The death of [ 1 Mercenary] Weaintcumin (Human)

in A Dark Forest with Tall Evergreens

from the perspective of [ 1 Mercenary] Weaintcumin (Human)



< 24h/24H 112v/112V Pos: standing >
Pardon?

< 24h/24H 112v/112V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large stone warhammer has been dropped here.
A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 24h/24H 111v/112V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.

< 24h/24H 110v/112V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large stone warhammer has been dropped here.
A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 24h/24H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/24H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .
Teru trots in from the north.

< 24h/24H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
Teru trots up.

< 24h/24H 110v/112V Pos: standing >
Pardon?

< 24h/24H 111v/112V Pos: standing >
Brief mode on.

< 24h/24H 112v/112V Pos: standing >
You have now turned Paging mode off.

< 24h/24H 112v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 24h/24H 111v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A wild horse of the sylvan woodlands trots about here briskly.
A young cleric is standing here, smiling at you warmly. (casting) 
A young man in leather armor seems to be patrolling the area.

< 24h/24H 110v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 24h/24H 109v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 24h/24H 108v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 24h/24H 107v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.

< 24h/24H 106v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Arko (Centaur)(large) stands here.
A black arabian mount stands, apparently asleep.

< 24h/24H 106v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A warhammer with a sturdy-looking steel head lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 24h/24H 105v/112V Pos: standing >
The iron seems to be closed.

< 24h/24H 105v/112V Pos: standing >

< 24h/24H 106v/112V Pos: standing >
Ok.

< 24h/24H 107v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 24h/24H 106v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 24h/24H 104v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 24h/24H 103v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A homeless peasant is here, looking lost and hungry.

< 24h/24H 102v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/24H 102v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 24h/24H 100v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.

< 24h/24H 98v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 24h/24H 97v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 24h/24H 94v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A warhammer with a sturdy-looking steel head lies here.
A young man in leather armor seems to be patrolling outside the gates.

< 24h/24H 92v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 24h/24H 90v/112V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 24h/24H 90v/112V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *++**^**.  
      ^@+M++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Jubek Legionary of The Empire (Dwarf)(medium) crouches in mid-air here.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 24h/24H 89v/112V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *+@**^**.  
      ^P+M++++  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 24h/24H 89v/112V Pos: standing >
 
 **^*.  
 P*@**  
 *++**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 24h/24H 88v/112V Pos: standing >
 
   MMM^..M^.    
  MMMM^*..M^.   
 MMMM^**^.^MM.  
 MMMM^***..^M^  
   M^**@*.^^.M  
    *******...  
     *++**^**.  
      ^P+M+++   
     *M+*^*.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 24h/24H 86v/112V Pos: standing >
 
 M^***  
 ^*@^*  
 *P***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 24h/24H 85v/112V Pos: standing >

< 24h/24H 85v/112V Pos: standing >
 
 MM^**  
 M^@*^  
  *P**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 24h/24H 83v/112V Pos: standing >
 
 M^**^  
  *@**  
   *++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
[2] The corpse of A Town Guardian is lying here.
[2] The corpse of a gnomish grenadier is lying here.
The corpse of Oneliwen, the wandering Naturalist is lying here.
A Revenant (large) La Resistance stands in mid-air here.

< 24h/24H 82v/112V Pos: standing >
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
OUCH!  That really did HURT!
You are knocked to the ground by an Orc's mighty bash!

< 18h/24H 82v/112V Pos: sitting >
< T: Weaintcumin TP: sit TC: small wounds E: An Orc sta EP: excellent >
 Grrrrrrrrrrrr... someone growls at you.
Someone suddenly attacks YOU!
A deadly nightmare snaps into visibility.
A deadly nightmare's decent thrash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
An Orc parries your futile lunge at him.

< 9h/24H 82v/112V Pos: sitting >
< T: Weaintcumin TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 Someone plays a song to lift her spirit off the ground.
You fly through the air, free as a bird!

< 9h/24H 82v/112V Pos: sitting >
< T: Weaintcumin TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 A Duergar snaps into visibility.
A Duergar fills with BLoodLuST and makes a ferocious leap at YOU!
A Duergar attempts to maul you, but falters and falls to his knees!

< 9h/24H 82v/112V Pos: sitting >
< T: Weaintcumin TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 A Duergar's fine bludgeon critically injures you.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.

< -5h/24H 82v/112V Pos: on your ass >