<worn as a badge> an emblem of Shanatar royalty [superior] enchanted by Qad (magic)
<worn on head> a ram horned helm of demonic allegiance enchanted by Qad (magic) (humming)
<worn on eyes> the visor of divine vision [modified] (magic) (glowing) [87%]
<worn in ear> a pulsating diamond earring enchanted by Qad (glowing) [65%]
<worn in ear> a black pearl earring [modified] (illuminating)
<worn on face> a stalkers mask [superior] [87%]
<worn around neck> a necklace of giant strength [modified] enchanted by Qad (magic) (glowing)
<worn around neck> a necklace of dangling dwarven skulls [superior] enchanted by Qad
<worn on body> the platemail of doom [superior] enchanted by Laz (magic) (glowing)
<worn about body> a cloak of protection [superior] enchanted by Qad (magic)
<worn on back> a snakeskin backpack
<worn as quiver> the ancient quiver of Oberon, the elven king (humming) [26%]
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing) [88%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [modified] (magic)
<attached to belt> a potion named 'Wild' (magic) (glowing) [83%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale [superior] enchanted by Qad (magic) [87%]
<worn around wrist> a small silvery bracelet [modified] enchanted by Qad (glowing)
<worn around wrist> a dracolich-bone bracelet [poor] enchanted by Qad (magic) (humming)
<worn on hands> the claws of the dead [modified] (glowing)
<worn on finger> a ring of destruction (magic) (glowing) [34%]
<worn on finger> the spiked ring of bloody retribution (magic)
<primary weapon> the mace of light and darkness (magic)[345h 38m 27s]
<secondary weapon> the jewel of the Spider Queen [modified] (magic) (glowing)
<worn on legs> some misty green leg plates of constitution
<worn on feet> boots of thundering might enchanted by Qad (magic) (humming)
You say 'light'
Your mace of light and darkness flares up, emitting a pure white light!
You feel your skin harden to stone.
You suddenly feel blessed!
Bands of magic armor wrap around you!
The room lights up!
< 1270h/1270H 147v/147V Pos: standing >
< 1270h/1270H 147v/147V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 1270h/1270H 147v/147V Pos: standing >
You peer into a moonwell and see...
A Thick Forest of Tanglewood
< 1270h/1270H 147v/147V Pos: standing >
< 1270h/1270H 147v/147V Pos: standing >
You enter a moonwell and reappear elsewhere...
^^*^^
**@^M
M.^M*
A Thick Forest of Tanglewood
Obvious exits: -N -E -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Jair (Revenant)(large) stands in mid-air here.(Gold Aura)
*Nib (Gnome)(small) stands in mid-air here.(Red Aura)
*A deer darts out of the foliage.
*Lurt (Grey Elf)(medium) sits resting.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.
< 1270h/1270H 147v/147V Pos: standing >
Laz starts casting a spell.
< 1270h/1270H 147v/147V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
Laz looks vitalized.
< 1270h/1270H 147v/147V Pos: standing >
Lurt clambers to his feet.
< 1270h/1270H 147v/147V Pos: standing >
The day has begun.
< 1270h/1270H 147v/147V Pos: standing >
Laz starts casting a spell.
< 1270h/1270H 147v/147V Pos: standing >
You now follow Laz.
< 1270h/1270H 147v/147V Pos: standing >
You attempt to give consent...
< 1270h/1270H 147v/147V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
Nib looks vitalized.
< 1270h/1270H 147v/147V Pos: standing >
< 1270h/1270H 147v/147V Pos: standing >
You are now a member of Laz's group.
< 1270h/1270H 147v/147V Pos: standing >
Laz starts casting a spell.
< 1270h/1270H 147v/147V Pos: standing >
< 1270h/1270H 147v/147V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
The deer looks vitalized.
< 1270h/1270H 147v/147V Pos: standing >
< 1270h/1270H 147v/147V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
< 1270h/1270H 147v/147V Pos: standing >
The etherportal crumbles to dust and blows away.
< 1270h/1270H 147v/147V Pos: standing >
< 1270h/1270H 147v/147V Pos: standing >
< 1270h/1270H 147v/147V Pos: standing >
Laz starts casting a spell.
< 1270h/1270H 147v/147V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
You feel vitalized.
< 1270h/1270H 147v/147V Pos: standing >
Laz sneaks west.
You follow Laz.
.^^*^
^*@P^
.M.^M
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.
The deer sneaks in from the east.
