansdwarf watches the area closely(Red Aura)
A high priest stands here on guard.(holy)(Red Aura)
*A high priest stands here on guard.(holy)(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 610h/610H 109v/111V Pos: standing >
Before The Gates of the Khildarak Stronghold
Obvious exits: -N -S
A clansdwarf watches the area closely(Red Aura)
A clansdwarf watches the area closely(Red Aura)
A high priest stands here on guard.(holy)(Red Aura)
*A high priest stands here on guard.(holy)(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 610h/610H 107v/111V Pos: standing >
A Wide And Spacious Overlook
Obvious exits: -S -D
< 610h/610H 105v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 108v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -U -D
< 610h/610H 109v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 610h/610H 107v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
Fresh blood splatters cover the area.
The corpse of a duergar outcast is lying here.
< 610h/610H 105v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 108v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 610h/610H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 610h/610H 111v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
A small pile of coins lies here.
< 610h/610H 109v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 610h/610H 107v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 610h/610H 105v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 610h/610H 106v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 610h/610H 109v/111V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 610h/610H 107v/111V Pos: standing >
The Bottom Of A Carved Stairway
Obvious exits: -N -U
< 610h/610H 105v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 108v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A large steeder who is close by to your north.
A clansdwarf who is close by to your north.
A large cave bear who is close by to your north.
A duergar inquisitor who is close by to your north.
The Khildarak Quartermaster who is close by to your north.
< 610h/610H 111v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A large steeder who is close by to your north.
A clansdwarf who is close by to your north.
A large cave bear who is close by to your north.
A duergar inquisitor who is close by to your north.
The Khildarak Quartermaster who is close by to your north.
< 610h/610H 111v/111V Pos: standing >
Strongstone Pavilion
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a cavern snake is lying here.
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
A clansdwarf sits atop a large steeder.(Red Aura)
A clansdwarf sits atop a large cave bear.(Red Aura)
An intent duergar inquisitor searches the town for invaders.(Red Aura)
The Khildarak Quartermaster stands here.(Red Aura)
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Strongstone Circle
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
[2] The corpse of a cavern snake is lying here.
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your west.
A large steeder who is close by to your west.
A clansdwarf who is close by to your west.
A large cave bear who is close by to your west.
The Khildarak Quartermaster who is close by to your west.
< 610h/610H 111v/111V Pos: standing >
Southeast Corner of Strongstone Circle
Obvious exits: -N -W
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Strongstone Circle
Obvious exits: -N -S
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
< 610h/610H 110v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
< 610h/610H 111v/111V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is close by to your west.
A clansdwarf who is close by to your west.
A cavern snake who is close by to your west.
A cavern snake who is close by to your west.
A cavern snake who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
A cavern snake who is a brief walk away to your west.
< 610h/610H 109v/111V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf looks through the merchants carts(Red Aura)
A clansdwarf sits atop a large steeder.(Red Aura)
A cavern snake is lying here, mortally wounded.
A cavern snake is lying here, mortally wounded.
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
A clansdwarf sneaks west riding on a large steeder.
< 610h/610H 110v/111V Pos: standing >
You quickly scan the area.
A large steeder who is close by to your west.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A clansdwarf who is not far off to your west.
A cavern snake who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
< 610h/610H 111v/111V Pos: standing >
You quickly scan the area.
A large steeder who is close by to your west.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A clansdwarf who is not far off to your west.
A cavern snake who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
< 610h/610H 111v/111V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#
A small pile of coins lies here.
A piece of twisted metal prods from the ground.
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
A clansdwarf who is close by to your south.
A cavern snake who is close by to your south.
A cavern snake who is close by to your south.
< 610h/610H 109v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
A clansdwarf who is close by to your south.
A cavern snake who is close by to your south.
< 610h/610H 109v/111V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf looks through the merchants carts(Red Aura)
A cavern snake is lying here, mortally wounded.
A cavern snake is lying here, mortally wounded.
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You quickly scan the area.
A large steeder who is close by to your west.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
< 610h/610H 111v/111V Pos: standing >
You quickly scan the area.
A large steeder who is close by to your west.
A clansdwarf who is close by to your west.
A cavern snake who is not far off to your west.
A cavern snake who is a brief walk away to your west.
A pregnant duergar who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
< 610h/610H 111v/111V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
A clansdwarf sits atop a large steeder.(Red Aura)
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
You quickly scan the area.
A duergar guard who is close by to your north.
A clansdwarf who is close by to your east.
A cavern snake who is close by to your east.
A cavern snake who is close by to your east.
Gixnif who is close by to your south.
A cavern snake who is close by to your west.
A cavern snake who is close by to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A clansdwarf who is not far off to your west.
A duergar guard who is a brief walk away to your west.
A duergar guard who is a brief walk away to your west.
< 610h/610H 109v/111V Pos: standing >
You quickly scan the area.
A duergar guard who is close by to your north.
A duergar guard who is close by to your north.
A clansdwarf who is close by to your east.
