< 318h/318H 159v/165V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
< 318h/318H 157v/165V Pos: standing >
MMMM^**^.^M
MMMM^***..^M
M^*LC*.^^.M
*******...
*@+**^**.
^M+MM+M+
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
< 318h/318H 157v/165V Pos: standing >
MMMMM^*..M^
MMMMM^**^.^MM
MMMM^**M..^M^
M^*LC*.^^.M
**@****...
*M+**^*M.
^M+MM+M+
*M+*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
a wickedly barbed dagger lays here.
A reflective carapace lays here.
An orchid is here.
Seeds of the very rare emerald rose lay here.
A thick piece of plant stalk lies amongst some debris here.
A sticky piece of spider web is here, waiting to entangle its next victim.
Lying here is a dark dagger.
A globe of minotaur nobility lies here.
A golden eagle has been dropped here.
< 318h/318H 156v/165V Pos: standing >
MMM^..M^.
MMMMMM^*..M^.
MMMMMM^**^.^MM.
MMMM^**M..^M^
M^*@C*.^^.M
*******...
*M+**^*M.
^M+MM+M
*M+*^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A few coins lie scattered here.
[6] A scale from a dragon lies here.
< 318h/318H 155v/165V Pos: standing >
MMMMM.....
MMM^..M^..
MMMMMMM^*..M^..
MMMMMM^**^.^MM.
MMMM^@*M..^M^
M^*LC*.^^.M
*******...
*M+**^*M
^M+MM+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 318h/318H 154v/165V Pos: standing >
MMM^..M^.
MMMMMM^*..M^.
MMMMMM^**^.^MM.
MMMM^**M..^M^
M^*@C*.^^.M
*******...
*M+**^*M.
^MM+M++
*M+*^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A few coins lie scattered here.
[6] A scale from a dragon lies here.
< 318h/318H 155v/165V Pos: standing >
< 318h/318H 158v/165V Pos: standing >
MMM^..M^..
MMMMM^*..M^..
MMMMM^**^.^MM..
MMMM^***..^M^.
M^*L@*.^^.M^
*******....
*M+**^**.^
^MM+M+++
*M+*^*.*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A scale from a dragon lies here.
The corpse of a Lich is lying here.
< 318h/318H 160v/165V Pos: standing >
It appears to be the corpse of Obeen.
Nothing.
< 318h/318H 162v/165V Pos: standing >
< 318h/318H 164v/165V Pos: standing >
MMM^..M^.
MMMMMM^*..M^.
MMMMMM^**^.^MM.
MMMM^**M..^M^
M^*@C*.^^.M
*******...
*M+**^*M.
^M++M+M
*MM*^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A few coins lie scattered here.
[6] A scale from a dragon lies here.
< 318h/318H 163v/165V Pos: standing >
MMMMM^*..M^
MMMMM^**^.^MM
MMMM^**M..^M^
M^*LC*.^^.M
**@****...
*M+**^*M.
^M+++MM+
*MM*^*.*
M^******
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
a wickedly barbed dagger lays here.
A reflective carapace lays here.
An orchid is here.
Seeds of the very rare emerald rose lay here.
A thick piece of plant stalk lies amongst some debris here.
A sticky piece of spider web is here, waiting to entangle its next victim.
Lying here is a dark dagger.
A globe of minotaur nobility lies here.
A golden eagle has been dropped here.
< 318h/318H 161v/165V Pos: standing >
MMMM^**^.^M
MMMM^***..^M
M^*LC*.^^.M
*******...
*@+**^**.
^M+++MM+
*MM*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
< 318h/318H 159v/165V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 318h/318H 158v/165V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 318h/318H 158v/165V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
[2] The corpse of a militia guard is lying here.
A tharnadian illusionist is lying in mid-air here, fighting Zloe.
A golden dracolich stands in mid-air here, fighting a tharnadian illusionist. (minion)
Zloe (Lich)(medium) stands in mid-air here, fighting a tharnadian illusionist.
< 318h/318H 157v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 318h/318H 158v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 318h/318H 159v/165V Pos: standing >
A tharnadian illusionist's weak punch grazes Zloe.
Zloe dodges a tharnadian illusionist's attack.
< 318h/318H 161v/165V Pos: standing >
A golden dracolich's fine claw strikes a tharnadian illusionist hard.
A golden dracolich's powerful claw enshrouds a tharnadian illusionist in a mist of blood.
A golden dracolich's fine claw strikes a tharnadian illusionist very hard.
A golden dracolich's weak claw strikes a tharnadian illusionist.
A golden dracolich's crude claw strikes a tharnadian illusionist.
Zloe gives an order to his followers.
A golden dracolich heroically rescues Zloe.
< 318h/318H 161v/165V Pos: standing >
You nod.
< 318h/318H 162v/165V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 318h/318H 165v/165V Pos: standing >
You complete your spell...
