The death of [1 Mercenary] Parth (Human)

in The Impact Crater

from the perspective of [1 Mercenary] Parth (Human)


 *****....^+  
  **^..^MM.   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 79v/117V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is not far off to your north.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.
An elite guard who is almost out of sight to your west.

< 23h/23H 79v/117V Pos: standing >
 
  .^^.M^..+   
 ***.M..M.+.  
 **^**.^.^+.  
 +++++@++++.  
 *^*.****.+.  
 ****....^+.  
  *^..^MM.+   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 79v/117V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
An elite guard who is almost out of sight to your west.

< 23h/23H 80v/117V Pos: standing >
 
  ^^.M^..+.   
 **.M..M.+..  
 *^**.^.^+..  
 +++++@+++..  
 ^*.****.+..  
 ***....^+..  
  ^..^MM.+.   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 80v/117V Pos: standing >
You quickly scan the area.
A smelly dwarf who is rather far off to your south.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
An elite guard who is almost out of sight to your west.

< 23h/23H 80v/117V Pos: standing >
 
  ^.M^..+..   
 *.M..M.+..^  
 ^**.^.^+..^  
 +++++@++...  
 *.****.+...  
 **....^+...  
  ..^MM.+.^   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 80v/117V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.

< 23h/23H 81v/117V Pos: standing >
 
  .M^..+...   
 .M..M.+..^.  
 **.^.^+..^.  
 +++++@+....  
 .****.+....  
 *....^+....  
  .^MM.+.^^   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 81v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 81v/117V Pos: standing >
 
  M^..+....   
 M..M.+..^..  
 *.^.^+..^..  
 +++++@.....  
 ****.+.....  
 ....^+....^  
  ^MM.+.^^.   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 82v/117V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
You quickly scan the area.
A magnificent horse who is almost out of sight to your north.
An elite highwayman who is almost out of sight to your north.
An elite highwayman who is almost out of sight to your north.
An elite highwayman who is rather far off to your south.

< 23h/23H 82v/117V Pos: standing >
 
  ^...+...    
 .M^..+.....  
 M..M.+..^..  
 *.^.^@..^..  
 ++++++.....  
 ****.+.....  
  ...^+....   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 82v/117V Pos: standing >
 
  ....+...    
 M^...+...    
 .M^..+.....  
 M..M.@..^..  
 *.^.^+..^..  
 ++++++.....  
  ***.+....   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 83v/117V Pos: standing >
 
  ....+...    
 M....+... M  
 M^...+...    
 .M^..@.....  
 M..M.+..^..  
 *.^.^+..^..  
  +++++....   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 83v/117V Pos: standing >
 
  ...*M....   
 .....+...    
 M....+... M  
 M^...@...    
 .M^..+.....  
 M..M.+..^..  
  .^.^+..^.   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 83v/117V Pos: standing >
 
  ^..*M.*..   
 ....*M.....  
 .....+...    
 M....@... M  
 M^...+...    
 .M^..+.....  
  ..M.+..^.   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 23h/23H 84v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is not far off to your north.
A magnificent horse who is a brief walk away to your north.
An elite highwayman who is a brief walk away to your north.
An elite highwayman who is rather far off to your north.
A sickly, emaciated ex-general who is in the distance to your east.
An elite highwayman who is almost out of sight to your south.

< 23h/23H 84v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is not far off to your north.
An elite highwayman who is rather far off to your north.
A magnificent horse who is rather far off to your north.
An elite highwayman who is rather far off to your north.
A sickly, emaciated ex-general who is in the distance to your east.
An elite highwayman who is almost out of sight to your south.

< 23h/23H 86v/117V Pos: standing >
 
  ..*M.*...   
 ...*+......  
 ....M...     
 ....+@.. M   
 ^...+...     
 M^..+......  
  .M.+..^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 23h/23H 87v/117V Pos: standing >
 
  .*M.*....   
 ..*+.......  
 ...M...   .  
 ...+.@. M .  
 ...+...   .  
 ^..+.......  
  M.+..^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 23h/23H 88v/117V Pos: standing >
 
  *M.*.....   
 .*+.......^  
 ..M...   ..  
 ..+..@ M ..  
 ..+...   ..  
 ..+........  
  .+..^...^   
A Scorched Section of Field
Obvious exits: -North -East -South -West

< 23h/23H 88v/117V Pos: standing >
 
  M.*......   
 *+.......^^  
 .M...   ...  
 .+...@M ...  
 .+...   ...  
 .+........^  
  +..^...^^   
The Charred Rim of a Crater
Obvious exits: -North -East -South -West

< 23h/23H 88v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 M...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 23h/23H 88v/117V Pos: standing >
 
  M.*......   
 *+.......^^  
 .M...   ...  
 .+...@M ...  
 .+...   ...  
 .+........^  
  +..^...^^   
The Charred Rim of a Crater
Obvious exits: -North -East -South -West

< 23h/23H 90v/117V Pos: standing >

< 20h/23H 91v/117V Pos: standing >

< 17h/23H 92v/117V Pos: standing >
 
  .*......^   
 M.......^^.  
 +...   ....  
 M... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 17h/23H 92v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 17h/23H 94v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 17h/23H 95v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 17h/23H 95v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 17h/23H 95v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 18h/23H 97v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 18h/23H 97v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your west.

