<worn as a badge> a badge of holy patronage [poor] (illuminating)
<worn on head> a twisted steel hood
<worn on eyes> the eye of gorgimera Xiizhaha [superior] (magic) (glowing)
<worn in ear> a gnomish ear amplifier [superior] (magic)
<worn in ear> a gnomish ear amplifier [modified] (magic)
<worn on face> a Tukluk spirit mask [superior]
<worn around neck> an unearthly cured leather torque
<worn around neck> a superior granite medallion
<worn about body> a black silken cloak
<worn about waist> a thin length of twisted cord [superior]
<held as shield> a twined copper shield from The Savannah of Broken Trusts
<worn around wrist> a black and white zebra-hide wristband [superior]
<worn around wrist> a bracelet of twisted roots [superior] (glowing)
<worn on hands> some fragile cured leather gauntlets
<worn on finger> a ring of the hierophant (magic)
<held> a carved femur of a stupid barb of wisdom (magic) (glowing) (illuminating)
<worn on feet> a light pair of winged sandals (illuminating) [80%]
< 401h/401H 216v/216V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 401h/401H 216v/216V Pos: standing >
.****
.*@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 401h/401H 214v/216V Pos: standing >
..***
..@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
A small ivory totem lies here. (magic)
A small limestone totem lies here. (magic)
A small raven totem lies here. (magic)
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
< 401h/401H 212v/216V Pos: standing >
^^.^.****
^^..^.*****
M^.....******
^^.....******
^^....@******
^^^^^.*******
M^..^^*******
^^*********
^^*******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 401h/401H 210v/216V Pos: standing >
M^^.^.***
M^^..^.****
MM^.....*****
M^^.....*****
M^^...@.*****
M^^^^^.******
MM^..^^******
M^^********
^^^******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 401h/401H 208v/216V Pos: standing >
MM^^.^.**
MM^^..^.***
MMM^.....****
MM^^.....****
MM^^..@..****
MM^^^^^.*****
MMM^..^^*****
MM^^*******
M^^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 401h/401H 207v/216V Pos: standing >
MMM^^.^.*
MMM^^..^.**
^MMM^.....***
MMM^^.....***
MMM^^.@...***
^MM^^^^^.****
^MMM^..^^****
MMM^^******
MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 401h/401H 206v/216V Pos: standing >
MMMM^^.^.
^MMM^^..^.*
^^MMM^.....**
^MMM^^.....**
^MMM^^@....**
^^MM^^^^^.***
^^MMM^..^^***
^MMM^^*****
^MM^^^***
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 401h/401H 204v/216V Pos: standing >
< 401h/401H 212v/216V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 401h/401H 214v/216V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 401h/401H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 213v/216V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 401h/401H 213v/216V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 401h/401H 212v/216V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 401h/401H 212v/216V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 401h/401H 211v/216V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 401h/401H 211v/216V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
< 401h/401H 210v/216V Pos: standing >
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.
< 401h/401H 210v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 211v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 211v/216V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
< 401h/401H 210v/216V Pos: standing >
In the Muck
Obvious exits: -N -S -W
< 401h/401H 211v/216V Pos: standing >
Inside a Patch of Tall Reeds
Obvious exits: -N
A carnivorous plant opens its jaws.(Red Aura)
< 401h/401H 210v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 210v/216V Pos: standing >
A carnivorous plant suddenly attacks YOU!
A carnivorous plant misses you.
< 401h/401H 211v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: plant sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 401h/401H 211v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: plant sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 401h/401H 211v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: plant sta EP: excellent >
You attempt to flee...
In the Muck
Obvious exits: -N -S -W
You flee northward!
< 401h/401H 189v/216V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A small snake swims in the swamp.
< 401h/401H 188v/216V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 401h/401H 188v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 401h/401H 188v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 189v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 401h/401H 188v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 401h/401H 188v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 401h/401H 187v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 401h/401H 187v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 188v/216V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
< 401h/401H 187v/216V Pos: standing >
< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
< 401h/401H 186v/216V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
< 401h/401H 186v/216V Pos: standing >
Before a Large Building
Obvious exits: -N# -E -S
< 401h/401H 187v/216V Pos: standing >
The door seems to be closed.
< 401h/401H 187v/216V Pos: standing >
Ok.