[Damage: 101 ] You drain a tharnadian illusionist of some of his energy.
< 399h/318H 165v/165V Pos: standing >
A tharnadian illusionist's decent punch grazes a golden dracolich.
A tharnadian illusionist's weak punch grazes a golden dracolich.
You start chanting...
< 399h/318H 165v/165V Pos: standing >
A golden dracolich's impressive claw critically injures a tharnadian illusionist.
A tharnadian illusionist is stunned!
With a final swipe of a claw, a golden dracolich ends a tharnadian illusionist's life for good.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
The last gasps of a tharnadian illusionist cause a sickening chill to run up your spine.
You have killed 1 of 1 Human(s) for boon # 1305.
You abort your spell before it's done!
< 399h/318H 165v/165V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is not far off to your north.
A controller who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A large rat who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is in the distance to your east.
Kylara Nevicck who is not far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 399h/318H 165v/165V Pos: standing >
You nod.
< 399h/318H 165v/165V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of a militia guard is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
Zloe (Lich)(medium) stands in mid-air here.
< 399h/318H 165v/165V Pos: standing >
Zloe starts casting a spell called 'embalm'.
< 399h/318H 165v/165V Pos: standing >
Zloe completes his spell...
Zloe utters the word 'zwbarw'
The corpse of a tharnadian illusionist glows blood red briefly.
< 399h/318H 165v/165V Pos: standing >
You sit down and relax.
< 399h/318H 165v/165V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 4 of 5 ( 2 seconds)
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 399h/318H 165v/165V Pos: sitting >
You start meditating...
< 399h/318H 165v/165V Pos: sitting >
Zloe leaves east.
A golden dracolich leaves east.
< 399h/318H 165v/165V Pos: sitting >
You feel infused by 9th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
Zloe enters from the east.
A golden dracolich enters from the east.
< 399h/318H 165v/165V Pos: sitting >
Zloe sits down in a comfortable spot.
< 399h/318H 165v/165V Pos: sitting >
You clamber to your feet.
< 398h/318H 165v/165V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of a militia guard is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
Zloe (Lich)(medium) sits resting.
< 398h/318H 165v/165V Pos: standing >
You start chanting...
< 398h/318H 165v/165V Pos: standing >
Casting: raise lich
< 398h/318H 165v/165V Pos: standing >
You complete your spell...
You breathe life into the corpse of a tharnadian illusionist with the awesome power of your art.
Zloe clambers to his feet.
< 398h/318H 165v/165V Pos: standing >
Zloe leaves east.
A golden dracolich leaves east.
< 398h/318H 165v/165V Pos: standing >
Zloe enters from the east.
A golden dracolich enters from the east.
< 398h/318H 165v/165V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
Zloe (Lich)(medium) stands in mid-air here.
< 398h/318H 165v/165V Pos: standing >
Ok.
< 398h/318H 165v/165V Pos: standing >
Someone is now a member of Zloe's group.
< 398h/318H 165v/165V Pos: standing >
Someone has been kicked out of Zloe's group.
< 398h/318H 165v/165V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
Zloe (Lich)(medium) stands in mid-air here.
< 397h/318H 165v/165V Pos: standing >
< 397h/318H 165v/165V Pos: standing >
< 397h/318H 165v/165V Pos: standing >
You start chanting...
< 397h/318H 165v/165V Pos: standing >
You complete your spell...
Your eyes tingle.
The lich of Obeen is now a member of Zloe's group.
< 397h/318H 165v/165V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
*The lich of Obeen stands here. (minion)
Zloe (Lich)(medium) stands in mid-air here.
*The lich of A tharnadian illusionist stands here. (minion)
< 397h/318H 165v/165V Pos: standing >
Your group consists of ( 5/-1079644795):
( Head) 393/393 hit, 193/193 move Zloe
(Front) 397/318 hit, 165/165 move Obeen
(Front) 1996/2542 hit, 279/282 move a golden dracolich
(Front) 833/833 hit, 149/149 move the lich of A tharnadian illusionist
(Front) 589/589 hit, 150/150 move the lich of Obeen
< 397h/318H 165v/165V Pos: standing >
Zloe leaves east.
The lich of Obeen leaves east.
A golden dracolich leaves east.
You follow Zloe.
The Northern Wall Road
Obvious exits: -E -W
A black leather skin has been dropped here.
Some leather leggings were left here.
A small wooden shield is lying on the ground.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
*The lich of Obeen stands here. (minion)
Zloe (Lich)(medium) stands in mid-air here.
The lich of A tharnadian illusionist enters from the west.
< 397h/318H 164v/165V Pos: standing >
Zloe leaves east.
The lich of Obeen leaves east.
A golden dracolich leaves east.
You follow Zloe.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A powerful tome lies in the dust here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
*The lich of Obeen stands here. (minion)
Zloe (Lich)(medium) stands in mid-air here.
