The death of [56 Cleric] Xaldon (Gnome)

in The Ogre's Foot Inn

from the perspective of [56 Blackguard] Nibo (Orc)

<floating about head>a LARGE blue ioun stone[239h 59m 44s]
<worn as a badge>    the mark of the saboteur enchanted by Deaththri
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[239h 59m 44s]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a golden scale dangling from a platinum chain of wisdom enchanted by Nibo (magic)
<worn in ear>        a golden scale dangling from a platinum chain [superior] enchanted by Nibo (magic)
<worn on face>       the mask of deceptions of dexterity enchanted by Nibo (magic) (humming)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn around neck>   a gory string of cyclops eyes [modified] enchanted by Aceldama (magic)
<worn on body>       the platemail of the DragonLord (magic)[239h 59m 44s]
<worn about body>    a long, flowing cape of hellfire of endurance enchanted by Nib (magic) (glowing) [85%]             
<worn on back>       a glowing red backpack (glowing)
<worn as quiver>     a pantherhide quiver of dexterity enchanted by Nibo (magic) (glowing) (illuminating)
<worn about waist>   the ceinture of giant strength of agility (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' enchanted by Nibo (magic)
<attached to belt>   a net of endless currents
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 59m 44s]
<worn on arms>       the armplates of the Cosmos (magic)
<worn around wrist>  the power infused bracelet of dark-mithril of constitution
<worn around wrist>  the bracer of Uz's alliance enchanted by Deaththri
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing)
<worn on finger>     Zorobabi's circular stone ring enchanted by Nibo
<worn on finger>     the ring of the void [superior] enchanted by Nibo (magic)
<primary weapon>     the sword of fire and flame (magic) (glowing)[239h 59m 44s]
<secondary weapon>   the mystical longsword of Volo the Traveler (magic)[239h 59m 44s]
<worn on legs>       greaves of cracked bluestone enchanted by Nibo (glowing)
<worn on feet>       the cubes of protection enchanted by Nibo (humming) [77%]             

A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1327h/1327H 185v/190V Pos: standing >
The gate seems to be closed.

< 1327h/1327H 187v/190V Pos: standing >
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You snap into visibility.
-=[An elite guard's punch grazes you.]=-
You feel unholy power coursing through your limbs!

< 1326h/1327H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:few scratches E: elite sta EP: excellent >
 You dodge a bash from a tharnadian illusionist, who loses his balance and falls.
You anticipate a tharnadian illusionist's maneuver and masterfully parry the attack.
You parry a tharnadian illusionist's lunge at you.
You snap into visibility.

< 1326h/1327H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:few scratches E: elite sta EP: excellent >
 You start chanting...
You dodge a bash from a controller, who loses his balance and falls.

< 1327h/1327H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: elite sta EP: excellent >
 You anticipate a controller's maneuver and masterfully parry the attack.

< 1327h/1327H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: elite sta EP: excellent >
 You complete your spell...
[Damage: 58 ] An elite guard dies instantly from the power of your unholy word.
An elite guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an elite guard.
[Damage: 56 ] A controller dies instantly from the power of your unholy word.
A controller is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a controller.
[Damage: 57 ] A tharnadian illusionist dies instantly from the power of your unholy word.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a tharnadian illusionist.
[Damage: 57 ] An elite guard dies instantly from the power of your unholy word.
An elite guard is dead! R.I.P.
You receive your share of experience.
The last gasps of an elite guard cause a sickening chill to run up your spine.
[Damage: 57 ] An elite guard dies instantly from the power of your unholy word.
An elite guard is dead! R.I.P.
You receive your share of experience.
The last gasps of an elite guard cause a sickening chill to run up your spine.
[Damage: 58 ] An elite guard dies instantly from the power of your unholy word.
An elite guard is dead! R.I.P.
You receive your share of experience.
An elite guard's death cry reverberates in your head as he falls to the ground.
[Damage: 58 ] An elite guard dies instantly from the power of your unholy word.
An elite guard is dead! R.I.P.
You receive your share of experience.
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 1369h/1327H 190v/190V Pos: standing >

< 1369h/1327H 190v/190V Pos: standing >
Ok.

< 1369h/1327H 190v/190V Pos: standing >
Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North -South
A large rat is scurrying about here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!

< 1369h/1327H 189v/190V Pos: standing >
Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up

< 1369h/1327H 188v/190V Pos: standing >

< 1369h/1327H 190v/190V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.

< 1369h/1327H 190v/190V Pos: standing >
You sit down and relax.

< 1369h/1327H 190v/190V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  6 of  6
  3rd circle:  5 of  5
  4th circle:  5 of  5
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  3 of  3
  8th circle:  3 of  3
  9th circle:  2 of  3   (   4 seconds)
 10th circle:  3 of  3
 11th circle:  2 of  2
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 1369h/1327H 190v/190V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 1369h/1327H 190v/190V Pos: sitting >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
You feel infused by 9th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1369h/1327H 190v/190V Pos: sitting >
A militia guard enters from the east.