< 1494h/1494H 147v/147V Pos: standing >
You follow Laz.
MMMM^^^***.
MMM^^^*******
M^^^^.^^*^^****
^^^.^^***^*****
^.^^*.M@^M*****
^M.**.*^MM^****
*****.*^M^^****
.....*^^M^***
******^^***
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.
Lurt sneaks in from the north.
< 1494h/1494H 147v/147V Pos: standing >
You follow Laz.
A Thin Trail Winding Up the Mountain
Obvious exits: -N -W
*Laz (Human)(medium) stands in mid-air here.
Lurt sneaks in from the west.
< 1494h/1494H 147v/147V Pos: standing >
Laz sneaks north.
You follow Laz.
A Thin Trail Winding To The West
Obvious exits: -S -W
*Laz (Human)(medium) stands in mid-air here.
< 1494h/1494H 147v/147V Pos: standing >
You follow Laz.
Winding Further Around the Mountain
Obvious exits: -N -E
*Laz (Human)(medium) stands in mid-air here.
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
< 1494h/1494H 147v/147V Pos: standing >
You follow Laz.
The Trail Straightens
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
< 1494h/1494H 147v/147V Pos: standing >
You follow Laz.
A Split In The Trail
Obvious exits: -N -E -S
*Laz (Human)(medium) stands in mid-air here.
< 1494h/1494H 147v/147V Pos: standing >
Lurt's pupils dialate and return to normal.
As your RaGe fades away, you return to your normal size.
As your RaGe fades away, you return to your normal size.
As your RaGe fades away, you return to your normal size.
As your RaGe fades away, you return to your normal size.
As your RaGe fades away, you return to your normal size.
< 1486h/1486H 147v/147V Pos: standing >
Laz's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1486h/1486H 147v/147V Pos: standing >
You follow Laz.
The Path Comes To A Halt AT Pile Of Rocks
Obvious exits: -W -D#
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
Laz opens the trap.
The deer stops using an ugly green horn [modified].
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Steep Shaft Leading Down
Obvious exits: -U -D
*Laz (Human)(medium) stands in mid-air here.
The deer grabs an ugly green horn [modified].
< 1492h/1492H 147v/147V Pos: standing >
The deer starts playing an ugly green horn [modified] and singing aloud.
< 1492h/1492H 147v/147V Pos: standing >
< 1492h/1492H 147v/147V Pos: standing >
Laz closes the door.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Bottom Of The Shaft
Obvious exits: -N -E -U
*Laz (Human)(medium) stands in mid-air here.
The deer sneaks in from above.
< 1492h/1492H 147v/147V Pos: standing >
Bottom Of The Shaft
Obvious exits: -N -E -U
*Jair (Revenant)(large) stands in mid-air here.(Gold Aura)
*A deer darts out of the foliage.
*Lurt (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nib (Gnome)(small) stands in mid-air here.(Red Aura)
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
Laz's skin seems to turn to stone.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Narrow Tunnel Amongst The Obsidian
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Smaller Tunnel Going North and South
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
The deer sneaks in from the south.
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks north.
You follow Laz.
A Leveling Out With A Side Tunnel
Obvious exits: -N -S -U
*Laz (Human)(medium) stands in mid-air here.
Jair sneaks in from the south.
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks north.
You follow Laz.
The Large Path Curves Around To The East
Obvious exits: -E -S -W
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
The deer sings a song to protect him from the world.
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks east.
You follow Laz.
Nearing A Large Pair Of Gates Inset In The Rock
Obvious exits: -E -W
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
The Large Path Curves Around To The East
Obvious exits: -E -S -W
*Laz (Human)(medium) stands in mid-air here.
Nib says in common 'sanguine'
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Leveling Out With A Side Tunnel
Obvious exits: -N -S -U
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Smaller Tunnel Going North and South
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
Jair sneaks in from the north.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Narrow Tunnel Amongst The Obsidian
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
Nib puts a wicked black dagger named 'Sanguine Blessing' [modified] into a bottomless bag of the illithids.
< 1492h/1492H 147v/147V Pos: standing >
The deer sings a song to protect him from the world.
You follow Laz.
