The death of [34 Ruiner] Vroth La Resistance (Drow Elf)

in A Dense Patch of Spruce Trees

from the perspective of [47 Magician] Ishta The Empire (Githzerai)

<worn on head>       a helm of gnome scalps [superior]
<worn on eyes>       a set of metal eye protectors
<worn in ear>        the skull of the Magi [superior]
<worn in ear>        a sapphire earring (glowing)
<worn on face>       a mask made of leaves
<worn around neck>   a dangling crow's foot
<worn around neck>   an ashen sapphire charm
<worn on body>       a set of snakeskin holy garments [poor] (glowing)
<worn on arms>       some platinum linked sleeves of life[94h 4m 39s]
<held as shield>     a scale from the elder golden wyrm
<worn around wrist>  a satanic bracelet [superior]
<worn around wrist>  the ancestral bracelet of Sevenoaks [86%]             
<worn on hands>      some steel carving gauntlets [86%]             
<worn on finger>     a ring of citizenship of regeneration
<worn on finger>     a silvery ring with engraved sigils (glowing)
<held>               a beholder stalk [superior] [85%]             
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing)

The Sloop S.S. Tiderender floats here.
The Caravel (Red Aura) floats here.
The Sloop DeMon floats here.
The Sloop Car floats here.
An Orc harbour worker runs about performing his duties.

< 413h/413H 114v/114V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.
An Orc guards the docks viciously.
An Orc guards the docks viciously.
An Orc shipwright stands here, selling ship rides across the sea.

< 413h/413H 114v/114V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc sailor searches for his ship along the pier.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is close by to your east.
An orc dock guard who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.

< 413h/413H 114v/114V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W

< 413h/413H 114v/114V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E
An Orc sailor searches for his ship along the pier.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
The harbour master who is close by to your east.
An orc dock guard who is not far off to your east.
A jet black bear who is a brief walk away to your east.

< 413h/413H 114v/114V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W

< 413h/413H 114v/114V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W

< 413h/413H 114v/114V Pos: standing >
Gale Road
Obvious exits: -N -E -S

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc merchant who is not far off to your north.
An orc sailor who is a brief walk away to your east.
A harbour worker who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
A stray dog who is not far off to your south.

< 413h/413H 114v/114V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A stray dog who is a brief walk away to your south.
A young orc soldier who is close by to your west.
An orc commoner who is close by to your west.
A black crow who is close by above you.
A duergar foreman who is close by above you.

< 413h/413H 114v/114V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A black crow hops through the streets, pecking at trash.
A Duergar foreman checks the aqueduct for problems.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc female who is not far off to your north.
A duergar foreman who is a brief walk away to your south.

< 413h/413H 114v/114V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S

< 413h/413H 114v/114V Pos: standing >
The Fallen Pillar of Elements
Obvious exits: -S -U
A female Orc wanders the city here, bitching at the males she passes.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A black crow who is not far off to your south.
A duergar foreman who is not far off to your south.
A duergar foreman who is in the distance to your south.
An orc treasure hunter who is close by above you.

< 413h/413H 114v/114V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S

< 413h/413H 114v/114V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A black crow hops through the streets, pecking at trash.
A Duergar foreman checks the aqueduct for problems.

< 413h/413H 114v/114V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A stray dog who is a brief walk away to your south.
A young orc soldier who is close by to your west.
An orc commoner who is close by to your west.
A black crow who is close by above you.
A duergar foreman who is close by above you.

< 413h/413H 114v/114V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
A young Orc soldier wanders the city here, preparing for training.
An Orc commoner wanders the city here.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A young orc soldier who is not far off to your north.
An orc commoner who is not far off to your north.

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S
An Orc commoner wanders the city here.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
An orc commoner who is close by to your north.
A young orc soldier who is close by to your south.
An orc commoner who is close by to your south.

< 413h/413H 114v/114V Pos: standing >
Ok.

< 413h/413H 114v/114V Pos: standing >
Waiting Room of the Inn
Obvious exits: -W -U
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
A Troll patron waits for his room here.
A Troll patron waits for his room here.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your west.
A stray dog who is close by above you.
A young orc soldier who is close by above you.
An orc female who is close by above you.

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N -E -S
An Orc commoner wanders the city here.

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S
A young Orc soldier wanders the city here, preparing for training.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc commoner who is close by to your south.
A young orc soldier who is not far off to your south.
An orc commoner who is not far off to your south.