A cavern snake who is close by to your east.
A cavern snake who is close by to your east.
Gixnif who is close by to your south.
A cavern snake who is close by to your west.
A cavern snake who is close by to your west.
A cavern snake who is not far off to your west.
A pregnant duergar who is not far off to your west.
A duergar guard who is a brief walk away to your west.
A duergar guard who is a brief walk away to your west.
< 610h/610H 109v/111V Pos: standing >
The door is open.
The Rock Biters Inn.
You extend your sights northward.
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You quickly scan the area.
A large steeder who is close by to your south.
A clansdwarf who is close by to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
< 610h/610H 110v/111V Pos: standing >
You quickly scan the area.
A large steeder who is close by to your south.
A clansdwarf who is close by to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
< 610h/610H 111v/111V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
A clansdwarf sits atop a large steeder.(Red Aura)
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A cavern snake coils and strikes
A cavern snake coils and strikes
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A clansdwarf who is close by to your north.
A duergar merchant who is close by to your north.
A cavern snake who is close by to your north.
A clansdwarf who is close by to your north.
A large steeder who is close by to your east.
A clansdwarf who is close by to your east.
A clansdwarf who is not far off to your east.
A cavern snake who is not far off to your east.
A cavern snake who is not far off to your east.
A cavern snake who is close by to your west.
A pregnant duergar who is close by to your west.
A clansdwarf who is close by to your west.
A duergar guard who is not far off to your west.
A duergar guard who is not far off to your west.
< 610h/610H 110v/111V Pos: standing >
Southern End of The Street of Lost Clans
Obvious exits: -N -S
A clansdwarf scans the area for vermin(Red Aura)
A clansdwarf shouts as he pushes his cart(Red Aura)
A cavern snake coils and strikes
A duergar merchant watches his cart closely
A cavern snake coils and strikes
A clansdwarf watches the area closely(Red Aura)
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Street of Lost Clans
Obvious exits: -E# -S -W
A cavern snake coils and strikes
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your south.
A cavern snake who is close by to your south.
A duergar merchant who is close by to your south.
A cavern snake who is close by to your south.
A clansdwarf who is close by to your south.
A cavern snake who is not far off to your south.
A cavern snake who is not far off to your south.
A pregnant duergar who is close by to your west.
< 610h/610H 111v/111V Pos: standing >
Street of Lost Clans
Obvious exits: -N -E -S -W#
A pregnant duergar looks through the merchants carts
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Street of Lost Clans
Obvious exits: -N -E# -S -W
A duergar merchant watches his cart closely
A cavern snake coils and strikes
A cavern snake coils and strikes
A cavern snake coils and strikes
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A cavern snake who is close by to your north.
A clansdwarf who is close by to your north.
A duergar merchant who is not far off to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is not far off to your north.
A cavern snake who is not far off to your north.
A cavern snake who is a brief walk away to your north.
A large cave bear who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
A pregnant duergar who is close by to your south.
< 610h/610H 111v/111V Pos: standing >
Alley of The Stalker
Obvious exits: -E -W
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Alley of The Stalker
Obvious exits: -E -W#
< 610h/610H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 107v/111V Pos: standing >
You feel your skin soften and return to normal.
< 610h/610H 111v/111V Pos: standing >
Ok.
< 610h/610H 111v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 111v/111V Pos: standing >
You quickly scan the area.
A duergar merchant who is not far off to your east.
A cavern snake who is not far off to your east.
A cavern snake who is not far off to your east.
A cavern snake who is not far off to your east.
< 610h/610H 111v/111V Pos: standing >
House of Clan Night Stalker
Obvious exits: -N -E -W# -U
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
The door seems to be closed.
< 610h/610H 109v/111V Pos: standing >
Second Floor Landing
Obvious exits: -N# -W# -D
The guildhall of The Empire is here.
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 610h/610H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 610h/610H 109v/111V Pos: standing >
You feel your skin harden to stone.
< 610h/610H 109v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 610h/610H 108v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 111v/111V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your west.
< 610h/610H 111v/111V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your west.
< 610h/610H 111v/111V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 610h/610H 110v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 110v/111V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 610h/610H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 610h/610H 109v/111V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
A bulletin board stands here.
A Kobold (small) Legionnaire of The Empire stands here.(Red Aura)
< 610h/610H 111v/111V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
A bulletin board stands here.
A Kobold (small) Legionnaire of The Empire stands here.(Red Aura)
< 610h/610H 110v/111V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Kobold.
< 610h/610H 110v/111V Pos: standing >
< T: Larry TP: sta TC:excellent E: A Kobold ass EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 23 ] Your powerful pierce strikes a Kobold very hard.
[Damage: 28 ] Your pierce seriously wounds a Kobold.
[Damage: 9 ] Your fine pierce strikes a Kobold hard.
[Damage: 32 ] Your pierce enshrouds a Kobold in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 64 ] You successfully stab a Kobold in the heart, killing him instantly.
A Kobold's belt of sewn ratskins was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.