The death of [9 BeRSeRKeR] Voxx (Minotaur)

in The Abandoned House of Elders

from the perspective of [51 Shadowmage] Rhoka The Empire of Lloth (Githyanki)

<worn in ear>        a polished scale of Tiamat (invis) (glowing)
<worn on face>       a mask of hades (glowing)
<worn around neck>   an ancient elven amulet [modified] (invis) (glowing)
<worn around neck>   an ancient elven amulet [modified] (invis) (glowing)
<worn about body>    a frayed skin cloak branded with primative glyphs [poor]
<worn on back>       a large leather backpack
<worn about waist>   a legendary platinum belt
<worn on belt buckle>the tome of an ancient prophecy
<attached to belt>   a blood-stained diamond belt buckle
<worn on hands>      some human-made electrum mitts
<held>               the wand of the forgotten dead [modified] (glowing) (humming)
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       the boots of the dreamer

Maybe you should get on your feet first?

< 308h/347H 122v/122V Pos: sitting >
You have finished memorizing solbeeps missile barrage.

< 310h/347H 122v/122V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 312h/347H 122v/122V Pos: sitting >
You clamber to your feet.

< 312h/347H 122v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S -W#
The corpse of a stern paladin is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 314h/347H 122v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S -W#
The corpse of a stern paladin is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 315h/347H 122v/122V Pos: standing >
It's already locked!

< 315h/347H 122v/122V Pos: standing >
You start chanting...

< 316h/347H 122v/122V Pos: standing >
Casting: mass invisibility *

< 316h/347H 122v/122V Pos: standing >
Casting: mass invisibility 

< 316h/347H 122v/122V Pos: standing >
You complete your spell...
You vanish.

< 316h/347H 122v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S -W#
The corpse of a stern paladin is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 317h/347H 122v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S
A blood-stained diamond belt buckle lies here on the ground.
A training priestess walks about here, in total prayer.
A stern guard patrols the lower level of the hall.

< 317h/347H 121v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -E# -S
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 317h/347H 120v/122V Pos: standing >
A guard of the lower level enters from the south.
Bend in the Hallway in the Fortress
Obvious exits: -N# -E -S

< 317h/347H 119v/122V Pos: standing >
The door seems to be closed.

< 317h/347H 119v/122V Pos: standing >
The door seems to be closed.

< 317h/347H 119v/122V Pos: standing >
You quickly scan the area.
A tall psychomia treant who is rather far off to your east.
A member of the maintenance crew who is in the distance to your east.
A guard of the lower level who is close by to your south.
A priestess in training who is not far off to your south.
A guard of the lower level who is rather far off to your south.
A guard of the lower level who is rather far off to your south.
A member of the maintenance crew who is in the distance to your south.

< 317h/347H 119v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -E# -S
A glowing torch sits mounted on the whitestone wall. (illuminating)
A stern guard patrols the lower level of the hall.

< 318h/347H 121v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S
A blood-stained diamond belt buckle lies here on the ground.
A training priestess walks about here, in total prayer.

< 318h/347H 120v/122V Pos: standing >
You get a blood-stained diamond belt buckle.

< 318h/347H 121v/122V Pos: standing >

This item is from the zone: Heaven.
'a blood-stained diamond belt buckle'
Weight 1, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 0
A blood-stained diamond belt buckle is made of diamond and appears to be of average quality.
A blood-stained diamond belt buckle has an item value of 50.

< 318h/347H 122v/122V Pos: standing >
You attach a blood-stained diamond belt buckle to your belt.

< 319h/347H 122v/122V Pos: standing >
You are using:
<worn in ear>        a polished scale of Tiamat (invis) (glowing)
<worn on face>       a mask of hades (glowing)
<worn around neck>   an ancient elven amulet [modified] (invis) (glowing)
<worn around neck>   an ancient elven amulet [modified] (invis) (glowing)
<worn about body>    a frayed skin cloak branded with primative glyphs [poor]
<worn on back>       a large leather backpack
<worn about waist>   a legendary platinum belt
<worn on belt buckle>the tome of an ancient prophecy
<attached to belt>   a blood-stained diamond belt buckle
<worn on hands>      some human-made electrum mitts
<held>               the wand of the forgotten dead [modified] (glowing) (humming)
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       the boots of the dreamer

< 319h/347H 122v/122V Pos: standing >
You are carrying: (4/9)
a golden key
[3] a small bandage

< 320h/347H 122v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S
A training priestess walks about here, in total prayer.

< 320h/347H 122v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -E# -S
A glowing torch sits mounted on the whitestone wall. (illuminating)
A stern guard patrols the lower level of the hall.

