<worn as a badge> a frozen diamond badge from The Caverns of Armageddon
<worn in ear> a sapphire earring (glowing)
<worn in ear> the skull of the Magi [superior]
<worn on face> a mask made of leaves
<worn around neck> a dangling crow's foot
<worn on body> a set of snakeskin holy garments [poor] (glowing)
<worn about body> a cloak of swirling mist (invis)
<worn about waist> a masterly-crafted sapphire belt
<worn on belt buckle>a human-made silver belt buckle
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> some magical granite vambraces
<held as shield> a scale from the elder golden wyrm
<worn around wrist> the ancestral bracelet of Sevenoaks [86%]
<worn around wrist> a satanic bracelet [superior]
<worn on hands> some steel carving gauntlets [86%]
<worn on finger> a silvery ring with engraved sigils (glowing)
<worn on finger> a ring of citizenship of regeneration
<held> a beholder stalk [superior] [85%]
<worn on legs> a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet> some decent crystal shoes from Bloodstone Keep
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
< 386h/386H 123v/125V Pos: standing >
You failed.
< 386h/386H 123v/125V Pos: standing >
A war-hardened warrior enters from the east.
< 386h/386H 124v/125V Pos: standing >
Hall of Warriors
Obvious exits: -N -E
*The wraith of a sightless fish stands here. (minion)
*The wraith of a sightless fish stands here. (minion)
A Kobold (small) stands in mid-air here.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
< 386h/386H 124v/125V Pos: standing >
You start chanting...
< 386h/386H 124v/125V Pos: standing >
Casting: hammer *
< 386h/386H 124v/125V Pos: standing >
A Kobold leaves north.
The wraith of a sightless fish leaves north.
The wraith of a sightless fish leaves north.
< 386h/386H 124v/125V Pos: standing >
You abort your spell before it's done!
< 386h/386H 124v/125V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S
*The wraith of a sightless fish stands here. (minion)
*The wraith of a sightless fish stands here. (minion)
A Kobold (small) stands in mid-air here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
< 386h/386H 123v/125V Pos: standing >
You start chanting...
< 386h/386H 123v/125V Pos: standing >
A Kobold leaves south.
The wraith of a sightless fish leaves south.
The wraith of a sightless fish leaves south.
< 386h/386H 123v/125V Pos: standing >
You abort your spell before it's done!
< 386h/386H 124v/125V Pos: standing >
A war-hardened warrior leaves east.
< 386h/386H 125v/125V Pos: standing >
Autosaving...
Hall of Warriors
Obvious exits: -N -E
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 386h/386H 124v/125V Pos: standing >
You failed.
< 386h/386H 124v/125V Pos: standing >
A war-hardened warrior enters from the north.
< 386h/386H 124v/125V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -W
A war-hardened half-orc stands here.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 386h/386H 124v/125V Pos: standing >
Hall of Warriors
Obvious exits: -N -W
A war-hardened half-orc stands here.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 386h/386H 123v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 386h/386H 123v/125V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
[4] The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
< 386h/386H 124v/125V Pos: standing >
You failed.
< 386h/386H 124v/125V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
Arian who is close by to your west.
A war-hardened warrior who is not far off to your west.
< 386h/386H 124v/125V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
(Q)Arian, the ultimate half-orc warrior, stands here.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
< 386h/386H 123v/125V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your east.
A war-hardened warrior who is close by to your east.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your west.
< 386h/386H 123v/125V Pos: standing >
A war-hardened warrior leaves south.
< 386h/386H 123v/125V Pos: standing >
Hall of Warriors
Obvious exits: -N -E -S
A war-hardened half-orc stands here.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
< 386h/386H 122v/125V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your east.
A war-hardened warrior who is close by to your east.
Arian who is close by to your east.
A war-hardened warrior who is not far off to your east.
A war-hardened warrior who is not far off to your east.
A war-hardened warrior who is close by to your south.
< 386h/386H 123v/125V Pos: standing >
Sparring Arena
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
(Q)Arian, the ultimate half-orc warrior, stands here.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 386h/386H 123v/125V Pos: standing >
Hall of Warriors
Obvious exits: -N -E# -S -W
[4] The corpse of a war-hardened warrior is lying here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 386h/386H 123v/125V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your south.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
Arian who is close by to your west.
A war-hardened warrior who is not far off to your west.
< 386h/386H 123v/125V Pos: standing >
Ok.
< 386h/386H 124v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
*The wraith of a sightless fish stands here. (minion)
*The wraith of a sightless fish stands here. (minion)
A Kobold (small) stands in mid-air here.
A male commoner stands here.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 386h/386H 124v/125V Pos: standing >
Ok.
< 386h/386H 124v/125V Pos: standing >
You quickly scan the area.
Otten who is close by to your north.
The lich of a burly bouncer who is a brief walk away to your east.
A shadow dracolich who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.
