<worn on head> an ancient, tribal coif
<worn on eyes> the warvisor of the death knight (magic)
<worn in ear> a lightning earring
<worn in ear> the earring of chaos [superior] (magic)
<worn on face> a mask of dragonscale [poor] (magic)
<worn around neck> a spiked soulstone collar (magic)
<worn around neck> a collar of green mist [superior]
<worn on body> some platemail of colorless salamander scales (magic)[239h 59m 36s]
<worn about body> a cloak of swirling mist [superior] (invis)
<worn as quiver> a hunters quiver [superior]
<worn about waist> the threads of astral projection (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca [poor] (magic)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn around wrist> a bracelet made from leaves of nightshade [poor]
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> a steel ring with a pure red gem [superior] (magic)
<worn on finger> some mithril ringlets [superior] (magic)
<primary weapon> the mighty warhammer of the ogre chiefs (magic) (glowing)[239h 59m 36s]
<secondary weapon> a huge flaming greatsword [superior] (magic) (glowing) (humming) (flaming)
<worn on feet> some tempered mithril boots [poor] (magic)
Zij snaps into visibility.
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: pretty hurt >
Fren parries a Halfling's lunge at him.
A Halfling misses Fren.
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: pretty hurt >
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: pretty hurt >
The Pier
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Noz La Resistance (Drow Elf)(medium) sits in mid-air here.(Red Aura)
Tiu La Resistance (Minotaur)(huge) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
*Zij La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen. (casting) (Red Aura)
Fren La Resistance (Troll)(large) stands in mid-air here, fighting a Halfling.(Red Aura)
Znar La Resistance (Drow Elf)(small) sits in mid-air here, fighting a Halfling.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
A Halfling (small) Pontifex Maximus of The Empire sits in mid-air here, fighting Fren.
A Thri-Kreen (medium) Legionary of The Empire is lying in mid-air here, fighting Nib.(Gold Aura)
The dock master crouches in mid-air here, fighting Zij.
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: pretty hurt >
Zij snaps into visibility.
A Thri-Kreen blocks Nib's lunge at him.
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: pretty hurt >
A Thri-Kreen easily blocks Tiu's lunge at him.
A Thri-Kreen blocks Tiu's lunge at him.
A Thri-Kreen easily blocks Tiu's lunge at him.
Tiu's slash enshrouds a Thri-Kreen in a mist of blood.
A Thri-Kreen blocks Tiu's lunge at him.
Tiu's impressive slash enshrouds a Thri-Kreen in a mist of blood.
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: awful >
Znar clambers to his feet.
Obeen enters from the south.
A red dracolich enters from the south.
A green dracolich enters from the south.
Looking panicked, a Halfling scrambles madly to his feet!
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: awful >
Zij sings so badly it makes you hurt all over.
A Thri-Kreen seems to be blinded!
A Thri-Kreen shivers slightly.
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen ass EP: awful >
Znar sits down.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
A Thri-Kreen clambers to his feet.
< 2010h/2135H 158v/158V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves south.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 2010h/2135H 158v/158V Pos: standing >
Fren's weak bludgeon grazes a Halfling.
Fren misses a Halfling.
A Halfling dodges Fren's attack.
A Halfling dodges Fren's attack.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 2010h/2135H 158v/158V Pos: standing >
The first rays of sunlight signal that day is approaching.
Zij stops chanting abruptly!
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Halfling - what a waste of energy!
A Halfling blocks Znar's lunge at him.
A Halfling blocks Znar's lunge at him.
A Halfling dodges Znar's attack.
A Halfling dodges Znar's attack.
A Halfling dodges Znar's attack.
Znar clambers to his feet.
Fren misses a kick at a Halfling due to his small size.
< 2010h/2135H 158v/158V Pos: standing >
Znar sits down.
< 2010h/2135H 158v/158V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves south.
< 2010h/2135H 158v/158V Pos: standing >
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here.
A Thri-Kreen (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Halfling leaves south.
< 2010h/2135H 157v/158V Pos: standing >
Slay whom?
< 2010h/2135H 157v/158V Pos: standing >
A Thri-Kreen leaves south.
< 2010h/2135H 157v/158V Pos: standing >
The magenta glow surrounding you fades away.
The blue glow surrounding you fades away.
Before the Pier
The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south. Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here. To the east a small structure has been built
for use for the harbour master.
