The death of [51 Gladiator] Deathli The Empire (Human)

in The Harbour Master's Station

from the perspective of [55 Shock Reaver] Znar La Resistance (Drow Elf)

<worn as a badge>    a badge of Barlow's Brewery [superior]
<worn on head>       a plumed griffon's feather helm and visor [superior]
<worn in ear>        a mithril and gold earring [superior]
<worn in ear>        a gloomwing feather (magic) [89%]             
<worn on face>       the horrid mask of nightmares
<worn around neck>   a shiny mithril torque
<worn around neck>   a necklace of halfling ears
<worn on body>       a suit of golden platemail (humming)
<worn about body>    the wings of the griffon [superior] (magic)
<worn as quiver>     a pantherhide quiver [poor] (magic) (glowing)
<worn about waist>   a hallowed Cimmerian sash [superior] (glowing)
<worn on belt buckle>a token of earth [38%]             
<attached to belt>   a silvery sack
<attached to belt>   a tome of mysticism (magic) (glowing)
<worn on arms>       lengths of pure eldrich fire [superior] (magic) (glowing)
<worn around wrist>  a bracelet of purple mist [poor] [58%]             
<worn around wrist>  a bracelet of purple mist [poor] [81%]             
<worn on hands>      a pair of silverish githyanki gauntlets [superior] (magic) [82%]             
<worn on finger>     a ring of citizenship of power (magic)
<worn on finger>     Finn's signet ring of precision (magic)
<primary weapon>     an icy longsword dubbed 'Rising Frost' (magic)
<secondary weapon>   the King's blade of Aravne (magic) (humming)
<worn on legs>       some rusty dragonscale greaves
<worn on feet>       the boots of speed [superior] (magic)

A Thri-Kreen blocks Nib's lunge at him.

< 491h/671H 246v/246V Pos: sitting >
< T: Fren TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 A Thri-Kreen easily blocks Tiu's lunge at him.
A Thri-Kreen blocks Tiu's lunge at him.
A Thri-Kreen easily blocks Tiu's lunge at him.
Tiu's slash enshrouds a Thri-Kreen in a mist of blood.
A Thri-Kreen blocks Tiu's lunge at him.
Tiu's impressive slash enshrouds a Thri-Kreen in a mist of blood.

< 491h/671H 246v/246V Pos: sitting >
< T: Fren TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 You clamber to your feet.
Obeen enters from the south.
A red dracolich enters from the south.
A green dracolich enters from the south.
Looking panicked, a Halfling scrambles madly to his feet!

< 491h/671H 246v/246V Pos: standing >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Zij sings so badly it makes you hurt all over.
A Thri-Kreen seems to be blinded!
A Thri-Kreen shivers slightly.
You are already standing.

< 491h/671H 246v/246V Pos: standing >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You sit down.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
A Thri-Kreen clambers to his feet.

< 491h/671H 246v/246V Pos: sitting >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Such skills take patience!
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves south.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 491h/671H 246v/246V Pos: sitting >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Fren's weak bludgeon grazes a Halfling.
Fren misses a Halfling.
A Halfling dodges Fren's attack.
A Halfling dodges Fren's attack.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 491h/671H 246v/246V Pos: sitting >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 The first rays of sunlight signal that day is approaching.
Zij stops chanting abruptly!
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Halfling - what a waste of energy!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Halfling blocks your futile lunge at him.
A Halfling blocks your futile lunge at him.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
You clamber to your feet.
Fren misses a kick at a Halfling due to his small size.

< 491h/671H 246v/246V Pos: standing >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You sit down.

< 491h/671H 246v/246V Pos: sitting >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Such skills take patience!

< 491h/671H 246v/246V Pos: sitting >
< T: Fren TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 You are sitting already.
A Halfling attempts to flee.
A Halfling leaves south.

< 491h/671H 246v/246V Pos: sitting >
Rolsek leaves south.
Spring-leap at who?

< 491h/671H 246v/246V Pos: sitting >
You clamber to your feet.

< 491h/671H 246v/246V Pos: standing >
You sit down.

< 491h/671H 246v/246V Pos: sitting >
Spring-leap at who?

< 491h/671H 246v/246V Pos: sitting >
You are sitting already.

< 491h/671H 246v/246V Pos: sitting >
Spring-leap at who?
Zij leaves south.

< 491h/671H 246v/246V Pos: sitting >
You clamber to your feet.
Kesk sneaks south.
Obeen leaves south.
Tiu leaves south.
A red dracolich leaves south.
A green dracolich leaves south.

< 491h/671H 246v/246V Pos: standing >
You are already standing.
Noz clambers to his feet.

< 491h/671H 246v/246V Pos: standing >
You are already standing.

< 491h/671H 246v/246V Pos: standing >

< 491h/671H 246v/246V Pos: standing >
The blue glow surrounding you fades away.

