The death of [47 Shadowmage] Kradir The Empire (Gnome)

in A Long Hallway Within the Manor

from the perspective of [56 Shock Reaver] Znar La Resistance (Revenant)

<worn as a badge>    a soulstone scabbard
<worn on head>       the icecrown of the frost revenants (glowing)[238h 36m 55s]
<worn on eyes>       the monocle of damnation (glowing)
<worn in ear>        a golden scale dangling from a platinum chain of dexterity
<worn in ear>        a lightning earring [superior]
<worn on face>       the mask of hatred
<worn around neck>   a necklace of halfling ears
<worn around neck>   a shiny mithril torque
<worn on body>       a suit of golden platemail (humming)
<worn about body>    a cloak of werewolf fur [superior]
<worn as quiver>     a pantherhide quiver [poor] (glowing)
<worn about waist>   a firey-eyed skull-buckled black leather belt (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca [superior] (electrified)
<attached to belt>   a silvery sack [86%]             
<worn on arms>       some shoulder guards of black scales
<worn around wrist>  a bracelet of purple mist [poor]
<worn around wrist>  a bracelet of purple mist [poor]
<worn on finger>     Finn's signet ring of precision
<worn on finger>     a ring of citizenship of power
<primary weapon>     the sword of fire and flame (glowing) (electrified)[238h 36m 55s]
<secondary weapon>   Shokurung'otaghe'rakag'onk'rakag, the axe of ill repute (electrified)
<worn on legs>       a pair of vapor leggings [poor]
<worn on feet>       the mage boots of the maelstrom

Bisil snaps into visibility.
A withered old bard's punch grazes Bisil.
As a withered old bard strikes Bisil, he smiles as a withered old bard tears his flesh!
Cerif opens the door.

< 713h/713H 114v/140V Pos: on your ass >
Rukkus completes her spell...
Rukkus utters the words 'xarr ay uqz'

< 713h/713H 115v/140V Pos: on your ass >

< 713h/713H 116v/140V Pos: on your ass >
You clamber to your feet.

< 713h/713H 118v/140V Pos: standing >
You are already standing.

< 713h/713H 119v/140V Pos: standing >
You are already standing.

< 713h/713H 119v/140V Pos: standing >
You are already standing.

< 713h/713H 119v/140V Pos: standing >
A Rutted Cobblestone Street in Northern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South -West
A poor commoner stands here, trying to earn a living.

< 713h/713H 119v/140V Pos: standing >
Alas, you cannot go that way. . . .

< 713h/713H 119v/140V Pos: standing >
Alas, you cannot go that way. . . .

< 713h/713H 120v/140V Pos: standing >
You quickly scan the area.
A wealthy old merchant who is in the distance to your east.
A regal young woman who is in the distance to your east.
A regal young man who is in the distance to your east.
A lithe waiter who is in the distance to your east.
Cerif who is close by to your south.
A withered old bard who is close by to your south.
Horbor the Entertainer who is close by to your south.
Rukkus who is close by to your south.
A wealthy woman who is close by to your south.
A well dressed young girl who is not far off to your south.
A poor female commoner who is a brief walk away to your south.

< 713h/713H 121v/140V Pos: standing >
Horbor the Entertainer enters from the south.

< 713h/713H 122v/140V Pos: standing >
Bisil enters from the south.

< 713h/713H 123v/140V Pos: standing >
A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East

< 713h/713H 123v/140V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.

< 713h/713H 123v/140V Pos: standing >
You quickly scan the area.
Bisil who is close by to your east.
A poor male commoner who is close by to your east.
A well dressed young girl who is a brief walk away to your east.

< 713h/713H 124v/140V Pos: standing >
A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -South -West

< 713h/713H 124v/140V Pos: standing >
You quickly scan the area.
A well dressed young boy who is not far off to your west.

< 713h/713H 124v/140V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -West

< 713h/713H 124v/140V Pos: standing >
You quickly scan the area.
A well dressed young boy who is close by to your west.

< 713h/713H 125v/140V Pos: standing >

< 713h/713H 125v/140V Pos: standing >

< 713h/713H 125v/140V Pos: standing >

< 713h/713H 126v/140V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -West
The corpse of a Ceothian guard is lying here.
A well dressed young boy stands here, trying to play out of sight.

< 713h/713H 125v/140V Pos: standing >
You quickly scan the area.
You see nothing.

