<floating about head>a LARGE blue ioun stone[145h 53m 10s]
<worn as a badge> a jeweled dragonscale badge
<worn on head> the icecrown of the frost revenants (glowing)[203h 57m 11s]
<worn on eyes> devil eyes of the ghargatula of dexterity
<worn in ear> a brightly flaming earring of agility [63%]
<worn in ear> a golden scale dangling from a platinum chain of constitution
<worn on face> the mask of deceptions of dexterity (humming)
<worn around neck> a studded dragonscale neckguard of health
<worn around neck> a necklace of halfling ears of health [40%]
<worn on body> the platemail of the DragonLord[203h 57m 11s]
<worn about body> the cloak of woven time of agility (glowing)
<worn as quiver> a pantherhide quiver [superior] (glowing) (illuminating)
<worn about waist> the ceinture of giant strength of agility [87%]
<worn on belt buckle>a dagger of twisted souls [superior] [47%]
<attached to belt> an obsidian buckle named "Rage" (glowing) (humming)[203h 57m 11s]
<attached to belt> the wicked-looking scimitar of Demogorgon[203h 57m 11s]
<worn on arms> some spiked dragonscale sleeves
<worn around wrist> a pitch-black bracelet of constitution [52%]
<worn around wrist> a bracelet of purple mist of constitution [83%]
<worn on hands> some tricksters gloves of agility [88%]
<worn on finger> a ring of invisibility [modified] [82%]
<worn on finger> a shiny crimson ring of health
<primary weapon> Sunblade, longsword of Justice[203h 57m 11s]
<secondary weapon> Tiamat's poison tail stinger[178h 23m 5s]
<worn on legs> a pair of vapor leggings [modified] [86%]
<worn on feet> a pair of dusty boots of health (glowing) [80%]
....^^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 177v/213V Pos: standing >
M^M.*****
^^M^..*****
+..^^^..*****
^^.^.^....***
^.^^^^@....**
^..^.^^......
....^^.^^.^..
^^..^^.^^.^
...^^^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 176v/213V Pos: standing >
^M.******
^M^..******
..^^^..******
^.^.^....****
.^^^^^@...***
..^.^^.......
...^^.^^.^..^
^..^^.^^.^^
..^^^^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 176v/213V Pos: standing >
M.*******
M^..*******
.^^^..*******
.^.^....*****
^^^^^.@..****
.^.^^........
..^^.^^.^..^.
..^^.^^.^^^
.^^^^^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 175v/213V Pos: standing >
.********
^..********
^^^..********
^.^....******
^^^^..@.****.
^.^^.........
.^^.^^.^..^.^
.^^.^^.^^^.
^^^^^^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 175v/213V Pos: standing >
*********
..*********
^^..*********
.^....*******
^^^...@****..
.^^..........
^^.^^.^..^.^^
^^.^^.^^^..
^^^^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 174v/213V Pos: standing >
.**M*
..@**
.....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 174v/213V Pos: standing >
**M**
.*@**
.....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 173v/213V Pos: standing >
*M***
**@*.
.....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 172v/213V Pos: standing >
M****
**@..
.....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 172v/213V Pos: standing >
*********
***********
***********..
.*******.....
..****@.....^
........^.M^^
.^..^.^^^.^.^
.^^^....^..
......^^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 171v/213V Pos: standing >
*********
**********.
**********...
*******......
.****.@....^^
.......^.M^^.
^..^.^^^.^.^.
