<worn on head> the helm of leadership [superior] (magic)
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a pearl earring [poor]
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> Lolth's pestilent pendant
<worn around neck> a necklace of drow bones (magic)
<worn on body> a suit of dwarven scale mail armor [superior] (magic) [88%]
<worn about body> a beautiful sapphire mantle
<worn on back> a chothe hide backpack
<worn about waist> a masterly-crafted sapphire belt
<worn on belt buckle>a human-made silver belt buckle
<worn on arms> some ashen gold sleeves
<held as shield> a shimmering shield (magic) (glowing)
<worn around wrist> a patched dragonscale wristguard
<worn around wrist> a masterly-crafted dragonscale wristguard
<worn on finger> a cracked dragonscale ring
<primary weapon> the wondrous mace of the Sea (magic) (illuminating)[91h 46m 51s]
<worn on legs> some rusty emerald leg plates
<worn on feet> some decent crystal shoes from Bloodstone Keep
An orc female is surrounded by the dancing outline of purplish flames!
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
You miss an orc female.
[Damage: 1 ] -=[Your weak bludgeon grazes an orc female.]=-
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
You dodge an orc female's vicious attack.
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
The zombie of an orc merchant twitches slightly as a chunk of flesh falls off its arm.
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
[Damage: 2 ] -=[Your weak bludgeon wounds an orc female.]=-
[Damage: 1 ] -=[Your bludgeon grazes an orc female.]=-
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
An orc female misses you.
You dodge an orc female's vicious attack.
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
The zombie of an orc merchant throws back its head and cackles with insane glee!
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
[Damage: 2 ] -=[Your bludgeon wounds an orc female.]=-
[Damage: 1 ] -=[Your weak bludgeon grazes an orc female.]=-
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
You start chanting...
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female sta EP: few wounds >
An orc female misses you.
You dodge an orc female's vicious attack.
You dodge a bash from an orc female, who loses her balance and falls.
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female ass EP: few wounds >
Casting: toxic fog
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female ass EP: few wounds >
You complete your spell...
[Damage: 56 ] Toxic tendrils of mist float out and suffocate an orc female causing them to choke!
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female ass EP: nasty wounds >
[Damage: 1 ] -=[Your bludgeon grazes an orc female.]=-
[Damage: 1 ] -=[Your bludgeon grazes an orc female.]=-
Your wondrous mace of the Sea glows blue...
[Damage: 51 ] The lightning bolt hits an orc female with full impact.
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female ass EP: pretty hurt >
You start chanting...
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female ass EP: pretty hurt >
An orc female misses you.
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female ass EP: pretty hurt >
Casting: toxic fog
< 399h/400H 185v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: female ass EP: pretty hurt >
You complete your spell...
[Damage: 80 ] You smile as an orc female's lungs fill with toxic poison and they turn grey and blue before keeling over dead.
An orc female is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an orc female dies in agony.
< 399h/400H 185v/187V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 399h/400H 185v/187V Pos: standing >
You get a small pile of coins from the corpse of an orc female.
There were: 1 platinum coin, 4 gold coins, 9 silver coins, 18 copper coins.
< 399h/400H 185v/187V Pos: standing >
The sun vanishes behind the southern horizon.
< 399h/400H 185v/187V Pos: standing >
the corpse of an orc female does not contain the piece.
< 399h/400H 187v/187V Pos: standing >
Ok.
You put 2 platinum, 12 gold, 9 silver, and 18 copper coins into a rugged adventurers satchel.
< 399h/400H 187v/187V Pos: standing >
You don't have anything to put in it.
< 399h/400H 187v/187V Pos: standing >
You start chanting...
< 399h/400H 187v/187V Pos: standing >
Casting: animate dead *
< 399h/400H 187v/187V Pos: standing >
Casting: animate dead
< 400h/400H 187v/187V Pos: standing >
You complete your spell...
You breathe life into the corpse of an orc female with the awesome power of your art.
The zombie of an orc female starts following you.
< 400h/400H 187v/187V Pos: standing >
The zombie of an orc female is now a member of your group.
The zombie of an orc merchant already grouped by you.
< 400h/400H 187v/187V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 400h/400H 187v/187V Pos: standing >
You start chanting...
< 400h/400H 187v/187V Pos: standing >
You complete your spell...
The zombie of an orc female's skin gains the toughness of dead plant life, thorns and brambles grow from its skin!
< 400h/400H 187v/187V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 400h/400H 187v/187V Pos: standing >
Faluzure's blessing fades.
Faluzure's blessing fades.
< 281h/281H 153v/153V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 281h/281H 153v/153V Pos: standing >
You start chanting...