< 713h/713H 125v/140V Pos: standing >
A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South

< 713h/713H 126v/140V Pos: standing >
You quickly scan the area.
A well dressed young boy who is close by to your east.
A well dressed young boy who is not far off to your south.

< 713h/713H 126v/140V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -West
The corpse of a Ceothian guard is lying here.
A well dressed young boy stands here, trying to play out of sight.

< 713h/713H 126v/140V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -West

< 713h/713H 126v/140V Pos: standing >
Alas, you cannot go that way. . . .

< 713h/713H 126v/140V Pos: standing >
A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -South -West

< 713h/713H 125v/140V Pos: standing >
A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East

< 713h/713H 126v/140V Pos: standing >
A Rutted Cobblestone Street in Northern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South -West
Rukkus La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rukkus's head.
A poor commoner stands here, trying to earn a living.

< 713h/713H 125v/140V Pos: standing >
Autosaving...

< 713h/713H 125v/140V Pos: standing >
You quickly scan the area.
A well dressed young girl who is not far off to your east.
A wealthy old merchant who is in the distance to your east.
A regal young woman who is in the distance to your east.
A regal young man who is in the distance to your east.
Bisil who is close by to your south.
Cerif who is close by to your south.
Horbor the Entertainer who is close by to your south.
A withered old bard who is close by to your south.
A wealthy woman who is close by to your south.
A well dressed young girl who is not far off to your south.
A poor female commoner who is a brief walk away to your south.

< 713h/713H 126v/140V Pos: standing >
A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandure.
Obvious exits: -North -East -South -West#
A strange unwelcoming energy flows through the area.
A huge block of solid ice is here to the south.
A few drops of fresh blood are scattered around the area.
*Bisil La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
(Q)Horbor the Entertainer stands in mid-air here, fighting a withered old bard. (minion)  (casting) 
A withered old bard stands in mid-air here, fighting Horbor the Entertainer. (casting) 
A wealthy young woman stands here, content to display her fineries.

< 713h/713H 127v/140V Pos: standing >
Rukkus stops following Laz.
Rukkus now follows Cerif.

< 713h/713H 128v/140V Pos: standing >
Bisil leaves north.

< 713h/713H 128v/140V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -North -East -South -West#
A strange unwelcoming energy flows through the area.
A huge block of solid ice is here to the south.
A few drops of fresh blood are scattered around the area.
(Q)Horbor the Entertainer stands in mid-air here, fighting a withered old bard. (minion)  (casting) 
A withered old bard stands in mid-air here, fighting Horbor the Entertainer. (casting) 
A wealthy young woman stands here, content to display her fineries.

< 713h/713H 129v/140V Pos: standing >
A withered old bard completes his spell...
A withered old bard utters the words 'buoblg qrunsoqpze yugh'
A withered old bard's fist beats the life out of Horbor the Entertainer, blood pours from his body!
Bisil enters from the north.

< 713h/713H 129v/140V Pos: standing >
Horbor the Entertainer completes his spell...
Horbor the Entertainer utters the words 'bigbys clenched fist'
Horbor the Entertainer's fist beats the life out of a withered old bard, blood pours from his body!

< 713h/713H 130v/140V Pos: standing >
A withered old bard sings a song to make your heart swell with pride.

< 713h/713H 131v/140V Pos: standing >
A withered old bard's punch strikes Horbor the Entertainer hard.
A withered old bard's fine punch strikes Horbor the Entertainer very hard.
A withered old bard starts casting an offensive spell.

< 713h/713H 131v/140V Pos: standing >

< 713h/713H 132v/140V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -North -East -South -West#
A strange unwelcoming energy flows through the area.
A huge block of solid ice is here to the south.
A few drops of fresh blood are scattered around the area.
*Bisil La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rukkus La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rukkus's head.
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
(Q)Horbor the Entertainer stands in mid-air here, fighting a withered old bard. (minion) 
A withered old bard stands in mid-air here, fighting Horbor the Entertainer. (casting) 
A wealthy young woman stands here, content to display her fineries.

< 713h/713H 132v/140V Pos: standing >

< 713h/713H 132v/140V Pos: standing >

< 713h/713H 132v/140V Pos: standing >
Horbor the Entertainer's punch grazes a withered old bard.
Horbor the Entertainer misses a withered old bard.
Horbor the Entertainer misses a withered old bard.

