<floating about head>a dark purple ioun stone[239h 40m 21s]
<worn on head> a diabolical marble circlet
<worn on eyes> the visor of divine vision (magic) (glowing)
<worn in ear> an earring of wonderous power (magic) (glowing)
<worn in ear> a tarnished and aged silver stud
<worn on face> the mask of death of agility [79%]
<worn around neck> an oathstone pendant (magic) (humming)
<worn around neck> an oathstone pendant (magic) (humming)
<worn on body> the ultrathin robes of probability (magic) (glowing)
<worn about body> a translucent cloak of the ancients (magic) (glowing)
<worn on back> a rough, deep-blue backpack
<worn as quiver> the masters quiver (magic) (glowing)
<worn about waist> the woven entrails of an unfortunate soul
<worn on belt buckle>a snuggly cuddlebunny (humming)
<attached to belt> the bag of impossibilities
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist> a bracelet of blue flames (magic)
<worn on hands> the gloves of warding (magic)
<worn on finger> a ring of thought (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<primary weapon> the shadowy staff of damnation (magic) (glowing)
<held> a translucent blob of jelly (magic)
<worn on legs> the legplates of the Storm (magic)
<worn on feet> a living breeze
Tionduil the orc anti-paladin from Storm Port.(Red Aura)
< 1112h/632H 154v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
M^M^^.^^^^.
MMMMMM^M^M^..
MMMMMMM^MMMM^..
MMM^M^^^MMMMMM^
MMMMMMM@MMMMMM^
MMM^DMMMMMMMMMM
^^MMMMM^^MMMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1112h/632H 153v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
M^^^^^MM...
MM^M^^.^^^^.*
MMMMMMM^M^M^..*
MMMMMMM^MMMM^..
MMM^M^^@MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMMMMMMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1112h/632H 153v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
^^.......**
MM^^^^^MM...*
MMM^M^^.^^^^.**
MMMMMMM^M^M^..*
MMMMMMM@MMMM^..
MMM^M^^^MMMMMM^
MMMMMMM^MMMMMM^
MM^DMMMMMMMMM
MMMMM^^MMMM
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1111h/632H 152v/175V Pos: standing >
Zloe leaves south.
You follow Zloe.
M^^^^^MM...
MM^M^^.^^^^.*
MMMMMMM^M^M^..*
MMMMMMM^MMMM^..
MMM^M^^@MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMMMMMMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1111h/632H 155v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
MM^^^^^MM..
MMM^M^^.^^^^.
MMMMMMMM^M^M^..
MMMMMMMM^MMMM^.
MMMM^M^@^MMMMMM
^MMMMMMM^MMMMMM
^MMM^DMMMMMMMMM
^^MMMMM^^MMMM
^.^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1111h/632H 154v/175V Pos: standing >
Autosaving...
Zloe leaves west.
You follow Zloe.
^MM^^^^^MM.
MMMM^M^^.^^^^
MMMMMMMMM^M^M^.
MMMMMMMMM^MMMM^
MMMMM^M@^^MMMMM
+^MMMMMMM^MMMMM
^^MMM^DMMMMMMMM
.^^MMMMM^^MMM
^^.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1111h/632H 154v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
M^MM^^^^^MM
MMMMM^M^^.^^^
MMMMMMMMMM^M^M^
MMMMMMMMMM^MMMM
MMMMMM^@^^^MMMM
++^MMMMMMM^MMMM
^^^MMM^DMMMMMMM
^.^^MMMMM^^MM
.^^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
A gnomish grenadier walks through the area, looking towards the horizon.(Gold Aura)
< 1111h/632H 153v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
A Mountain Trail
Obvious exits: -E -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 1110h/632H 154v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
The East Gates of Kimordril
Obvious exits: -E -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 1110h/632H 155v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1110h/632H 155v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1110h/632H 156v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1109h/632H 157v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -S -U
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1108h/632H 165v/175V Pos: standing >
Zloe leaves south.
You follow Zloe.
A Short, Narrow Trail
Obvious exits: -N -S
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1108h/632H 170v/175V Pos: standing >
Zloe leaves south.
You follow Zloe.
A Short, Narrow Trail
Obvious exits: -N -S
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1108h/632H 170v/175V Pos: standing >
Zloe leaves south.
You follow Zloe.
MMMMMMMMM^M
MMMMMMMMMM^MM
^MMMMMM^M^^^MMM
+++^MMMMMMM^MMM
+^^^MMM@DMMMMMM
+^^.^^MMMMM^^MM
+.^.^^.^MM^^^MM
^^...^^^^^^^M
.^^^.^.^^.^
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1107h/632H 173v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
A Short, Narrow Trail
Obvious exits: -N -S
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1106h/632H 171v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
A Short, Narrow Trail
Obvious exits: -N -S
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 1106h/632H 169v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -S -U
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1106h/632H 168v/175V Pos: standing >
Zloe leaves up.
