<worn as a badge> a badge of the cloud giants
<worn on head> a dwarfhide headband
<worn on face> a beautiful mask made of bird feathers [70%]
<worn around neck> a symbol of domination [modified] (magic) (humming)
<worn around neck> a collar of black pearls
<worn on body> some lizardhide robes
<worn about body> a golden cloak of wool [modified] (magic)
<worn as quiver> a rusty bone quiver [78%]
<worn on arms> some soldier's dragonscale sleeves
<held as shield> a salamander scale shield
<worn around wrist> a human-made adamantium wristguard
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> a pair of goblin-made gloves
<worn on finger> a ring of citizenship (magic) [86%]
<worn on finger> a gold ring with diamonds
<held> the opal eye of Nrohtereb [poor] (magic)
<worn on legs> some shiny green chain leggings [superior]
Obvious exits: -E -W
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 667h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
The ground glows brightly here, remnants of magic used ages ago.
< 667h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 667h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 664h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 664h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 664h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven patrol officer leads his troops through the ruins.(Gold Aura)
< 664h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/668H 117v/117V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S
< 665h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 665h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 665h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/668H 117v/117V Pos: standing >
The Southern Keats Intersection
Obvious exits: -E -S -U
< 665h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 665h/668H 117v/117V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 665h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
The ground glows brightly here, remnants of magic used ages ago.
< 666h/668H 117v/117V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 666h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 666h/668H 117v/117V Pos: standing >
The Southern Keats Intersection
Obvious exits: -E -S -U
< 666h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 666h/668H 117v/117V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S
< 666h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven patrol officer leads his troops through the ruins.(Gold Aura)
< 667h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 667h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 667h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 667h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
The ground glows brightly here, remnants of magic used ages ago.
< 667h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
< 667h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 667h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U
< 667h/668H 117v/117V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -W
< 667h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 667h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A sign has been posted here.
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven patrol leader guards the entrance to the old quarter.(Gold Aura)
< 667h/668H 117v/117V Pos: standing >
Outside the Gates of a City in Ruins
Obvious exits: -N# -E
< 668h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 668h/668H 117v/117V Pos: standing >
Ok.
< 668h/668H 117v/117V Pos: standing >
On a Ruined City Street
Obvious exits: -N -S
< 668h/668H 117v/117V Pos: standing >
Outside the Gates of a City in Ruins
Obvious exits: -N -E
< 668h/668H 117v/117V Pos: standing >
Ok.
< 668h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 668h/668H 117v/117V Pos: standing >
You don't find anything you didn't see before.
< 668h/668H 117v/117V Pos: standing >
Outside the Gates of a City in Ruins
Obvious exits: -N# -E
< 668h/668H 117v/117V Pos: standing >
Saving Strautz.
< 668h/668H 117v/117V Pos: standing >
Outside the Gates of a City in Ruins
Obvious exits: -N# -E
< 668h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A sign has been posted here.
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven expeditionary force member stands here, ready for battle.(Gold Aura)
A Winterhaven patrol leader guards the entrance to the old quarter.(Gold Aura)
< 668h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 668h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 668h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 668h/668H 117v/117V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -W
< 668h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 668h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 668h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 668h/668H 117v/117V Pos: standing >
A Southern Beach Guard Tower
Obvious exits: -D
A heavy Scorpion ballista is here, ruined from years of neglect.
< 668h/668H 117v/117V Pos: standing >
A Southern Beach Guard Tower
Obvious exits: -D
A heavy Scorpion ballista is here, ruined from years of neglect.
< 668h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 668h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
< 668h/668H 117v/117V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -W
< 668h/668H 117v/117V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U
< 668h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
< 668h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
The ground glows brightly here, remnants of magic used ages ago.
< 668h/668H 117v/117V Pos: standing >
< 665h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 665h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 665h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven patrol officer leads his troops through the ruins.(Gold Aura)
< 665h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 665h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/668H 117v/117V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S
< 665h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 666h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 666h/668H 117v/117V Pos: standing >
The Southern Keats Intersection
Obvious exits: -E -S -U
< 666h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 666h/668H 117v/117V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
< 666h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
The ground glows brightly here, remnants of magic used ages ago.
< 666h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
< 664h/668H 117v/117V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
< 664h/668H 117v/117V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 664h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/668H 117v/117V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven expeditionary force member patrols the ruins.(Gold Aura)
A Winterhaven patrol officer leads his troops through the ruins.(Gold Aura)
< 664h/668H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 665h/668H 117v/117V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
< 665h/668H 117v/117V Pos: standing >
The patrol leader enters from the south.
A Winterhaven expeditionary force member enters from the south.
A Winterhaven expeditionary force member enters from the south.
A Winterhaven expeditionary force member enters from the south.
< 665h/668H 117v/117V Pos: standing >
I'm afraid you aren't quite up to mounted combat.
You stop riding a deer.
You are knocked to the ground by the patrol leader's mighty bash!
-=[You attack the patrol leader.]=- [0 hits]
-=[the patrol leader attacks you.]=- [0 hits]
< 664h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: excellent >
A Winterhaven expeditionary force member says 'For glory!'
A Winterhaven expeditionary force member suddenly attacks YOU!
< 647h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: excellent >
A Winterhaven expeditionary force member says 'I must assist my master!'
A Winterhaven expeditionary force member suddenly attacks YOU!
[Damage: 1 ] -=[You attack the patrol leader.]=- [1 hits]
< 643h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: few scratches >
-=[the patrol leader attacks you.]=- [0 hits]
< 643h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: few scratches >
You block a Winterhaven expeditionary force member's feeble kick with your arm.
