The death of [51 RaGeloRd] Anhur (Barbarian)

in A Forest Opening

from the perspective of [56 Blackguard] Nib (Orc)

<worn as a badge>    a soulstone scabbard (magic) [71%]             
<worn on head>       the crown of might [superior] (magic)
<worn on eyes>       a pair of goggles of faerie sight (magic) [86%]             
<worn in ear>        a brightly flaming earring
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       a pitch-black leather mask [superior] (magic) [85%]             
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   a spiked zanthium collar [superior] (magic)
<worn on body>       the platemail of the great wraith Dranum [superior] (magic)
<worn about body>    the cloak of shadow dragons [superior]
<worn on back>       a large leather backpack [59%]             
<worn as quiver>     a quiver smeared with blood [82%]             
<worn about waist>   a belt encrusted with black sapphires (magic) [71%]             
<worn on belt buckle>a longsword named 'the Answerer' (magic) (glowing)
<worn on arms>       some leather sleeves studded with rusty iron spikes [superior]
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist (magic)
<worn around wrist>  a bracelet of ivy [61%]             
<worn on hands>      the hands of the shadowsteel golem [superior] [86%]             
<worn on finger>     a finely crafted brass ring (magic)
<worn on finger>     a black opal ring (magic)
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[234h 5m 56s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[234h 5m 56s]
<worn on feet>       a pair of dull obsidian sabatons [66%]             

Kesk leaves north.
The lich of an elite elven guard leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -East -South
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the south.
Rolsek enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 895h/895H 116v/122V Pos: standing >
Zij enters from the south.

< 895h/895H 116v/122V Pos: standing >

< 895h/895H 118v/122V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard leaves east.
You follow Kesk.

A Bend in the Trail
   This is a bend on the dark trail.  The trail is completely dark from the
shrouding trees which totally block out the sun.  Also the darkest makes it
hard to maneuver.  It is hard to make out much of anything that is here.
There is a strange sound that can be heard from the nearby bushes.  The sound
is very odd and hard to identify.  The ground does not seem to be solid.  It
continues to shift as if the ground was covered by a pile of sticks or bones.
There is also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 895h/895H 117v/122V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 895h/895H 119v/122V Pos: standing >
Kesk leaves south.
The lich of an elite elven guard leaves south.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the north.
Rolsek enters from the north.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 895h/895H 119v/122V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard leaves east.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 895h/895H 118v/122V Pos: standing >

< 895h/895H 122v/122V Pos: standing >
Kesk leaves south.
The lich of an elite elven guard leaves south.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South -West
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
A tiny repulsive lizard lies here ready to attack.
An evil looking black crow sits here.
Pilt enters from the north.
Rolsek enters from the north.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 895h/895H 120v/122V Pos: standing >
Kesk leaves south.
The lich of an elite elven guard sneaks south.
The lich of an elite elven guard leaves south.
You follow Kesk.

A Dark Trail
   This is a three way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An evil looking black crow sits here.
A tiny repulsive lizard lies here ready to attack.
Pilt enters from the north.
Rolsek enters from the north.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 895h/895H 118v/122V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard sneaks east.
The lich of an elite elven guard leaves east.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -West
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 895h/895H 118v/122V Pos: standing >
Kesk leaves north.
The lich of an elite elven guard sneaks north.
The lich of an elite elven guard leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the south.
Rolsek enters from the south.
Zij enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 895h/895H 119v/122V Pos: standing >
Kesk leaves north.
The lich of an elite elven guard leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -South
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the south.
Rolsek enters from the south.
Zij enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 895h/895H 118v/122V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard leaves east.
You follow Kesk.

A Dark Intersection
   This is a four way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 895h/895H 118v/122V Pos: standing >
Your group consists of (13/30):
( Head)   649/633   hit,  151/160  move Kesk
(Front)   672/672   hit,  117/120  move Washu
(Front)   777/777   hit,  140/143  move Javok
(Front)   525/525   hit,  167/176  move Kroth
(Front)                                Bisil
(Front)   727/727   hit,  162/166  move Zij
(Front)   695/695   hit,  218/222  move Saif
(Front)   908/908   hit,  108/111  move Nazz
(Front)                                Bryken
(Front)  1569/1569  hit,  124/127  move Rolsek
(Front)   585/585   hit,  162/165  move Pilt
(Front)   895/895   hit,  119/122  move Nib
(Front)   599/599   hit,  141/151  move the lich of an elite elven guard
Kesk leaves east.
The lich of an elite elven guard leaves east.
You follow Kesk.