You follow Zloe.
An Inclined Pathway
Obvious exits: -W -D
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1106h/632H 171v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
< 1106h/632H 172v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
There are residual brain waves in the area.
< 1105h/632H 174v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
An Inclined Pathway
Obvious exits: -E -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
< 1105h/632H 173v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
East Side of the Guild Square
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
A gully dwarf wanders around, collecting garbage.
< 1105h/632H 174v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
Center of the Guild Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
A dwarven merchant travels through here.(Gold Aura)
The Kimordril Quartermaster stands here.(Gold Aura)
A short gully dwarf shouts out the town news here.(Gold Aura)
< 1104h/632H 173v/175V Pos: standing >
You quickly scan the area.
A large dog who is a brief walk away to your north.
A dwarven merchant who is rather far off to your north.
A gully dwarf who is close by to your east.
An elite guard who is a brief walk away to your east.
A large dog who is close by to your south.
A huge rat who is close by to your west.
An elite guard who is a brief walk away to your west.
A huge boar who is a brief walk away to your west.
A dwarven commoner who is a brief walk away to your west.
A patrolling guard who is in the distance to your west.
A patrolling guard who is in the distance to your west.
< 1104h/632H 173v/175V Pos: standing >
Zloe leaves east.
You follow Zloe.
East Side of the Guild Square
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
A gully dwarf wanders around, collecting garbage.
There are residual brain waves in the area.
You quickly scan the area.
An elite guard who is close by to your north.
A Dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven merchant who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
An elite guard who is rather far off to your west.
A huge boar who is rather far off to your west.
A dwarven commoner who is rather far off to your west.
< 1104h/632H 173v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
You quickly scan the area.
A Dwarf who is close by to your north.
A brutish bartender who is close by to your north.
A small pig who is close by to your east.
Kalrin who is close by to your east.
A gully dwarf who is close by to your south.
A dwarven merchant who is not far off to your west.
Zarlir who is a brief walk away to your west.
< 1104h/632H 173v/175V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
A brutish bartender who is close by to your north.
Kalrin who is close by to your east.
A gully dwarf who is close by to your south.
A dwarven merchant who is not far off to your west.
Zarlir who is a brief walk away to your west.
< 1104h/632H 175v/175V Pos: standing >
Zloe leaves east.
You follow Zloe.
Kalrin's Kegs
Obvious exits: -W -U
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
A small pig wanders around here, searching for food.
Kalrin is here, waiting to sell a container to you.(Gold Aura)
< 1104h/632H 174v/175V Pos: standing >
Zloe leaves up.
You follow Zloe.
Brewers Guild
Obvious exits: -D
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
The master brewer is here, stirring some liquid in a vat.(Gold Aura)
< 1103h/632H 173v/175V Pos: standing >
You failed.
< 1103h/632H 175v/175V Pos: standing >
Zloe leaves down.
You follow Zloe.
Kalrin's Kegs
Obvious exits: -W -U
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
A small pig wanders around here, searching for food.
Kalrin is here, waiting to sell a container to you.(Gold Aura)
< 1102h/632H 174v/175V Pos: standing >
Zloe leaves west.
You follow Zloe.
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 1102h/632H 173v/175V Pos: standing >
Zloe leaves north.
You follow Zloe.
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
*Zloe (Lich)(large) stands in mid-air here.(Red Aura)
A Dwarf (medium) stands here.
A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 1102h/632H 172v/175V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 1102h/632H 173v/175V Pos: standing >
You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a Dwarf.
You dodge a Dwarf's vicious attack.
Zloe leaves east.
< 1101h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
Zloe enters from the east.
< 1101h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
An elite guard enters from the south.
< 1101h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 1101h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
You complete your spell...
[Damage: 59 ] A huge shower of arcing electricity engulfs an elite guard.
An elite guard's punch grazes you.
[Damage: 1 ] An elite guard is burned severely as he hits you!
You dodge an elite guard's vicious attack.
An elite guard misses you.
You sneer as you sidestep an elite guard's kick.
< 1098h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
A Dwarf dodges your futile attack.
[Damage: 1 ] Your weak bludgeon grazes a Dwarf.
< 1097h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
[Damage: 39 ] Electrical arcs continue to blacken and pincushion a Dwarf.
You start chanting...
< 1097h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
Zloe starts casting an offensive spell called 'electrical execution'.
Zloe snaps into visibility.
< 1097h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs an elite guard.
< 1096h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
[Damage: 36 ] Electrical arcs continue to blacken and pincushion an elite guard.
Zloe completes his spell...
Zloe utters the words 'zrzqhfuqar znzjudihuai'
An elite guard is engulfed by a shower of arcing electricity sent by Zloe.
< 1096h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
A Dwarf attempts to flee.
A Dwarf leaves up.
You start chanting...