< 1369h/1327H 190v/190V Pos: sitting >
You clamber to your feet.

< 1369h/1327H 190v/190V Pos: standing >
The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East -West
A young man in leather armor seems to be patrolling the walls.

< 1369h/1327H 189v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1369h/1327H 189v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 1369h/1327H 189v/190V Pos: standing >
The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A large wandering dog is here, growling at you.

< 1369h/1327H 188v/190V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason few of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection both north
and south of here.  To the west, a small storefront faces the street.
Obvious exits: -North -South -West
The corpse of a Lich is lying here.
Alarm bells sound, signalling an invasion!

< 1369h/1327H 187v/190V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)

< 1369h/1327H 188v/190V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 1369h/1327H 189v/190V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
The corpse of A tharnadian illusionist is lying here.
The corpse of a Grey Elf is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1369h/1327H 188v/190V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A Barbarian who is close by above you.
A Human who is close by above you.
A Minotaur who is close by above you.
A Dwarf who is close by above you.
A Human who is close by above you.

< 1369h/1327H 190v/190V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A Barbarian who is close by above you.
A Human who is close by above you.
A Minotaur who is close by above you.
A Dwarf who is close by above you.
A Human who is close by above you.
The mailman who is close by below you.

< 1369h/1327H 190v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Halfling is lying here.
The corpse of a Lich is lying here.
[5] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
[8] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Barbarian (large) stands in mid-air here.
A Human (medium) is sprawled out, resting.
*A Minotaur (huge) - The Resistance stands in mid-air here.(Gold Aura)
A Dwarf (medium) stands in mid-air here.
A Human (medium) - The Resistance stands here.(Gold Aura)

< 1369h/1327H 190v/190V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.

< 1369h/1327H 190v/190V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Halfling is lying here.
The corpse of a Lich is lying here.
[5] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
[8] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Barbarian (large) stands in mid-air here.
A Human (medium) is sprawled out, resting.
*A Minotaur (huge) - The Resistance stands in mid-air here.(Gold Aura)
A Dwarf (medium) stands in mid-air here.
A Human (medium) - The Resistance stands here.(Gold Aura)
Alarm bells sound, signalling an invasion!

< 1369h/1327H 189v/190V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Barbarian to the ground!

< 1369h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 You anticipate a Barbarian's maneuver and masterfully parry the attack.
You parry a Barbarian's lunge at you.
You parry a Barbarian's lunge at you.
You snap into visibility.

< 1369h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 
< 1369h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Minotaur suddenly attacks YOU!
A Minotaur snaps into visibility.
You snap into visibility.
-=[A Minotaur's weak bludgeon grazes you.]=-
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!

< 1367h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  2 ] -=[Your weak slash grazes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 13 ] -=[Your fine slash grazes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage:  5 ] -=[Your decent slash grazes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 11 ] -=[Your fine slash grazes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 10 ] -=[Your fine slash grazes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 10 ] -=[Your slash reached a Barbarian's arm severing tendons and muscles.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 14 ] -=[Your fine slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage:  6 ] -=[Your decent slash grazes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
Your sword of fire and flame summons the power of fire and flames at at a Barbarian.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 69 ] You wave the gases towards a Barbarian and have the satisfaction of seeing him enveloped in flames.
[Damage: 71 ] Your wall of incendiary gases torches a Human instantly, causing immediate death!
A Human is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 120 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
The last gasps of a Human cause a sickening chill to run up your spine.
[Damage: 60 ] You wave the gases towards a Minotaur and have the satisfaction of seeing him enveloped in flames.
[Damage: 64 ] You wave the gases towards a Dwarf and have the satisfaction of seeing him enveloped in flames.
Your sword of fire and flame calls upon the pure power of the plane of fire, directing it at a Barbarian!
[Damage: 20 ] A Barbarian's spiked circles of bloodletting enchanted by Daerg is burned by the light!
[Damage: 22 ] You call down a roaring flamestrike which hits a Barbarian dead on!
You score a DEVASTATING HIT!!!!!
[Damage: 52 ] -=[Your mighty slash strikes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!

< 1459h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 You anticipate a Barbarian's maneuver and masterfully parry the attack.
You snap into visibility.
-=[A Barbarian's weak pierce grazes you.]=-
-=[A Barbarian's weak pierce grazes you.]=-

< 1456h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 You anticipate a Dwarf's maneuver and masterfully parry the attack.
A Dwarf misses you.
You anticipate a Dwarf's maneuver and masterfully parry the attack.

