<worn as a badge> a ball of crackling energy [superior] (magic) (glowing)
<worn on head> the crown of dragons of intelligence (magic)
<worn on eyes> a diabolical dragonscale visor from The Kingdom of Torg
<worn in ear> a scaled earring
<worn in ear> an inverted cross earring [superior] (magic)
<worn around neck> an unique dragonscale medallion from Sarmiz'Duul
<worn around neck> an amulet of chaos
<worn on body> the robe of Lost Souls (magic)[231h 43m 3s]
<worn about body> a shimmering green cloak (magic)
<worn as quiver> a glowing stone [superior] (glowing) [83%]
<worn about waist> a brutal clay belt
<worn on belt buckle>a rough glowing stone (glowing)
<worn on arms> some brutal dragonscale sleeves
<held as shield> a sparkling bone buckler from Sarmiz'Duul
<worn around wrist> a gilded Songbird charm (magic) (glowing)[217h 21m 8s]
<worn around wrist> a jeweled cured leather wristguard from The Kingdom of Torg
<worn on hands> some diabolical crystal talons from Sarmiz'Duul
<worn on finger> a polished scarlet ring (magic)
<worn on finger> a misshaped bone signet
<held> a handheld device of lifegiving [superior] (glowing)
<worn on legs> some frost-rimed granite pants from The Outcasts Tower
<worn on feet> some unearthly steel shoes from The Kingdom of Torg
< 335h/335H 180v/180V Pos: standing >
You are carrying: (11/11)
a large leather backpack
[4] a spellbook
a thick sketchbook
a mysterious tome
lucky alchemist sack
some lily pads (illuminating)
a long flowing girth of spidersilk (glowing)
a moldy helm
< 335h/335H 180v/180V Pos: standing >
the robe of Lost Souls merges with your soul.
< 335h/335H 180v/180V Pos: standing >
A retired sailor leaves west.
< 335h/335H 180v/180V Pos: standing >
a flawless diamond
a diamond
[2] a tiny topaz
a large flawless topaz
a flawless sapphire
a sapphire
an imperfect diamond
a flawless topaz
an imperfect topaz
a large imperfect topaz
a large sapphire
< 335h/335H 180v/180V Pos: standing >
You feel invigorated as the spirits of Sarmiz'Duul bless you.
< 335h/335H 180v/180V Pos: standing >
A young guard enters from the west.
< 340h/340H 180v/180V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your west.
A young girl who is close by to your west.
< 340h/340H 180v/180V Pos: standing >
Talerenn Way
Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore. A few can still be
found here and there. The noise of the market is audible to the
south, while the inn lies just to the east. The great towers of the
palace are visible to the north.
Obvious exits: -North -East -South
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A young guard who is not far off to your south.
A young girl who is not far off to your south.
A retired sailor who is rather far off to your south.
< 340h/340H 179v/180V Pos: standing >
Talerenn Way
Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about. While small shops can still be seen along this
street, it's mainly taken up by houses. The inn can be seen just
towards the south of here, while the market extends even further to
the south. An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
< 340h/340H 178v/180V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
An elven woman who is in the distance to your north.
A retired sailor who is close by to your south.
A young girl who is close by to your south.
A young guard who is a brief walk away to your south.
A young girl who is a brief walk away to your south.
A retired sailor who is in the distance to your south.
< 340h/340H 178v/180V Pos: standing >
Talerenn and Chipane Intersection
Talerenn Way and Chipane Street intersect here. The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets. Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East -South -West
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
An elven woman who is rather far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young guard who is not far off to your east.
A retired sailor who is rather far off to your east.
A retired sailor who is not far off to your south.
A young girl who is not far off to your south.
A young guard who is rather far off to your south.
A young girl who is rather far off to your south.
A young guard who is close by to your west.
A retired sailor who is close by to your west.
A retired sailor who is not far off to your west.
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
An elven woman who is rather far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young guard who is not far off to your east.
A retired sailor who is rather far off to your east.
A retired sailor who is not far off to your south.
A young girl who is not far off to your south.
A young guard who is rather far off to your south.
A young girl who is rather far off to your south.
A young guard who is close by to your west.
A retired sailor who is close by to your west.
A retired sailor who is not far off to your west.
< 340h/340H 179v/180V Pos: standing >
Talerenn Way
Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about. While small shops can still be seen along this
street, it's mainly taken up by houses. Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.
Obvious exits: -North -South
< 340h/340H 178v/180V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
An elven woman who is a brief walk away to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A retired sailor who is a brief walk away to your south.
A young girl who is a brief walk away to your south.
A young guard who is in the distance to your south.
A young girl who is in the distance to your south.
< 340h/340H 178v/180V Pos: standing >
Talerenn Way
Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about. While small shops can still be seen along this
street, it's mainly taken up by houses. Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north. A small shop lies to the east.
Obvious exits: -North -East -South
An old sailor looks uneasy on land here.
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
An elven woman who is not far off to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
An elite guard who is close by to your east.
A retired sailor who is close by to your east.
Thurdorf who is close by to your east.
A retired sailor who is rather far off to your south.
A young girl who is rather far off to your south.
< 340h/340H 179v/180V Pos: standing >
The door is open.
A small wooden door lies east.
You extend your sights eastward.
Thurdorf's Antiques
Shelves upon shelves of various objects fill this room, shiny objects
stacked upon each one. Brass, silver, even gold antiques, spoons, cups,
clocks, statues, and other little ornaments can be found here. It creates
an almost blinding effect with the lighting of the room, especially when
the sun shines through the windows and reflects off their surfaces. A
small wooden door to the west leads back onto the street.