< 713h/713H 133v/140V Pos: standing >
A withered old bard completes his spell...
A withered old bard utters the words 'buoblg qrunsoqpze yugh'
A withered old bard's magic fist punches Horbor the Entertainer into so much pulp!
Horbor the Entertainer is dead! R.I.P.
The last gasps of Horbor the Entertainer cause a sickening chill to run up your spine.
Horbor the Entertainer quickly returns to the plane from whence they were summoned...
Horbor the Entertainer stops following Rukkus.

< 713h/713H 134v/140V Pos: standing >
Your group consists of (12/30):
( Head)                                Pilt
(Front)                                Nil
(Front)                                Ekimensio
(Front)                                Vroth
(Front)                                Jov
(Front)                                Gou
(Front)                                Laz
(Front)   635/635   hit,  216/216  move Rukkus
(Front)   430/430   hit,  144/144  move Cerif
(Front)   895/899   hit,  186/186  move Bisil
(Front)   713/713   hit,  135/140  move Znar
(Front)                                Bardo

< 713h/713H 135v/140V Pos: standing >
A poor male commoner enters from the north.

< 713h/713H 137v/140V Pos: standing >
A withered old bard starts casting an offensive spell.

< 713h/713H 138v/140V Pos: standing >
A withered old bard sings a song to make your heart swell with pride.
You start chanting...

< 713h/713H 139v/140V Pos: standing >
Cerif sneaks north.
Bisil leaves north.

< 713h/713H 140v/140V Pos: standing >
You complete your spell...
Lliendil refuses to grant you any more of his power!

< 713h/713H 140v/140V Pos: standing >
A withered old bard completes his spell...
A withered old bard utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.

< 713h/713H 140v/140V Pos: standing >
Bisil enters from the north.

< 713h/713H 140v/140V Pos: standing >
A withered old bard suddenly attacks Rukkus!
A withered old bard misses Rukkus.

< 713h/713H 140v/140V Pos: standing >
A poor male commoner leaves east.

< 713h/713H 140v/140V Pos: standing >
A Rutted Cobblestone Street in Northern Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South -West

< 713h/713H 139v/140V Pos: standing >
I see no person by that name here!

< 713h/713H 139v/140V Pos: standing >
Bisil enters from the south.
A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandure.
Obvious exits: -North -East -South -West#
A strange unwelcoming energy flows through the area.
A few drops of fresh blood are scattered around the area.
Rukkus La Resistance (Orc)(medium) stands in mid-air here, fighting a withered old bard.(Red Aura)
An impenetrable globe of darkness floats near Rukkus's head.
A withered old bard stands in mid-air here, fighting Rukkus.
A wealthy young woman stands here, content to display her fineries.

< 713h/713H 138v/140V Pos: standing >
Bisil enters from the north.
Rukkus attempts to flee.
Rukkus leaves east.

< 713h/713H 138v/140V Pos: standing >
Nil enters from the north.
Vroth enters from the north.
Gou enters from the north.

< 713h/713H 138v/140V Pos: standing >
A withered old bard suddenly attacks Bardo!
Bardo snaps into visibility.
A withered old bard's fine punch wounds Bardo.
In your haste to slam people around, you slip and fall!

< 713h/713H 109v/140V Pos: sitting >
Bardo's weak pierce grazes a withered old bard.
Bardo misses a withered old bard.
Bardo misses a withered old bard.

< 713h/713H 115v/140V Pos: sitting >
Laz starts casting an offensive spell.

< 713h/713H 116v/140V Pos: sitting >
A withered old bard's crude punch grazes Bardo.
A withered old bard's crude punch wounds Bardo.
Bardo parries a withered old bard's lunge at her.
A withered old bard starts casting an offensive spell called 'bigbys clenched fist'.

< 713h/713H 116v/140V Pos: sitting >
A withered old bard sings a song to summon the storms.
A withered old bard's spell flows around Gou, leaving him unharmed!
A withered old bard's spell flows around Nil, leaving him unharmed!
Nil wavers under the impact of the lightning bolt sent by a withered old bard.
Bisil snaps into visibility.
A wealthy woman wavers under the impact of the lightning bolt sent by a withered old bard.

< 713h/713H 116v/140V Pos: sitting >
Nil misses a withered old bard.
Cerif looks at a withered old bard.

< 713h/713H 117v/140V Pos: sitting >
Laz completes his spell...
Laz utters the word 'gurunsoqz'
A withered old bard is suddenly at a loss for words.

< 713h/713H 118v/140V Pos: sitting >
A withered old bard stops invoking abruptly!