-=[a Winterhaven expeditionary force member attacks you.]=- [2 hits]
< 624h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: few scratches >
A Winterhaven expeditionary force member says 'Today is a good day to die!'
A Winterhaven expeditionary force member suddenly attacks YOU!
-=[You attack the patrol leader.]=- [0 hits]
< 624h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: few scratches >
-=[a Winterhaven expeditionary force member attacks you.]=- [2 hits]
< 604h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 604h/668H 117v/117V Pos: sitting >
< T: Strautz TP: sit TC:few scratches E: patrol sta EP: few scratches >
You clamber to your feet.
< 604h/668H 117v/117V Pos: standing >
< T: Strautz TP: sta TC:few scratches E: patrol sta EP: few scratches >
The patrol leader starts casting a spell called 'armor'.
Sorry, you aren't allowed to do that in combat.
< 604h/668H 117v/117V Pos: standing >
< T: Strautz TP: sta TC:few scratches E: patrol sta EP: few scratches >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A Winterhaven expeditionary force member stands here, fighting YOU!(Gold Aura)
A Winterhaven expeditionary force member stands here, fighting YOU!(Gold Aura)
A Winterhaven expeditionary force member stands here, fighting YOU!(Gold Aura)
The patrol leader stands here, fighting YOU! (casting) (Gold Aura)
A deer stands here, grazing on some grass.
< 604h/668H 117v/117V Pos: standing >
< T: Strautz TP: sta TC:few scratches E: patrol sta EP: few scratches >
You are already standing.
< 604h/668H 117v/117V Pos: standing >
< T: Strautz TP: sta TC:few scratches E: patrol sta EP: few scratches >
You attempt to flee...
Outside the Eastern City Gates
Obvious exits: -E -W
You flee eastward!
< 604h/668H 91v/117V Pos: standing >
You start chanting...
< 604h/668H 91v/117V Pos: standing >
You complete your spell...
< 604h/668H 91v/117V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
< 604h/668H 92v/117V Pos: standing >
The Road Leading From the Devastated Ruins of Tharnadia
Obvious exits: -E -W
< 604h/668H 90v/117V Pos: standing >
The Road Leading From the Devastated Ruins of Tharnadia
Obvious exits: -E -W
< 604h/668H 89v/117V Pos: standing >
Admist the Rubble of a Massive Meteor
Obvious exits: -W
An ominous shadowrift pulsates here.
The charred and burnt remains of a seasoned adventurer lie here, smoldering.
A large pile of rubble lies here, blocking passage past the remains of the demolished roadway.
< 604h/668H 87v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 604h/668H 88v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 604h/668H 88v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 604h/668H 88v/117V Pos: standing >
.*......^
+.......^^.
+... ....
+... @ ....
+... ....
+........^.
..^...^^.
The Impact Crater
Obvious exits: -N -E -S -W
A pulsating rift of dark shadows beckons only the fearless here. (humming)
A Human (medium) stands here (Newbie).(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
An emaciated and sickly human decorated with many medals lurks here.(Red Aura)
< 605h/668H 91v/117V Pos: standing >
*......^.
.......^^.^
... ....^
... P@.....
... ....^
........^..
.^...^^.^
The Charred Rim of a Crater
Obvious exits: -N -E -S -W
< 605h/668H 89v/117V Pos: standing >
***......
.*......^..
.......^^.^
... @....^
... P .....
... ....^
.......^.
The Charred Rim of a Crater
Obvious exits: -N -E -S -W
< 605h/668H 88v/117V Pos: standing >
*****....
****.......
.*......^..
.....@.^^.^
... ....^
... P .....
.. ....
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 605h/668H 86v/117V Pos: standing >
*****....
******.....
****.......
.*...@..^..
.......^^.^
... ....^
.. P ....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 605h/668H 84v/117V Pos: standing >
***......
******.....
******.....
****.@.....
.*......^..
.......^^.^
.. ....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 605h/668H 83v/117V Pos: standing >
****.....
+******....
+******....
+****@.....
+.*......^.
+.......^^.
... ...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 605h/668H 81v/117V Pos: standing >
******...
+******....
+****......
+.*..@...^.
+.......^^.
+... ....
... P ...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 605h/668H 79v/117V Pos: standing >
******...
+****......
+.*......^.
+....@..^^.
+... ....
+... P ....
... ...
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 605h/668H 78v/117V Pos: standing >
****.....
+.*......^.
+.......^^.
+... @ ....
+... P ....
M... ....
........^
The Charred Rim of a Crater
Obvious exits: -N -E -S -W
< 605h/668H 76v/117V Pos: standing >
.*......^
+.......^^.
+... ....
+... @ ....
M... ....
+........^.
..^...^^.
The Impact Crater
Obvious exits: -N -E -S -W
A pulsating rift of dark shadows beckons only the fearless here. (humming)
A Human (medium) stands here (Newbie).(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
An emaciated and sickly human decorated with many medals lurks here.(Red Aura)
< 605h/668H 74v/117V Pos: standing >
You see nothing special about him.
This Human is in excellent condition.
He's medium in size.
< 605h/668H 75v/117V Pos: standing >
You start chanting...
< 606h/668H 77v/117V Pos: standing >
A Human farts at you, and the explosive force sends you flying.
< 606h/668H 77v/117V Pos: standing >
You complete your spell...
[Damage: 41 ] A Human is stunned!
[Damage: 41 ] A Human turns into a pile of ash as your flamestrike hits!
A Human is dead! R.I.P.
You receive your share of experience.