^^^....^..^
.....^^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 171v/213V Pos: standing >
********.
*********..
*********...^
******.......
****..@...^^.
......^.M^^.^
..^.^^^.^.^.M
^^....^..^^
....^^MMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 170v/213V Pos: standing >
*******..
********...
********...^^
*****........
***...@..^^..
.....^.M^^.^M
.^.^^^.^.^.MM
^....^..^^M
...^^MMMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 170v/213V Pos: standing >
******...
*******...^
*******...^^^
****........^
**....@.^^..M
....^..^^.^MM
^.^^^.M.^.MMM
....^..^^MM
..^^MMMMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 169v/213V Pos: standing >
*****...^
******...^.
******...^^^.
***........^M
*.....@^^..MM
...^..^^.^MMM
.^^^.M.^.MMMM
...^..^^MMM
.^^MMMMMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 169v/213V Pos: standing >
******...
******...^^
*******...^..
******...^^^.
***...@....^M
*......^^..MM
...^..^^.^MMM
^^^.M.^.MMM
..^..^^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 168v/213V Pos: standing >
******.^^
*******...^
*******...^^.
*******...^..
******@..^^^.
***........^M
*......^^..MM
..^..^^.^MM
^^.M.^.MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 168v/213V Pos: standing >
***..
**@..
**...
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 167v/213V Pos: standing >
****.
**@..
***..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 167v/213V Pos: standing >
****.
**@*.
***..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 166v/213V Pos: standing >
****M
**@*.
****.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 166v/213V Pos: standing >
****.
**@*M
****.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 165v/213V Pos: standing >
***..
**@*.
****M
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 165v/213V Pos: standing >
**...
**@..
****.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 905h/905H 164v/213V Pos: standing >
.^^.^.^.^
...^..^^.^^
**..M.^.^.^.^
*****.^^.^^^^
******@...^^^
*******..^.M.
********.^.^^
*******M^..
******.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 163v/213V Pos: standing >
^.^^^.M.^
..^^.^.^.^^
....^..^^.^^M
**..M.^.^.^.^
*****.@^.^^^^
******....^^^
*******..^.M.
*******.^.^
******M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 163v/213V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 905h/905H 166v/213V Pos: standing >
^^.^.^.^^
..^..^^.^^M
..M.^.^.^.^
***.^@.^^^^
****....^^^
*****..^.M.
*****.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 165v/213V Pos: standing >
^.^.^.^^M
.^..^^.^^MM
.M.^.^.^.^M
**.^^@^^^^M
***....^^^^
****..^.M.^
****.^.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 165v/213V Pos: standing >
.^.^.^^MM
^..^^.^^MMM
M.^.^.^.^MM
*.^^.@^^^MM
**....^^^^M
***..^.M.^M
***.^.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 164v/213V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice you are carrying.
^.^.^^MMM
..^^.^^MMMM
.^.^.^.^MMM
.^^.^@^^MMM
*....^^^^MM
**..^.M.^MM
**.^.^^.M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 164v/213V Pos: standing >
.^.^^MMMM
.^^.^^MMMMM
^.^.^.^MMMM
^^.^^@^MMMM
....^^^^MMM
*..^.M.^MMM
*.^.^^.MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 165v/213V Pos: standing >
^^.^^MMMM
^.^.^.^MMMM
^^.^^^^MMMM
....^@^^MMM
*..^.M.^MMM
**.^.^^.MMM
*M^..^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 167v/213V Pos: standing >
^.^^MMMMM
.^.^.^MMMMM
^.^^^^MMMMM
...^^@^MMMM
..^.M.^MMMM
*.^.^^.MMMM
M^..^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 905h/905H 167v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -S -W
< 905h/905H 166v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
< 905h/905H 166v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 905h/905H 165v/213V Pos: standing >
A Long Rough Road
Obvious exits: -N -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 905h/905H 164v/213V Pos: standing >
Alas, you cannot go that way. . . .
< 905h/905H 166v/213V Pos: standing >
Saving Deathlee.
< 905h/905H 167v/213V Pos: standing >
Alas, you cannot go that way. . . .
< 905h/905H 213v/213V Pos: standing >
Alas, you cannot go that way. . . .
< 905h/905H 213v/213V Pos: standing >
Alas, you cannot go that way. . . .
< 905h/905H 213v/213V Pos: standing >
Alas, you cannot go that way. . . .
< 905h/905H 213v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -S
Alarm bells sound, signalling an invasion!