< 713h/713H 119v/140V Pos: sitting >
A wealthy woman's feeble punch grazes a withered old bard.
A wealthy woman's punch grazes a withered old bard.
A wealthy woman's punch grazes a withered old bard.
A withered old bard easily ducks under a wealthy woman's lame kick.
Gou's weak bludgeon grazes a withered old bard.
Gou misses a withered old bard.
Gou misses a withered old bard.
Gou misses a withered old bard.

< 713h/713H 121v/140V Pos: sitting >
Nil wills the flames of the abyss to overwhelm and consume thier foe...
A withered old bard screams and doubles over in agony as searing heat ignites within his body.
A withered old bard suddenly looks in pain as he moves.
Bardo misses a withered old bard.
Bardo misses a withered old bard.
Bardo's pierce grazes a withered old bard.

< 713h/713H 122v/140V Pos: sitting >
An uglier side of Rukkus seems to eminate as they call forth their minion.
Rukkus utters a quick incantation, calling forth Horbor the Entertainer who softly says 'Your wish is my command, Rukkus!'
Horbor the Entertainer now follows Rukkus.

< 713h/713H 122v/140V Pos: sitting >
Bisil starts casting a spell.

< 713h/713H 123v/140V Pos: sitting >
Bardo parries a withered old bard's lunge at her.
Bardo parries a withered old bard's lunge at her.
A withered old bard misses Bardo.
A withered old bard starts casting an offensive spell called 'bigbys clenched fist'.

< 713h/713H 123v/140V Pos: sitting >
The magical seal in this area is broken.

< 713h/713H 124v/140V Pos: sitting >
A withered old bard's spell flows around Nil, leaving him unharmed!
Nil is stunned!
A MASSIVE lightning bolt strikes Laz from the sky!
Laz is stunned!
A MASSIVE lightning bolt from the heavens strikes you!

< 677h/713H 125v/140V Pos: sitting >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  few wounds >
 A withered old bard stops invoking abruptly!
Vroth starts casting a spell.

< 677h/713H 125v/140V Pos: sitting >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  few wounds >
 Bisil completes his spell...
Bisil utters the words 'paffue xurhuio'
A withered old bard begins to dry and wilt.

< 678h/713H 125v/140V Pos: sitting >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  nasty wounds >
 You clamber to your feet.

< 678h/713H 125v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  nasty wounds >
 You are already standing.

< 678h/713H 125v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  nasty wounds >
 A withered old bard sings a song to summon the storms.
Gou wavers under the impact of the lightning bolt sent by a withered old bard.
A withered old bard's spell flows around Vroth, leaving her unharmed!
YOU'RE HIT!  A lightning bolt from a withered old bard has reached its goal.
OUCH!  That really did HURT!
YOU'RE HIT!  A lightning bolt from a withered old bard has reached its goal.
OUCH!  That really did HURT!
[Damage:  1 ] Your feeble slash grazes a withered old bard.
[Damage:  2 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a withered old bard!
[Damage:  1 ] Your feeble slash grazes a withered old bard.
[Damage:  2 ] Searing bolts of black lightning flow forth from your Shokurung'otaghe'rakag'onk'rakag, axe of ill repute, striking a withered old bard!
[Damage: 24 ] Your impressive slash strikes a withered old bard.
[Damage:  3 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a withered old bard!
A withered old bard dodges your futile attack.
[Damage: 19 ] Your impressive slash strikes a withered old bard.
[Damage:  1 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a withered old bard!
[Damage: 12 ] Your slash wounds a withered old bard.
[Damage:  1 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a withered old bard!
[Damage: 15 ] Your slash strikes a withered old bard.
[Damage:  1 ] Searing bolts of black lightning flow forth from your Shokurung'otaghe'rakag'onk'rakag, axe of ill repute, striking a withered old bard!
[Damage:  9 ] Your fine slash wounds a withered old bard.
[Damage:  3 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a withered old bard!
[Damage:  6 ] Your slash wounds a withered old bard.
[Damage:  2 ] Searing bolts of black lightning flow forth from your Shokurung'otaghe'rakag'onk'rakag, axe of ill repute, striking a withered old bard!
C'mon, you are doing it all the time!