< 320h/347H 121v/122V Pos: standing >
Bend in the Hallway in the Fortress
Obvious exits: -N# -E -S

< 320h/347H 120v/122V Pos: standing >
The door seems to be closed.

< 320h/347H 120v/122V Pos: standing >
The door seems to be closed.

< 320h/347H 120v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -S# -W
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 321h/347H 121v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -W

< 321h/347H 120v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -S -W
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 321h/347H 119v/122V Pos: standing >
The Inn of Golden Faith
Obvious exits: -N -E# -W#
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
(Q)A boisterous thri-kreen stands here juggling for the patrons.
(Q)A hefty female bartender works here in the inn.

< 321h/347H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 321h/347H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 321h/347H 119v/122V Pos: standing >
For a moment, a relaxing traveller sings a song about the Inn of the Golden Faith before stumbling over his words, aborting the melody.

< 321h/347H 120v/122V Pos: standing >
Ok.

< 322h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
An exhausted barbarian is stretched out, sound asleep.

< 322h/347H 121v/122V Pos: standing >
Ok.

< 322h/347H 121v/122V Pos: standing >
You are using:
<worn in ear>        a polished scale of Tiamat (invis) (glowing)
<worn on face>       a mask of hades (glowing)
<worn around neck>   an ancient elven amulet [modified] (invis) (glowing)
<worn around neck>   an ancient elven amulet [modified] (invis) (glowing)
<worn about body>    a frayed skin cloak branded with primative glyphs [poor]
<worn on back>       a large leather backpack
<worn about waist>   a legendary platinum belt
<worn on belt buckle>the tome of an ancient prophecy
<attached to belt>   a blood-stained diamond belt buckle
<worn on hands>      some human-made electrum mitts
<held>               the wand of the forgotten dead [modified] (glowing) (humming)
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       the boots of the dreamer

< 322h/347H 121v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.

< 322h/347H 120v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 323h/347H 120v/122V Pos: standing >
You quickly scan the area.
A tired gnome who is close by to your west.
A worn-out grey elf who is not far off to your west.

< 323h/347H 121v/122V Pos: standing >
Outside already... go find em.

< 323h/347H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 323h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 324h/347H 122v/122V Pos: standing >
You don't find anything you didn't see before.

< 324h/347H 122v/122V Pos: standing >
Outside already... go find em.

< 325h/347H 122v/122V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.

< 325h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.

< 326h/347H 121v/122V Pos: standing >
Outside already... go find em.

< 326h/347H 121v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E
A worn-out grey elf is stretched out, sound asleep.

< 326h/347H 120v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.

< 327h/347H 120v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 327h/347H 119v/122V Pos: standing >
Sorry, but you cannot do that here!

< 327h/347H 122v/122V Pos: standing >
You don't find anything you didn't see before.

< 328h/347H 122v/122V Pos: standing >
You don't find anything you didn't see before.

< 329h/347H 122v/122V Pos: standing >
You quickly scan the area.
A tired gnome who is close by to your west.
A worn-out grey elf who is not far off to your west.

< 329h/347H 122v/122V Pos: standing >
You don't find anything you didn't see before.

< 330h/347H 122v/122V Pos: standing >
Outside already... go find em.

< 331h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 331h/347H 122v/122V Pos: standing >
Sorry, but you cannot do that here!

< 332h/347H 122v/122V Pos: standing >
   Quite possibly one of the largest beds ever in such a small area.
The bed would be able to fit several humans, and perhaps a few barbarians.
The odd thing is that only one barbarian occupies the bed at the moment..

< 332h/347H 122v/122V Pos: standing >
Outside already... go find em.

< 334h/347H 122v/122V Pos: standing >
Outside already... go find em.

< 334h/347H 122v/122V Pos: standing >
You don't find anything you didn't see before.

< 335h/347H 122v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 336h/347H 122v/122V Pos: standing >
Outside already... go find em.

< 336h/347H 122v/122V Pos: standing >
You do not see that here.

< 336h/347H 122v/122V Pos: standing >

< 338h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 338h/347H 122v/122V Pos: standing >

< 340h/347H 122v/122V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle.  Try them out!  Some are quite handy.

< 340h/347H 122v/122V Pos: standing >
Outside already... go find em.

< 340h/347H 122v/122V Pos: standing >
The door seems to be closed.

< 341h/347H 122v/122V Pos: standing >
You quickly scan the area.
A tired gnome who is close by to your west.
A worn-out grey elf who is not far off to your west.

< 341h/347H 122v/122V Pos: standing >
Ok.

