<worn as a badge> a soulstone scabbard (magic) [89%]
<worn on head> a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a brightly flaming earring
<worn in ear> an earring of congealed blood [superior]
<worn on face> a mask of lost souls (magic)
<worn around neck> the chaotic necklace [superior]
<worn around neck> a spiked zanthium collar [superior] (magic)
<worn on body> the platemail of the great wraith Dranum [superior] (magic)
<worn about body> the cloak of shadow dragons [superior] [89%]
<worn on back> a large leather backpack [73%]
<worn as quiver> a quiver smeared with blood [84%]
<worn about waist> a belt encrusted with black sapphires (magic)
<worn on belt buckle>a longsword named 'the Answerer' (magic) (glowing)
<worn on arms> the sleeves of Orcus's dark intent
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist (magic)
<worn around wrist> a bracelet of ivy [74%]
<worn on hands> the hands of the shadowsteel golem [superior]
<worn on finger> a hallowed Cimmerian ring
<worn on finger> a bloodstone ring (glowing)
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[234h 23m 12s]
<worn on legs> a haze of swirling green vapor (magic) (glowing)[234h 23m 12s]
<worn on feet> a pair of dull obsidian sabatons [83%]
Obvious exits: -North -East -South -West
< 1163h/1063H 120v/122V Pos: standing >
**P**
**@**
**M*.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Obeen sneaks in from the north.
< 1163h/1063H 118v/122V Pos: standing >
*****
**@P*
***M*
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1163h/1063H 117v/122V Pos: standing >
*****
**@P*
****M
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Obeen sneaks in from the east.
< 1162h/1063H 116v/122V Pos: standing >
*****
**@P*
*****
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 114v/122V Pos: standing >
**P**
**@**
*****
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 113v/122V Pos: standing >
**P**
**@**
*****
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Obeen sneaks in from the north.
< 1162h/1063H 112v/122V Pos: standing >
**P**
**@**
****.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 111v/122V Pos: standing >
**P**
**@*.
***..
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 109v/122V Pos: standing >
**P*.
**@..
**.^.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 109v/122V Pos: standing >
**+*******.
++++******...
*+*******.*...^
*+******....^MM
*+*****@^..^^MM
*M*****...^^MMM
*+*.*..^.^^MMM^
+*...M^^^^MM^
.^.^.^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1162h/1063H 107v/122V Pos: standing >
+++******..
+*******.*...
*+******....^MM
*+*****P^..^^MM
*M*****@..^^MMM
*+*.*..^.^^MMM^
*+*...M^^^^MM^^
+.^.^.^^MMMM^
....^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1162h/1063H 107v/122V Pos: standing >
*******.*..
+******....^M
*+*****.^..^^MM
*M*****P..^^MMM
*+*.*..@.^^MMM^
*+*...M^^^^MM^^
*+.^.^.^^MMMM^^
+....^^MMM^^.
..^^MMMM^^.
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
< 1162h/1063H 105v/122V Pos: standing >
+*******.*.
*+******....^
**+*****.^..^^M
**M*****...^^MM
**+*.*.@P.^^MMM
**+*...M^^^^MM^
**+.^.^.^^MMMM^
M+....^^MMM^^
...^^MMMM^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
A few chunks of ore poke out of the ground here.
< 1162h/1063H 104v/122V Pos: standing >
*+*******.*
**+******....
***+*****.^..^^
.**M*****...^^M
D**+*.*@P^.^^MM
**+*...M^^^^MM
^**+.^.^.^^MMMM
+M+....^^MMM^
....^^MMMM^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1162h/1063H 102v/122V Pos: standing >
*****
*.@P.
*...M
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 101v/122V Pos: standing >
.M*+*******
****+******..
****+*****.^..
..**M*****...^
D**+*@*..^.^^
**+*...M^^^^
^**+.^.^.^^MM
+++M....^^MM
**....^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1162h/1063H 99v/122V Pos: standing >
+****
M*@**
+*P*.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 99v/122V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your west.
< 1162h/1063H 100v/122V Pos: standing >
*****
*P@**
*.*..
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1162h/1063H 99v/122V Pos: standing >
You quickly scan the area.
