The death of [55 Enslaver] Gonskr <:Clan Abrakadabra:> (Githzerai)

in A Rented Room

from the perspective of [54 Dark Dreamer] Saif La Resistance (Kobold)

<floating about head>a dark purple ioun stone[225h 57m 3s]
<worn on eyes>       a set of metal eye protectors (magic)
<worn in ear>        a tiger's tooth earring of regeneration
<worn in ear>        a glowing steel earring from The Forest City of Aravne
<worn on face>       a mask of hades [superior] (magic) (glowing)
<worn around neck>   a well-crafted dragonscale pendant from The Temple of Blibdoolpoolp
<worn around neck>   an angelic dragonscale torque from The Kingdom of Torg
<worn about body>    an elven cloak of fine silk (magic)
<worn on tail>       a dented electrum tail protector
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a girdle of giant strength (magic)
<worn on belt buckle>a white leather-bound tome of spirit domination (magic) [84%]             
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a glowing emerald bracelet (glowing) (humming)
<worn on hands>      some decent gem claws from Newhaven
<worn on finger>     an unique bone signet from Strathor Valley of the Storm Giants
<primary weapon>     the orb of the sea (glowing)[225h 57m 3s]
<worn on legs>       some rusty crystal leg plates from Sea Kingdom

Saif (Kobold)(small) stands here.(Illusion)(Red Aura)
Saif (Kobold)(small) stands here.(Illusion)(Red Aura)
A common resident of the city wanders the streets.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Nom (Orc)(medium) sits resting.(Red Aura)
A trained whitetiger waits for an owner
A supreme black, Myrabolan war horse rests here.
A supreme black, Myrabolan war horse rests here.
A trained whitetiger waits for an owner

< 307h/307H 115v/115V Pos: standing >
Nom closes his book and grins malevolently.

< 307h/307H 115v/115V Pos: standing >
Nom clambers to his feet.

< 307h/307H 115v/115V Pos: standing >
Nom nods.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A minotaur townsperson who is close by to your south.
A high elf citizen who is close by to your south.

< 307h/307H 115v/115V Pos: standing >
Market Road East
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
A self-righteous High Elf citizen travels the town.(Gold Aura)
Saif enters from the north.
Saif enters from the north.
Saif enters from the north.
Nom enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 307h/307H 114v/115V Pos: standing >
You quickly scan the area.
A black panther who is a brief walk away to your west.
A myrabolan hunter guard who is a brief walk away to your west.
A young warlock who is rather far off to your west.
A kitty who is in the distance to your west.

< 307h/307H 114v/115V Pos: standing >
Myrabolan Stables
Obvious exits: -S
A common resident of the city wanders the streets.
A trained whitetiger waits for an owner
A supreme black, Myrabolan war horse rests here.
A supreme black, Myrabolan war horse rests here.
A trained whitetiger waits for an owner
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.
Nom enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 307h/307H 113v/115V Pos: standing >
Market Road East
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
A self-righteous High Elf citizen travels the town.(Gold Aura)
Saif enters from the north.
Saif enters from the north.
Saif enters from the north.
Nom enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 307h/307H 112v/115V Pos: standing >
Market Road East
Obvious exits: -N -E -S -W
Saif enters from the east.
Saif enters from the east.
Saif enters from the east.
Nom enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 307h/307H 111v/115V Pos: standing >
Market Road East
Obvious exits: -N -E -W
Saif enters from the east.
Saif enters from the east.
Saif enters from the east.
Nom enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 307h/307H 110v/115V Pos: standing >
Market Road East
Obvious exits: -E -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Saif enters from the east.
Saif enters from the east.
Saif enters from the east.
Nom enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 307h/307H 110v/115V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A young warlock wanders the city.
Saif enters from the east.
Saif enters from the east.
Saif enters from the east.
Nom enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 307h/307H 109v/115V Pos: standing >
Looks like an exit.
You extend your sights northward.
Myrabolus Highway
Obvious exits: -N -S
A young warlock wanders the city.
A cute little black kitten wanders around here.(Gold Aura)
A Minotaur, raised in the city, wanders about.

< 307h/307H 109v/115V Pos: standing >
Market Road East
Obvious exits: -E -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Saif enters from the west.
Saif enters from the west.
Saif enters from the west.
Nom enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 307h/307H 110v/115V Pos: standing >
You see nothing special...

< 307h/307H 110v/115V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A young warlock wanders the city.
Saif enters from the east.
Saif enters from the east.
Saif enters from the east.
Nom enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 307h/307H 110v/115V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A small round shield has been dropped here.
A cute little black kitten wanders around here.(Gold Aura)
Saif enters from the east.
Saif enters from the east.
Saif enters from the east.
Nom enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 307h/307H 110v/115V Pos: standing >
Looks like an exit.
You extend your sights northward.
Hunter's Tavern
Obvious exits: -S -U
A Half-Orc, born and raised in the city, loiters here.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 307h/307H 110v/115V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A young warlock who is close by to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A minotaur townsperson who is in the distance to your east.
A high elf citizen who is in the distance to your east.
A high elf citizen who is close by to your west.
A soldier of fortune who is close by to your west.

