The death of [54 BeRSeRKeR] Mordi (Minotaur)

in A Shambled House

from the perspective of [56 Spiritualist] Aloz (Gnome)

<worn as a badge>    a badge of holy patronage [poor] (illuminating)
<worn on head>       a twisted steel hood
<worn on eyes>       the eye of gorgimera Xiizhaha [superior] (magic) (glowing)
<worn in ear>        a gnomish ear amplifier [superior] (magic)
<worn in ear>        a gnomish ear amplifier [modified] (magic)
<worn on face>       a Tukluk spirit mask [superior]
<worn around neck>   an unearthly cured leather torque
<worn around neck>   a superior granite medallion
<worn about body>    a black silken cloak
<worn about waist>   a thin length of twisted cord [superior]
<held as shield>     a twined copper shield from The Savannah of Broken Trusts
<worn around wrist>  a black and white zebra-hide wristband [superior]
<worn around wrist>  a bracelet of twisted roots [superior] (glowing)
<worn on hands>      some fragile cured leather gauntlets
<worn on finger>     a ring of the hierophant (magic)
<held>               a carved femur of a stupid barb of wisdom (magic) (glowing) (illuminating)
<worn on feet>       a light pair of winged sandals (illuminating) [80%]             


< 401h/401H 216v/216V Pos: standing >
 
 *****  
 **@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 401h/401H 216v/216V Pos: standing >
 
 .****  
 .*@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 401h/401H 214v/216V Pos: standing >
 
 ..***  
 ..@**  
 .****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
A small ivory totem lies here. (magic)
A small limestone totem lies here. (magic)
A small raven totem lies here. (magic)
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.

< 401h/401H 212v/216V Pos: standing >
 
   ^^.^.****    
  ^^..^.*****   
 M^.....******  
 ^^.....******  
 ^^....@******  
 ^^^^^.*******  
 M^..^^*******  
  ^^*********   
   ^^*******    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 401h/401H 210v/216V Pos: standing >
 
   M^^.^.***    
  M^^..^.****   
 MM^.....*****  
 M^^.....*****  
 M^^...@.*****  
 M^^^^^.******  
 MM^..^^******  
  M^^********   
   ^^^******    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 401h/401H 208v/216V Pos: standing >
 
   MM^^.^.**    
  MM^^..^.***   
 MMM^.....****  
 MM^^.....****  
 MM^^..@..****  
 MM^^^^^.*****  
 MMM^..^^*****  
  MM^^*******   
   M^^^*****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 401h/401H 207v/216V Pos: standing >
 
   MMM^^.^.*    
  MMM^^..^.**   
 ^MMM^.....***  
 MMM^^.....***  
 MMM^^.@...***  
 ^MM^^^^^.****  
 ^MMM^..^^****  
  MMM^^******   
   MM^^^****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 401h/401H 206v/216V Pos: standing >
 
   MMMM^^.^.    
  ^MMM^^..^.*   
 ^^MMM^.....**  
 ^MMM^^.....**  
 ^MMM^^@....**  
 ^^MM^^^^^.***  
 ^^MMM^..^^***  
  ^MMM^^*****   
   ^MM^^^***    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 401h/401H 204v/216V Pos: standing >

< 401h/401H 212v/216V Pos: standing >
Along a Game Trail
Obvious exits: -E -W

< 401h/401H 214v/216V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S

< 401h/401H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 213v/216V Pos: standing >
A Dense Forest
Obvious exits: -N -W

< 401h/401H 213v/216V Pos: standing >
Nearing a River
Obvious exits: -E -W

< 401h/401H 212v/216V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 401h/401H 212v/216V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 401h/401H 211v/216V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 401h/401H 211v/216V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W

< 401h/401H 210v/216V Pos: standing >
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 401h/401H 210v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 211v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 211v/216V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 401h/401H 210v/216V Pos: standing >
In the Muck
Obvious exits: -N -S -W

< 401h/401H 211v/216V Pos: standing >
Inside a Patch of Tall Reeds
Obvious exits: -N
A carnivorous plant opens its jaws.(Red Aura)

< 401h/401H 210v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 210v/216V Pos: standing >
A carnivorous plant suddenly attacks YOU!
A carnivorous plant misses you.

< 401h/401H 211v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: plant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 401h/401H 211v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: plant sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 401h/401H 211v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: plant sta EP: excellent >
 You attempt to flee...
In the Muck
Obvious exits: -N -S -W
You flee northward!

< 401h/401H 189v/216V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 401h/401H 188v/216V Pos: standing >
A Path of Dirt
Obvious exits: -E -W

< 401h/401H 188v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 401h/401H 188v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 189v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E

< 401h/401H 188v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 401h/401H 188v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 401h/401H 187v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 401h/401H 187v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 188v/216V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 401h/401H 187v/216V Pos: standing >

< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 401h/401H 186v/216V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 401h/401H 187v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S

< 401h/401H 186v/216V Pos: standing >
Before a Large Building
Obvious exits: -N# -E -S

< 401h/401H 187v/216V Pos: standing >
The door seems to be closed.

