The death of [51 RaGeloRd] Anhur (Barbarian)

in A Forest Opening

from the perspective of [53 Reaper] Kesk La Resistance (Kobold)

<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[237h 37m 21s]
<worn on eyes>       a dead eyestalk [superior] (magic) (glowing) (humming)
<worn in ear>        an inverted cross earring [superior] (magic)
<worn in ear>        a scaled earring
<worn around neck>   an amulet of chaos
<worn around neck>   an unique dragonscale medallion from Sarmiz'Duul
<worn on body>       a full suit of elven chainmail [superior] (magic)
<worn about body>    a shimmering green cloak (magic)
<worn as quiver>     a glowing stone [superior] (glowing) [54%]             
<worn about waist>   a brutal clay belt [88%]             
<worn on belt buckle>lucky alchemist sack [83%]             
<attached to belt>   an orb of mental toughness [poor] (magic) (humming) [70%]             
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<held as shield>     a sparkling bone buckler from Sarmiz'Duul [86%]             
<worn around wrist>  a jeweled cured leather wristguard from The Kingdom of Torg [87%]             
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[237h 37m 21s]
<worn on hands>      the gloves of the adept (magic)
<worn on finger>     a diorite ring set with an opal [poor] (magic) (glowing)
<worn on finger>     a polished scarlet ring (magic)
<held>               a handheld device of lifegiving [superior] (glowing)
<worn on legs>       some frost-rimed granite pants from The Outcasts Tower [80%]             
<worn on feet>       some static emerald shoes from Ny'Neth [88%]             

Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)

< 449h/433H 127v/160V Pos: standing >
You peer into the etherportal and see...
A Dense Forest Enshrouded by a Dismal Fog

< 449h/433H 128v/160V Pos: standing >
 
 .^P**  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
The corpse of an elite elven guard is lying here.
Nib enters from the north.
Pilt enters from the north.
Rolsek enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.

< 449h/433H 129v/160V Pos: standing >
Zij enters from the north.

< 449h/433H 134v/160V Pos: standing >

< 449h/433H 135v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 449h/433H 136v/160V Pos: standing >
You start chanting...

< 449h/433H 140v/160V Pos: standing >
Washu gets a slab of beef from her bottomless bag of the shield dwarves.

< 449h/433H 141v/160V Pos: standing >
Washu eats a slab of beef.

< 449h/433H 142v/160V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness carried by Nib.
Casting: raise lich *

< 449h/433H 143v/160V Pos: standing >
You complete your spell...
You breathe life into the corpse of an elite elven guard with the awesome power of your art.
The lich of an elite elven guard starts following you.

< 449h/433H 146v/160V Pos: standing >
Javok enters from the north.

< 449h/433H 146v/160V Pos: standing >
Zij gets a slab of beef from his bag of collection.

< 449h/433H 150v/160V Pos: standing >
Zij eats a slab of beef.

< 449h/433H 151v/160V Pos: standing >
The lich of an elite elven guard is now a member of your group.
Nib already grouped by you.
Pilt already grouped by you.
Rolsek already grouped by you.
Zij already grouped by you.
Bryken already grouped by you.
Washu already grouped by you.
Bisil already grouped by you.
Kroth already grouped by you.

< 449h/433H 152v/160V Pos: standing >
Rolsek stops using a boreal sapphire heater shield from Storm Port.

< 449h/433H 153v/160V Pos: standing >
Rolsek wields a bloody flail of demons.

< 449h/433H 154v/160V Pos: standing >
 
 ....*  
 .^@**  
 **PP*  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East -South -West
The lich of an elite elven guard enters from the south.
Nib enters from the south.
Pilt enters from the south.
Rolsek enters from the south.
Zij enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 449h/433H 154v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 449h/433H 155v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.  The trees seems to
clear out towards the south.
Obvious exits: -East -South -West
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[3] A steel dagger about a foot in length lies here.
A leather bag lies here.
A steel bastard sword lies discarded here.
A large platinum fragment glitters here.
The lich of an elite elven guard enters from the east.
Nib enters from the east.
Pilt enters from the east.
Rolsek enters from the east.
Zij enters from the east.
Washu enters from the east.
Kroth enters from the east.
Nazz enters from the east.
Javok enters from the east.

< 449h/433H 154v/160V Pos: standing >

< 449h/433H 156v/160V Pos: standing >
Saif sneaks in from the east.

< 449h/433H 160v/160V Pos: standing >

< 449h/433H 160v/160V Pos: standing >
Ok.
The lich of an elite elven guard starts casting a spell.

< 449h/433H 160v/160V Pos: standing >
Saif starts following you.