< 307h/307H 111v/115V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
A Half-Orc, born and raised in the city, loiters here.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.
Nom enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 307h/307H 111v/115V Pos: standing >
Looks like an exit.
You extend your sights upward.
Rising Sun Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A man composed entirely of fire burns before you.
A common resident of the city wanders the streets.
A Half-Orc, born and raised in the city, loiters here.
This Halfling spends his days playing pranks on visitors.
A Githzerai (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)

< 307h/307H 111v/115V Pos: standing >
You quickly scan the area.
A kitty who is close by to your south.
A myrabolan commoner who is close by above you.
A half-orc commoner who is close by above you.

< 307h/307H 112v/115V Pos: standing >

< 307h/307H 115v/115V Pos: standing >
The Incarnate of Fire enters from above.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A kitty who is close by to your south.
A myrabolan commoner who is close by above you.
A halfling trickster who is close by above you.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A kitty who is close by to your south.
A myrabolan commoner who is close by above you.
A half-orc commoner who is close by above you.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A kitty who is close by to your south.
A myrabolan commoner who is close by above you.
A half-orc commoner who is close by above you.
A halfling trickster who is close by above you.
A Githzerai who is close by above you.

< 307h/307H 115v/115V Pos: standing >
A halfling trickster enters from above.

< 307h/307H 115v/115V Pos: standing >

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A kitty who is close by to your south.
A myrabolan commoner who is close by above you.
A half-orc commoner who is close by above you.
A Githzerai who is close by above you.

< 307h/307H 115v/115V Pos: standing >
Pardon?

< 307h/307H 115v/115V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A small round shield has been dropped here.
A cute little black kitten wanders around here.(Gold Aura)
Saif enters from the north.
Saif enters from the north.
Saif enters from the north.
Nom enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 307h/307H 114v/115V Pos: standing >
A kitty leaves east.

< 307h/307H 114v/115V Pos: standing >

< 307h/307H 114v/115V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A small round shield has been dropped here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Nom (Orc)(medium) stands in mid-air here.(Red Aura)
Saif (Kobold)(small) stands here.(Illusion)(Red Aura)
Saif (Kobold)(small) stands here.(Illusion)(Red Aura)
Saif (Kobold)(small) stands here.(Illusion)(Red Aura)

< 307h/307H 114v/115V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your north.
The Incarnate of Fire who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A kitty who is close by to your east.
A kitty who is close by to your east.
A young warlock who is close by to your east.
A myrabolan hunter guard who is not far off to your east.
A high elf citizen who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
A minotaur townsperson who is in the distance to your east.
A high elf citizen who is close by to your west.
A soldier of fortune who is close by to your west.

< 307h/307H 114v/115V Pos: standing >
Looks like an exit.
You extend your sights northward.
Hunter's Tavern
Obvious exits: -S -U
This Halfling spends his days playing pranks on visitors.
A man composed entirely of fire burns before you.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 307h/307H 114v/115V Pos: standing >
Looks like an exit.
You extend your sights northward.
Hunter's Tavern
Obvious exits: -S -U
This Halfling spends his days playing pranks on visitors.
A man composed entirely of fire burns before you.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 307h/307H 114v/115V Pos: standing >
Nom starts casting a spell.

< 307h/307H 114v/115V Pos: standing >
A kitty enters from the east.

< 307h/307H 114v/115V Pos: standing >
A kitty enters from the east.

< 307h/307H 115v/115V Pos: standing >

< 307h/307H 115v/115V Pos: standing >
You don't see that here.

< 307h/307H 115v/115V Pos: standing >
You don't see that here.

< 307h/307H 115v/115V Pos: standing >
Nom completes his spell...
Nom utters the words 'xarr ay ghaiz'

< 307h/307H 115v/115V Pos: standing >
You don't see that here.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your north.
The Incarnate of Fire who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A minotaur townsperson who is close by to your east.
A young warlock who is not far off to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A high elf citizen who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
A minotaur townsperson who is in the distance to your east.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your north.
The Incarnate of Fire who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A young warlock who is not far off to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A high elf citizen who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
A minotaur townsperson who is in the distance to your east.
A high elf citizen who is close by to your west.
A soldier of fortune who is close by to your west.
A myrabolan commoner who is a brief walk away to your west.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your north.
The Incarnate of Fire who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A young warlock who is not far off to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A high elf citizen who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
A minotaur townsperson who is in the distance to your east.
A high elf citizen who is close by to your west.
A soldier of fortune who is close by to your west.
A myrabolan commoner who is a brief walk away to your west.
Nom starts casting a spell.

< 307h/307H 115v/115V Pos: standing >

< 307h/307H 115v/115V Pos: standing >
The Incarnate of Fire enters from the north.

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A young warlock who is not far off to your east.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A pigeon who is a brief walk away to your east.
A half-orc commoner who is rather far off to your east.
A high elf citizen who is close by to your west.
A soldier of fortune who is close by to your west.
A myrabolan commoner who is a brief walk away to your west.

