<worn as a badge> an icy ruby badge
<worn on head> the blackened crown of the Sixth Legion [poor] (glowing)
<worn on eyes> a jeweled dragonscale visor from The Valoisian Castle
<worn in ear> a gnomish ear amplifier (magic)
<worn in ear> an earring of rotting flesh [60%]
<worn on face> the mask of Tentro (glowing)
<worn around neck> a necklace of drow testicles (magic) [80%]
<worn around neck> a dangling spider necklace (humming)
<worn on body> a breastplate of gold-trimmed mithril
<worn about body> a cloak of eternal fire
<worn as quiver> a glowing bard sack [superior] (glowing)
<worn about waist> an exquisite silk sash [poor] (magic)
<worn on belt buckle>a mysterious tome
<attached to belt> a mysterious tome
<attached to belt> a mysterious tome
<held as shield> a fine dragonscale heater shield from Alatorin - the Forge City
<worn around wrist> a bracelet of woven leafs [poor] (magic)
<worn around wrist> a shiny glowing bracelet (magic) (humming) (illuminating)
<worn on hands> some light diamond gauntlets
<worn on finger> a humming marble ring
<worn on finger> a gold ring with diamonds (illuminating)
<held> a gnomish life giving gadget [superior] (magic) (glowing)
<worn on legs> some tattered leggings [poor]
<worn on feet> some boots of the black winged dragon (magic) (glowing)
a Well Traveled Path
Obvious exits: -N -W
A huge block of solid ice is here to the north. (magic)
A village commoner stands, apparently asleep.
< 314h/314H 205v/209V Pos: standing >
Ok.
< 314h/314H 205v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 204v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) stands, floating here.
< 314h/314H 202v/209V Pos: standing >
Ok.
An elven bard starts casting an offensive spell called 'bigbys clenched fist'.
A Duergar leaves east.
< 314h/314H 202v/209V Pos: standing >
An elven bard stops invoking abruptly!
< 314h/314H 203v/209V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 314h/314H 206v/209V Pos: standing >
Ok.
an elven bard starts singing aloud with a beautiful voice.
< 314h/314H 209v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) stands, floating here.
A village commoner stands, apparently asleep.
< 314h/314H 205v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 314h/314H 205v/209V Pos: standing >
A Duergar leaves west.
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) stands, floating here.
< 314h/314H 205v/209V Pos: standing >
Oof! a Duergar bumps into a wall of ice...
< 314h/314H 205v/209V Pos: standing >
Ok.
An elven bard starts casting an offensive spell.
< 314h/314H 205v/209V Pos: standing >
A Duergar leaves east.
< 314h/314H 206v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
An elven bard stops invoking abruptly!
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 207v/209V Pos: standing >
< 314h/314H 207v/209V Pos: standing >
A Duergar enters from the east.
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
A village commoner stands, apparently asleep.
< 314h/314H 205v/209V Pos: standing >
< 314h/314H 205v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
A Duergar (medium) stands, floating here.
< 314h/314H 203v/209V Pos: standing >
< 314h/314H 204v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 204v/209V Pos: standing >
A Duergar leaves west.
< 314h/314H 204v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) stands, floating here.
< 314h/314H 203v/209V Pos: standing >
< 314h/314H 204v/209V Pos: standing >
A Duergar leaves east.
< 314h/314H 205v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
A Duergar (medium) stands, floating here.
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the north. (magic)
A village commoner stands, apparently asleep.
< 314h/314H 205v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
A Duergar (medium) stands, floating here.
< 314h/314H 203v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
< 314h/314H 201v/209V Pos: standing >
< 314h/314H 201v/209V Pos: standing >
A Duergar enters from the east.
< 314h/314H 203v/209V Pos: standing >
You start chanting...
< 314h/314H 204v/209V Pos: standing >
Unseen things vanish from your sight.
You feel less strong.
< 314h/314H 204v/209V Pos: standing >
A Duergar leaves east.
< 314h/314H 206v/209V Pos: standing >
Casting: wall of ice **
< 314h/314H 207v/209V Pos: standing >
Casting: wall of ice *
< 314h/314H 208v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice
< 314h/314H 209v/209V Pos: standing >
You complete your spell...
< 314h/314H 209v/209V Pos: standing >
You start chanting...
You snap into visibility.
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
Casting: dispel magic
< 314h/314H 209v/209V Pos: standing >
You complete your spell...
A wall of ice crumbles to dust and blows away.
< 314h/314H 209v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) stands, floating here.
A village commoner stands, apparently asleep.
< 314h/314H 205v/209V Pos: standing >
< 314h/314H 205v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 204v/209V Pos: standing >
< 314h/314H 205v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 207v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) stands, floating here.