< 1456h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 You parry a Minotaur's lunge at you.
You snap into visibility.
-=[A Minotaur's feeble whip grazes you.]=-
You dodge a Minotaur's vicious attack.
A Minotaur misses you.
You anticipate a Minotaur's maneuver and masterfully parry the attack.
-=[A Minotaur's feeble bludgeon grazes you.]=-
You feel your skin soften and return to normal.
You snap into visibility.
-=[A Minotaur's bludgeon grazes you.]=-

< 1453h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your fine slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 13 ] -=[Your slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 27 ] -=[Your impressive slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 23 ] -=[Your impressive slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 21 ] -=[Your impressive slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 34 ] -=[Your slash strikes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 17 ] -=[Your impressive slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 31 ] -=[Your powerful slash strikes a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 14 ] -=[Your fine slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!

< 1459h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 You dodge a Barbarian's vicious attack.
You deflect a Barbarian's blow and strike back at him!
You snap into visibility.
[Damage: 23 ] -=[Your impressive slash wounds a Barbarian.]=-
The globe around your body flares as it bears the brunt of a Barbarian's assault!
Your sword of fire and flame summons the power of fire and flames at at a Barbarian.
A scathing gust of wind is released from your fingertips.
[Damage: 80 ] A Barbarian gasps in pain as your scathing wind burns flesh from his body.
[Damage: 172 ] A Human gasps in pain as your scathing wind burns flesh from his body.
Your sword of fire and flame calls upon the pure power of the plane of fire, directing it at a Barbarian!
The globe around a Barbarian's body flares as it bears the brunt of your assault!
You parry a Barbarian's lunge at you.

< 1459h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 A Minotaur fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1459h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 You parry a Dwarf's lunge at you.
A Dwarf misses you.
You dodge a Dwarf's vicious attack.

< 1459h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 You dodge a Minotaur's vicious attack.
A Minotaur snaps into visibility.
You snap into visibility.
-=[A Minotaur's fine whip grazes you.]=-
The globe around a Minotaur's body flares as it bears the brunt of your assault!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur misses you.
You dodge a Minotaur's vicious attack.
You anticipate a Minotaur's maneuver and masterfully parry the attack.
A Dwarf attempts to flee.
A Dwarf leaves down.

< 1449h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 You anticipate a Human's maneuver and masterfully parry the attack.
A Human suddenly appears a bit confused!
You watch in glee as a Human looks dazzled.
A Human misses you.
You snap into visibility.

< 1448h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 A Barbarian clambers to his feet.
You feel your skin harden to stone.
Saving Nibo.

< 1448h/1327H 189v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 A Barbarian attempts to flee.
A Barbarian leaves down.

< 1448h/1327H 189v/190V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A few coins lie scattered here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a Grey Elf is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Gnome (small) stands here.(holy)(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1448h/1327H 188v/190V Pos: standing >
Bash who?
A Gnome leaves up.

< 1448h/1327H 188v/190V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Halfling is lying here.
The corpse of a Lich is lying here.
[5] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
[8] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Gnome (small) stands here.(holy)(Gold Aura)
*A Minotaur (huge) - The Resistance stands in mid-air here.(Gold Aura)
A Human (medium) - The Resistance stands here, fighting YOU!(Gold Aura)

< 1448h/1327H 189v/190V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
Bash who?

< 1448h/1327H 189v/190V Pos: standing >
You anticipate a Human's maneuver and masterfully parry the attack.
You dodge a Human's vicious attack.
You snap into visibility.

< 1448h/1327H 189v/190V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A few coins lie scattered here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a Grey Elf is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1448h/1327H 188v/190V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Dwarf (medium) stands in mid-air here.
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Alarm bells sound, signalling an invasion!

< 1448h/1327H 189v/190V Pos: standing >
A religious zealot leaves west.

< 1447h/1327H 189v/190V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A few coins lie scattered here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a Grey Elf is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*A Minotaur (huge) - The Resistance stands in mid-air here.(Gold Aura)

< 1447h/1327H 188v/190V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Halfling is lying here.
The corpse of a Lich is lying here.
[5] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Gnome is lying here.
[8] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Gnome (small) stands here.(holy)(Gold Aura)
A Human (medium) - The Resistance stands here, fighting YOU!(Gold Aura)

< 1447h/1327H 187v/190V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  2 ] Your bash knocks a Gnome to the ground!

< 1448h/1327H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 You parry a Human's lunge at you.
A Human misses you.
You snap into visibility.

< 1448h/1327H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 Your heroic urges slowly fade away.

< 1405h/1284H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 
< 1405h/1284H 190v/190V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 You parry a Gnome's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your impressive slash strikes a Gnome.]=-
[Damage: 16 ] -=[Your impressive slash strikes a Gnome.]=-
[Damage: 21 ] -=[Your impressive slash strikes a Gnome.]=-
[Damage: 49 ] -=[Your powerful slash seriously wounds a Gnome.]=-
[Damage: 29 ] -=[Your slash strikes a Gnome very hard.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 146 ] -=[Your awesome slash grievously wounds a Gnome.]=-
[Damage: 57 ] -=[Your mighty slash critically injures a Gnome.]=-
[Damage: 28 ] You beautifully slash a Gnome into two parts - both dead.
A Gnome is dead! R.I.P.
You receive your share of experience.