< 281h/281H 153v/153V Pos: standing >
Casting: faluzures vitality *
< 281h/281H 153v/153V Pos: standing >
Casting: faluzures vitality
< 281h/281H 153v/153V Pos: standing >
You complete your spell...
You feel the cold breath of the God Faluzure.
< 281h/281H 153v/153V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
The zombie of an orc female enters from the south.
The zombie of an orc merchant enters from the south.
< 400h/400H 186v/187V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W#
Puddles of fresh blood cover the ground.
The zombie of an orc female enters from the north.
The zombie of an orc merchant enters from the north.
< 400h/400H 185v/187V Pos: standing >
Ok.
< 400h/400H 185v/187V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
The zombie of an orc female enters from the east.
The zombie of an orc merchant enters from the east.
< 400h/400H 186v/187V Pos: standing >
Ok.
< 400h/400H 186v/187V Pos: standing >
Your current terrain is: City.
< 400h/400H 186v/187V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 400h/400H 186v/187V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
The zombie of an orc female enters from the east.
The zombie of an orc merchant enters from the east.
< 400h/400H 185v/187V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 400h/400H 185v/187V Pos: standing >
Your current terrain is: Field.
< 400h/400H 186v/187V Pos: standing >
You draw a 1st circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 400h/400H 187v/187V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 10% complete.
You have 20:33 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 30%
You have 0:33 left.
< 400h/400H 187v/187V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E# -W
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
The zombie of an orc female enters from the west.
The zombie of an orc merchant enters from the west.
< 400h/400H 185v/187V Pos: standing >
The gate seems to be closed.
< 400h/400H 185v/187V Pos: standing >
The gate seems to be closed.
< 400h/400H 185v/187V Pos: standing >
Ok.
< 400h/400H 185v/187V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
The zombie of an orc female enters from the west.
The zombie of an orc merchant enters from the west.
< 400h/400H 184v/187V Pos: standing >
Ok.
< 400h/400H 184v/187V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
The zombie of an orc female enters from the south.
The zombie of an orc merchant enters from the south.
< 400h/400H 184v/187V Pos: standing >
< 400h/400H 186v/187V Pos: standing >
< 400h/400H 187v/187V Pos: standing >
Looks like an exit.
< 400h/400H 187v/187V Pos: standing >
< 400h/400H 187v/187V Pos: standing >
< 400h/400H 187v/187V Pos: standing >
< 400h/400H 187v/187V Pos: standing >
The night has begun.
< 400h/400H 187v/187V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your east.
An orc city guard who is not far off to your east.
A stray dog who is not far off to your east.
< 400h/400H 187v/187V Pos: standing >
< 400h/400H 187v/187V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
The zombie of an orc merchant stands here. (minion)
The zombie of an orc female stands here. (minion)
< 400h/400H 187v/187V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your east.
An orc city guard who is not far off to your east.
A stray dog who is not far off to your east.
< 400h/400H 187v/187V Pos: standing >
Squall Road
Obvious exits: -E -W
An Orc city guard walks here, most likely abusing his power.
The zombie of an orc female enters from the west.
The zombie of an orc merchant enters from the west.
< 400h/400H 186v/187V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
The zombie of an orc female enters from the east.
The zombie of an orc merchant enters from the east.
< 400h/400H 185v/187V Pos: standing >
Squall Road
Obvious exits: -E -W
An Orc city guard walks here, most likely abusing his power.
The zombie of an orc female enters from the west.
The zombie of an orc merchant enters from the west.
< 400h/400H 186v/187V Pos: standing >
< 400h/400H 186v/187V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your east.
A stray dog who is close by to your east.
< 400h/400H 186v/187V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
The zombie of an orc female enters from the east.
The zombie of an orc merchant enters from the east.
< 400h/400H 185v/187V Pos: standing >
You start chanting...
< 400h/400H 185v/187V Pos: standing >
You complete your spell...
[Damage: 38 ] You grin as your opponent is engulfed in flames!
< 400h/400H 186v/187V Pos: standing >
An orc city guard enters from the east.
< 400h/400H 187v/187V Pos: standing >
An orc city guard suddenly attacks YOU!
-=[An orc city guard's slash wounds you.]=-
[Damage: 1 ] As an orc city guard strikes you, you smile as he tears his flesh!
Ok.
The zombie of an orc merchant suddenly attacks an orc city guard!
The zombie of an orc merchant's weak punch grazes an orc city guard.
The zombie of an orc female suddenly attacks an orc city guard!
The zombie of an orc female's fine punch grazes an orc city guard.
< 390h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc sta EP: few scratches >
The taste of blood slowly fades from your body.