A village commoner stands, apparently asleep.
< 314h/314H 206v/209V Pos: standing >
< 314h/314H 207v/209V Pos: standing >
Ok.
An elven bard starts casting an offensive spell called 'bigbys clenched fist'.
A Duergar leaves west.
< 314h/314H 209v/209V Pos: standing >
An elven bard stops invoking abruptly!
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 207v/209V Pos: standing >
< 314h/314H 207v/209V Pos: standing >
You start chanting...
< 314h/314H 207v/209V Pos: standing >
Casting: wall of force
< 314h/314H 207v/209V Pos: standing >
You complete your spell...
< 314h/314H 207v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) stands, floating here.
< 314h/314H 205v/209V Pos: standing >
< 314h/314H 205v/209V Pos: standing >
You start chanting...
< 314h/314H 205v/209V Pos: standing >
Casting: wall of force **
< 314h/314H 207v/209V Pos: standing >
A Duergar leaves east.
< 314h/314H 208v/209V Pos: standing >
Casting: wall of force *
< 314h/314H 208v/209V Pos: standing >
You complete your spell...
< 314h/314H 209v/209V Pos: standing >
You pass right through something.
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 207v/209V Pos: standing >
< 314h/314H 207v/209V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 207v/209V Pos: standing >
You pass right through something.
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
An elven bard in bright green skirts tunes her instruments. (minion)
< 314h/314H 205v/209V Pos: standing >
< 314h/314H 205v/209V Pos: standing >
You start chanting...
< 314h/314H 207v/209V Pos: standing >
< 314h/314H 208v/209V Pos: standing >
Casting: dispel magic
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
You complete your spell...
A wall of ice crumbles to dust and blows away.
< 314h/314H 209v/209V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
An elven bard in bright green skirts tunes her instruments. (minion)
< 314h/314H 209v/209V Pos: standing >
You start chanting...
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice ***
< 314h/314H 209v/209V Pos: standing >
A Duergar enters from the east.
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
A Duergar falls sleep.
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice *
< 314h/314H 209v/209V Pos: standing >
A Duergar slumps to the ground.
< 314h/314H 209v/209V Pos: standing >
You complete your spell...
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
< 314h/314H 209v/209V Pos: standing >
You don't have that spell memorized.
< 314h/314H 209v/209V Pos: standing >
You sit down and relax.
< 314h/314H 209v/209V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - group stone skin
( 9th circle) 1 - relocate
1 - fly
1 - gate
1 - prismatic ray
( 8th circle) 2 - detect invisibility
1 - globe of invulnerability
2 - improved invisibility
( 7th circle) 1 - haste
1 - dimension door
( 6th circle) 4 - teleport
3 - stone skin
( 5th circle) 4 - identify
3 - contain being
( 4th circle) 1 - weapon enchantment
1 - lightning bolt
1 - ray of enfeeblement
1 - levitate
1 - infravision
1 - reveal true name
( 3rd circle) 1 - strength
5 - dispel magic
1 - agility
( 2nd circle) 7 - sleep
3 - mirror image
( 1st circle) 8 - minor creation
3 - magic missile
And you are currently memorizing the following spells:
6 seconds: ( 7th) wall of ice
13 seconds: ( 7th) wall of ice
19 seconds: ( 7th) wall of ice
23 seconds: ( 3rd) dispel magic
28 seconds: ( 4th) wall of force
33 seconds: ( 4th) wall of force
38 seconds: ( 3rd) dispel magic
44 seconds: ( 7th) wall of ice
You can memorize no more spells.
You continue your study.
< 314h/314H 209v/209V Pos: sitting >
You start meditating...
< 314h/314H 209v/209V Pos: sitting >
You have finished memorizing wall of ice.
< 314h/314H 209v/209V Pos: sitting >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: sitting >
You stop meditating.
The well traveled path continues on.
You extend your sights eastward.
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
< 314h/314H 209v/209V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 314h/314H 209v/209V Pos: standing >
You start chanting...
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice ***
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
Casting: wall of ice **
< 314h/314H 209v/209V Pos: standing >
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice
< 314h/314H 209v/209V Pos: standing >
You complete your spell...
There's already a magical wall there!
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
A huge block of solid ice is here to the north. (magic)
A Duergar (medium) is stretched out, sound asleep.
An elven bard in bright green skirts tunes her instruments. (minion)
< 314h/314H 209v/209V Pos: standing >
You sit down and relax.