The lich of A tharnadian illusionist enters from the west.
This is a corpse that has mysteriously come to life. The corpse does
not seem very happy about this as it lets out a strange moaning sound.
The lich of a tharnadian illusionist appears to be Lich and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its hands glow blood red!
< 397h/318H 163v/165V Pos: standing >
Zloe leaves south.
The lich of Obeen leaves south.
A golden dracolich leaves south.
You follow Zloe.
Keats Street
Obvious exits: -N -S -W
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
*The lich of Obeen stands here. (minion)
Zloe (Lich)(medium) stands in mid-air here.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
The lich of A tharnadian illusionist enters from the north.
< 397h/318H 163v/165V Pos: standing >
You quickly scan the area.
A large rat who is close by to your south.
A street sweeper who is rather far off to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
Brinn who is close by to your west.
< 397h/318H 164v/165V Pos: standing >
Zloe leaves south.
The lich of Obeen leaves south.
A golden dracolich leaves south.
You follow Zloe.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
*The lich of Obeen stands here. (minion)
Zloe (Lich)(medium) stands in mid-air here.
A large rat is scurrying about here.
The lich of A tharnadian illusionist enters from the north.
You quickly scan the area.
A large rat who is close by to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A Dwarf who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A stray dog who is rather far off to your west.
The doctor who is in the distance to your west.
< 396h/318H 164v/165V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is close by to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A Dwarf who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A commoner who is a brief walk away to your west.
A stray dog who is rather far off to your west.
The doctor who is in the distance to your west.
< 396h/318H 164v/165V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is close by to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A Dwarf who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A commoner who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A stray dog who is rather far off to your west.
The doctor who is in the distance to your west.
< 396h/318H 164v/165V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A large rat who is close by to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A Dwarf who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A stray dog who is rather far off to your west.
< 396h/318H 164v/165V Pos: standing >
< 396h/318H 164v/165V Pos: standing >
Zloe leaves west.
The lich of Obeen leaves west.
A golden dracolich leaves west.
You follow Zloe.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A wolfhide backpack has been dropped here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A golden dracolich is here, with flesh hanging off its rotting bones. (minion)
*The lich of Obeen stands here. (minion)
Zloe (Lich)(medium) stands in mid-air here.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A Dwarf (medium) stands in mid-air here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The lich of A tharnadian illusionist enters from the east.
< 396h/318H 163v/165V Pos: standing >
Zloe starts casting an offensive spell.
< 396h/318H 163v/165V Pos: standing >
You start chanting...
< 396h/318H 163v/165V Pos: standing >
Zloe completes his spell...
Zloe utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Zloe.
A Dwarf misses Zloe.
< 396h/318H 164v/165V Pos: standing >
You complete your spell...
[Damage: 61 ] A huge shower of arcing electricity engulfs a Dwarf.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: few wounds >
A Dwarf blocks your futile lunge at him.
A Dwarf blocks your futile lunge at him.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: few wounds >
A Dwarf blocks Zloe's lunge at him.
A Dwarf blocks Zloe's lunge at him.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: few wounds >
A militia guard is waving a platinum coin around wanting to make a bet on the outcome.
A militia guard enters from the west.
Zloe starts casting an offensive spell called 'electrical execution'.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: few wounds >
A militia guard enters from the west.
You start chanting...
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: few wounds >
You complete your spell...
[Damage: 62 ] A huge shower of arcing electricity engulfs a Dwarf.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: few wounds >
Electrical arcs continue to blacken and pincushion a Dwarf.
Zloe completes his spell...
Zloe utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Zloe.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
[Damage: 37 ] Electrical arcs continue to blacken and pincushion a Dwarf.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
You start chanting...
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
The Tharnadian Quartermaster stands to the side, evaluating the fray.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
Zloe starts casting an offensive spell called 'electrical execution'.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
You complete your spell...
[Damage: 65 ] A huge shower of arcing electricity engulfs a Dwarf.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
Zloe completes his spell...
Zloe utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Zloe.
< 396h/318H 165v/165V Pos: standing >
< T: Zloe TP: sta TC:excellent E: A Dwarf sta EP: awful >
[Damage: 39 ] Electrical arcs continue to blacken and pincushion a Dwarf.
A Dwarf is stunned!
< 395h/318H 165v/165V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: awful >
A Dwarf's feeble slash grazes you.
A Dwarf blocks your futile lunge at him.
You miss a Dwarf.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 394h/318H 165v/165V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Dwarf sta EP: awful >
Electrical arcs continue to blacken and pincushion a Dwarf.
A Dwarf is mortally wounded, and will die soon, if not aided.
A Dwarf's body smokes as him body is consumed by the electric arcs.
A Dwarf's duergar skin belt exploded spreading charges of electrical energy!
A Dwarf is dead! R.I.P.