< 390h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc sta EP: few scratches >
You miss an orc city guard.
[Damage: 1 ] -=[Your bludgeon grazes an orc city guard.]=-
< 390h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc sta EP: few scratches >
You dodge an orc city guard's vicious attack.
-=[An orc city guard's impressive slash wounds you.]=-
[Damage: 1 ] As an orc city guard strikes you, you smile as he tears his flesh!
The zombie of an orc female avoids being bashed by an orc city guard, who loses his balance and falls.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
Ok.
The zombie of an orc merchant seems a bit busy at the moment, try later.
The zombie of an orc female seems a bit busy at the moment, try later.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
Ok.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
Ok.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
Ok.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
You miss an orc city guard.
You miss an orc city guard.
Ok.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
Ok.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
The zombie of an orc female's powerful punch strikes an orc city guard.
The zombie of an orc female groans loudly.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
Ok.
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
< 379h/400H 187v/187V Pos: standing >
< T: Vroth TP: sta TC:few scratches E: orc kne EP: few scratches >
An orc city guard enters from the east.
You attempt to flee...
On the Verge of Squall Road
Obvious exits: -N -W#
You flee southward!
< 379h/400H 156v/187V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
An Orc city guard walks here, most likely abusing his power.
An orc city guard stands here, fighting the zombie of an orc female.
The zombie of an orc merchant stands here, fighting an orc city guard. (minion)
The zombie of an orc female stands here, fighting an orc city guard. (minion)
< 380h/400H 162v/187V Pos: standing >
An orc city guard assists an orc city guard heroically.
The zombie of an orc female avoids being bashed by an orc city guard, who loses his balance and falls.
< 380h/400H 163v/187V Pos: standing >
The zombie of an orc merchant twitches slightly as a chunk of flesh falls off its arm.
< 380h/400H 163v/187V Pos: standing >
An orc city guard's powerful slash seriously wounds the zombie of an orc female.
As an orc city guard strikes the zombie of an orc female, it smiles as an orc city guard tears his flesh!
An orc city guard's powerful slash seriously wounds the zombie of an orc female.
As an orc city guard strikes the zombie of an orc female, it smiles as an orc city guard tears his flesh!
< 381h/400H 166v/187V Pos: standing >
You draw a 4th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 381h/400H 168v/187V Pos: standing >
An orc city guard's slash seriously wounds the zombie of an orc female.
As an orc city guard strikes the zombie of an orc female, it smiles as an orc city guard tears his flesh!
An orc city guard's impressive slash seriously wounds the zombie of an orc female.
As an orc city guard strikes the zombie of an orc female, it smiles as an orc city guard tears his flesh!
< 382h/400H 171v/187V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W#
< 382h/400H 172v/187V Pos: standing >
The zombie of an orc female stops following you.
the zombie of an orc female is no longer in your group.
< 382h/400H 175v/187V Pos: standing >
An orc city guard enters from the north.
< 383h/400H 176v/187V Pos: standing >
Ok.
< 383h/400H 177v/187V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E -W
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
< 383h/400H 178v/187V Pos: standing >
Ok.
< 383h/400H 178v/187V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 384h/400H 178v/187V Pos: standing >
.
..
*.. @^.
**.. ..+.
****...M*+*.
***.****.*.M
.***++.+**..
***+******.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 384h/400H 176v/187V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 384h/400H 177v/187V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 384h/400H 177v/187V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 384h/400H 177v/187V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 384h/400H 178v/187V Pos: standing >
You make a magical gesture, sending the zombie of an orc merchant back to the nether plane.
The zombie of an orc merchant stops following you.
Your group has been disbanded.
< 384h/400H 178v/187V Pos: standing >
..
*.. .^.
**.. .@+.
****...M*+*.
.***.****.*..
..***++.+**M.
.***+******.
.**.***.**.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 384h/400H 178v/187V Pos: standing >
.
*.. .^.
**.. ..+.
****...M@+*.
.***.****.*..
...***++.+**M.
^.***+******.
^.**.***.**..
...+**...*.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
The corpse of an orc city guard is lying here.
< 384h/400H 176v/187V Pos: standing >
.. .^.
**.. ..+.
****...M*+*.
.***.***@.*..
...***++.+**M.
M^.***+******.
M^.**.***.**..
^...+**...*..
M..+*......
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 384h/400H 174v/187V Pos: standing >
. .^.
*.. ..+.
****...M*+*.
.***.****.*..
...***++@+**M.
M^.***+******.
MM^.**.***.**..
M^...+**...*...
MM..+*.......