< 18h/23H 98v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your west.

< 18h/23H 98v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your west.

< 18h/23H 99v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your west.

< 18h/23H 100v/117V Pos: standing >
You quickly scan the area.
An elite highwayman who is in the distance to your west.

< 18h/23H 101v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 18h/23H 101v/117V Pos: standing >
You quickly scan the area.
You see nothing.
Someone says in common 'tsab!'

< 18h/23H 102v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 19h/23H 102v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 19h/23H 104v/117V Pos: standing >
Someone says in common 'stab!'

< 19h/23H 105v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 M........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 19h/23H 105v/117V Pos: standing >
You tip your hat at no one in particular.

< 20h/23H 109v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 20h/23H 110v/117V Pos: standing >
You aren't wearing anything!

< 20h/23H 112v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.
Well, look who's here! It's someone!

< 20h/23H 112v/117V Pos: standing >
Someone waves happily.

< 20h/23H 114v/117V Pos: standing >
A sickly, emaciated ex-general's skin bubbles and emits greenish-yellow ooze.

< 21h/23H 115v/117V Pos: standing >
You peer intently around the room. Looking for something?

< 21h/23H 115v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 21h/23H 115v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 21h/23H 117v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 21h/23H 117v/117V Pos: standing >

< 22h/23H 117v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 22h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 22h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 22h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 22h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 117v/117V Pos: standing >
You aren't wearing anything!

< 23h/23H 117v/117V Pos: standing >

		Character attributes for Parth

Level: 1   Race: Human   Class: Mercenary  
Age: 22 yrs / 8 mths  Height: 66 inches Weight: 215 lbs  Size: medium

STR: excellent        AGI: very good         DEX: excellent
POW: good             INT: good              WIS: good
CON: good             CHA: good             LUCK: good

Armor Points: 18  Increases melee damage taken by 1.8%
Melee Critical Percentage(int): 3%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: average	Damroll: average
Alignment: extremely good

Saving Throws: PAR[slightly better than bad]  FEA[slightly better than bad]
               BRE[far worse than average]  SPE[far worse than average]

Load carried: What load?

< 23h/23H 117v/117V Pos: standing >
You are carrying: (0/11)
Nothing.

< 23h/23H 117v/117V Pos: standing >
How about joining an association first?

< 23h/23H 117v/117V Pos: standing >

< 23h/23H 117v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 M... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 23h/23H 117v/117V Pos: standing >
 
  .*......^   
 M.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 23h/23H 117v/117V Pos: standing >
While mounted? I don't think so...

< 23h/23H 117v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
An emaciated and sickly human decorated with many medals lurks here.

< 23h/23H 117v/117V Pos: standing >
You dismount the mount.

< 23h/23H 117v/117V Pos: standing >
There is no rift here.

< 23h/23H 117v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
A sturdy looking mount is here, all saddled up and ready to ride.
An emaciated and sickly human decorated with many medals lurks here.

< 23h/23H 117v/117V Pos: standing >
You do not see that here.

< 23h/23H 117v/117V Pos: standing >
There is no pulsating here.

< 23h/23H 117v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 +........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
A sturdy looking mount is here, all saddled up and ready to ride.
An emaciated and sickly human decorated with many medals lurks here.

< 23h/23H 117v/117V Pos: standing >
You do not see that here.

< 23h/23H 117v/117V Pos: standing >
You do not see that here.

< 23h/23H 117v/117V Pos: standing >
A Kobold slowly fades into existence.

< 23h/23H 117v/117V Pos: standing >
You do not see that here.
A Kobold leaves east.

< 23h/23H 117v/117V Pos: standing >
There is no portal here.

< 23h/23H 117v/117V Pos: standing >
 
  .*......^   
 +.......^^.  
 +...   ....  
 +... @ ....  
 +...   ....  
 M........^.  
  ..^...^^.   
The Impact Crater
Obvious exits: -North -East -South -West
A pulsating rift of dark shadows beckons only the fearless here. (humming)
A sturdy looking mount is here, all saddled up and ready to ride.
An emaciated and sickly human decorated with many medals lurks here.

< 23h/23H 117v/117V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your north.

< 23h/23H 117v/117V Pos: standing >
A Kobold enters from the north.

< 23h/23H 117v/117V Pos: standing >
A Kobold looks at you.

< 23h/23H 117v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 23h/23H 117v/117V Pos: standing >
A Kobold starts casting an offensive spell.

< 23h/23H 117v/117V Pos: standing >
You fart at a Kobold, sending him flying across the room.

< 23h/23H 117v/117V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'yrawz ghfutz'
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Your body turns to ash as a Kobold calls down a flamestrike on you!