Bottom Of The Shaft
Obvious exits: -N -E -U
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You are using:
<worn as a badge> an emblem of Shanatar royalty [superior] enchanted by Qad (magic)
<worn on head> a ram horned helm of demonic allegiance enchanted by Qad (magic) (humming)
<worn on eyes> the visor of divine vision [modified] (magic) (glowing) [87%]
<worn in ear> a pulsating diamond earring enchanted by Qad (glowing) [65%]
<worn in ear> a black pearl earring [modified] (illuminating)
<worn on face> a stalkers mask [superior] [87%]
<worn around neck> a necklace of giant strength [modified] enchanted by Qad (magic) (glowing)
<worn around neck> a necklace of dangling dwarven skulls [superior] enchanted by Qad
<worn on body> the platemail of doom [superior] enchanted by Laz (magic) (glowing)
<worn about body> a cloak of protection [superior] enchanted by Qad (magic)
<worn on back> a snakeskin backpack
<worn as quiver> the ancient quiver of Oberon, the elven king (humming) [26%]
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing) [88%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [modified] (magic)
<attached to belt> a potion named 'Wild' (magic) (glowing) [83%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale [superior] enchanted by Qad (magic) [87%]
<worn around wrist> a small silvery bracelet [modified] enchanted by Qad (glowing)
<worn around wrist> a dracolich-bone bracelet [poor] enchanted by Qad (magic) (humming)
<worn on hands> the claws of the dead [modified] (glowing)
<worn on finger> a ring of destruction (magic) (glowing) [34%]
<worn on finger> the spiked ring of bloody retribution (magic)
<primary weapon> the mace of light and darkness (magic)[345h 38m 56s]
<secondary weapon> the jewel of the Spider Queen [modified] (magic) (glowing)
<worn on legs> some misty green leg plates of constitution
<worn on feet> boots of thundering might enchanted by Qad (magic) (humming)
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Guard Post In Front Of The Mines
Obvious exits: -E# -W
*Laz (Human)(medium) stands in mid-air here.
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 1492h/1492H 147v/147V Pos: standing >
Laz opens the door.
Nib stops using a MaDMaNs stabber.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Beginning Of A Hallway Through The Mine
Obvious exits: -E -W
*Laz (Human)(medium) stands in mid-air here.
The deer sneaks in from the west.
Nib wields a wicked black dagger named 'Sanguine Blessing' [modified].
< 1492h/1492H 147v/147V Pos: standing >
Nib says in common 'sanguine'
Nib's wicked black dagger named 'Sanguine Blessing' [modified] hums briefly.
a small pile of coins
a rolled up piece of parchment (glowing)
a vampirism potion (magic)
a high quality mining pick [47%]
a high quality mining pick [30%]
a high quality mining pick [69%]
[5] a high quality mining pick
a potion of swashbuckling (magic) (glowing)
[6] a vial of salt water (magic)
fresh clover honey sticks
a large medicated bandage
[16] a green potion with black chunks
a gnarled staff of pure jodani wood [superior] (magic) (glowing)
[4] a yellow potion
[29] a slab of beef
[2] a yellow vial
[3] a potion of raging anger (magic)
a potion of swirling red liquid (magic)
a bracer bearing the seal of Bozk (magic)
[9] a tightly rolled vellum scroll (magic)
< 1492h/1492H 147v/147V Pos: standing >
Nib stops using a wicked black dagger named 'Sanguine Blessing' [modified].
< 1492h/1492H 147v/147V Pos: standing >
Nib wields a MaDMaNs stabber.
< 1492h/1492H 147v/147V Pos: standing >
Nib puts a wicked black dagger named 'Sanguine Blessing' [modified] into a bottomless bag of the illithids.
< 1492h/1492H 147v/147V Pos: standing >
Laz closes the door.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Hallway Through The Mine
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Jair.
You follow Laz.
A Hallway Through The Mine
Obvious exits: -E -W
*Laz (Human)(medium) stands in mid-air here.
The deer sneaks in from the west.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.
You are carrying: (5/9)
a green potion with black chunks
a bottomless bag of the shield dwarves
[2] a contingency scroll (magic)
the precious elixir of life (magic)
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks north.
You follow Laz.
Guard Post In Front Of The Orc Mines
Obvious exits: -N# -S
*Laz (Human)(medium) stands in mid-air here.
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 1492h/1492H 147v/147V Pos: standing >
The deer sings a song to protect him from the world.
Laz opens the door.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Beginning of A Well Cleared Mine
Obvious exits: -S -W
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
Laz closes the door.
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks west.
You follow Laz.
A Well Cleared Mine Tunnel
Obvious exits: -N -E
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Further Down A Well Cleared Mine Tunnel
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
The deer sneaks in from the south.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Quickly Expanding Mine
Obvious exits: -S
*Laz (Human)(medium) stands in mid-air here.