< 1096h/632H 175v/175V Pos: standing >
[Damage: 14 ] Electrical arcs continue to blacken and pincushion a Dwarf.
< 1095h/632H 175v/175V Pos: standing >
Casting: electrical execution
Zloe attempts to flee.
Zloe tries to flee, but can't make it out of here!
< 1095h/632H 175v/175V Pos: standing >
[Damage: 40 ] Electrical arcs continue to blacken and pincushion an elite guard.
You complete your spell...
[Damage: 69 ] A huge shower of arcing electricity engulfs an elite guard.
< 1095h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: few wounds >
An elite guard's punch grazes you.
The legplates of the Storm sizzles with energy as an elite guard tries to hit you.
[Damage: 57 ] The lightning bolt hits an elite guard with full impact.
[Damage: 41 ] The lightning bolt hits an elite guard with full impact.
An elite guard's punch grazes you.
< 1093h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: few wounds >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion an elite guard.
Zloe snaps into visibility.
Electrical arcs continue to blacken and pincushion an elite guard.
Zloe attempts to flee.
Zloe leaves up.
< 1092h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: few wounds >
You start chanting...
< 1092h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: few wounds >
[Damage: 17 ] Electrical arcs continue to blacken and pincushion a Dwarf.
You complete your spell...
[Damage: 62 ] A huge shower of arcing electricity engulfs an elite guard.
You miss an elite guard.
You score a CRITICAL HIT!!!!!
[Damage: 4 ] Your bludgeon grazes an elite guard.
< 1092h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: nasty wounds >
[Damage: 15 ] Electrical arcs continue to blacken and pincushion an elite guard.
[Damage: 36 ] Electrical arcs continue to blacken and pincushion an elite guard.
< 1091h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: nasty wounds >
Your power reserves are not sufficient to cast that spell!
< 1091h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: nasty wounds >
Your power reserves are not sufficient to cast that spell!
< 1091h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: nasty wounds >
[Damage: 13 ] Electrical arcs continue to blacken and pincushion an elite guard.
Electrical arcs continue to blacken and pincushion an elite guard.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 1091h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: nasty wounds >
You complete your spell...
[Damage: 113 ] Your giant fist of force causes an elite guard to stagger in agony!
< 1091h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: nasty wounds >
[Damage: 12 ] Electrical arcs continue to blacken and pincushion a Dwarf.
[Damage: 37 ] Electrical arcs continue to blacken and pincushion an elite guard.
< 1090h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: pretty hurt >
You start chanting...
< 1090h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: pretty hurt >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion an elite guard.
[Damage: 12 ] Electrical arcs continue to blacken and pincushion an elite guard.
< 1090h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: pretty hurt >
An elite guard's punch grazes you.
An elite guard's punch grazes you.
An elite guard's punch grazes you.
< 1087h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: pretty hurt >
[Damage: 12 ] Electrical arcs continue to blacken and pincushion an elite guard.
Electrical arcs continue to blacken and pincushion an elite guard.
You complete your spell...
[Damage: 113 ] Your giant fist of force causes an elite guard to stagger in agony!
A Dwarf enters from above.
< 1086h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: awful >
You miss an elite guard.
You score a CRITICAL HIT!!!!!
[Damage: 5 ] Your fine bludgeon strikes an elite guard.
< 1086h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: awful >
Electrical arcs continue to blacken and pincushion a Dwarf.
< 1086h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: awful >
[Damage: 12 ] Electrical arcs continue to blacken and pincushion a Dwarf.
[Damage: 13 ] Electrical arcs continue to blacken and pincushion an elite guard.
You start chanting...
< 1086h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: awful >
Electrical arcs continue to blacken and pincushion a Dwarf.
< 1086h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: awful >
[Damage: 11 ] Electrical arcs continue to blacken and pincushion an elite guard.
[Damage: 17 ] Electrical arcs continue to blacken and pincushion an elite guard.
A Dwarf misses you.
< 1085h/632H 175v/175V Pos: standing >
< T: Obeen TP: sta TC:excellent E: elite sta EP: awful >
You complete your spell...
[Damage: 116 ] Your mighty fist smashes into an elite guard's body, killing him instantly!
An elite guard is dead! R.I.P.
You receive your share of experience.
The last gasps of an elite guard cause a sickening chill to run up your spine.
Zloe enters from above.
< 1085h/632H 175v/175V Pos: standing >
Zloe snaps into visibility.
Electrical arcs continue to blacken and pincushion a Dwarf.
A Dwarf is incapacitated and will slowly die, if not aided.
A Dwarf slumps to the ground.
< 1085h/632H 175v/175V Pos: standing >
Zloe starts casting an offensive spell called 'electrical execution'.
What should the spell be cast upon? You must specify a target!
< 1085h/632H 175v/175V Pos: standing >
A Dwarf's body smokes as him body is consumed by the electric arcs.
A Dwarf is dead! R.I.P.
You receive your share of experience.