< 491h/671H 246v/246V Pos: standing >
You are already standing.

< 491h/671H 246v/246V Pos: standing >
The dock master rises to his feet.
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.
*Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Zij leaves north.

< 491h/671H 245v/246V Pos: standing >
The magenta glow surrounding you fades away.
Before the Pier
   The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south.  Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here.  To the east a small structure has been built
for use for the harbour master.
An unnatural darkness fills this area.
Obvious exits: -North -East# -South#
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rolsek's head.
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)

< 491h/671H 244v/246V Pos: standing >
You are surrounded by a blue glow.

< 491h/671H 244v/246V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
Slay whom?
Vroth stops using a well crafted backpack.

< 491h/671H 244v/246V Pos: standing >
Rolsek leaves north.

< 491h/671H 245v/246V Pos: standing >

< 491h/671H 245v/246V Pos: standing >
Vroth gets a polished golden bracelet from the corpse of Rasenth.
Vroth gets a heavily spiked bracer from the corpse of Rasenth.
Vroth gets a pair of bronze spiked arm plates [poor] from the corpse of Rasenth.
Vroth gets a large leather backpack from the corpse of Rasenth.
Vroth gets an emblem of Shanatar royalty of strength from the corpse of Rasenth.
Vroth gets the monocle of damnation from the corpse of Rasenth.
Vroth gets the great spear of the Tukluks from the corpse of Rasenth.
Vroth gets the lost sword of Cymrych Hugh [poor] from the corpse of Rasenth.
Vroth gets the lost sword of Cymrych Hugh from the corpse of Rasenth.
Vroth gets a thick, pulsing quartz bracelet from the corpse of Rasenth.
Vroth gets an ancient mithril bracer of Clan Bloodyfist of precision from the corpse of Rasenth.
Vroth gets a bunch of stuff from the corpse of Rasenth.

< 491h/671H 245v/246V Pos: standing >
The blue glow surrounding you fades away.
Noz enters from the north.

< 491h/671H 245v/246V Pos: standing >
It appears to be the corpse of Rasenth.
a black leather belt fastened by golden buckles [superior] (magic)
some disease covered spiked talons [poor]
some disease covered spiked talons [superior]
some poisonous leggings (magic)
a collar made of solid gold [superior]
a magma collar [superior] (magic) (glowing)
a rugged adventurers satchel (magic) (illuminating)
a soldier's electrum buckler
some sinister stone sleeves
a glowing dragonscale cloak

< 491h/671H 246v/246V Pos: standing >
A red dracolich leaves north.
A green dracolich leaves north.

< 492h/671H 246v/246V Pos: standing >
Bryken leaves north.

< 492h/671H 246v/246V Pos: standing >
You quickly scan the area.
Zij who is close by to your north.
Rolsek who is not far off to your north.
Bryken who is not far off to your north.
A green dracolich who is not far off to your north.
A red dracolich who is not far off to your north.
Kesk who is not far off to your north.
Nib who is not far off to your north.
Washu who is not far off to your north.
Fren who is not far off to your north.
The dock master who is not far off to your north.

< 492h/671H 246v/246V Pos: standing >
Tiu leaves north.
You quickly scan the area.
Tiu who is close by to your north.
Zij who is close by to your north.
Rolsek who is not far off to your north.
Bryken who is not far off to your north.
A green dracolich who is not far off to your north.
A red dracolich who is not far off to your north.
Kesk who is not far off to your north.
Washu who is not far off to your north.
Fren who is not far off to your north.
The dock master who is not far off to your north.

< 492h/671H 246v/246V Pos: standing >
You quickly scan the area.
Zij who is close by to your north.
Tiu who is not far off to your north.
Rolsek who is not far off to your north.
Bryken who is not far off to your north.
A green dracolich who is not far off to your north.
A red dracolich who is not far off to your north.
Kesk who is not far off to your north.
Washu who is not far off to your north.
Fren who is not far off to your north.
The dock master who is not far off to your north.

< 492h/671H 246v/246V Pos: standing >
You quickly scan the area.
Zij who is close by to your north.
Tiu who is not far off to your north.
Bryken who is not far off to your north.
A green dracolich who is not far off to your north.
A red dracolich who is not far off to your north.
Kesk who is not far off to your north.
Washu who is not far off to your north.
Fren who is not far off to your north.
Zij enters from the north.

< 492h/671H 246v/246V Pos: standing >
You are surrounded by a blood-red glow.
Before the Pier
Obvious exits: -North -East# -South#
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
*Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)

< 492h/671H 246v/246V Pos: standing >
Zij sings so badly it makes you hurt all over.

< 492h/671H 246v/246V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
Fren enters from the north.

< 492h/671H 245v/246V Pos: standing >
The blood-red glow surrounding you fades away.
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette  -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rolsek's head.
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
The dock master is lying in mid-air here.