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
< 1492h/1492H 147v/147V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 1492h/1492H 147v/147V Pos: standing >
Laz finds a secret entrance!
< 1492h/1492H 147v/147V Pos: standing >
The deer sings a song to protect him from the world.
< 1492h/1492H 147v/147V Pos: standing >
< 1492h/1492H 147v/147V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
< 1492h/1492H 147v/147V Pos: standing >
< 1492h/1492H 147v/147V Pos: standing >
< 1492h/1492H 147v/147V Pos: standing >
< 1492h/1492H 147v/147V Pos: standing >
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks south.
You follow Laz.
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You feel the hatred in your heart subside.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Further Down A Well Cleared Mine Tunnel
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
A Well Cleared Mine Tunnel
Obvious exits: -N -E
*Laz (Human)(medium) stands in mid-air here.
Nib sneaks in from the north.
< 1492h/1492H 147v/147V Pos: standing >
The deer sings a song to protect him from the world.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
Laz opens the door.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Guard Post In Front Of The Orc Mines
Obvious exits: -N -S
*Laz (Human)(medium) stands in mid-air here.
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 1492h/1492H 147v/147V Pos: standing >
Laz closes the door.
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks east.
You follow Laz.
Further Down The Hallway
Obvious exits: -E -W
*Laz (Human)(medium) stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
Laz sneaks east.
You follow Laz.
The End Of The Hallway Through The Mine
Obvious exits: -N -E -W
*Laz (Human)(medium) stands in mid-air here.
Lurt sneaks in from the west.
< 1492h/1492H 147v/147V Pos: standing >
< 1492h/1492H 147v/147V Pos: standing >
You follow Laz.
Rounding A Corner Towards The City
Obvious exits: -N -W
*Laz (Human)(medium) stands in mid-air here.
A Kobold (small) Legionnaire of The Empire stands here.(Red Aura)
A Duergar (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
An Orc (medium) Lightning of -=<[ The Thunder ]>=- stands in mid-air here.
< 1492h/1492H 147v/147V Pos: standing >
Nib snaps into visibility.
Nib dances an amazing maneuver in battle, and trips up a Duergar!
< 1492h/1492H 147v/147V Pos: standing >
A Duergar attacks Nib. [1 hits]
While mounted? I don't think so...
< 1492h/1492H 147v/147V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
< 1492h/1492H 147v/147V Pos: standing >
The deer sings a song to protect him from the world.
< 1492h/1492H 147v/147V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Kobold.
Lurt's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 1492h/1492H 147v/147V Pos: standing >
Nib snaps into visibility.
Nib attacks a Duergar. [4 hits]
While mounted? I don't think so...
< 1492h/1492H 147v/147V Pos: standing >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
Jair snaps into visibility.
Jair leaps at a Duergar only to realize he is down already.
< 1492h/1492H 147v/147V Pos: standing >
Laz completes his spell...
Laz utters the word 'gjifal'
Laz unleashes light in a focused, searing ray at a Duergar!
< 1492h/1492H 147v/147V Pos: standing >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Kobold.
Lurt's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Nib snaps into visibility.
Nib attacks a Duergar. [5 hits]
You dismount a huge boar.
< 1492h/1492H 147v/147V Pos: standing >
You snap into visibility.
[Damage: 2 ]
< 1492h/1492H 147v/147V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Duergar ass EP: few scratches >
Lurt snaps into visibility.
A Kobold attacks Lurt. [0 hits]
< 1492h/1492H 147v/147V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Duergar ass EP: few scratches >
Nib snaps into visibility.
A Duergar tries to knee Nib, but can't quite reach.
A Duergar attacks Nib. [2 hits]
< 1492h/1492H 147v/147V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Duergar ass EP: few scratches >
A Duergar's skin seems to turn to stone.
A huge boar suddenly attacks a Duergar!
Laz starts casting an offensive spell.
Laz snaps into visibility.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
< 1492h/1492H 147v/147V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Duergar ass EP: few scratches >
The deer starts casting an offensive spell.
The deer snaps into visibility.
< 1492h/1492H 147v/147V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Duergar ass EP: few scratches >
Nib attacks a Duergar. [5 hits]
< 1492h/1492H 147v/147V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Duergar ass EP: few scratches >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Kobold.
The force of Lurt's iceball shatters any hopes a Kobold had of living a long and happy life.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!