A Kobold who is a brief walk away to your east.
< 386h/386H 124v/125V Pos: standing >
You start chanting...
A Drow Elf enters from the east.
A shadow dracolich enters from the east.
The lich of a burly bouncer enters from the east.
< 386h/386H 124v/125V Pos: standing >
A Kobold gives an order to his followers.
The wraith of a sightless fish starts casting an offensive spell.
The wraith of a sightless fish snaps into visibility.
The wraith of a sightless fish starts casting an offensive spell.
The wraith of a sightless fish snaps into visibility.
< 386h/386H 124v/125V Pos: standing >
Casting: hammer
A Drow Elf starts casting an offensive spell.
< 386h/386H 124v/125V Pos: standing >
You complete your spell...
[Damage: 101 ] Your massive hammer causes a Kobold to double over in pain!
< 386h/386H 124v/125V Pos: standing >
The wraith of a sightless fish completes its spell...
The wraith of a sightless fish utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sightless fish's mighty magic fist slams into you!
OUCH! That really did HURT!
< 341h/386H 124v/125V Pos: standing >
You start chanting...
< 341h/386H 125v/125V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'hafwunsohuio gsufuhg'
A Drow Elf gives Ishta a stern look, then a Drow Elf closes his eyes, and begins to chant..
Ishta misses a Drow Elf.
Ishta dodges a Drow Elf's attack.
A Drow Elf's punch grazes Ishta.
< 341h/386H 125v/125V Pos: standing >
The wraith of a sightless fish completes its spell...
The wraith of a sightless fish utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sightless fish's mighty magic fist slams into you!
OUCH! That really did HURT!
< 297h/386H 125v/125V Pos: standing >
Casting: hammer *
< 297h/386H 125v/125V Pos: standing >
Casting: hammer
< 298h/386H 125v/125V Pos: standing >
A Kobold starts casting an offensive spell.
< 298h/386H 125v/125V Pos: standing >
You complete your spell...
A Kobold snaps into visibility.
[Damage: 67 ] Your massive hammer causes a Kobold to double over in pain!
< 298h/386H 125v/125V Pos: standing >
The wraith of a sightless fish fades from your mortal viewing...
< 298h/386H 125v/125V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
The illusion surrounding you fades away!
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 219h/386H 125v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 219h/386H 124v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 219h/386H 123v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 220h/386H 123v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 220h/386H 123v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
A half-orc shaman stands here, lost in contemplation.
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 220h/386H 123v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W#
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 220h/386H 122v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 220h/386H 121v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 221h/386H 121v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
< 221h/386H 121v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 221h/386H 121v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 221h/386H 120v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Ishta enters from the west.
Ishta enters from the west.
Ishta enters from the west.
< 221h/386H 119v/125V Pos: standing >
A Commoners Dwelling
Obvious exits: -N
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 221h/386H 119v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 221h/386H 120v/125V Pos: standing >
You are carrying: (3/10)
a rugged adventurers satchel (illuminating)
a steel ring [poor] (invis)
a necklace of dead frogs [superior]
< 222h/386H 122v/125V Pos: standing >
You do not see that here.
< 222h/386H 123v/125V Pos: standing >
Made from the hides of various animals, this satchel is rugged and could probably
hold a decent amount of equipment or items.
(illuminating)
A rugged adventurers satchel is made of iron and appears to be of average quality.
A rugged adventurers satchel has an item value of 5.
a rugged adventurers satchel can hold around 368 pounds, and is as good as empty.
a rugged adventurers satchel currently contains:
a sinister dragonscale cap
a quiver smeared with blood [85%]
[2] a quill
[2] a large medicated bandage
a spellbook
[2] a high quality mining pick
a small pile of coins
< 223h/386H 125v/125V Pos: standing >
You quickly scan the area.
You see nothing.
< 223h/386H 125v/125V Pos: standing >
< 225h/386H 125v/125V Pos: standing >
You get a large medicated bandage from a rugged adventurers satchel.
< 225h/386H 125v/125V Pos: standing >
A Commoners Dwelling
Obvious exits: -N
Ishta Legionary of The Empire (Githzerai)(medium) stands here.(Illusion)
Ishta Legionary of The Empire (Githzerai)(medium) stands here.(Illusion)
Ishta Legionary of The Empire (Githzerai)(medium) stands here.(Illusion)
< 225h/386H 125v/125V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your north.
< 225h/386H 125v/125V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your north.
< 226h/386H 125v/125V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your north.
< 226h/386H 125v/125V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your north.
< 226h/386H 125v/125V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your north.
< 226h/386H 125v/125V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
Rjinal, the alchemist who is rather far off to your north.
< 226h/386H 125v/125V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
Rjinal, the alchemist who is rather far off to your north.
< 226h/386H 125v/125V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
Rjinal, the alchemist who is rather far off to your north.
< 227h/386H 125v/125V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
Rjinal, the alchemist who is rather far off to your north.