An unnatural darkness fills this area.
Obvious exits: -North -East# -South#
Fresh blood covers everything in the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
A Thri-Kreen (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here.
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Vroth starts casting an offensive spell.
< 2010h/2135H 156v/158V Pos: standing >
Slay whom?
< 2010h/2135H 156v/158V Pos: standing >
Laz opens the gates.
< 2010h/2135H 156v/158V Pos: standing >
< 2010h/2135H 156v/158V Pos: standing >
Tiu enters from the north.
< 2010h/2135H 157v/158V Pos: standing >
< 2010h/2135H 157v/158V Pos: standing >
Tiu suddenly attacks a Thri-Kreen!
A Thri-Kreen is slashed into two by a master stroke performed by Tiu.
A Thri-Kreen's a translucent cloak of the ancients was completely destroyed by the massive blow!
A Thri-Kreen's adamantium crown of Krethik Keep [superior] was completely destroyed by the massive blow!
A Thri-Kreen's crude dragonscale veil from the Great Shaboath was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 0.20 frags!
Your guild gained prestige!
You have gained 24 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are a Thri-Kreen's last actions in this world.
A Thri-Kreen stops following a Revenant.
Vroth stops chanting abruptly!
Zij enters from the north.
Obeen enters from the north.
A red dracolich enters from the north.
A green dracolich enters from the north.
< 2010h/2135H 157v/158V Pos: standing >
Bryken returns to normal as his rage abates.
Obeen leaves south.
< 2010h/2135H 158v/158V Pos: standing >
Slay whom?
< 2010h/2135H 158v/158V Pos: standing >
Laz closes the gates.
Zij leaves north.
< 2010h/2135H 158v/158V Pos: standing >
Before the Pier
Obvious exits: -North -East# -South#
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
< 2010h/2135H 158v/158V Pos: standing >
Znar enters from the north.
< 2010h/2135H 158v/158V Pos: standing >
You quickly scan the area.
Washu who is not far off to your north.
Fren who is not far off to your north.
< 2010h/2135H 158v/158V Pos: standing >
You are surrounded by a blue glow.
< 2010h/2135H 158v/158V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
Vroth stops using a well crafted backpack.
< 2010h/2135H 158v/158V Pos: standing >
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 2011h/2135H 157v/158V Pos: standing >
The blue glow surrounding you fades away.
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Zij La Resistance (Orc)(medium) stands in mid-air here, fighting the dock master.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Washu's head.
Fren La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
The dock master is lying in mid-air here, fighting Zij.
< 2011h/2135H 156v/158V Pos: standing >
You are surrounded by a magenta glow.
Washu stops chanting abruptly!
You quickly scan the area.
Noz who is close by to your south.
Znar who is not far off to your south.
Nib who is not far off to your south.
A green dracolich who is not far off to your south.
A red dracolich who is not far off to your south.
Kesk who is not far off to your south.
Vroth who is not far off to your south.
Bryken who is not far off to your south.
< 2011h/2135H 156v/158V Pos: standing >
You board the Corvette Enjoy!.
Aboard the Corvette Enjoy!
Obvious exits: -North
< 2011h/2135H 157v/158V Pos: standing >
You quickly scan the area.
You see nothing.
< 2011h/2135H 157v/158V Pos: standing >
You disembark this ship.
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
Fren La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
The dock master is lying in mid-air here.
< 2011h/2135H 158v/158V Pos: standing >
Nib boards the Corvette Enjoy!.
< 2011h/2135H 158v/158V Pos: standing >
Tiu enters from the south.
< 2011h/2135H 158v/158V Pos: standing >
You board the Corvette -83-.
Aboard the Corvette -83-
Obvious exits: -North
< 2011h/2135H 158v/158V Pos: standing >
You quickly scan the area.
You see nothing.
< 2011h/2135H 158v/158V Pos: standing >
< 2012h/2135H 158v/158V Pos: standing >
You disembark this ship.
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
The dock master is lying in mid-air here.
Znar enters from the south.
< 2012h/2135H 158v/158V Pos: standing >
Nib sneaks south.
< 2012h/2135H 158v/158V Pos: standing >
Bryken leaves south.
You board the Corvette *-* Good Will *-*.
Aboard the Corvette *-* Good Will *-*
Obvious exits: -North
< 2012h/2135H 158v/158V Pos: standing >
You quickly scan the area.