A large rat who is a brief walk away to your west.
< 1161h/1063H 100v/122V Pos: standing >
+****
M*@P*
+*.*.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Obeen sneaks in from the east.
< 1161h/1063H 99v/122V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your west.
< 1161h/1063H 100v/122V Pos: standing >
M.*+*******
****+******..
****+*****.^..
..**M*****...^
D**+*@*..^.^^
**M*...M^^^^
^**+.^.^.^^MM
++++....^^MM
**....^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1161h/1063H 100v/122V Pos: standing >
You quickly scan the area.
An emerald dragon who is in the distance to your west.
< 1161h/1063H 100v/122V Pos: standing >
***+******.
****+*****.^.
..**M*****...^
D**M*P*..^.^^
**+*@..M^^^^
^**+.^.^.^^MM
++++....^^MMM
**....^^MMMM
..^D^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1161h/1063H 100v/122V Pos: standing >
***+*****.^
..**M*****...
D**M*.*..^.^^
**+*P..M^^^^
^**+.@.^.^^MM
++++....^^MMM
**....^^MMMM^
..^D^^MMMM^
..^^^MMMM
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
< 1161h/1063H 98v/122V Pos: standing >
.**M*****..
D**M*.*..^.^
**+*...M^^^^
^**+.P.^.^^MM
++++.@..^^MMM
**....^^MMMM^
..^D^^MMMM^^
..^^^MMMM^
^^.^MMMMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
Obeen sneaks in from the north.
< 1161h/1063H 96v/122V Pos: standing >
D**M*.*..^.
**+*...M^^^
^**+.^.^.^^MM
++++.P..^^MMM
**...@^^MMMM^
..^D^^MMMM^^
..^^^MMMM^^
^^.^MMMMMM^
^^MMMMMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1161h/1063H 95v/122V Pos: standing >
D**+*.*..^
**+*...M^^
^**+.^.^.^^M
++++....^^MM
**..@P^^MMMM
..^D^^MMMM^
..^^^MMMM^
^^.^MMMMMM
^^MMMMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1161h/1063H 94v/122V Pos: standing >
D**+*.*..
**+*...M^
^ ^**+.^.^.^^
++++....^^M
**.@P.^^MMM
..^D^^MMMM
..^^^MMMM
^^.^MMMMM
^^MMMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1161h/1063H 93v/122V Pos: standing >
D**+*.*.
^ **+*...M
^^ ^**+.^.^.^
^ ++++....^^
**@P..^^MM
..^D^^MMM
..^^^MMM
^^.^MMMM
^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 1161h/1063H 91v/122V Pos: standing >
++++
*@P.
..^
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 1161h/1063H 89v/122V Pos: standing >
+++
@P.
..
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Obeen sneaks in from the east.
< 1161h/1063H 88v/122V Pos: standing >
You quickly scan the area.
A young girl who is a brief walk away to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A young guard who is rather far off to your north.
A retired sailor who is rather far off to your north.
< 1161h/1063H 88v/122V Pos: standing >
You quickly scan the area.
A young girl who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
< 1161h/1063H 89v/122V Pos: standing >
You quickly scan the area.
A young girl who is a brief walk away to your north.
A young guard who is rather far off to your north.
< 1161h/1063H 90v/122V Pos: standing >
... ..**M**
... D**+*.*
...^ **+*...
.M^^ ^**+.^.^
^^^ @+++....
^ **....^^
M ..^D^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 1160h/1063H 91v/122V Pos: standing >
A Smooth Pathway
The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky. The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
< 1160h/1063H 91v/122V Pos: standing >
The Massive Gates Before The City of Torrhan
The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed. Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here. Far ahead the great palace of the King
are visible, its tall towers extending towards the sky. Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here. The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
A young girl runs around here carelessly.
An old sailor looks uneasy on land here.
< 1160h/1063H 90v/122V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
An elite guard who is rather far off to your north.
< 1160h/1063H 90v/122V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
A young member of the city guard strolls by here.
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
< 1160h/1063H 91v/122V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your north.
A young girl who is close by to your south.
A retired sailor who is close by to your south.