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N# -S -W
An Orc commoner wanders the city here.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your south.
An orc commoner who is not far off to your south.
A young orc soldier who is a brief walk away to your south.
An orc commoner who is a brief walk away to your south.

< 413h/413H 114v/114V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N# -E -S#

< 413h/413H 114v/114V Pos: standing >
Ok.

< 413h/413H 114v/114V Pos: standing >
The Hall of Warriors
Obvious exits: -E -S

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
You see nothing.

< 413h/413H 114v/114V Pos: standing >
The Hall of Warriors
Obvious exits: -N -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A sleeping orc soldier who is not far off to your north.

< 413h/413H 114v/114V Pos: standing >
The Sparring Grounds
Obvious exits: -N -E -S
A small gemstone sparkles here.

< 413h/413H 114v/114V Pos: standing >
The Sparring Grounds
Obvious exits: -N -W
A young Orc soldier practices his newly learned techniques here.
A young Orc soldier practices his newly learned techniques here.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A sleeping orc soldier who is close by to your north.
Rend who is close by to your north.

< 413h/413H 114v/114V Pos: standing >
The Sparring Grounds
Obvious exits: -N -E -S
A small gemstone sparkles here.

< 413h/413H 114v/114V Pos: standing >
The Hall of Warriors
Obvious exits: -N -W

< 413h/413H 114v/114V Pos: standing >
The Hall of Warriors
Obvious exits: -E -S

< 413h/413H 114v/114V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N -E -S#

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N# -S -W

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S
An Orc commoner wanders the city here.
A young Orc soldier wanders the city here, preparing for training.

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N -E -S
A young Orc soldier wanders the city here, preparing for training.
An Orc commoner wanders the city here.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A young orc soldier who is close by to your north.
An orc sailor who is close by to your east.
An orc sailor who is close by to your east.
An orc sailor who is close by to your east.
A troll patron who is close by to your east.
A troll patron who is close by to your east.
An orc commoner who is close by to your south.

< 413h/413H 114v/114V Pos: standing >
Waiting Room of the Inn
Obvious exits: -W -U
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
An Orc sailor waits for his room here.
A Troll patron waits for his room here.
A Troll patron waits for his room here.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your west.
An orc commoner who is close by to your west.
A stray dog who is close by above you.
A young orc soldier who is close by above you.
An orc female who is close by above you.

< 413h/413H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 413h/413H 114v/114V Pos: standing >
Soldier's Path
Obvious exits: -N -E -S
A young Orc soldier wanders the city here, preparing for training.
An Orc commoner wanders the city here.

< 413h/413H 114v/114V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W

< 413h/413H 114v/114V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
An Orc merchant wanders the city, selling his wares.

< 413h/413H 114v/114V Pos: standing >
Gale Road
Obvious exits: -N -E -S

< 413h/413H 114v/114V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc merchant who is not far off to your north.
A stray dog who is close by to your south.
A black crow who is close by to your west.
An orc merchant who is not far off to your west.
An orc commoner who is a brief walk away to your west.

< 413h/413H 114v/114V Pos: standing >
Gale Road
Obvious exits: -N -S -U
A stray dog spends his days chasing rats through the back alleys.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc merchant who is a brief walk away to your north.
A duergar foreman who is close by above you.

< 413h/413H 114v/114V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
An orc merchant who is rather far off to your north.
An orc city guard who is a brief walk away to your west.
An orc city guard who is a brief walk away to your west.

< 413h/413H 114v/114V Pos: standing >
Squall Road
Obvious exits: -N# -E -W

< 413h/413H 114v/114V Pos: standing >
Squall Road
Obvious exits: -E -W

< 413h/413H 114v/114V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
An Orc city guard walks here, most likely abusing his power.
An Orc city guard walks here, most likely abusing his power.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.

< 413h/413H 114v/114V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W#

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc city guard who is close by to your north.
An orc commoner who is a brief walk away to your north.

< 413h/413H 114v/114V Pos: standing >
The gate seems to be closed.

< 413h/413H 114v/114V Pos: standing >
Ok.

< 413h/413H 114v/114V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.

< 413h/413H 114v/114V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W

< 413h/413H 114v/114V Pos: standing >
 
                
                
                
      .^.       
 .   ..@.       
 *...M*+*.      
 *.****.*..     
  **++.+**..    
   *+******M    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
You see nothing.

< 413h/413H 114v/114V Pos: standing >
 
                
                
      .^.       
 .   ..+.       
 *...M*@*.      
 *.****.*..     
 ***++.+**..    
  **+******M    
   *.***.**.    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 413h/413H 114v/114V Pos: standing >
 
  ..+.  
 .M@+*  
 ***.*  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
The corpse of an orc city guard is lying here.