Obvious exits: -West
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.
Dimples showing, Thurdorf grins happily here.(Gold Aura)
< 340h/340H 179v/180V Pos: standing >
Talerenn Way
Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about. While small shops can still be seen along this
street, it's mainly taken up by houses. Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.
Obvious exits: -North -South
< 340h/340H 178v/180V Pos: standing >
Talerenn Way
Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about. While small shops can still be seen along this
street, it's mainly taken up by houses. Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north. A small shop lies to the east.
Obvious exits: -North -East -South
An old sailor looks uneasy on land here.
< 340h/340H 179v/180V Pos: standing >
Talerenn Way
Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about. While small shops can still be seen along this
street, it's mainly taken up by houses. Talerenn continues southward
from here, towards more shops and houses, while the tall towers of
the palace are visible to the north.
Obvious exits: -North -South
< 340h/340H 178v/180V Pos: standing >
Talerenn Way
The palace stands tall just to the north, the two gleaming towers
extending high into the sky. Two huge gates of iron enclose the palace,
keeping the unwanted out, while the stone walls stretch far to the east
and west. Many visitors to the city stop here, wanting a closer look
at the palace itself, crowded by the guards and merchants and others
awaiting entry into the gates. Talerenn Way continues southward towards
a large intersection, while two smaller watchtowers stand opposite each
other along this stretch of the street.
Obvious exits: -North -East -South -West#
< 340h/340H 178v/180V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
An elven woman who is close by to your east.
A retired sailor who is not far off to your south.
< 340h/340H 179v/180V Pos: standing >
An elven woman enters from the north.
< 340h/340H 180v/180V Pos: standing >
Bottom of The Guard Watchtower
The city guards come here to take their breaks, for a quick
nap or just a rest. A few foldup beds and wooden chairs, both
appear quite uncomfortable. A ladder leads up to more barraks,
then up the lookout tower. The street is back west.
Obvious exits: -West -Up
An elven woman shops around town here.(Gold Aura)
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your west.
A young guard who is close by above you.
A young guard who is close by above you.
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your west.
A young guard who is close by above you.
A young guard who is close by above you.
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your west.
A young guard who is close by above you.
A young guard who is close by above you.
< 340h/340H 179v/180V Pos: standing >
The Guard Watchtower
The city guards come here to take their breaks, for a quick
nap or just a rest. A few foldup beds and wooden chairs, both
appear quite uncomfortable. A ladder leads down to more barraks,
then up the lookout tower.
Obvious exits: -Up -Down
A young member of the city guard strolls by here.
A young member of the city guard strolls by here.
< 340h/340H 178v/180V Pos: standing >
The Eastern Guard Watchtower
No chairs can be found here, forcing the guards to stand
on their watches. From here you can overlook most of the
city. Market square lies a ways to the south, the docks
and beach to the southwest, and a forest to the southeast.
A cover protects the guards from rain. Some barracks are
just below you here.
Obvious exits: -Down
< 340h/340H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 340h/340H 180v/180V Pos: standing >
The Guard Watchtower
The city guards come here to take their breaks, for a quick
nap or just a rest. A few foldup beds and wooden chairs, both
appear quite uncomfortable. A ladder leads down to more barraks,
then up the lookout tower.
Obvious exits: -Up -Down
A young member of the city guard strolls by here.
A young member of the city guard strolls by here.
< 340h/340H 179v/180V Pos: standing >
Bottom of The Guard Watchtower
The city guards come here to take their breaks, for a quick
nap or just a rest. A few foldup beds and wooden chairs, both
appear quite uncomfortable. A ladder leads up to more barraks,
then up the lookout tower. The street is back west.
Obvious exits: -West -Up
An elven woman shops around town here.(Gold Aura)
< 340h/340H 178v/180V Pos: standing >
Talerenn Way
The palace stands tall just to the north, the two gleaming towers
extending high into the sky. Two huge gates of iron enclose the palace,
keeping the unwanted out, while the stone walls stretch far to the east
and west. Many visitors to the city stop here, wanting a closer look
at the palace itself, crowded by the guards and merchants and others
awaiting entry into the gates. Talerenn Way continues southward towards
a large intersection, while two smaller watchtowers stand opposite each
other along this stretch of the street.
Obvious exits: -North -East -South -West#
< 340h/340H 178v/180V Pos: standing >
Ok.
< 340h/340H 180v/180V Pos: standing >
Bottom of The Guard Watchtower
The city guards come here to take their breaks, for a quick
nap or just a rest. A few foldup beds and wooden chairs, both
appear quite uncomfortable. A ladder leads up to more barraks,
then up the lookout tower. The street is back east.
Obvious exits: -East -Up
A Githzerai (medium) Legionary of The Empire stands here.(Gold Aura)
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
An elven woman who is not far off to your east.
< 340h/340H 179v/180V Pos: standing >
You quickly scan the area.
An elven woman who is not far off to your east.
< 340h/340H 179v/180V Pos: standing >
You start chanting...
< 340h/340H 179v/180V Pos: standing >
You complete your spell...
[Damage: 80 ] You drain a Githzerai of some of his energy.
< 374h/340H 179v/180V Pos: standing >
You start chanting...
< 374h/340H 180v/180V Pos: standing >
You complete your spell...
[Damage: 103 ] You drain a Githzerai of some of his energy.
< 374h/340H 180v/180V Pos: standing >
You start chanting...
< 374h/340H 180v/180V Pos: standing >
You complete your spell...
[Damage: 83 ] A Githzerai crumples as you kill him by draining his energy.
A Githzerai's pleated red and green kilt was disintegrated by the negative energy!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!