A Dead End
   Numerous trees block the south exit here.  The trail is completely dark
from the shrouding trees which totally block out the sun.  It is hard to make
out much of anything that is here.  There is a strange sound that can be heard
from the nearby bushes.  The sound is very odd and hard to identify.  The
ground does not seem to be solid.  It continues to shift as if the ground was
covered by a pile of sticks or bones.  There is also a very strong odor that
resembles rotting corpses.  All energy in the room pulls towards the pool.
Obvious exits: -West
A strange circular pool of liquid lies hovering against the wall. (magic)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Pilt enters from the west.
Rolsek enters from the west.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 895h/895H 117v/122V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Washu.
The lich of an elite elven guard starts casting a spell called 'mass invisibility'.

< 895h/895H 120v/122V Pos: standing >
a strange pool suddenly glows brightly!
Javok slowly fades out of existence.

< 895h/895H 122v/122V Pos: standing >
Kesk gives an order to his followers.
The lich of an elite elven guard starts casting a spell.

< 895h/895H 122v/122V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 895h/895H 122v/122V Pos: standing >
a strange pool suddenly glows brightly!
Nazz slowly fades out of existence.
a strange pool suddenly glows brightly!
Rolsek slowly fades out of existence.

< 895h/895H 122v/122V Pos: standing >
The lich of an elite elven guard completes his spell...
The lich of an elite elven guard utters the words 'wagg uizuguburuhl'
Kroth slowly fades out of existence.
Washu slowly fades out of existence.
Zij slowly fades out of existence.
Pilt slowly fades out of existence.
You vanish.
The lich of an elite elven guard slowly fades out of existence.
The lich of an elite elven guard slowly fades out of existence.
Kesk slowly fades out of existence.
A Forest Opening
   A small opening suddenly appears.  The thick forest thins out to
the east; where flowing water can be heard.  This grass landing seems
like a great place to stretch out.  A sense of life is all around.
All energy in the room is pulled towards the mystic pool.
Obvious exits: -East
A strange circular pool of liquid lies hovering here. (magic)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) sits in mid-air here, fighting a Barbarian.(Red Aura)
A Gnome (small) stands here (Newbie).(Red Aura)
A Barbarian (large) Legionary of The Empire stands here, fighting Bryken.(Gold Aura)
A Human (medium) stands, floating here.(Gold Aura)
A Gnome (small) stands, floating here.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands here.
A Dwarf (medium) stands here.(Gold Aura)

< 895h/895H 122v/122V Pos: standing >
Pilt slowly fades into existence.
Zij slowly fades into existence.

< 895h/895H 122v/122V Pos: standing >
A Gnome starts casting an offensive spell called 'bigbys clenched fist'.

< 895h/895H 122v/122V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Gnome to the ground!
You dive at a Gnome skewering him with your Illesarus, Sword of Sharpness.
[Damage: 67 ] A Human suddenly attacks Bryken!
A Human's impressive slash wounds Bryken.
A Human's fine slash wounds Bryken.
Rolsek suddenly attacks a Dwarf!
Rolsek's slash strikes a Dwarf.

< 948h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 [Damage: 20 ] -=[Your impressive slash strikes a Gnome very hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Gnome very hard.]=-
[Damage: 23 ] -=[Your impressive slash seriously wounds a Gnome.]=-

< 984h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 The lich of an elite elven guard slowly fades into existence.

< 984h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Pilt starts casting an offensive spell.
Pilt snaps into visibility.

< 984h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Bryken misses a Barbarian.
A Barbarian parries Bryken's lunge at him.
Nazz fills with BLooDLuST and makes a ferocious leap at a Human!
Nazz knocks a Human down with a mighty blow!
A Dwarf attempts to flee.
A Dwarf leaves east.

< 984h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 A Dwarf enters from the east.

< 984h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's fist beats the life out of Bryken, blood pours from his body!
Kroth slowly fades into existence.

< 984h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 A Dwarf's face turns pale as Javok slams his head into her face.
A Barbarian fills with BLoodLuST and makes a ferocious leap at YOU!
A Barbarian knocks you down with a mighty blow!

< 967h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP:  nasty wounds >
 Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Human seems to be blinded!
A Human begins to dry and wilt.
A Barbarian's fine slash grazes Bryken.
As a Barbarian strikes Bryken, the power of Bryken's ancestors fill them with RAGE!
A Barbarian's impressive slash wounds Bryken.

< 984h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP:  nasty wounds >
 A Gnome leaves east.

< 984h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP:  nasty wounds >
 You let out a silence scream as the a haze of swirling green vapor feeds on your life force. 
You begin to shimmer.
A Gnome suddenly appears a bit confused!
You watch in glee as a Gnome looks dazzled.
-=[A Gnome's weak pierce grazes you.]=-

< 953h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP:  nasty wounds >
 Kroth starts casting an offensive spell called 'arieks shattering iceball'.
Kroth snaps into visibility.