< 341h/347H 122v/122V Pos: standing >
The Inn of Golden Faith
Obvious exits: -N -E# -W
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
(Q)A boisterous thri-kreen stands here juggling for the patrons.
(Q)A hefty female bartender works here in the inn.

< 341h/347H 121v/122V Pos: standing >
Loud laughter with slurred profanity is heard as a relaxing traveller laughs it up with his friends.

< 342h/347H 121v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
An exhausted barbarian is stretched out, sound asleep.

< 342h/347H 120v/122V Pos: standing >
Ok.

< 342h/347H 121v/122V Pos: standing >
Outside already... go find em.

< 342h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.

< 343h/347H 121v/122V Pos: standing >
Autosaving...

< 343h/347H 121v/122V Pos: standing >
Outside already... go find em.

< 343h/347H 121v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E
A worn-out grey elf is stretched out, sound asleep.

< 343h/347H 120v/122V Pos: standing >
Outside already... go find em.

< 344h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.

< 344h/347H 121v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 344h/347H 120v/122V Pos: standing >
Sorry, but you cannot do that here!

< 345h/347H 122v/122V Pos: standing >
There is no bed here.

< 345h/347H 122v/122V Pos: standing >
   Quite possibly one of the largest beds ever in such a small area.
The bed would be able to fit several humans, and perhaps a few barbarians.
The odd thing is that only one barbarian occupies the bed at the moment..

< 345h/347H 122v/122V Pos: standing >

< 346h/347H 122v/122V Pos: standing >
A bed isn't takeable.

< 346h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 347h/347H 122v/122V Pos: standing >
You quickly scan the area.
A tired gnome who is close by to your west.
A worn-out grey elf who is not far off to your west.

< 347h/347H 122v/122V Pos: standing >

< 347h/347H 122v/122V Pos: standing >
You tell your racewar 'he have eq hehe i need eq'

< 347h/347H 122v/122V Pos: standing >
You are carrying: (4/9)
a golden key
[3] a small bandage

< 347h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 347h/347H 122v/122V Pos: standing >

< 347h/347H 122v/122V Pos: standing >
You don't find anything you didn't see before.

< 347h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 347h/347H 122v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E -W
A tired gnome is stretched out, sound asleep.

< 347h/347H 121v/122V Pos: standing >
Inn Sleeping Area
Obvious exits: -E# -W
An exhausted barbarian is stretched out, sound asleep.

< 347h/347H 120v/122V Pos: standing >
Rhoka appears to be Githyanki and is in excellent condition.
He's large in size.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He has little gills in his neck!


< 347h/347H 121v/122V Pos: standing >
Ok.

< 347h/347H 122v/122V Pos: standing >
You quickly scan the area.
A tired gnome who is close by to your west.
A worn-out grey elf who is not far off to your west.

< 347h/347H 122v/122V Pos: standing >
The Inn of Golden Faith
Obvious exits: -N -E# -W
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
A relaxing traveller sits at a table enjoying a drink.
(Q)A boisterous thri-kreen stands here juggling for the patrons.
(Q)A hefty female bartender works here in the inn.

< 347h/347H 121v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -S -W
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 347h/347H 120v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -W

< 347h/347H 119v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -E -S# -W
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 347h/347H 119v/122V Pos: standing >
Bend in the Hallway in the Fortress
Obvious exits: -N# -E -S
A stern guard patrols the lower level of the hall.
A training priestess walks about here, in total prayer.

< 347h/347H 118v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 347h/347H 118v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 347h/347H 118v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 347h/347H 119v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -E# -S
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 347h/347H 119v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S

< 347h/347H 118v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S -W#
The corpse of a stern paladin is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 347h/347H 117v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S
A stern guard patrols the lower level of the hall.

< 347h/347H 117v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S -W#
The corpse of a stern paladin is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 347h/347H 117v/122V Pos: standing >
You sit down and relax.

< 347h/347H 118v/122V Pos: sitting >
You don't have that spell in your memory!

< 347h/347H 122v/122V Pos: sitting >
You can't hold any more spells in your thought.

< 347h/347H 122v/122V Pos: sitting >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 347h/347H 122v/122V Pos: sitting >
You purge 'solbeeps missile barrage' from your thoughts.

< 347h/347H 122v/122V Pos: sitting >
You are already resting.

< 347h/347H 122v/122V Pos: sitting >
You are memorizing reduce, which will take about 4 seconds.

< 347h/347H 122v/122V Pos: sitting >
You have finished memorizing mass invisibility.

< 347h/347H 122v/122V Pos: sitting >
You have finished memorizing reduce.
Your studies are complete.