MM.+.^..^^^
A Ruined Path Once Covered by Cobblestones
Obvious exits: -N -E -S -W
< 384h/400H 172v/187V Pos: standing >
.^.
.. ..+.
***...M*+*.
.***.****.*..
...***++.+**M.
M^.***+*@****.
MM^.**.***.**..
MM^...+**...*....
MMM..+*........
MMM.+.^..^^^M
MMM+MM^^^MM
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 385h/400H 173v/187V Pos: standing >
. ..+.
**...M*+*.
***.****.*..
...***++.+**M.
M^.***+******.
MM^.**.*@*.**..
MM^...+**...*....
MMMM..+*.........
MMMM.+.^..^^^M.
MMMM+MM^^^MMM
MMM^MMMMMMM
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 385h/400H 171v/187V Pos: standing >
*...M*+*.
**.****.*..
..***++.+**M.
M^.***+******.
MM^.**.***.**..
MM^...+*@...*....
MMMM..+*......M..
MMMMM.+.^..^^^^.^
MMMMM+MM^^^MMMM
MMMM^MMMMMMMM
MMMMMMMMMM^
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 385h/400H 173v/187V Pos: standing >
< 386h/400H 176v/187V Pos: standing >
You start chanting...
< 387h/400H 180v/187V Pos: standing >
< 387h/400H 181v/187V Pos: standing >
Casting: drain nature
< 387h/400H 181v/187V Pos: standing >
You complete your spell...
You drain health from your surroundings.
< 387h/400H 181v/187V Pos: standing >
. ..+.
**...M*+*.
***.****.*..
...***++.+**M.
M^.***+******.
MM^.**.*@*.**..
MM^...+**...*....
MMMM..+*......M..
MMMM.+.^..^^^^.
MMMM+MM^^^MMM
MMM^MMMMMMM
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 403h/400H 181v/187V Pos: standing >
< 403h/400H 187v/187V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 403h/400H 187v/187V Pos: standing >
< 403h/400H 187v/187V Pos: standing >
< 403h/400H 187v/187V Pos: standing >
Autosaving...
< 403h/400H 187v/187V Pos: standing >
< 403h/400H 187v/187V Pos: standing >
You start setting up camp...
< 403h/400H 187v/187V Pos: standing >
< 403h/400H 187v/187V Pos: standing >
The juggernaught captain enters from the west.
< 403h/400H 187v/187V Pos: standing >
The juggernaught captain starts casting an offensive spell.
The juggernaught captain snaps into visibility.
< 403h/400H 187v/187V Pos: standing >
The juggernaught captain completes his spell...
The juggernaught captain utters the word 'hammer'
The juggernaught captain creates a hammer out of thin air that smashes into you!
OUCH! That really did HURT!
< 302h/400H 187v/187V Pos: standing >
The juggernaught captain starts casting an offensive spell called 'hammer'.
< 302h/400H 187v/187V Pos: standing >
< 302h/400H 187v/187V Pos: standing >
The juggernaught captain completes his spell...
The juggernaught captain utters the word 'pawwzf'
The juggernaught captain creates a hammer out of thin air that smashes into you!
OUCH! That really did HURT!
< 202h/400H 187v/187V Pos: standing >
The juggernaught captain starts casting an offensive spell called 'hammer'.
< 202h/400H 187v/187V Pos: standing >
The juggernaught captain completes his spell...
The juggernaught captain utters the word 'hammer'
The juggernaught captain creates a hammer out of thin air that smashes into you!
OUCH! That really did HURT!
< 104h/400H 187v/187V Pos: standing >
. ..+.
**...M*+*.
***.****.*..
...***+M.+**.M
M^.***+******.
MM^.**.*@*.**..
MM^...+**...*....
MMMM..+*.........
MMMM.+.^..^M^^.
MMMM+MM^^^MMM
MMM^MMMMMMM
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
The captain of the juggernaught steers the ship from here.
< 104h/400H 187v/187V Pos: standing >
The juggernaught captain starts casting an offensive spell.
< 104h/400H 187v/187V Pos: standing >
You quickly scan the area.
A mature leucrotta who is almost out of sight to your south.
< 104h/400H 187v/187V Pos: standing >
The juggernaught captain completes his spell...
The juggernaught captain utters the word 'hammer'
The juggernaught captain creates a hammer out of thin air that smashes into you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 4h/400H 187v/187V Pos: standing >
The juggernaught captain starts casting an offensive spell.
< 5h/400H 187v/187V Pos: standing >
The juggernaught captain completes his spell...
The juggernaught captain utters the word 'hammer'
The juggernaught captain's massive hammer is the last thing you ever see.
Your jeweled diamond claws was completely destroyed by the massive blow!