< 401h/401H 187v/216V Pos: standing >
Ok.

< 401h/401H 189v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U

< 401h/401H 188v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S

< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 190v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S

< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 189v/216V Pos: standing >
That's impossible, I'm afraid.

< 401h/401H 191v/216V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 401h/401H 190v/216V Pos: standing >
That's impossible, I'm afraid.

< 401h/401H 190v/216V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.

< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 189v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W

< 401h/401H 190v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 190v/216V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 401h/401H 190v/216V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An agitated commoner walks the road.

< 401h/401H 190v/216V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 401h/401H 191v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W

< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 401h/401H 190v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 401h/401H 189v/216V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.

< 401h/401H 188v/216V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 401h/401H 189v/216V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 401h/401H 188v/216V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S

< 401h/401H 188v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 188v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 189v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S

< 401h/401H 189v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U

< 401h/401H 189v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 190v/216V Pos: standing >
Nika's Bedroom
Obvious exits: -D
Nika, the mercenary, sizes you up and down.

< 401h/401H 190v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 190v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U

< 401h/401H 190v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S

< 401h/401H 190v/216V Pos: standing >
Justice Alley
Obvious exits: -E -W
An commoner walks the road, intent on his destination.

< 401h/401H 189v/216V Pos: standing >
Before a Domed Courthouse
Obvious exits: -E# -W

< 401h/401H 190v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 190v/216V Pos: standing >
Ok.

< 401h/401H 192v/216V Pos: standing >
An commoner enters from the west.

< 401h/401H 194v/216V Pos: standing >

< 401h/401H 208v/216V Pos: standing >
A small rat enters from the east.

< 401h/401H 212v/216V Pos: standing >

< 401h/401H 215v/216V Pos: standing >
Before a Domed Courthouse
Obvious exits: -E -W
A small rat scurries along the floor.
An commoner walks the road, intent on his destination.

< 401h/401H 216v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 401h/401H 216v/216V Pos: standing >
Justice Alley
Obvious exits: -E -W

< 401h/401H 215v/216V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S

< 401h/401H 214v/216V Pos: standing >

< 401h/401H 216v/216V Pos: standing >
A Shambled House
Obvious exits: -S -U
A Minotaur (huge) stands here.(Red Aura)

< 401h/401H 215v/216V Pos: standing >
You start chanting...

< 401h/401H 215v/216V Pos: standing >
You complete your spell...
You point at a Minotaur.
[Damage: 170 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.

< 401h/401H 215v/216V Pos: standing >
You start chanting...

< 401h/401H 215v/216V Pos: standing >
Casting: arieks shattering iceball *

< 401h/401H 216v/216V Pos: standing >
You complete your spell...
You point at a Minotaur.
[Damage: 170 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.

< 401h/401H 216v/216V Pos: standing >
You start chanting...

< 401h/401H 216v/216V Pos: standing >
A Minotaur misses you.
You dodge a Minotaur's vicious attack.

< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP:  few wounds >
 You complete your spell...
You point at a Minotaur.
[Damage: 134 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.
[Damage:  1 ] Your crude punch grazes a Minotaur.

< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP:  nasty wounds >
 You start chanting...

< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP:  nasty wounds >
 You complete your spell...
You point at a Minotaur.
[Damage: 167 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.

< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 
< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 You don't have that spell memorized.

< 401h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:excellent E: A Minotaur sta EP: pretty hurt >
 [Damage:  1 ] Your crude punch grazes a Minotaur.
A Minotaur's crude punch grazes you.
A Minotaur misses you.
You start chanting...

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
 You complete your spell...
You point at a Minotaur.
[Damage: 109 ] With a wave of your hand, you cause a Minotaur to choke painfully on your gaseous cloud.
A Minotaur fills with BloodLust
A Minotaur shivers slightly.

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
 You start chanting...

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP:  nasty wounds >
 
< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP:  nasty wounds >
 You complete your spell...
You point at a Minotaur.
[Damage: 163 ] With a wave of your hand, you cause a Minotaur to choke painfully on your gaseous cloud.
A Minotaur shivers slightly.
A Minotaur dodges your futile attack.

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
 You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.
You dodge a Minotaur's vicious attack.
You start chanting...

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
 Casting: gaseous cloud *

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP: pretty hurt >
 You complete your spell...
You point at a Minotaur.
[Damage: 155 ] With a wave of your hand, you cause a Minotaur to choke painfully on your gaseous cloud.
A Minotaur shivers slightly.

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 [Damage:  1 ] Your crude punch wounds a Minotaur.

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 You start chanting...

< 400h/401H 216v/216V Pos: standing >
< T: Aloz TP: sta TC:few scratches E: A Minotaur sta EP:  awful >
 You complete your spell...
You point at a Minotaur.
[Damage: 119 ] With a wave of the hand, your gaseous cloud chokes the life out of a Minotaur, then quickly dissipates.
A Minotaur is dead! R.I.P.
You receive your share of experience.