< 227h/386H 125v/125V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your north.
< 227h/386H 125v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
< 227h/386H 124v/125V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is a brief walk away to your north.
A commoner who is close by to your east.
Savenge who is not far off to your east.
An Orc who is close by to your west.
< 227h/386H 124v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
< 228h/386H 123v/125V Pos: standing >
You failed.
< 228h/386H 123v/125V Pos: standing >
Ishta stops following you.
< 228h/386H 123v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
An Orc (medium) La Resistance stands in mid-air here.
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
< 228h/386H 123v/125V Pos: standing >
You failed.
< 228h/386H 123v/125V Pos: standing >
You quickly scan the area.
A sleeping commoner who is close by to your north.
A sleeping commoner who is close by to your north.
A commoner who is a brief walk away to your east.
Savenge who is rather far off to your east.
An Orc who is close by to your west.
< 229h/386H 124v/125V Pos: standing >
You failed.
< 229h/386H 125v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 229h/386H 125v/125V Pos: standing >
A Commoners Dwelling
Obvious exits: -S
A sleeping commoner is stretched out, sound asleep.
A sleeping commoner is stretched out, sound asleep.
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
< 229h/386H 124v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 229h/386H 124v/125V Pos: standing >
You failed.
< 230h/386H 124v/125V Pos: standing >
< 230h/386H 124v/125V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
Ishta enters from the north.
Ishta enters from the north.
Ishta enters from the north.
< 230h/386H 123v/125V Pos: standing >
You failed.
< 230h/386H 123v/125V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 230h/386H 123v/125V Pos: standing >
You quickly scan the area.
A sleeping commoner who is close by to your north.
A sleeping commoner who is close by to your north.
A commoner who is rather far off to your east.
Savenge who is rather far off to your east.
< 230h/386H 123v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Ishta enters from the east.
Ishta enters from the east.
Ishta enters from the east.
< 230h/386H 123v/125V Pos: standing >
You failed.
< 231h/386H 124v/125V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A half-orc shaman who is not far off to your north.
A commoner who is in the distance to your east.
Savenge who is in the distance to your east.
A commoner who is close by to your south.
< 231h/386H 124v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W#
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
< 231h/386H 124v/125V Pos: standing >
You failed.
< 231h/386H 124v/125V Pos: standing >
< 232h/386H 124v/125V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
A half-orc shaman stands here, lost in contemplation.
Ishta enters from the south.
Ishta enters from the south.
Ishta enters from the south.
< 232h/386H 123v/125V Pos: standing >
You failed.
< 232h/386H 123v/125V Pos: standing >
You quickly scan the area.
An Orc who is close by to your south.
A commoner who is a brief walk away to your south.
< 232h/386H 123v/125V Pos: standing >
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!
An Orc grins as he skewers you with his holy flamberge of the efreeti.
OUCH! That really did HURT!
< 183h/386H 124v/125V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
An Orc parries your futile lunge at him.
< 183h/386H 124v/125V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
Ishta suddenly attacks an Orc!
Ishta suddenly appears a bit confused!
Ishta misses an Orc.
< 183h/386H 124v/125V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
-=[An Orc's fine slash strikes you.]=-
-=[An Orc's fine slash strikes you.]=-
-=[An Orc's decent slash strikes you.]=-
-=[An Orc's impressive slash strikes you hard.]=-
-=[An Orc's fine slash strikes you.]=-
< 131h/386H 124v/125V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
Ishta suddenly attacks an Orc!
Ishta suddenly appears a bit confused!
Ishta misses an Orc.
< 131h/386H 124v/125V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
Ishta suddenly attacks an Orc!
Ishta suddenly appears a bit confused!
Ishta misses an Orc.
An Orc parries your futile lunge at him.
< 131h/386H 124v/125V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
An Orc parries Ishta's lunge at him.
< 131h/386H 124v/125V Pos: sitting >
< T: Ishta TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
-=[An Orc's mighty slash causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
-=[An Orc's decent slash strikes you hard.]=-
-=[An Orc's fine slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[An Orc's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
An Orc's holy flamberge of the efreeti summons the power of fire and flames at you.
Billowing clouds of incendiary gases pour from an Orc's fingertips!
An Orc cackles as his incendiary cloud torches Ishta.
Upon being struck, Ishta disappears into thin air.
Ishta stops following you.
An Orc cackles as his incendiary cloud torches Ishta.
Upon being struck, Ishta disappears into thin air.
Ishta stops following you.
An Orc cackles as his incendiary cloud torches Ishta.
Upon being struck, Ishta disappears into thin air.
Ishta stops following you.
As the gases surround you, an Orc grins evilly - then you burst into flames and die.
Your helm of gnome scalps [superior] melted from the intense heat!
Your ashen sapphire charm melted from the intense heat!
Your set of metal eye protectors melted from the intense heat!