You see nothing.
< 2012h/2135H 158v/158V Pos: standing >
You disembark this ship.
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The Corvette Enjoy! floats here.
The Corvette -83- floats here.
The Corvette *-* Good Will *-* floats here.
The Sloop Rubber Ducky floats here.
The Clipper BIG Daddy floats here.
The Sloop Moanda floats here.
The Sloop Swedemachine floats here.
The Sloop The Lady Poltergeist floats here.
The Sloop Sea Breeze floats here.
The Sloop The Cunning Linguist floats here.
The Galleon Ubaten floats here.
The Sloop *Gelda* floats here.
Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Washu's head.
The dock master is lying in mid-air here.
Znar leaves south.
< 2012h/2135H 158v/158V Pos: standing >
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Fresh blood splatters cover the area.
Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
Znar leaves south.
< 2012h/2135H 157v/158V Pos: standing >
You quickly scan the area.
The dock master who is close by to your north.
Nib who is close by to your south.
Bryken who is close by to your south.
Fren who is close by to your south.
A green dracolich who is close by to your south.
Tiu who is close by to your south.
Kesk who is close by to your south.
Zij who is close by to your south.
Vroth who is close by to your south.
Laz who is close by to your south.
A winged hellhound who is close by to your south.
< 2012h/2135H 157v/158V Pos: standing >
< 2012h/2135H 157v/158V Pos: standing >
< 2012h/2135H 157v/158V Pos: standing >
< 2013h/2135H 157v/158V Pos: standing >
Bryken enters from the south.
< 2013h/2135H 157v/158V Pos: standing >
The magenta glow surrounding you fades away.
Before the Pier
The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south. Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here. To the east a small structure has been built
for use for the harbour master.
An unnatural darkness fills this area.
Obvious exits: -North -East -South#
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
[3] A small round shield has been dropped here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Grey Elf is lying here.
[5] The corpse of an orc warrior is lying here.
Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
Vroth La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Vroth's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
< 2013h/2135H 156v/158V Pos: standing >
The Harbour Master's Station
This is a simple wooden shack used by the harbour master of
the Myrabolan docks. Though the docks aren't extremely busy most
of the time, the harbour master still keeps quite busy in checking
the incoming and outgoing ships. The door to the west leads back
to the docks.
Obvious exits: -West
Fresh blood covers everything in the area.
Fren La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Revenant.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here, fighting a Revenant.(Red Aura)
(Q)Balance stands here, fighting a Revenant.(Gold Aura)
A Revenant (medium) Magister Militum of The Empire sits in mid-air here, fighting Balance.(Gold Aura)
Znar enters from the west.
< 2013h/2135H 155v/158V Pos: standing >
Znar sits down.
< 2013h/2135H 155v/158V Pos: standing >
A Revenant avoids being bashed by Tiu, who loses his balance and falls.
< 2013h/2135H 155v/158V Pos: standing >
A faint hum can be heard from the mighty warhammer of the ogre chiefs you are carrying.
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 59 ] -=[Your crush strikes a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
The intense flames cause a Revenant's skin to smolder and burn!
[Damage: 1 ] Your mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Znar clambers to his feet.
Fren fills with BLooDLuST and makes a ferocious leap at a Revenant!
A Revenant avoids Fren's ferocious maul, and down he goes!
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC:pretty hurt E: A Revenant sit EP: few scratches >
Balance's punch grazes a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch grazes a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC:pretty hurt E: A Revenant sit EP: small wounds >
A Revenant avoids being bashed by Noz, who loses his balance and falls.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC:pretty hurt E: A Revenant sit EP: small wounds >
A Revenant's powerful slash enshrouds Balance in a mist of blood.
A Revenant's impressive pierce seriously wounds Balance.
A Revenant's impressive slash seriously wounds Balance.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: few scratches >
Zij misses a Revenant.
Zij misses a Revenant.
Zij misses a Revenant.
Zij snaps into visibility.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: few scratches >
Nib's fine slash wounds a Revenant.
Nib's fine slash wounds a Revenant.
Nib's impressive slash wounds a Revenant.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
Vroth enters from the west.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: few scratches >
You are surrounded by a blue glow.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: few scratches >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Revenant - what a waste of energy!
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: small wounds >
Znar closes the door.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: small wounds >
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: small wounds >
Fren's fine bludgeon grazes a Revenant.
