<worn on head> a fanged bronze hat
<worn in ear> a small copper colored earring
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> a flaming brass veil
<worn around neck> an icy cured leather necklace
<worn on body> some lizardhide robes
<worn about body> a long flowing missionary robe (glowing)
<worn as quiver> a diabolical electrum quiver from Jindon the Deathwood Forest
<worn about waist> a belt of flesh hooks [poor]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a fine hardwood buckler
<worn around wrist> a smooth bracelet of dwarven kind
<worn around wrist> a deep blue braid of rank
<worn on finger> a sapphire ring
<worn on finger> a jade ring (illuminating)
<worn on legs> some white leggings [superior]
<worn on feet> the winged boots of angelic movement
Obvious exits: -N -E -S -W
< 594h/594H 6v/153V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 594h/594H 6v/153V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 594h/594H 4v/153V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your east.
A zebra who is not far off to your east.
A zebra who is not far off to your east.
A zebra who is not far off to your east.
A zebra who is not far off to your east.
A large zebra who is not far off to your east.
A zebra who is not far off to your east.
A proud lion who is a brief walk away to your east.
A loggerhead shrike who is a brief walk away to your east.
A loggerhead shrike who is rather far off to your east.
A cheetah who is rather far off to your east.
The mount who is rather far off to your east.
A giraffe who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A giraffe who is a brief walk away to your south.
A cheetah who is rather far off to your south.
A proud lion who is in the distance to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.
< 594h/594H 6v/153V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A giraffe looks about for a nearby tree.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A large gazelle leads its fellows to a new area.
< 594h/594H 6v/153V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your east.
A giraffe who is a brief walk away to your east.
A giraffe who is rather far off to your east.
A cheetah who is rather far off to your east.
A giraffe who is rather far off to your east.
A loggerhead shrike who is in the distance to your east.
A cheetah who is close by to your south.
A giraffe who is not far off to your south.
A cheetah who is a brief walk away to your south.
A proud lion who is rather far off to your south.
< 594h/594H 7v/153V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 594h/594H 6v/153V Pos: standing >
You start chanting...
< 594h/594H 6v/153V Pos: standing >
Casting: frost beacon ***
< 594h/594H 8v/153V Pos: standing >
Casting: frost beacon **
< 594h/594H 9v/153V Pos: standing >
Casting: frost beacon *
< 594h/594H 10v/153V Pos: standing >
Casting: frost beacon
< 594h/594H 11v/153V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.
< 594h/594H 11v/153V Pos: standing >
< 594h/594H 12v/153V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A sinewy cheetah slinks through the grasses, waiting to strike.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A large gazelle leads its fellows to a new area.
< 594h/594H 14v/153V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A small bandage rests upon the ground here.
A giraffe looks about for a nearby tree.
< 594h/594H 13v/153V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A large gazelle who is close by to your north.
A giraffe who is close by to your east.
A giraffe who is a brief walk away to your east.
A giraffe who is rather far off to your east.
A thorn-root tree who is rather far off to your east.
A giraffe who is close by to your south.
A cheetah who is not far off to your south.
A proud lion who is a brief walk away to your south.
A giraffe who is in the distance to your south.
< 594h/594H 13v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
< 594h/594H 12v/153V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your north.
A crazed zebra who is a brief walk away to your north.
A giraffe who is rather far off to your north.
A thorn-root tree who is rather far off to your north.
A giraffe who is not far off to your east.
A giraffe who is a brief walk away to your east.
A thorn-root tree who is a brief walk away to your east.
A thorn-root tree who is not far off to your south.
A proud lion who is a brief walk away to your south.
A giraffe who is close by to your west.
< 594h/594H 13v/153V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 594h/594H 12v/153V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A Tukluk guard who is in the distance to your north.
A giraffe who is close by to your east.
A giraffe who is not far off to your east.
A thorn-root tree who is not far off to your east.
A proud lion who is close by to your south.
A giraffe who is not far off to your south.
A loggerhead shrike who is not far off to your south.
A goshawk who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A giraffe who is close by to your west.
A giraffe who is not far off to your west.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
< 594h/594H 13v/153V Pos: standing >
< 594h/594H 14v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
< 594h/594H 13v/153V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A giraffe who is close by to your north.
A giraffe who is not far off to your north.
A loggerhead shrike who is a brief walk away to your north.
A proud lion who is a brief walk away to your north.
A cheetah who is a brief walk away to your north.
A giraffe who is close by to your east.
A thorn-root tree who is close by to your east.
A giraffe who is not far off to your south.
The dying hippopotamus who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
A bull elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
The dying hippopotamus who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A heron who is a brief walk away to your south.
A bull elephant who is a brief walk away to your south.
An elephant who is a brief walk away to your south.
A heron who is a brief walk away to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A zebra who is rather far off to your south.
A giraffe who is not far off to your west.
A giraffe who is a brief walk away to your west.
< 594h/594H 14v/153V Pos: standing >
A giraffe enters from the north.
< 594h/594H 14v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A thorn-root tree stands amidst the grasses here, looking out of place.