< 1160h/1063H 91v/122V Pos: standing >
The Market
Obvious exits: -North -East -South -West
*Obeen La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
< 1160h/1063H 92v/122V Pos: standing >
The Market Square
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes. Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned. This same market only a year ago would have seen triple the
number of people that fill it now. The air is mixed with the salty scent
of the sea. The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
Obeen sneaks in from the south.
< 1160h/1063H 93v/122V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your north.
The Incarnate of Frost who is a brief walk away to your east.
An elven woman who is a brief walk away to your east.
A retired sailor who is close by to your south.
A young girl who is not far off to your south.
A retired sailor who is not far off to your south.
A retired sailor who is a brief walk away to your west.
A young girl who is a brief walk away to your west.
A young guard who is a brief walk away to your west.
An elite guard who is in the distance to your west.
< 1160h/1063H 94v/122V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West
< 1160h/1063H 95v/122V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East -West
< 1160h/1063H 94v/122V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -North# -East -South -West
A snowman has come to life before your eyes.
An elven woman shops around town here.(Gold Aura)
< 1160h/1063H 95v/122V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
An elven woman who is close by to your south.
< 1160h/1063H 95v/122V Pos: standing >
The doors seems to be closed.
< 1160h/1063H 96v/122V Pos: standing >
Ok.
< 1159h/1063H 98v/122V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South -West -Up
< 1159h/1063H 98v/122V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
The Incarnate of Frost who is close by to your south.
An elven woman who is close by to your south.
An elven woman who is not far off to your south.
Tirila who is not far off to your south.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A Gnome who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
< 1159h/1063H 98v/122V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads back south to the entrance of the tower.
Obvious exits: -North -East -South -West
Obeen sneaks in from the south.
< 1159h/1063H 99v/122V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South -West -Up
< 1159h/1063H 99v/122V Pos: standing >
Ok.
< 1159h/1063H 100v/122V Pos: standing >
The Room of Rangers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -East
A tower guard keeps a close eye on the area.
Shahala, the great ranger, teaches her students here.(Gold Aura)
< 1159h/1063H 101v/122V Pos: standing >
< 1159h/1063H 103v/122V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
< 1159h/1063H 102v/122V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads back south to the entrance of the tower.
Obvious exits: -North -East -South -West
< 1159h/1063H 102v/122V Pos: standing >
You quickly scan the area.
Draloth who is close by to your north.
Derm who is close by to your west.
< 1159h/1063H 102v/122V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
< 1158h/1063H 104v/122V Pos: standing >
Bash who?
< 1158h/1063H 104v/122V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
Shahala who is close by to your west.
A Gnome who is a brief walk away above you.
A black dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 1158h/1063H 105v/122V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
A tower guard who is close by to your west.
Shahala who is close by to your west.
A Gnome who is a brief walk away above you.
A black dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
< 1158h/1063H 106v/122V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
< 1158h/1063H 108v/122V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A tower guard who is not far off to your north.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A Gnome who is not far off above you.
A black dracolich who is not far off above you.
A green dracolich who is not far off above you.
Tamor who is not far off above you.
< 1158h/1063H 108v/122V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
Obeen sneaks in from below.
< 1158h/1063H 111v/122V Pos: standing >
The Room of Necromancers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -Down
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[10] A small bandage rests upon the ground here.
A Gnome (small) stands here.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
The powerful necromancer, Tamor, rests here quietly.(Red Aura)
< 1158h/1063H 110v/122V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 1 ] Your bash knocks a Gnome to the ground!
< 1164h/1063H 110v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: small wounds >
[Damage: 18 ] -=[Your impressive slash strikes a Gnome very hard.]=-
[Damage: 18 ] -=[Your slash strikes a Gnome very hard.]=-
[Damage: 18 ] -=[Your slash seriously wounds a Gnome.]=-
< 1169h/1063H 111v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
Obeen starts casting an offensive spell.
Obeen snaps into visibility.
< 1169h/1063H 111v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
Obeen completes his spell...
Obeen utters the words 'bigbys clenched fist'
Obeen's magic fist punches a Gnome into so much pulp!
A Gnome is dead! R.I.P.
You receive your share of experience.