< 953h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP:  nasty wounds >
 A Barbarian suddenly appears a bit confused!
You watch in glee as a Barbarian looks dazzled.
-=[A Barbarian's feeble bludgeon grazes you.]=-
A Barbarian misses you.
-=[A Barbarian's feeble bludgeon grazes you.]=-
Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of a Gnome.  Moments later he lets out an agonized scream as the warmth
is drained from his body.
-=[A Barbarian's weak bludgeon grazes you.]=-
The lich of an elite elven guard starts casting an offensive spell called 'hammer'.
The lich of an elite elven guard snaps into visibility.

< 998h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP: pretty hurt >
 Pilt starts casting an offensive spell.

< 998h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP: pretty hurt >
 Nazz's fine whip seriously wounds a Human.
Nazz's fine bludgeon enshrouds a Human in a mist of blood.
Nazz's impressive whip hits a Human.
A Human is mortally wounded, and will die soon, if not aided.
Zij starts casting an offensive spell called 'fireball'.
Zij snaps into visibility.

< 998h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP: pretty hurt >
 The lich of an elite elven guard snaps into visibility.
The lich of an elite elven guard completes his spell...
The lich of an elite elven guard utters the word 'pawwzf'
The lich of an elite elven guard creates a hammer out of thin air that smashes into a Dwarf, bits of flesh and bone fly everywhere!

< 998h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Gnome sit EP: pretty hurt >
 Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Gnome.
The force of Kroth's iceball shatters any hopes a Gnome had of living a long and happy life.
A Gnome's blue-tinted knitting needle [poor] freezes and shatters into million pieces from the intense cold!
A Gnome's sleeves of the swamp troll freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The last gasps of a Gnome cause a sickening chill to run up your spine.
A Gnome stops following a Barbarian.
Javok parries a Dwarf's lunge at him.

< 998h/895H 122v/122V Pos: kneeling >
A faint hum can be heard from the orb of the sea carried by the lich of an elite elven guard.
Javok's impressive pierce grievously wounds a Dwarf.
A Dwarf is stunned!
Javok's fine whip hits a Dwarf.
A Dwarf is mortally wounded, and will die soon, if not aided.
Javok stabs viciously at a Dwarf, whose lifeless body falls to the ground.
A Dwarf's etched druidic staff [poor] was completely destroyed by the massive blow!
A Dwarf's pair of cotton-weave greaves [superior] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
A Dwarf's death cry reverberates in your head as she falls to the ground.
A Dwarf stops following a Barbarian.
Zij stops chanting abruptly!

< 998h/895H 122v/122V Pos: kneeling >
A Barbarian parries Bryken's lunge at him.
A Barbarian parries Bryken's lunge at him.
Bryken's bludgeon wounds a Barbarian.
Bryken shivers as he hits a Barbarian.
As Bryken strikes a Barbarian, the power of Bryken's ancestors fill them with RAGE!

< 998h/895H 122v/122V Pos: kneeling >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Human dries up completely and crumbles.
A Human's iron warsword melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.
The last gasps of a Human cause a sickening chill to run up your spine.
A Human stops following a Barbarian.

< 998h/895H 122v/122V Pos: kneeling >
The lich of an elite elven guard slowly fades into existence.

< 998h/895H 122v/122V Pos: kneeling >
Zij plays a song to lift his spirit off the ground.
A Barbarian flies through the air, free as a bird!
A Barbarian flies through the air, free as a bird!
The lich of an elite elven guard suddenly attacks Kroth!
The lich of an elite elven guard snaps into visibility.
The lich of an elite elven guard's weak punch grazes Kroth.

< 998h/895H 122v/122V Pos: kneeling >
Kesk slowly fades into existence.

< 998h/895H 122v/122V Pos: kneeling >
Rolsek suddenly attacks a Barbarian!
Rolsek's mighty slash strikes a Barbarian very hard.
Rolsek shivers as he hits a Barbarian.

< 998h/895H 122v/122V Pos: kneeling >
A Barbarian misses Bryken.
A Barbarian's impressive slash wounds Bryken.

< 998h/895H 122v/122V Pos: kneeling >
You feel your skin soften and return to normal.
Nazz's pupils dialate and return to normal.
Javok's pupils dialate and return to normal.
Zij's pupils dialate and return to normal.
A Barbarian attempts to flee.
A Barbarian leaves east.
Washu slowly fades into existence.

< 998h/895H 122v/122V Pos: kneeling >
You feel your skin harden to stone.
-=[A Barbarian's feeble bludgeon grazes you.]=-
You feel unholy power coursing through your limbs!
A Barbarian misses you.
-=[A Barbarian's feeble bludgeon grazes you.]=-
A Barbarian misses you.

< 995h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Barbarian sta EP:  small wounds >
 Bryken clambers to his feet.

< 995h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Barbarian sta EP:  small wounds >
 a strange pool suddenly glows brightly!
The lich of an elite elven guard slowly fades out of existence.

< 995h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Barbarian sta EP:  small wounds >
 Pilt starts casting an offensive spell.