< 307h/307H 115v/115V Pos: standing >
Nom completes his spell...
Nom utters the words 'xarr ay ghaiz'

< 307h/307H 115v/115V Pos: standing >

< 307h/307H 115v/115V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A greyish stone wall is here to the west. (Illusion) (magic)
A greyish stone wall is here to the east. (Illusion) (magic)
A small round shield has been dropped here.
A man composed entirely of fire burns before you.
A cute little black kitten wanders around here.(Gold Aura)
A cute little black kitten wanders around here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Nom (Orc)(medium) stands in mid-air here.(Red Aura)
Saif (Kobold)(small) stands here.(Illusion)(Red Aura)
Saif (Kobold)(small) stands here.(Illusion)(Red Aura)
Saif (Kobold)(small) stands here.(Illusion)(Red Aura)

< 307h/307H 115v/115V Pos: standing >
You quickly scan the area.
A halfling trickster who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A black panther who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A half-orc commoner who is a brief walk away to your east.
A pigeon who is a brief walk away to your east.
A high elf citizen who is close by to your west.
A soldier of fortune who is close by to your west.
A myrabolan commoner who is a brief walk away to your west.

< 307h/307H 115v/115V Pos: standing >
Nom nods.

< 307h/307H 115v/115V Pos: standing >
Oof! the Incarnate of Fire bumps into a greyish stone wall...

< 307h/307H 115v/115V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
This Halfling spends his days playing pranks on visitors.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.
Nom enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 307h/307H 114v/115V Pos: standing >
Looks like an exit.
You extend your sights upward.
Rising Sun Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A Half-Orc, born and raised in the city, loiters here.

< 307h/307H 114v/115V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A Half-Orc, born and raised in the city, loiters here.
Saif enters from below.
Saif enters from below.
Saif enters from below.
Nom floats in from below.
An air elemental enters from below.
An air elemental enters from below.

< 307h/307H 113v/115V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your west.
A half-orc commoner who is close by to your west.
A myrabolan commoner who is close by to your west.
A myrabolan commoner who is a brief walk away to your west.
A halfling trickster who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.

< 307h/307H 113v/115V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
This Halfling spends his days playing pranks on visitors.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Saif enters from above.
Saif enters from above.
Saif enters from above.
Nom floats in from above.
An air elemental enters from above.
An air elemental enters from above.

< 307h/307H 112v/115V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
A small round shield has been dropped here.
A Half-Orc, born and raised in the city, loiters here.
Saif enters from below.
Saif enters from below.
Saif enters from below.
Nom floats in from below.
An air elemental enters from below.
An air elemental enters from below.

< 307h/307H 112v/115V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your west.
A myrabolan commoner who is close by to your west.
A half-orc commoner who is close by to your west.
A myrabolan commoner who is close by to your west.
A myrabolan commoner who is a brief walk away to your west.
A halfling trickster who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.

< 307h/307H 113v/115V Pos: standing >
Rising Sun Corridor
Obvious exits: -N# -E -W
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A common resident of the city wanders the streets.
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.
Saif enters from the east.
Saif enters from the east.
Saif enters from the east.
Nom enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 307h/307H 112v/115V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your east.
A myrabolan commoner who is not far off to your west.

< 307h/307H 113v/115V Pos: standing >
Ok.

< 307h/307H 114v/115V Pos: standing >
The door is open.
You extend your sights northward.
A Rented Room
Obvious exits: -S
A Githzerai (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)

< 307h/307H 115v/115V Pos: standing >
A Rented Room
Obvious exits: -S
A Githzerai (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
Saif enters from the south.
Saif enters from the south.
Saif enters from the south.
Nom enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 307h/307H 114v/115V Pos: standing >
Ok.

< 307h/307H 114v/115V Pos: standing >
You start chanting...
You snap into visibility.

< 307h/307H 114v/115V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Githzerai!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Githzerai!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Githzerai!

< 307h/307H 114v/115V Pos: standing >
You start chanting...
Nom gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into a Githzerai, knocking him to the ground!
An air elemental snaps into visibility.
A Githzerai avoids being bashed by an air elemental, who loses its balance and falls.

< 307h/307H 115v/115V Pos: standing >
An air elemental attacks a Githzerai. [2 hits]

< 307h/307H 115v/115V Pos: standing >
You complete your spell...
[Damage: 101 ] Your massive hammer causes a Githzerai to double over in pain!

< 307h/307H 115v/115V Pos: standing >
You start chanting...

< 307h/307H 115v/115V Pos: standing >
A swarm of insects attacks a Githzerai. [2 hits]
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.
A swarm of insects attacks a Githzerai. [2 hits]

< 307h/307H 115v/115V Pos: standing >
You complete your spell...
[Damage: 101 ] Your massive hammer causes a Githzerai to double over in pain!

< 307h/307H 115v/115V Pos: standing >
A Githzerai attacks a swarm of insects. [0 hits]

< 307h/307H 115v/115V Pos: standing >
An air elemental attacks a Githzerai. [1 hits]
You start chanting...

< 307h/307H 115v/115V Pos: standing >
You complete your spell...
[Damage: 97 ] Your illusional hammer smashes into a Githzerai's body, killing him instantly!
A Githzerai's cloak of multi-colored beads was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!