< 449h/433H 160v/160V Pos: standing >

< 449h/433H 160v/160V Pos: standing >

< 449h/433H 160v/160V Pos: standing >
The lich of an elite elven guard completes its spell...
The lich of an elite elven guard utters the words 'xarr ay ghaiz'
Saif starts casting a spell.

< 449h/433H 160v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 449h/433H 160v/160V Pos: standing >
Ok.
The lich of an elite elven guard seems a bit busy at the moment, try later.

< 449h/433H 160v/160V Pos: standing >
Saif completes his spell...
Saif utters the words 'qraiz yafw'
 The image of Saif disappears, and is replaced by the lich of an elite elven guard!


< 449h/433H 160v/160V Pos: standing >
Nib gets a slab of beef from his bag of wonderous depth.

< 449h/433H 160v/160V Pos: standing >
Nib eats a slab of beef.

< 449h/433H 160v/160V Pos: standing >
Ok.
The lich of an elite elven guard starts casting a spell.

< 449h/433H 160v/160V Pos: standing >
The lich of an elite elven guard completes its spell...
The lich of an elite elven guard utters the words 'xarr ay ghaiz'

< 449h/433H 160v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 449h/433H 160v/160V Pos: standing >

< 449h/433H 160v/160V Pos: standing >
A Dark Trail
Obvious exits: -East -South -West
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[3] A steel dagger about a foot in length lies here.
A leather bag lies here.
A steel bastard sword lies discarded here.
A large platinum fragment glitters here.
*The lich of an elite elven guard stands here.(Red Aura)
Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
Kroth La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)

< 449h/433H 160v/160V Pos: standing >
Washu starts casting a spell.

< 449h/433H 160v/160V Pos: standing >
The lich of an elite elven guard sits down in a comfortable spot.

< 449h/433H 160v/160V Pos: standing >
The lich of an elite elven guard opens a white leather-bound tome of spirit domination and begins studying it intently.

< 449h/433H 160v/160V Pos: standing >

< 449h/433H 160v/160V Pos: standing >
Washu completes her spell...
Washu utters the word 'zuharuhl'
You feel vitalized.

< 449h/433H 160v/160V Pos: standing >

< 649h/633H 160v/160V Pos: standing >

< 649h/633H 160v/160V Pos: standing >
The lich of an elite elven guard closes his book and grins malevolently.

< 649h/633H 160v/160V Pos: standing >
Zij sits down in a comfortable spot.

< 649h/633H 160v/160V Pos: standing >
Zij takes out his unholy symbol and begins praying intently.
You muster up your lungpower and scream "MOVING!!!".

< 649h/633H 160v/160V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 649h/633H 160v/160V Pos: standing >
The lich of an elite elven guard clambers to his feet.

< 649h/633H 160v/160V Pos: standing >

< 649h/633H 160v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 649h/633H 160v/160V Pos: standing >

< 649h/633H 160v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East
A large wandering dog is here, growling at you.
The lich of an elite elven guard sneaks in from the east.
The lich of an elite elven guard enters from the east.
Nib enters from the east.
Pilt enters from the east.
Rolsek enters from the east.
Washu enters from the east.
Kroth enters from the east.
Nazz enters from the east.
Javok enters from the east.

< 649h/633H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/633H 158v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
A tiny repulsive lizard lies here ready to attack.
The lich of an elite elven guard enters from the south.
Nib enters from the south.
Pilt enters from the south.
Rolsek enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 649h/633H 156v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
The lich of an elite elven guard enters from the south.
Nib enters from the south.
Pilt enters from the south.
Rolsek enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 649h/633H 155v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
The lich of an elite elven guard enters from the south.
Nib enters from the south.
Pilt enters from the south.
Rolsek enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 649h/633H 153v/160V Pos: standing >

< 649h/633H 154v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -East -South
The lich of an elite elven guard sneaks in from the south.
The lich of an elite elven guard enters from the south.
Nib enters from the south.
Pilt enters from the south.
Rolsek enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 649h/633H 152v/160V Pos: standing >
Zij enters from the south.