< 347h/347H 122v/122V Pos: sitting >
You clamber to your feet.

< 347h/347H 122v/122V Pos: standing >
Hallway in the Fortress
Obvious exits: -N -S -W#
The corpse of a stern paladin is lying here.
A glowing torch sits mounted on the whitestone wall. (illuminating)

< 347h/347H 122v/122V Pos: standing >
You start chanting...

< 347h/347H 122v/122V Pos: standing >
Casting: reduce **

< 347h/347H 122v/122V Pos: standing >
Casting: reduce *

< 347h/347H 122v/122V Pos: standing >
Casting: reduce 

< 347h/347H 122v/122V Pos: standing >
You complete your spell...
Rhoka returns to his normal size!

< 291h/291H 122v/122V Pos: standing >
You quickly scan the area.
A guard of the lower level who is a brief walk away to your north.
A priestess in training who is a brief walk away to your north.
A guard of the lower level who is close by to your south.
A member of the maintenance crew who is not far off to your south.
A guard of the lower level who is a brief walk away to your south.
A member of the maintenance crew who is a brief walk away to your south.

< 291h/291H 122v/122V Pos: standing >
You purge 'reduce' from your thoughts.

< 291h/291H 122v/122V Pos: standing >
You sit down and relax.

< 291h/291H 122v/122V Pos: sitting >
You are memorizing solbeeps missile barrage, which will take about 4 seconds.

< 291h/291H 122v/122V Pos: sitting >
*click*

< 291h/291H 122v/122V Pos: sitting >
You have finished memorizing solbeeps missile barrage.
Your studies are complete.

< 291h/291H 122v/122V Pos: sitting >
You clamber to your feet.

< 291h/291H 122v/122V Pos: standing >
Ok.

< 291h/291H 122v/122V Pos: standing >
The Golden Gates of a Fortress
Obvious exits: -E -W

< 291h/291H 121v/122V Pos: standing >
Ok.

< 291h/291H 121v/122V Pos: standing >
Dirt Path
Obvious exits: -E -S

< 291h/291H 120v/122V Pos: standing >
 
  ^.*^*****   
 M^^********  
 M^^**^*****  
 M..^*@*****  
 M.....****.  
 .....*****.  
  ....*****   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 291h/291H 118v/122V Pos: standing >
 
 *^***  
 M.@**  
 ..**M  
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 291h/291H 117v/122V Pos: standing >
 
 M****  
 *^@**  
 M.***  
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S

< 291h/291H 115v/122V Pos: standing >
 
 *****  
 ^*@**  
 .****  
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W

< 291h/291H 115v/122V Pos: standing >
You drop a golden key.

< 291h/291H 116v/122V Pos: standing >
You hide a golden key.

< 291h/291H 117v/122V Pos: standing >
You cannot cast this spell upon yourself.

< 291h/291H 122v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 291h/291H 122v/122V Pos: standing >
You cannot cast this spell upon yourself.

< 291h/291H 122v/122V Pos: standing >
You start chanting...

< 291h/291H 122v/122V Pos: standing >
Casting: relocate ***

< 291h/291H 122v/122V Pos: standing >
Casting: relocate **

< 291h/291H 122v/122V Pos: standing >
Casting: relocate *

< 291h/291H 122v/122V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
The Abandoned House of Elders
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of A ragged furred, bushy tailed fox is lying here.
[3] The corpse of A small black mouse is lying here.
Omm (Thri-Kreen)(medium) stands here, fighting a Minotaur.
A Minotaur (huge) stands here, fighting Omm.
You materialize elsewhere!

< 291h/291H 122v/122V Pos: standing >
Omm attacks a Minotaur. [2 hits]

< 291h/291H 122v/122V Pos: standing >
A Minotaur attacks Omm. [1 hits]

< 291h/291H 122v/122V Pos: standing >
Omm misses a Minotaur with a clumsy kick.

< 291h/291H 122v/122V Pos: standing >
Pardon?

< 291h/291H 122v/122V Pos: standing >
Omm attacks a Minotaur. [2 hits]
Pardon?

< 291h/291H 122v/122V Pos: standing >
A Minotaur attacks Omm. [1 hits]
You start chanting...
You snap into visibility.

< 291h/291H 122v/122V Pos: standing >
Casting: bigbys crushing hand 

< 291h/291H 122v/122V Pos: standing >
You complete your spell...
[Damage: 300 ] Your fist crushes a Minotaur, leaving nothing but a smear of blood on the ground.
A Minotaur is dead! R.I.P.
You receive your share of experience.