< 627h/627H 170v/170V Pos: standing >
You aren't wearing anything!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Score information for Rex
Level: 56 Race: Human Class: Paladin Sex: Female
Hit points: 627(627) Moves: 170(170)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 9049 platinum 3 gold 9 silver 8 copper
Playing time: 0 days / 15 hours/ 26 minutes
Received data: 0.0028 MB this session.
Send data: 0.0000 MB this session.
Compression ratio: 64%
64%
Status: Standing.
Epic points(total): 5977(7625) Current task: find runestone of Bloodstone Keep
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 10
Detecting: Evil Good
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse: 17 Spell Pulse: 1.00
Leaderboard Points: 591
Active Spells:
--------------
well-rested bonus (107 minutes)
< 627h/627H 170v/170V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'
< 627h/627H 170v/170V Pos: standing >
No-one by that name here...
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'
< 627h/627H 170v/170V Pos: standing >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
A haze of magical energies fall from the heavens, engulfing all that you see.&LAs they subside, you feel refreshed...
All your maladies are washed away...
You have been fully restored by someone!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Autosaving...
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Alarm bells sound, signalling an invasion!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Alarm bells sound, signalling an invasion!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Alarm bells sound, signalling an invasion!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
< 627h/627H 170v/170V Pos: standing >
You feel a slight gust of hot air.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Alarm bells sound, signalling an invasion!
< 627h/627H 170v/170V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Zloine enters from the west.
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'
< 627h/627H 170v/170V Pos: standing >
The Temple of Holy Warriors
Obvious exits: -West
Puddles of fresh blood cover the ground.
A gold plaque is mounted in the wall here.
Made of polished platinum, a water basin stands to the right of the arch.
Zloine (Human)(medium) stands here.
(Q)A knight is standing here, peacefully watching over the temple.(Gold Aura)
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
You say in common 'good or evil next wip zlo?'
< 627h/627H 170v/170V Pos: standing >
Zloine says in common 'goodie I guess'
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
You nod.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
Alarm bells sound, signalling an invasion!
< 627h/627H 170v/170V Pos: standing >
You say in common 'enjoy the Draz drama :)'
< 627h/627H 170v/170V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 627h/627H 170v/170V Pos: standing >
Alarm bells sound, signalling an invasion!
< 627h/627H 170v/170V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'
< 627h/627H 170v/170V Pos: standing >
You say in common 'I'll enjoy Nair drama'
< 627h/627H 170v/170V Pos: standing >
A dark shroud encases a Revenant as he charges into battle.
Zloine is knocked to the ground by a Revenant's mighty bash!
< 627h/627H 170v/170V Pos: standing >
Zloine suddenly appears a bit confused!
Zloine's crude punch grazes a Revenant.
A Revenant parries Zloine's lunge at him.
< 627h/627H 170v/170V Pos: standing >
Autosaving...
The knight suddenly attacks a Revenant!
The knight suddenly appears a bit confused!
The knight misses a Revenant.
< 627h/627H 170v/170V Pos: standing >
You snicker softly.
< 627h/627H 170v/170V Pos: standing >
Someone strikes viciously at Zloine's wrist causing him to swing about madly.
A Revenant's mighty slash causes Zloine to grimace in pain.
A Revenant's mighty slash critically injures Zloine.
A Revenant neatly performs a coup de grace and beheads Zloine.
Zloine is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as Zloine dies in agony.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
The knight misses someone.
A dark shroud encases a Revenant as he charges into battle.
A Revenant deflects the knight's blow and strikes back at him!
A Revenant neatly performs a coup de grace and beheads the knight.
The knight is dead! R.I.P.
A look of horror and a silent scream are the knight's last actions in this world.
< 627h/627H 170v/170V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
< 627h/627H 170v/170V Pos: standing >
You let out a large, bellowing burp.
< 627h/627H 170v/170V Pos: standing >
Someone suddenly attacks YOU!
You are briefly surrounded by a red aura!
A Revenant's awesome slash seriously wounds you.
OUCH! That really did HURT!
Divine power encases you as you turn to battle evil.
< 496h/627H 170v/170V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Revenant sta EP: excellent >
A Revenant's powerful slash strikes you.
A Revenant's powerful slash strikes you.
A Revenant's slash strikes you.
A Revenant's powerful slash strikes you.
A Revenant's awesome slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
A Revenant's slash strikes you very hard.
A Revenant's powerful slash strikes you very hard.
You dodge a Revenant's vicious attack.
A Revenant's impressive slash strikes you very hard.
< 207h/739H 170v/170V Pos: standing >
< T: Rex TP: sta TC:pretty hurt E: A Revenant sta EP: excellent >
Someone parries your futile lunge at him.
Someone anticipates your attack and masterfully parries your blow.
Someone dodges your futile attack.
< 207h/739H 170v/170V Pos: standing >
< T: Rex TP: sta TC:pretty hurt E: A Revenant sta EP: excellent >
< 207h/739H 170v/170V Pos: standing >
< T: Rex TP: sta TC:pretty hurt E: A Revenant sta EP: excellent >
< 207h/739H 170v/170V Pos: standing >
< T: Rex TP: sta TC:pretty hurt E: someone sta EP: excellent >
A Revenant's impressive slash strikes you very hard.
You dodge a Revenant's vicious attack.
You dodge a Revenant's vicious attack.
You dodge a Revenant's vicious attack.
A Revenant's powerful slash seriously wounds you.
A Revenant's powerful slash seriously wounds you.
A Revenant's slash strikes you very hard.
A Revenant's slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
You dodge a Revenant's vicious attack.
Your upper body is disconnected from your legs as a Revenant slashes you.