< 995h/895H 122v/122V Pos: kneeling >
< T: Nib TP: kne TC:excellent E: A Barbarian sta EP:  small wounds >
 You rise to your feet.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 It appears to be the corpse of Sgan.
a rugged adventurers satchel (magic) (illuminating)
an aboleth's shrunken head [poor] (magic)
an enchanted elven eyepatch 'Opticlude' (magic)
a silver longsword [superior]
a razored wristguard [poor] (magic)
a small wooden bracelet with stone spikes [poor]
a tool belt
a studded leather cloak
the armplates of armageddon [superior]
a pair of thick hydra-hide gloves [superior]
the boots of smashing [superior] (magic)
a pair of skull-faced leg plates
the helm of armageddon
a dark marble mask
some legendary gold cuirass
a brutal dragonscale choker from The Mountain of the Banished
a hardened steel torque from The Underworld
a patched hide signet
a silver ring encrusted with a black sapphire [superior] (magic) (humming)
a cloak of rotting flesh
a large leather backpack

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 The lich of an elite elven guard dodges Kroth's attack.
The lich of an elite elven guard's weak punch grazes Kroth.
Kroth dodges the lich of an elite elven guard's attack.
It appears to be the corpse of Sgan.
a rugged adventurers satchel (magic) (illuminating)
an aboleth's shrunken head [poor] (magic)
an enchanted elven eyepatch 'Opticlude' (magic)
a silver longsword [superior]
a razored wristguard [poor] (magic)
a small wooden bracelet with stone spikes [poor]
a tool belt
a studded leather cloak
the armplates of armageddon [superior]
a pair of thick hydra-hide gloves [superior]
the boots of smashing [superior] (magic)
a pair of skull-faced leg plates
the helm of armageddon
a dark marble mask
some legendary gold cuirass
a brutal dragonscale choker from The Mountain of the Banished
a hardened steel torque from The Underworld
a patched hide signet
a silver ring encrusted with a black sapphire [superior] (magic) (humming)
a cloak of rotting flesh
a large leather backpack
Kroth starts casting an offensive spell.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 It appears to be the corpse of Sgan.
a rugged adventurers satchel (magic) (illuminating)
an aboleth's shrunken head [poor] (magic)
an enchanted elven eyepatch 'Opticlude' (magic)
a silver longsword [superior]
a razored wristguard [poor] (magic)
a small wooden bracelet with stone spikes [poor]
a tool belt
a studded leather cloak
the armplates of armageddon [superior]
a pair of thick hydra-hide gloves [superior]
the boots of smashing [superior] (magic)
a pair of skull-faced leg plates
the helm of armageddon
a dark marble mask
some legendary gold cuirass
a brutal dragonscale choker from The Mountain of the Banished
a hardened steel torque from The Underworld
a patched hide signet
a silver ring encrusted with a black sapphire [superior] (magic) (humming)
a cloak of rotting flesh
a large leather backpack
Nazz fills with BLooDLuST and makes a ferocious leap at a Barbarian!
Nazz knocks a Barbarian down with a mighty blow!

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  few wounds >
 You are already standing.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  few wounds >
 Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian seems to be blinded!
A Barbarian begins to dry and wilt.
Javok's fine pierce wounds a Barbarian.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  few wounds >
 Kroth completes his spell...
Kroth utters the words 'arieks shattering iceball'
Kroth points at a Barbarian.
Kroth's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
Washu starts casting an offensive spell.
Washu snaps into visibility.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 [Damage: 16 ] -=[Your impressive slash strikes a Barbarian.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Barbarian.]=-
[Damage:  6 ] -=[Your slash wounds a Barbarian.]=-

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 Pilt starts casting an offensive spell.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 Bryken charges and ends up on his face!
Kroth starts casting an offensive spell.
Rolsek trips over a Barbarian, in a futile attempt to slam him down even further.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 Kesk gives an order to his followers.
The lich of an elite elven guard starts casting a spell.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 Washu completes her spell...
Washu utters the word 'gurunsoqz'
A Barbarian suddenly grows silent.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 Nazz's impressive whip strikes a Barbarian.
Nazz's impressive bludgeon strikes a Barbarian.
Nazz's fine whip wounds a Barbarian.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 Zij starts casting an offensive spell.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  nasty wounds >
 Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian begins to dry and wilt.
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Barbarian.
Kroth's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  awful >
 Zij plays a song to lift his spirit off the ground.
Zij finishes his song.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  awful >
 Kroth starts casting an offensive spell called 'arieks shattering iceball'.

< 995h/895H 122v/122V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Barbarian kne EP:  awful >
 Javok's impressive pierce causes a Barbarian to grimace in pain.
With a final stunning whip, Javok ends a Barbarian's life.
A Barbarian's collar of bone thorns was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.