< 649h/633H 153v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/633H 154v/160V Pos: standing >

< 649h/633H 154v/160V Pos: standing >
A Bend in the Trail
   This is a bend on the dark trail.  The trail is completely dark from the
shrouding trees which totally block out the sun.  Also the darkest makes it
hard to maneuver.  It is hard to make out much of anything that is here.
There is a strange sound that can be heard from the nearby bushes.  The sound
is very odd and hard to identify.  The ground does not seem to be solid.  It
continues to shift as if the ground was covered by a pile of sticks or bones.
There is also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
The lich of an elite elven guard sneaks in from the west.
The lich of an elite elven guard enters from the west.
Nib enters from the west.
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 649h/633H 152v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/633H 153v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 649h/633H 153v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East
The lich of an elite elven guard enters from the north.
Nib enters from the north.
Pilt enters from the north.
Rolsek enters from the north.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 649h/633H 153v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
The lich of an elite elven guard enters from the west.
Nib enters from the west.
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 649h/633H 152v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/633H 154v/160V Pos: standing >

< 649h/633H 154v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South -West
A tiny repulsive lizard lies here ready to attack.
An evil looking black crow sits here.
The lich of an elite elven guard sneaks in from the north.
The lich of an elite elven guard enters from the north.
Nib enters from the north.
Pilt enters from the north.
Rolsek enters from the north.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 649h/633H 153v/160V Pos: standing >
A Dark Trail
   This is a three way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
An evil looking black crow sits here.
A tiny repulsive lizard lies here ready to attack.
The lich of an elite elven guard sneaks in from the north.
The lich of an elite elven guard enters from the north.
Nib enters from the north.
Pilt enters from the north.
Rolsek enters from the north.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 649h/633H 151v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -West
The lich of an elite elven guard enters from the west.
Nib enters from the west.
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 649h/633H 152v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
The lich of an elite elven guard sneaks in from the south.
The lich of an elite elven guard enters from the south.
Nib enters from the south.
Pilt enters from the south.
Rolsek enters from the south.
Zij enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 649h/633H 152v/160V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -South
The lich of an elite elven guard enters from the south.
Nib enters from the south.
Pilt enters from the south.
Rolsek enters from the south.
Zij enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 649h/633H 151v/160V Pos: standing >
A Dark Intersection
   This is a four way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
The lich of an elite elven guard sneaks in from the west.
The lich of an elite elven guard enters from the west.
Nib enters from the west.
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 649h/633H 150v/160V Pos: standing >
A Dead End
   Numerous trees block the south exit here.  The trail is completely dark
from the shrouding trees which totally block out the sun.  It is hard to make
out much of anything that is here.  There is a strange sound that can be heard
from the nearby bushes.  The sound is very odd and hard to identify.  The
ground does not seem to be solid.  It continues to shift as if the ground was
covered by a pile of sticks or bones.  There is also a very strong odor that
resembles rotting corpses.  All energy in the room pulls towards the pool.
Obvious exits: -West
A strange circular pool of liquid lies hovering against the wall. (magic)
The lich of an elite elven guard sneaks in from the west.
The lich of an elite elven guard enters from the west.
Nib enters from the west.
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 649h/633H 149v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/633H 149v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/633H 150v/160V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Washu.
The lich of an elite elven guard starts casting a spell called 'mass invisibility'.

< 649h/633H 151v/160V Pos: standing >
a strange pool suddenly glows brightly!
Javok slowly fades out of existence.

< 649h/633H 152v/160V Pos: standing >
Ok.
The lich of an elite elven guard starts casting a spell.

< 649h/633H 153v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 649h/633H 153v/160V Pos: standing >
a strange pool suddenly glows brightly!
Nazz slowly fades out of existence.
a strange pool suddenly glows brightly!
Rolsek slowly fades out of existence.

< 649h/633H 154v/160V Pos: standing >
The lich of an elite elven guard completes his spell...
The lich of an elite elven guard utters the words 'wagg uizuguburuhl'
Kroth slowly fades out of existence.
Washu slowly fades out of existence.
Zij slowly fades out of existence.
Pilt slowly fades out of existence.
Nib slowly fades out of existence.
The lich of an elite elven guard slowly fades out of existence.
The lich of an elite elven guard slowly fades out of existence.
You vanish.
a strange pool suddenly glows brightly!
Nib slowly fades out of existence.

< 649h/633H 154v/160V Pos: standing >
a strange pool suddenly glows brightly!
Pilt slowly fades out of existence.
a strange pool suddenly glows brightly!
Zij slowly fades out of existence.

< 649h/633H 155v/160V Pos: standing >
a strange pool suddenly glows brightly!
The lich of an elite elven guard slowly fades out of existence.

< 649h/633H 158v/160V Pos: standing >
The lich of an elite elven guard completes its spell...
The lich of an elite elven guard utters the words 'xarr ay ghaiz'

< 649h/633H 160v/160V Pos: standing >
a strange pool suddenly glows brightly!
Kroth slowly fades out of existence.

< 649h/633H 160v/160V Pos: standing >
Ok.
a strange pool suddenly glows brightly!
The lich of an elite elven guard slowly fades out of existence.