< 612h/713H 125v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  nasty wounds >
 A Bluestone Street Called Cyraes Way
Obvious exits: -North -East -South -West#
A few drops of fresh blood are scattered around the area.
(Q)Horbor the Entertainer sits here, his face in his hands. (minion) 
Rukkus La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rukkus's head.
Gou La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a withered old bard.(Red Aura)
Vroth La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a withered old bard. (casting) (Red Aura)
Nil La Resistance (Drow Elf)(medium) stands with a stunned look in mid-air here.(Red Aura)
Bardo La Resistance (Orc)(medium) stands in mid-air here, fighting a withered old bard.(Red Aura)
Laz La Resistance (Orc)(medium) stands with a stunned look in mid-air here, fighting a withered old bard.(Red Aura)
Bisil La Resistance (Orc)(medium) stands in mid-air here, fighting a withered old bard.(Red Aura)
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
A withered old bard stands in mid-air here, fighting Bardo.
A wealthy woman stands here, fighting a withered old bard.

< 612h/713H 125v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  nasty wounds >
 A wealthy woman's decent punch wounds a withered old bard.
A wealthy woman's decent punch wounds a withered old bard.
A wealthy woman's decent punch wounds a withered old bard.
Bardo misses a withered old bard.
Bardo's fine pierce wounds a withered old bard.
Bardo misses a withered old bard.

< 613h/713H 125v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  nasty wounds >
 A withered old bard starts singing aloud with a beautiful voice.
A MASSIVE lightning bolt strikes Nil from the sky!
Nil is momentarily dazed...
A MASSIVE lightning bolt strikes Laz from the sky!
A MASSIVE lightning bolt from the heavens strikes you!
Wow that smarts... but you manage to recover quickly!
Nil misses a withered old bard.

< 578h/713H 125v/140V Pos: standing >
Vroth completes her spell...
Vroth utters the word 'yafbueeaiqz'
Vroth sends forth a strange energy into the room.
A withered old bard suddenly clutches their head, as if trying to shrug off some unknown malady.
A withered old bard's eyes briefly cloud over as his body is painfully ripped apart from within.

< 580h/713H 125v/140V Pos: standing >

< 581h/713H 125v/140V Pos: standing >
The world stops spinning.
A withered old bard dodges Laz's attack.
Laz misses a withered old bard.
A withered old bard dodges Laz's attack.
Bardo parries a withered old bard's lunge at her.
A withered old bard's punch grazes Bardo.
A withered old bard's punch strikes Bardo.
A withered old bard starts casting an offensive spell called 'bigbys clenched fist'.

< 582h/713H 125v/140V Pos: standing >
Bisil's crude crush wounds a withered old bard.
Bisil's weak crush wounds a withered old bard.
Bisil misses a withered old bard.

< 583h/713H 125v/140V Pos: standing >
Laz starts casting an offensive spell.

< 584h/713H 125v/140V Pos: standing >
You are already standing.
Bisil starts casting an offensive spell.

< 585h/713H 125v/140V Pos: standing >
A MASSIVE lightning bolt strikes Nil from the sky!
Nil is momentarily dazed...
A MASSIVE lightning bolt strikes Laz from the sky!
A MASSIVE lightning bolt from the heavens strikes you!
Nil's face flushes white for a moment.

< 545h/713H 126v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP: pretty hurt >
 C'mon, you are doing it all the time!

< 546h/713H 126v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP: pretty hurt >
 Vroth misses a withered old bard.
A withered old bard dodges Vroth's attack.

< 546h/713H 126v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP: pretty hurt >
 A MASSIVE lightning bolt strikes Rukkus from the sky!
Rukkus attempts to flee.
Rukkus leaves east.
Horbor the Entertainer leaves east.
A withered old bard's eyes briefly cloud over as his body is painfully ripped apart from within.
A withered old bard completes his spell...
A withered old bard utters the words 'buoblg qrunsoqpze yugh'
A withered old bard's magic fist punches a wealthy woman into so much pulp!
A wealthy woman is dead! R.I.P.
The last gasps of a wealthy woman cause a sickening chill to run up your spine.
A withered old bard dodges Bardo's attack.
Bardo misses a withered old bard.
Bardo's impressive pierce strikes a withered old bard very hard.

< 547h/713H 126v/140V Pos: standing >
< T: Bardo TP: sta TC:few scratches E: bard sta EP:  awful >
 Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A withered old bard dries up completely and crumbles.
A withered old bard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a withered old bard dies in agony.
Bisil stops chanting abruptly!

< 547h/713H 126v/140V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -North -East -South -West#
A strange unwelcoming energy flows through the area.
Puddles of fresh blood cover the ground.
The corpse of a withered old bard is lying here.
The corpse of a wealthy woman is lying here.
Gou La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vroth La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bisil La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Cerif's head.
Gou gets something from the corpse of a withered old bard.