< 413h/413H 114v/114V Pos: standing >
 
                
                
 ..     .^.     
 *..   ..+.     
 ***...@*+*.    
 ***.****.*..   
 ..***++.+**..  
  .***+******   
   .**.***.*    
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A huge hippogryph stands here, cleaning its wing with its antlers.

< 413h/413H 114v/114V Pos: standing >
 
                
  .             
 *..     .^.    
 **..   ..+.    
 ****..@M*+*.   
 .***.****.*..  
 ...***++.+**.  
  ^.***+*****   
   ^.**.***.    
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A huge hippogryph who is close by to your east.
A jet black stag who is almost out of sight to your west.

< 413h/413H 114v/114V Pos: standing >
 
                
                
 ..     .^.     
 *..   ..+.     
 ***...@*+*.    
 ***.****.*..   
 ..***++.+**..  
  .***+******   
   .**.***.*    
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A huge hippogryph stands here, cleaning its wing with its antlers.

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
You see nothing.

< 413h/413H 114v/114V Pos: standing >
 
 ..M*+  
 **@*.  
 *++.+  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
You see nothing.

< 413h/413H 114v/114V Pos: standing >
 
        .^.     
  ..   ..+.     
 ***...M*+*.    
 ***.****.*..   
 ..***+@.+**..  
 ^.***+******M  
 M^.**.***.**.  
  ^...+**...*   
   M..+*....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A huge hippogryph who is not far off to your north.

< 413h/413H 114v/114V Pos: standing >
 
 *++.+  
 *+@**  
 *.*P*  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 413h/413H 114v/114V Pos: standing >
You quickly scan the area.
A huge hippogryph who is a brief walk away to your north.

< 413h/413H 114v/114V Pos: standing >
You dismount a huge grey ape.

< 413h/413H 114v/114V Pos: standing >
 
 *+M**  
 *.@P*  
 .+**.  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 413h/413H 112v/114V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
 *+M**  
 *.@P*  
 .+**.  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
A Drow Elf (medium) La Resistance stands in mid-air here (Newbie). (camping) 

< 413h/413H 112v/114V Pos: standing >
 
 *++.+  
 *+@**  
 *.*P*  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
A huge grey ape swings lumbers through here with stern confidence.

< 413h/413H 110v/114V Pos: standing >
 
 *+M**  
 *.@P*  
 .+**.  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W

< 413h/413H 111v/114V Pos: standing >
 
 +M***  
 .*@*.  
 +**..  
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
A Drow Elf (medium) La Resistance stands in mid-air here (Newbie). (camping) 

< 413h/413H 109v/114V Pos: standing >
You start chanting...
You snap into visibility.

< 413h/413H 110v/114V Pos: standing >
Casting: hammer 

< 413h/413H 112v/114V Pos: standing >
You complete your spell...
[Damage: 101 ] Your massive hammer causes a Drow Elf to double over in pain!

< 413h/413H 113v/114V Pos: standing >
You start chanting...

< 413h/413H 114v/114V Pos: standing >
Casting: hammer **

< 413h/413H 114v/114V Pos: standing >
Casting: hammer *

< 413h/413H 114v/114V Pos: standing >
Casting: hammer 

< 413h/413H 114v/114V Pos: standing >
You complete your spell...
[Damage: 100 ] Your massive hammer causes a Drow Elf to double over in pain!

< 413h/413H 114v/114V Pos: standing >
You start chanting...

< 413h/413H 114v/114V Pos: standing >
Casting: hammer 

< 413h/413H 114v/114V Pos: standing >
You complete your spell...
[Damage: 99 ] Your massive hammer causes a Drow Elf to double over in pain!

< 413h/413H 114v/114V Pos: standing >
You start chanting...

< 413h/413H 114v/114V Pos: standing >
Casting: hammer 

< 413h/413H 114v/114V Pos: standing >
You complete your spell...
[Damage: 100 ] Your massive hammer causes a Drow Elf to double over in pain!

< 413h/413H 114v/114V Pos: standing >
You start chanting...

< 413h/413H 114v/114V Pos: standing >
Casting: hammer **

< 413h/413H 114v/114V Pos: standing >
Casting: hammer 

< 413h/413H 114v/114V Pos: standing >
You complete your spell...
[Damage: 101 ] Your illusional hammer smashes into a Drow Elf's body, killing her instantly!
A Drow Elf's jeweled diamond claws was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.