< 594h/594H 13v/153V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A giraffe who is close by to your north.
A loggerhead shrike who is not far off to your north.
The mount who is not far off to your north.
A loggerhead shrike who is a brief walk away to your north.
A proud lion who is a brief walk away to your south.
A giraffe who is close by to your west.
A giraffe who is close by to your west.
A giraffe who is rather far off to your west.
< 594h/594H 14v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A giraffe looks about for a nearby tree.
< 594h/594H 13v/153V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 594h/594H 11v/153V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A Tukluk guard who is in the distance to your north.
A giraffe who is close by to your east.
A giraffe who is close by to your east.
A giraffe who is not far off to your east.
A thorn-root tree who is not far off to your east.
A proud lion who is not far off to your south.
A giraffe who is not far off to your south.
A loggerhead shrike who is not far off to your south.
A goshawk who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A giraffe who is not far off to your west.
A baboon who is close by above you.
A baboon who is close by above you.
< 594h/594H 12v/153V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 594h/594H 11v/153V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your west.
< 594h/594H 12v/153V Pos: standing >
Looks like an exit.
You extend your sights northward.
On a Wide Baobab Limb
Obvious exits: -S
[9] The corpse of a baboon is lying here.
A Githzerai (medium) stands here.(Red Aura)
< 594h/594H 14v/153V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 594h/594H 13v/153V Pos: standing >
< 594h/594H 13v/153V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 594h/594H 14v/153V Pos: standing >
A baboon enters from the south.
< 594h/594H 14v/153V Pos: standing >
A baboon leaves south.
A baboon enters from the west.
< 594h/594H 16v/153V Pos: standing >
Looks like an exit.
You extend your sights northward.
On a Wide Baobab Limb
Obvious exits: -S
[9] The corpse of a baboon is lying here.
A Githzerai (medium) stands here.(Red Aura)
< 594h/594H 18v/153V Pos: standing >
< 594h/594H 18v/153V Pos: standing >
< 594h/594H 20v/153V Pos: standing >
A baboon enters from the south.
< 594h/594H 22v/153V Pos: standing >
A baboon leaves east.
On a Wide Baobab Limb
Obvious exits: -S
[9] The corpse of a baboon is lying here.
A Githzerai (medium) stands here.(Red Aura)
< 594h/594H 20v/153V Pos: standing >
< 594h/594H 21v/153V Pos: standing >
You start chanting...
< 594h/594H 21v/153V Pos: standing >
Casting: wall of ice *****
< 594h/594H 23v/153V Pos: standing >
Casting: wall of ice ****
< 594h/594H 24v/153V Pos: standing >
Casting: wall of ice ***
< 594h/594H 25v/153V Pos: standing >
Casting: wall of ice **
< 594h/594H 26v/153V Pos: standing >
Casting: wall of ice *
< 594h/594H 27v/153V Pos: standing >
You complete your spell...
< 594h/594H 29v/153V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 36v/153V Pos: standing >
Casting: forked lightning *
< 594h/594H 38v/153V Pos: standing >
You complete your spell...
[Damage: 26 ] You unleash a powerful blast of forked lightning directed at a Githzerai.
[Damage: 26 ] You unleash a powerful blast of forked lightning directed at a Githzerai.
[Damage: 26 ] You unleash a powerful blast of forked lightning directed at a Githzerai.
< 594h/594H 39v/153V Pos: standing >
You snap into visibility.
A Githzerai attacks you. [0 hits]
< 594h/594H 41v/153V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 42v/153V Pos: standing >
The winds of time have reclaimed the corpse of a baboon.
The corpse of a baboon crumbles to dust and blows away.
< 594h/594H 43v/153V Pos: standing >
Casting: forked lightning
< 594h/594H 44v/153V Pos: standing >
You complete your spell...
[Damage: 49 ] You unleash a powerful blast of forked lightning directed at a Githzerai.
[Damage: 49 ] You unleash a powerful blast of forked lightning directed at a Githzerai.
Your spell flows around a Githzerai, leaving him unharmed!
< 594h/594H 44v/153V Pos: standing >
< 594h/594H 46v/153V Pos: standing >
You snap into visibility.
A Githzerai attacks you. [0 hits]
< 594h/594H 47v/153V Pos: standing >
You start chanting...
< 594h/594H 47v/153V Pos: standing >
Casting: forked lightning *
< 594h/594H 48v/153V Pos: standing >
You complete your spell...
[Damage: 52 ] Your deadly blast of forked lightning ends a Githzerai's life abruptly.
A Githzerai's choker with red, white and a blue gems exploded spreading charges of electrical energy!
A Githzerai's drow-made leather stud from The Savannah of Broken Trusts exploded spreading charges of electrical energy!
A Githzerai is dead! R.I.P.
You receive your share of experience.
You just gained 0.50 frags!
You have gained 60 epic points.
A Githzerai's death cry reverberates in your head as he falls to the ground.
< 594h/594H 50v/153V Pos: standing >
Your power reserves are not sufficient to cast that spell!