< 905h/905H 211v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -S
< 905h/905H 211v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
A large iguana is looking for insects to eat.
< 905h/905H 209v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
< 905h/905H 207v/213V Pos: standing >
A Long Rough Road
Obvious exits: -N -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 905h/905H 206v/213V Pos: standing >
Alas, you cannot go that way. . . .
< 905h/905H 207v/213V Pos: standing >
Alas, you cannot go that way. . . .
< 905h/905H 209v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -S
Alarm bells sound, signalling an invasion!
< 905h/905H 208v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
A large iguana is looking for insects to eat.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 905h/905H 211v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
< 905h/905H 209v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
A large iguana is looking for insects to eat.
< 905h/905H 207v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 905h/905H 206v/213V Pos: standing >
A Long Rough Road
Obvious exits: -E -W
< 905h/905H 205v/213V Pos: standing >
You feel a sharp pain in your side as an arrow finds its mark!
Entrance to the Gnome Village
Obvious exits: -E# -W
A warrior gnome guards the gates.
A warrior gnome guards the gates.
< 900h/905H 205v/213V Pos: standing >
Ok.
< 900h/905H 206v/213V Pos: standing >
A gnome gateguard suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 900h/905H 208v/213V Pos: standing >
< T: Deathlee TP: sta TC:few scratches E: gateguard sta EP: excellent >
A gnome gateguard suddenly attacks YOU!
< 899h/905H 208v/213V Pos: standing >
< T: Deathlee TP: sta TC:few scratches E: gateguard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 900h/905H 208v/213V Pos: standing >
< T: Deathlee TP: sta TC:few scratches E: gateguard sta EP: excellent >
An arrow whistles by your ear, barely missing you!
< 900h/905H 208v/213V Pos: standing >
< T: Deathlee TP: sta TC:few scratches E: gateguard sta EP: excellent >
You attempt to flee...
Calan Road
Obvious exits: -E -W
The guildhall of The Resistance is here.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnome illusionist stands here gazing for magical intruders.
A gnomish archer watches the gates of his hometown.
You flee eastward!
< 902h/905H 187v/213V Pos: standing >
The High-Arched Foyer before The Hall of The Resistance
Obvious exits: -N -S
< 902h/905H 187v/213V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 905h/905H 194v/213V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
A Grey Elf (medium) - The Resistance stands here.
< 905h/905H 197v/213V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
< 905h/905H 202v/213V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 905h/905H 205v/213V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
A Grey Elf (medium) - The Resistance stands here.
< 905h/905H 212v/213V Pos: standing >
In your haste to slam people around, you slip and fall!
< 905h/905H 182v/213V Pos: sitting >
You clamber to your feet.
< 905h/905H 182v/213V Pos: standing >
You are already standing.
< 905h/905H 182v/213V Pos: standing >
[Damage: 14 ]
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf attacks you. [0 hits]
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
[Damage: 28 ] [Damage: 15 ] [Damage: 25 ] [Damage: 48 ] [Damage: 13 ] You attack a Grey Elf. [5 hits]
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A faint hum can be heard from Sunblade, longsword of Justice you are carrying.
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
A Grey Elf (medium) - The Resistance stands here, fighting YOU!
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
You see nothing special about him.
This Grey Elf has some big nasty wounds and scratches.
He's medium in size.
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
A Grey Elf (medium) - The Resistance stands here, fighting YOU!
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A Grey Elf attacks you. [0 hits]
A Cozy Sleeping Chamber
Obvious exits: -E
A bulletin board stands here.
A Grey Elf (medium) - The Resistance stands here, fighting YOU!
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 905h/905H 182v/213V Pos: standing >
< T: Deathlee TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
[Damage: 36 ] [Damage: 25 ] You score a CRITICAL HIT!!!!!
[Damage: 105 ] You beautifully slash a Grey Elf into two parts - both dead.
A Grey Elf is dead! R.I.P.
You receive your share of experience.