< 401h/401H 189v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U
< 401h/401H 188v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S
< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 190v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 189v/216V Pos: standing >
That's impossible, I'm afraid.
< 401h/401H 191v/216V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
< 401h/401H 190v/216V Pos: standing >
That's impossible, I'm afraid.
< 401h/401H 190v/216V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.
< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 189v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
< 401h/401H 190v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 190v/216V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 401h/401H 190v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An agitated commoner walks the road.
< 401h/401H 190v/216V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 401h/401H 191v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
< 401h/401H 189v/216V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.
< 401h/401H 188v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
< 401h/401H 189v/216V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
< 401h/401H 188v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
< 401h/401H 188v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 188v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 189v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S
< 401h/401H 189v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U
< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 190v/216V Pos: standing >
Nika's Bedroom
Obvious exits: -D
Nika, the mercenary, sizes you up and down.
< 401h/401H 190v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 190v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U
< 401h/401H 190v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S
< 401h/401H 190v/216V Pos: standing >
Justice Alley
Obvious exits: -E -W
An commoner walks the road, intent on his destination.
< 401h/401H 189v/216V Pos: standing >
Before a Domed Courthouse
Obvious exits: -E# -W
< 401h/401H 190v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 190v/216V Pos: standing >
Ok.
< 401h/401H 192v/216V Pos: standing >
An commoner enters from the west.
< 401h/401H 194v/216V Pos: standing >
< 401h/401H 208v/216V Pos: standing >
A small rat enters from the east.
< 401h/401H 212v/216V Pos: standing >
< 401h/401H 215v/216V Pos: standing >
Before a Domed Courthouse
Obvious exits: -E -W
A small rat scurries along the floor.
An commoner walks the road, intent on his destination.
< 401h/401H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .
< 401h/401H 216v/216V Pos: standing >
Justice Alley
Obvious exits: -E -W
< 401h/401H 215v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S
< 401h/401H 214v/216V Pos: standing >
< 401h/401H 216v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U
A Minotaur (huge) stands here.(Red Aura)
< 401h/401H 215v/216V Pos: standing >
You start chanting...
< 401h/401H 215v/216V Pos: standing >
You complete your spell...
You point at a Minotaur.
[Damage: 170 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.
< 401h/401H 215v/216V Pos: standing >
You start chanting...
< 401h/401H 215v/216V Pos: standing >
Casting: arieks shattering iceball *
< 401h/401H 216v/216V Pos: standing >
You complete your spell...
You point at a Minotaur.
[Damage: 170 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
< 401h/401H 216v/216V Pos: standing >
You start chanting...
< 401h/401H 216v/216V Pos: standing >
A Minotaur misses you.
You dodge a Minotaur's vicious attack.
< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: few wounds >
You complete your spell...
You point at a Minotaur.
[Damage: 134 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
[Damage: 1 ] Your crude punch grazes a Minotaur.
< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You start chanting...
< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: nasty wounds >
You complete your spell...
You point at a Minotaur.
[Damage: 167 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
You don't have that spell memorized.
< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
[Damage: 1 ] Your crude punch grazes a Minotaur.
A Minotaur's crude punch grazes you.
A Minotaur misses you.
You start chanting...
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You complete your spell...
You point at a Minotaur.
[Damage: 109 ] With a wave of your hand, you cause a Minotaur to choke painfully on your gaseous cloud.
A Minotaur fills with BloodLust
A Minotaur shivers slightly.
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You start chanting...
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: nasty wounds >
You complete your spell...
You point at a Minotaur.
[Damage: 163 ] With a wave of your hand, you cause a Minotaur to choke painfully on your gaseous cloud.
A Minotaur shivers slightly.
A Minotaur dodges your futile attack.
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.
You start chanting...
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
Casting: gaseous cloud *
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
You complete your spell...
You point at a Minotaur.
[Damage: 155 ] With a wave of your hand, you cause a Minotaur to choke painfully on your gaseous cloud.
A Minotaur shivers slightly.
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: awful >
[Damage: 1 ] Your crude punch wounds a Minotaur.
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You start chanting...
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: awful >
You complete your spell...
You point at a Minotaur.
[Damage: 119 ] With a wave of the hand, your gaseous cloud chokes the life out of a Minotaur, then quickly dissipates.
A Minotaur is dead! R.I.P.
You receive your share of experience.