< 492h/671H 244v/246V Pos: standing >
Nib sneaks south.

< 492h/671H 244v/246V Pos: standing >
Bryken leaves south.
Rolsek boards the Corvette *-* Good Will *-*.

< 492h/671H 244v/246V Pos: standing >
Rolsek disembarks from the Corvette *-* Good Will *-*.
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.

< 493h/671H 244v/246V Pos: standing >
Rolsek enters from the north.
Before the Pier
   The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south.  Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here.  To the east a small structure has been built
for use for the harbour master.
An unnatural darkness fills this area.
Obvious exits: -North -East# -South#
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
Fren La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
*Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)

< 493h/671H 244v/246V Pos: standing >
Zij opens the door.

< 493h/671H 244v/246V Pos: standing >
Zij leaves east.

< 493h/671H 244v/246V Pos: standing >
Bryken opens the gates.
It appears to be the corpse of Rasenth.
Nothing.

< 493h/671H 244v/246V Pos: standing >

< 493h/671H 245v/246V Pos: standing >

< 493h/671H 245v/246V Pos: standing >
You are surrounded by a blue glow.

< 493h/671H 245v/246V Pos: standing >
Laz closes the gates.

< 493h/671H 246v/246V Pos: standing >
You are surrounded by a blood-red glow.
It appears to be the corpse of Arkon.
a mask of festive feathers
the eyes of hate (humming)
a whitestone bracer (magic)
a braided wormskin bracelet [89%]             
a fancy troglodyte belt [superior]
a hooded panther skin cloak
a fire-hardened copper shield
a pair of barbed gauntlets
some fine leather boots
leggings carved from minotaur bones (magic)
the burnt full plate of a death knight [superior] [86%]             
a knight's dragonscale helm
a misshaped hardwood collar
a blood-stained brass collar
a cold bluesteel ring

< 493h/671H 246v/246V Pos: standing >

< 493h/671H 246v/246V Pos: standing >
It appears to be the corpse of Sucellus.
a troglodyte earring [superior]
a pair of silver earrings with red rubies
a hallowed Cimmerian mask of Winduin (glowing) [75%]             
a feathered leather eyepatch [poor] (illuminating)
a glistening bracelet
an elven priestess sash [superior] (magic)
the cloak of Kings
a fire-hardened copper shield
the gloves of the storm
a golden pair of scouting boots [superior] (glowing)
a headband of woven peryton feathers (glowing)
some gorilla-skin armor [superior]
a fine necklace of seashells (magic) (glowing)
a royal token of Valois (magic) (glowing)
a thick bone ring (magic) (glowing)
a gold ring with diamonds (illuminating)
a rugged adventurers satchel (magic) (illuminating)
a glowing bard sack (glowing)
[2] a mandrake root
[2] a green herb
Noz leaves east.
A winged hellhound leaves east.

< 493h/671H 246v/246V Pos: standing >
Kesk sneaks east.
Tiu leaves east.
A red dracolich leaves east.
A green dracolich leaves east.
Nib sneaks east.

< 493h/671H 246v/246V Pos: standing >
Bryken leaves north.
Fren leaves east.
Vroth puts a bunch of stuff into a large leather backpack.

< 493h/671H 246v/246V Pos: standing >
Rolsek enters from the north.
It's already open!

< 493h/671H 246v/246V Pos: standing >
Rolsek leaves east.
The Harbour Master's Station
    This is a simple wooden shack used by the harbour master of
the Myrabolan docks.  Though the docks aren't extremely busy most
of the time, the harbour master still keeps quite busy in checking
the incoming and outgoing ships.  The door to the west leads back
to the docks.
Obvious exits: -West
Fresh blood covers everything in the area.
*Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rolsek's head.
Fren La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Revenant.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here, fighting a Revenant.(Red Aura)
(Q)Balance stands here, fighting a Revenant.(Gold Aura)
A Revenant (medium) Magister Militum of The Empire sits in mid-air here, fighting Balance.(Gold Aura)

< 493h/671H 245v/246V Pos: standing >
You sit down.

< 493h/671H 245v/246V Pos: sitting >
A Revenant avoids being bashed by Tiu, who loses his balance and falls.
Spring-leap at who?

< 494h/671H 245v/246V Pos: sitting >
A faint hum can be heard from the mighty warhammer of the ogre chiefs carried by Rolsek.
Rolsek suddenly attacks a Revenant!
Rolsek snaps into visibility.
Rolsek's crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
You clamber to your feet.
Fren fills with BLooDLuST and makes a ferocious leap at a Revenant!
A Revenant avoids Fren's ferocious maul, and down he goes!

< 494h/671H 245v/246V Pos: standing >
Balance's punch grazes a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch grazes a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!

