The death of [56 Zealot] Jube The Empire of Lloth (Drow Elf)

in The Road Leading From Tharnadia

from the perspective of [50 Enslaver] Duce The Resistance (Githzerai)

<worn on head>       the great helm of mysticism of intelligence (glowing) [82%]             
<worn on eyes>       the goggles of hate [poor] (magic)
<worn in ear>        a brutal dragonscale stud
<worn in ear>        a drow-made emerald earring from The Savannah of Broken Trusts
<worn on face>       a mask of hades [poor] (magic) (glowing)
<worn around neck>   some kharma mind beads [modified] (magic) [72%]             
<worn around neck>   a hardened dragonscale choker
<worn about body>    the shroud of hatred (magic) (glowing) (humming)
<worn on back>       a large leather backpack
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [30%]             
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>a knight's ruby belt buckle from Shairak and Smokeveil Forest
<worn on arms>       some sleeves forged of malice [superior] (magic) [88%]             
<worn around wrist>  a bracelet of woven leafs [poor] (magic) [74%]             
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      some well-used brass mitts [87%]             
<worn on finger>     an ice ring [poor] (magic) (illuminating)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<held>               the severed head of Vathor the Slayer (magic) [88%]             
<held>               a glowing crystal sphere [modified] (illuminating) [68%]             
<worn on legs>       some leggings made from werewolf hide (magic)
<worn on feet>       some sinister dragonscale boots

A brightly glowing torch floats near Drozk's head. (illuminating)
Fr trots in from the east.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Drozk.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Fr trots in from the east.

< 544h/544H 125v/125V Pos: standing >
You failed.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Drozk.

The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
There are residual brain waves in the area.
Fr trots in from the east.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Drozk.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
Fr trots in from the east.

< 544h/544H 125v/125V Pos: standing >
You failed.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Drozk.

Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
Fr trots in from the east.

< 544h/544H 125v/125V Pos: standing >
You failed.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
You follow Drozk.

The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
An unnatural darkness fills this area.
Obvious exits: -North -East# -South -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
There are residual brain waves in the area.
Fr trots in from the south.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Drozk.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South# -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Fr trots in from the east.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk opens the door.

< 544h/544H 125v/125V Pos: standing >
You failed.
Drozk sneaks south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
You follow Drozk.

The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
Fr trots in from the north.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
You follow Drozk.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are residual brain waves in the area.
Fr trots in from the south.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
An unnatural darkness fills this area.
Obvious exits: -North -East# -South -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A young man in leather armor seems to be patrolling the area.
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk opens the door.

< 544h/544H 125v/125V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A peasant farmer who is close by to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A street sweeper who is in the distance to your south.
A street sweeper who is close by to your west.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray dog who is not far off to your west.
A militia guard who is not far off to your west.
A woman who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A peasant farmer who is rather far off to your west.
A large rat who is rather far off to your west.
The doctor who is in the distance to your west.

< 544h/544H 125v/125V Pos: standing >
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
You follow Drozk.

Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
Fr trots in from the north.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
There are residual brain waves in the area.
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A human merchant from another town stands here, perusing Tharnadia.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A religious zealot who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A large rat who is rather far off to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A homeless peasant who is not far off to your east.
A large rat who is a brief walk away to your east.
A human merchant who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.
A human merchant who is in the distance to your west.

< 544h/544H 125v/125V Pos: standing >
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
A greyish stone wall is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
Oof! a religious zealot bumps into a greyish stone wall...

< 544h/544H 125v/125V Pos: standing >
Drozk sits down in a comfortable spot.

< 544h/544H 125v/125V Pos: standing >
You failed.
Drozk opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 544h/544H 125v/125V Pos: standing >
Drozk closes his book and smiles broadly.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk clambers to his feet.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
You follow Drozk.

Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Fr trots in from the east.

< 544h/544H 125v/125V Pos: standing >
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
A greyish stone wall is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
There are residual brain waves in the area.
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
You failed.
Oof! Drozk bumps into a greyish stone wall...

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
Drozk starts casting an offensive spell.

< 544h/544H 125v/125V Pos: standing >
You failed.

< 544h/544H 125v/125V Pos: standing >
A greyish stone wall crumbles to dust and blows away.
Drozk stops invoking abruptly!
You failed.

< 544h/544H 125v/125V Pos: standing >

< 544h/544H 125v/125V Pos: standing >

< 544h/544H 125v/125V Pos: standing >
You failed.
Drozk sneaks east.
An air elemental leaves east.
An air elemental leaves east.
An air elemental leaves east.
You follow Drozk.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Drozk - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Drozk's head. (illuminating)
A Drow Elf (medium) Soldier - The Empire of Lloth stands, floating here.(Red Aura)
A large rat is scurrying about here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Fr trots in from the west.

< 544h/544H 125v/125V Pos: standing >
A halo of white light settles over Fr as he charges into battle.
A Drow Elf is knocked to the ground by Fr's mighty bash!

< 544h/544H 125v/125V Pos: standing >
You begin to focus your will...

< 544h/544H 125v/125V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Drozk.

< 544h/544H 125v/125V Pos: standing >
You snap into visibility.
Casting: psychic crush *

< 544h/544H 125v/125V Pos: standing >
Fr's the holy avenger of Ambran eminates a soft glow and Fr looks refreshed!
The room lights up!
Fr's the holy avenger of Ambran eminates a soft glow and Fr looks refreshed!
Fr attacks a Drow Elf. [4 hits]

< 544h/544H 125v/125V Pos: standing >
Casting: psychic crush 
Drozk starts casting an offensive spell.

< 544h/544H 125v/125V Pos: standing >
Your mental manipulations become a reality...
A Drow Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 180 ] A Drow Elf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 544h/544H 125v/125V Pos: standing >
Drozk completes his spell...
Drozk utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Drozk.
A Drow Elf says 'The non-believer must be punished!
A Drow Elf says 'What once was lost, is now found upon your skull!
A Drow Elf attacks Fr. [1 hits]
You begin to focus your will...

< 544h/544H 125v/125V Pos: standing >
An air elemental suddenly attacks a Drow Elf!
An air elemental snaps into visibility.
Drozk starts casting an offensive spell.

< 544h/544H 125v/125V Pos: standing >
Casting: psychic crush *

< 544h/544H 125v/125V Pos: standing >
An air elemental suddenly attacks a Drow Elf!
An air elemental snaps into visibility.

< 544h/544H 125v/125V Pos: standing >
Kesk sneaks in from the west.

< 544h/544H 125v/125V Pos: standing >
Drozk completes his spell...
Drozk utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Drozk.
Casting: psychic crush 
Kesk sneaks east.

< 544h/544H 125v/125V Pos: standing >
Electrical arcs continue to blacken and pincushion a Drow Elf.
Your mental manipulations become a reality...
Your spell flows around a Drow Elf, leaving him unharmed!

< 544h/544H 125v/125V Pos: standing >
Fr's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at a Drow Elf!
A Drow Elf screams in utter terror as he is judged before Fr's God.
A Drow Elf is incapacitated and will slowly die, if not aided.
Fr neatly performs a coup de grace and beheads a Drow Elf.
A Drow Elf's helm of spun flesh [poor] was completely destroyed by the massive blow!
A Drow Elf's pendant of the aboleth [modified] was completely destroyed by the massive blow!
A Drow Elf's greaves of titan strength was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
A sense of peace fills the room as Fr eliminates the evil force!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!