Fren's mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a Revenant!
A Revenant screams in utter terror as he is judged before Fren's God.
Fren is surrounded by a glowing green aura!
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: few wounds >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Revenant - what a waste of energy!
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: few wounds >
Balance's decent punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's fine punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance's punch wounds a Revenant.
Balance is burned severely as he hits a Revenant!
Balance is stunned!
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: nasty wounds >
You snap into visibility.
[Damage: 27 ] -=[Your impressive crush strikes a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
The intense flames cause a Revenant's skin to smolder and burn!
[Damage: 1 ] Your mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
[Damage: 20 ] -=[Your slash strikes a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
The intense flames cause a Revenant's skin to smolder and burn!
[Damage: 1 ] Your huge flaming greatsword [superior] burns a Revenant with a godly fire!
[Damage: 33 ] -=[Your impressive crush strikes a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
The intense flames cause a Revenant's skin to smolder and burn!
[Damage: 1 ] Your mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
[Damage: 14 ] -=[Your fine crush strikes a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
The intense flames cause a Revenant's skin to smolder and burn!
[Damage: 1 ] Your mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
[Damage: 30 ] -=[Your impressive crush strikes a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
The intense flames cause a Revenant's skin to smolder and burn!
[Damage: 1 ] Your mighty warhammer of the ogre chiefs burns a Revenant with a godly fire!
Zij starts casting a spell.
Zij snaps into visibility.
< 2013h/2135H 156v/158V Pos: standing >
< T: balance TP: sta TC: awful E: A Revenant sit EP: nasty wounds >
Zij sings so badly it makes you hurt all over.
Balance is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as Balance dies in agony.
Kesk starts casting an offensive spell.
Kesk snaps into visibility.
< 2013h/2135H 156v/158V Pos: standing >
<A faint hum can be heard from the sword of fire and flame carried by a Revenant.
< 2013h/2135H 156v/158V Pos: standing >
<
< 2013h/2135H 156v/158V Pos: standing >
<Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Revenant - what a waste of energy!
Nib's slash wounds a Revenant.
Nib's slash wounds a Revenant.
Nib's fine slash strikes a Revenant.
Nib's holy flamberge of the efreeti summons the power of fire and flames at a Revenant.
Billowing clouds of incendiary gases pour from Nib's fingertips!
The intense flames cause a Revenant's skin to smolder and burn!
Nib cackles as his incendiary cloud torches a Revenant.
Nib's fine slash strikes a Revenant hard.
Nib's crude slash strikes a Revenant.
Vroth's body appears to recover from the affects of the potion.
< 2013h/2135H 156v/158V Pos: standing >
< T: Kesk TP: sta TC:excellent E: A Revenant sit EP: awful >
Zij snaps into visibility.
< 2013h/2135H 156v/158V Pos: standing >
< T: Kesk TP: sta TC:excellent E: A Revenant sit EP: awful >
A green dracolich heroically rescues Kesk.
Zij snaps into visibility.
Zij completes his spell...
Zij utters the words 'yjrr pabraw'
A Revenant wavers in agony, as the positive energies sent by Zij purge his essence!
A beam of pure holy wrath is called down on a Revenant by Zij!
< 2013h/2135H 156v/158V Pos: standing >
< T: green TP: sta TC:few scratches E: A Revenant sit EP: awful >
A Revenant's feeble slash grazes a green dracolich.
A Revenant's feeble pierce grazes a green dracolich.
A Revenant's weak slash grazes a green dracolich.
Bryken enters from the west.
< 2013h/2135H 156v/158V Pos: standing >
< T: green TP: sta TC:few scratches E: A Revenant sit EP: awful >
Vroth starts casting an offensive spell.
< 2013h/2135H 156v/158V Pos: standing >
< T: green TP: sta TC:few scratches E: A Revenant sit EP: awful >
Zij starts casting an offensive spell.
Zij snaps into visibility.
< 2013h/2135H 156v/158V Pos: standing >
< T: green TP: sta TC:few scratches E: A Revenant sit EP: awful >
Fren misses a Revenant.
< 2013h/2135H 156v/158V Pos: standing >
< T: green TP: sta TC:few scratches E: A Revenant sit EP: awful >
Vroth completes her spell...
Vroth utters the words 'paffue xurhuio'
A Human dries up completely and crumbles.
A Human is dead! R.I.P.
You receive your share of experience.