< 551h/713H 127v/140V Pos: standing >
Gou puts a small pile of coins into a rugged adventurers satchel.

< 552h/713H 127v/140V Pos: standing >
Cerif shouts out loudly.. MOVING!!!!
You quickly scan the area.
Horbor the Entertainer who is close by to your east.
Rukkus who is close by to your east.
A poor male commoner who is close by to your east.
A dirty young girl who is close by to your south.
A well dressed young girl who is close by to your south.

< 553h/713H 127v/140V Pos: standing >
Cerif shouts out loudly.. MOVING!!!!

< 554h/713H 128v/140V Pos: standing >
Cerif opens the door.

< 561h/713H 131v/140V Pos: standing >
Bardo leaves west.
Nil leaves west.
Vroth leaves west.
Gou leaves west.
Bisil leaves west.

< 562h/713H 131v/140V Pos: standing >

< 563h/713H 132v/140V Pos: standing >
I see no person by that name here!

< 565h/713H 132v/140V Pos: standing >
A Bluestone Street Called Cyraes Way
Obvious exits: -North -East -South -West#
A strange unwelcoming energy flows through the area.
Puddles of fresh blood cover the ground.
The corpse of a withered old bard is lying here.
The corpse of a wealthy woman is lying here.

< 566h/713H 133v/140V Pos: standing >
The door seems to be closed.

< 567h/713H 133v/140V Pos: standing >
Ok.

< 571h/713H 135v/140V Pos: standing >
The Entryway to the Lord of Ceothia's Manor
   The entryway to the manor has been decorated
lavishly.  Large picture depict both town life, and
that of epic battles.  A large woven carpet covers
the polished wooden floor, its design mimicking the
surrounding countryside.  Golden oil lamps rest on
either side of the door to the manor, their scented
oils giving off a pleasant aroma.
An evil aura fills the area.
Obvious exits: -East -South -West
[4] The corpse of an elite Ceothian guard is lying here.

< 572h/713H 134v/140V Pos: standing >
Ok.

< 573h/713H 135v/140V Pos: standing >
A Grey Elf enters from the west.
You quickly scan the area.
A Du'Maathe castle guard who is close by to your south.
Bisil who is close by to your west.
Gou who is close by to your west.
Nil who is close by to your west.
Bardo who is close by to your west.
Laz who is close by to your west.
Cerif who is close by to your west.
A Gnome who is close by to your west.
A scavenging dog who is not far off to your west.
A well dressed young boy who is not far off to your west.

< 573h/713H 136v/140V Pos: standing >
A Long Hallway Within the Manor
   This long hallway has been left rather plain.  Its
polished wooden floors are unadorned, and its walls
bare pictures of past inhabitants of the manor.  Leading
further down the hallway what appears to be the bedroom
of the manor can been seen, whilst a large library enters
off the hallway.  The audience chamber of the lord opens
up at the end of the hallway, where matters of state are
discussed and petitions heard.
Obvious exits: -North -East -South -West
[5] The corpse of an elite Ceothian guard is lying here.
The corpse of a manor servant is lying here.
Bisil La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Gou La Resistance (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
Vroth La Resistance (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here. (casting) (Red Aura)
Cerif La Resistance (Goblin)(small) stands in mid-air here, fighting a Gnome.(Red Aura)
A globe of darkness floats near Cerif's head.
A Gnome (small) Legionary of The Empire stands in mid-air here, fighting Cerif.

< 573h/713H 137v/140V Pos: standing >
Laz completes his spell...
Laz utters the word 'gurunsoqz'
A Gnome is suddenly at a slight loss for words.
Bisil starts casting an offensive spell.

< 573h/713H 137v/140V Pos: standing >
[Damage: 21 ] Your impressive slash enshrouds a Gnome in a mist of blood.
A HUGE bolt of lightning flares forth from your weapon! ZAAAAP!
[Damage:  3 ] Searing bolts of black lightning flow forth from your sword of fire and flame, striking a Gnome!

< 598h/713H 138v/140V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Gnome sta EP:  awful >
 Blood seeps from a Gnome's ears as his mind is torn to pieces.
A Gnome's necklace of flowing mist shattered in bits as the tortured body spasms and quivers!
A Gnome's blood-red eyepiece shattered in bits as the tortured body spasms and quivers!
A Gnome is dead! R.I.P.
You receive your share of experience.