< 594h/594H 52v/153V Pos: standing >
the corpse of Kami appears to be empty.
< 594h/594H 52v/153V Pos: standing >
Into what?
< 594h/594H 53v/153V Pos: standing >
It appears to be the corpse of Kami.
a mysterious tome
a green-hilted long blade
a carved diorite bracer [83%]
a leather bracer
a belt of thick cured leather
a thin batwing cloak
a glowing green ring [superior]
a soldier's steel belt buckle from Cloud Giant Kingdom
an ashen obsidian stud
some decent leather mitts from Vella's Bordello
a sparkling softwood signet
a large leather backpack
< 594h/594H 53v/153V Pos: standing >
You sit down and relax.
< 594h/594H 53v/153V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 5 of 6 ( 10 seconds)
7th circle: 0 of 4 ( 45 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 594h/594H 54v/153V Pos: sitting >
You start meditating...
< 594h/594H 54v/153V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 594h/594H 72v/153V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
< 594h/594H 89v/153V Pos: standing >
But you are a member of no group?!
< 594h/594H 92v/153V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 92v/153V Pos: standing >
Casting: dispel magic *
< 594h/594H 95v/153V Pos: standing >
Casting: dispel magic
< 594h/594H 96v/153V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.
< 594h/594H 97v/153V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 594h/594H 96v/153V Pos: standing >
A baboon leaves east.
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 594h/594H 95v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 594h/594H 94v/153V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A small bandage rests upon the ground here.
A giraffe looks about for a nearby tree.
< 594h/594H 92v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/594H 93v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/594H 93v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/594H 93v/153V Pos: standing >
A Gnome has set off your frost beacon at Entrance to The Savannah of Broken Trusts!
A Gnome has set off your frost beacon at Entrance to The Savannah of Broken Trusts!
< 594h/594H 94v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 594h/594H 92v/153V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 594h/594H 90v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 594h/594H 88v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.
< 594h/594H 87v/153V Pos: standing >
An Enormous Termite Mound
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
< 594h/594H 86v/153V Pos: standing >
A Watering Hole
Obvious exits: -N -E -S -W
A hippopotamus sits in the warm water and waits to die.
A hippopotamus sits in the warm water and waits to die.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A stately heron steps carefully across the water.
< 594h/594H 84v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A goshawk swoops out of the sky to attack.
< 594h/594H 82v/153V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 594h/594H 81v/153V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
< 594h/594H 80v/153V Pos: standing >
A Trail Leading Into the Jungle
Obvious exits: -N -E -S -W
< 594h/594H 79v/153V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -W
A tiny bird skims just above the grasses here.
< 594h/594H 78v/153V Pos: standing >
A Trail Leading Into the Jungle
Obvious exits: -N -E -S -W
< 594h/594H 77v/153V Pos: standing >
A Narrow Jungle Trail
Obvious exits: -N -S
< 594h/594H 75v/153V Pos: standing >
You start setting up camp...
< 594h/594H 76v/153V Pos: standing >
Pardon?
< 594h/594H 77v/153V Pos: standing >
You sit down and relax.
< 594h/594H 79v/153V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 5 of 6 ( 10 seconds)
7th circle: 1 of 4 ( 33 seconds)
8th circle: 1 of 1
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 594h/594H 79v/153V Pos: sitting >
You start meditating...
< 594h/594H 80v/153V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 594h/594H 97v/153V Pos: sitting >
< 594h/594H 109v/153V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 594h/594H 132v/153V Pos: sitting >
< 594h/594H 140v/153V Pos: sitting >
< 594h/594H 146v/153V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 594h/594H 153v/153V Pos: sitting >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 594h/594H 153v/153V Pos: sitting >
A Gnome completes his spell...
You snap into visibility.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH! That really did HURT!
Your diabolical electrum quiver from Jindon the Deathwood Forest was damaged from the massive blow!
Twin bolts of writhing power slam into your chest.
Your icy shield melts around you from the fiery assault, but leaves you unharmed!
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
A tentacle of solified mist coils itself around you
tossing you to the ground.
< 420h/594H 153v/153V Pos: sitting >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 420h/594H 153v/153V Pos: sitting >
A Gnome snaps into visibility.
A Gnome completes his spell...
You snap into visibility.
A Gnome's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH! That really did HURT!
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
< 235h/594H 153v/153V Pos: sitting >
The world stops spinning.
< 235h/594H 153v/153V Pos: sitting >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 235h/594H 153v/153V Pos: sitting >
A Gnome snaps into visibility.
A Gnome completes his spell...
You snap into visibility.
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
A Gnome's force missile slams into you.
< 79h/594H 153v/153V Pos: sitting >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
Maybe you should get on your feet first?
< 79h/594H 153v/153V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
< 79h/594H 153v/153V Pos: standing >
A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's force missile slams into you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Gnome's force missile slams into you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Gnome's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your razor-knuckled blood crystal gloves was completely destroyed by the massive blow!
Your cloak of dragons was completely destroyed by the massive blow!