< 649h/633H 160v/160V Pos: standing >
A Forest Opening
   A small opening suddenly appears.  The thick forest thins out to
the east; where flowing water can be heard.  This grass landing seems
like a great place to stretch out.  A sense of life is all around.
All energy in the room is pulled towards the mystic pool.
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Gnome is lying here.
A strange circular pool of liquid lies hovering here. (magic)
The lich of an elite elven guard stands in mid-air here, fighting Kroth. (minion) (Red Aura)
Kroth La Resistance (Goblin)(small) stands in mid-air here, fighting the lich of an elite elven guard.(Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) crouches in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) sits in mid-air here, fighting a Barbarian.(Red Aura)
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting Bryken.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting Nib.

< 649h/633H 160v/160V Pos: standing >
Rolsek suddenly attacks a Barbarian!
Rolsek's mighty slash strikes a Barbarian very hard.
Rolsek shivers as he hits a Barbarian.

< 649h/633H 160v/160V Pos: standing >
A Barbarian misses Bryken.
A Barbarian's impressive slash wounds Bryken.

< 649h/633H 160v/160V Pos: standing >
Nazz's pupils dialate and return to normal.
Javok's pupils dialate and return to normal.
Zij's pupils dialate and return to normal.
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.
A Barbarian attempts to flee.
A Barbarian leaves east.
Washu slowly fades into existence.

< 613h/597H 160v/160V Pos: standing >
Nib's skin seems to turn to stone.
A Barbarian's feeble bludgeon grazes Nib.
A dark shroud encases Nib as he charges into battle.
A Barbarian misses Nib.
A Barbarian's feeble bludgeon grazes Nib.
A Barbarian misses Nib.

< 613h/597H 160v/160V Pos: standing >
Bryken clambers to his feet.

< 613h/597H 160v/160V Pos: standing >
a strange pool suddenly glows brightly!
The lich of an elite elven guard slowly fades out of existence.

< 613h/597H 160v/160V Pos: standing >
Pilt starts casting an offensive spell.

< 613h/597H 160v/160V Pos: standing >
Nib rises to his feet.

< 613h/597H 160v/160V Pos: standing >
The lich of an elite elven guard dodges Kroth's attack.
The lich of an elite elven guard's weak punch grazes Kroth.
Kroth dodges the lich of an elite elven guard's attack.
Kroth starts casting an offensive spell called 'arieks shattering iceball'.

< 613h/597H 160v/160V Pos: standing >
Nazz fills with BLooDLuST and makes a ferocious leap at a Barbarian!
Nazz knocks a Barbarian down with a mighty blow!

< 613h/597H 160v/160V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian seems to be blinded!
A Barbarian begins to dry and wilt.
Javok's fine pierce wounds a Barbarian.
You don't have that spell memorized.

< 613h/597H 160v/160V Pos: standing >
Kroth completes his spell...
Kroth utters the words 'arieks shattering iceball'
Kroth points at a Barbarian.
Kroth's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
Washu starts casting an offensive spell.
Washu snaps into visibility.

< 613h/597H 160v/160V Pos: standing >
Nib's impressive slash strikes a Barbarian.
Nib's impressive slash strikes a Barbarian.
Nib's slash wounds a Barbarian.

< 613h/597H 160v/160V Pos: standing >
Pilt starts casting an offensive spell.

< 613h/597H 160v/160V Pos: standing >
Bryken charges and ends up on his face!
Kroth starts casting an offensive spell.
Rolsek trips over a Barbarian, in a futile attempt to slam him down even further.

< 613h/597H 160v/160V Pos: standing >
Ok.
The lich of an elite elven guard starts casting a spell.

< 613h/597H 160v/160V Pos: standing >
Washu completes her spell...
Washu utters the word 'gurunsoqz'
A Barbarian suddenly grows silent.

< 613h/597H 160v/160V Pos: standing >
Nazz's impressive whip strikes a Barbarian.
Nazz's impressive bludgeon strikes a Barbarian.
Nazz's fine whip wounds a Barbarian.

< 613h/597H 160v/160V Pos: standing >
Zij starts casting an offensive spell.

< 613h/597H 160v/160V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian begins to dry and wilt.
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Barbarian.
Kroth's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 613h/597H 160v/160V Pos: standing >
Zij plays a song to lift his spirit off the ground.
Zij finishes his song.

< 612h/597H 160v/160V Pos: standing >
Kroth starts casting an offensive spell called 'arieks shattering iceball'.

< 612h/597H 160v/160V Pos: standing >
Javok's impressive pierce causes a Barbarian to grimace in pain.
With a final stunning whip, Javok ends a Barbarian's life.
A Barbarian's collar of bone thorns was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.