< 494h/671H 245v/246V Pos: standing >
A Revenant avoids being bashed by Noz, who loses his balance and falls.

< 494h/671H 245v/246V Pos: standing >
You are already standing.

< 494h/671H 245v/246V Pos: standing >
A Revenant's powerful slash enshrouds Balance in a mist of blood.
A Revenant's impressive pierce seriously wounds Balance.
A Revenant's impressive slash seriously wounds Balance.
Slay whom?

< 494h/671H 245v/246V Pos: standing >
Zij misses a Revenant.
Zij misses a Revenant.
Zij misses a Revenant.
Zij snaps into visibility.

< 494h/671H 245v/246V Pos: standing >
Nib's fine slash wounds a Revenant.
Nib's fine slash wounds a Revenant.
Nib's impressive slash wounds a Revenant.
Kesk starts casting an offensive spell called 'energy drain'.
Kesk snaps into visibility.
Vroth enters from the west.

< 494h/671H 245v/246V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Revenant - what a waste of energy!

< 494h/671H 245v/246V Pos: standing >
Ok.

< 494h/671H 245v/246V Pos: standing >
It's already closed!
Kesk starts casting an offensive spell.
Kesk snaps into visibility.

< 494h/671H 245v/246V Pos: standing >
Fren's fine bludgeon grazes a Revenant.
Fren's mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a Revenant!
A Revenant screams in utter terror as he is judged before Fren's God.
Fren is surrounded by a glowing green aura!
It's already closed!

< 494h/671H 245v/246V Pos: standing >
It's already closed!

< 494h/671H 245v/246V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Revenant - what a waste of energy!
It's already closed!

< 494h/671H 245v/246V Pos: standing >
It's already closed!

< 494h/671H 245v/246V Pos: standing >
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's fine punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance is stunned!

< 494h/671H 245v/246V Pos: standing >
Rolsek snaps into visibility.
Rolsek's impressive crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Rolsek's slash strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's huge flaming greatsword [superior] burns a Revenant with a godly fire!
Rolsek's impressive crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Rolsek's fine crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Rolsek's impressive crush strikes a Revenant.
The intense flames cause a Revenant's skin to smolder and burn!
Rolsek's mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Slay whom?
Zij starts casting a spell.
Zij snaps into visibility.

< 495h/671H 245v/246V Pos: standing >
Zij sings so badly it makes you hurt all over.
Balance is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as Balance dies in agony.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.

< 495h/671H 245v/246V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by a Revenant.

< 495h/671H 245v/246V Pos: standing >

< 495h/671H 245v/246V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Revenant - what a waste of energy!
Nib's slash wounds a Revenant.
Nib's slash wounds a Revenant.
Nib's fine slash strikes a Revenant.
Nib's holy flamberge of the efreeti summons the power of fire and flames at a Revenant.
Billowing clouds of incendiary gases pour from Nib's fingertips!
The intense flames cause a Revenant's skin to smolder and burn!
Nib cackles as his incendiary cloud torches a Revenant.
Nib's fine slash strikes a Revenant hard.
Nib's crude slash strikes a Revenant.
Your globe shimmers and fades into thin air.
Vroth's body appears to recover from the affects of the potion.

< 495h/671H 245v/246V Pos: standing >
Zij snaps into visibility.

< 495h/671H 245v/246V Pos: standing >
A green dracolich heroically rescues Kesk.
Zij snaps into visibility.
Zij completes his spell...
Zij utters the words 'yjrr pabraw'
A Revenant wavers in agony, as the positive energies sent by Zij purge his essence!
A beam of pure holy wrath is called down on a Revenant by Zij!

< 495h/671H 245v/246V Pos: standing >
A Revenant's feeble slash grazes a green dracolich.
A Revenant's feeble pierce grazes a green dracolich.
A Revenant's weak slash grazes a green dracolich.
Bryken enters from the west.
Pardon?

< 495h/671H 245v/246V Pos: standing >
Pardon?

< 495h/671H 245v/246V Pos: standing >
Pardon?
Vroth starts casting an offensive spell.

< 495h/671H 246v/246V Pos: standing >
Pardon?

< 495h/671H 246v/246V Pos: standing >
Pardon?

< 495h/671H 246v/246V Pos: standing >
Pardon?

< 495h/671H 246v/246V Pos: standing >
Pardon?
Zij starts casting an offensive spell.
Zij snaps into visibility.

< 495h/671H 246v/246V Pos: standing >
Fren misses a Revenant.
Pardon?

< 495h/671H 246v/246V Pos: standing >
Pardon?

< 495h/671H 246v/246V Pos: standing >
Vroth completes her spell...
Vroth utters the words 'paffue xurhuio'
A Human dries up completely and crumbles.
A Human is dead! R.I.P.
You receive your share of experience.