< 314h/314H 209v/209V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - group stone skin
( 9th circle) 1 - relocate
1 - fly
1 - gate
1 - prismatic ray
( 8th circle) 2 - detect invisibility
1 - globe of invulnerability
2 - improved invisibility
( 7th circle) 1 - haste
1 - dimension door
( 6th circle) 4 - teleport
3 - stone skin
( 5th circle) 4 - identify
3 - contain being
( 4th circle) 1 - weapon enchantment
1 - lightning bolt
1 - ray of enfeeblement
1 - levitate
1 - infravision
1 - reveal true name
( 3rd circle) 1 - strength
5 - dispel magic
1 - agility
( 2nd circle) 7 - sleep
3 - mirror image
( 1st circle) 8 - minor creation
3 - magic missile
And you are currently memorizing the following spells:
6 seconds: ( 7th) wall of ice
13 seconds: ( 7th) wall of ice
17 seconds: ( 3rd) dispel magic
22 seconds: ( 4th) wall of force
27 seconds: ( 4th) wall of force
31 seconds: ( 3rd) dispel magic
38 seconds: ( 7th) wall of ice
44 seconds: ( 7th) wall of ice
You can memorize no more spells.
You continue your study.
< 314h/314H 209v/209V Pos: sitting >
You start meditating...
< 314h/314H 209v/209V Pos: sitting >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: sitting >
< 314h/314H 209v/209V Pos: sitting >
You have finished memorizing wall of ice.
< 314h/314H 209v/209V Pos: sitting >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: sitting >
You have finished memorizing wall of ice.
< 314h/314H 209v/209V Pos: sitting >
You stop meditating.
Ok.
Uh oh. They don't seem to have agreed with that last order.
< 314h/314H 209v/209V Pos: sitting >
< 314h/314H 209v/209V Pos: sitting >
Ok.
An elven bard starts casting a spell.
< 314h/314H 209v/209V Pos: sitting >
You have finished memorizing dispel magic.
< 314h/314H 209v/209V Pos: sitting >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: sitting >
An elven bard completes her spell...
Your eyes tingle.
< 314h/314H 209v/209V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 314h/314H 209v/209V Pos: standing >
You start chanting...
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice ***
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
Casting: wall of ice **
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice *
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice
< 314h/314H 209v/209V Pos: standing >
You complete your spell...
There's already a magical wall there!
< 314h/314H 209v/209V Pos: standing >
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A huge block of solid ice is here to the north. (magic)
The outline of some wall is here to the east. (invis) (magic)
A Duergar (medium) is stretched out, sound asleep.
An elven bard in bright green skirts tunes her instruments. (minion)
< 314h/314H 209v/209V Pos: standing >
You start chanting...
< 314h/314H 209v/209V Pos: standing >
You complete your spell...
A wall of force crumbles to dust and blows away.
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
You start chanting...
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice ***
< 314h/314H 209v/209V Pos: standing >
Casting: wall of ice
< 314h/314H 209v/209V Pos: standing >
You complete your spell...
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
< 314h/314H 209v/209V Pos: standing >
Ok.
An elven bard starts casting an offensive spell.
< 314h/314H 209v/209V Pos: standing >
An elven bard completes her spell...
An elven bard utters the words 'buoblg qrunsoqpze yugh'
An elven bard's spell disturbs a Duergar's beauty sleep!
An elven bard's fist beats the life out of a Duergar, blood pours from his body!
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
A Duergar falls sleep.
< 314h/314H 209v/209V Pos: standing >
< 314h/314H 209v/209V Pos: standing >
< 314h/314H 209v/209V Pos: standing >
Ok.
An elven bard starts casting an offensive spell called 'bigbys clenched fist'.
< 314h/314H 209v/209V Pos: standing >
An elven bard completes her spell...
An elven bard utters the words 'buoblg qrunsoqpze yugh'
An elven bard's spell disturbs a Duergar's beauty sleep!
An elven bard's fist beats the life out of a Duergar, blood pours from his body!
< 314h/314H 209v/209V Pos: standing >
A Duergar clambers to his feet.
< 314h/314H 209v/209V Pos: standing >
Oof! a Duergar bumps into a wall of ice...
< 314h/314H 209v/209V Pos: standing >
An elven bard keeps singing a song of a _VERY_ boring nature.
A Duergar falls sleep.
< 314h/314H 209v/209V Pos: standing >
A Duergar slumps to the ground.
< 314h/314H 209v/209V Pos: standing >
Ok.
An elven bard starts casting an offensive spell.
< 314h/314H 209v/209V Pos: standing >
An elven bard completes her spell...
An elven bard utters the words 'buoblg qrunsoqpze yugh'
An elven bard's spell disturbs a Duergar's beauty sleep!
An elven bard's magic fist punches a Duergar into so much pulp!
A Duergar's human-made bone medallion was completely destroyed by the massive blow!
A Duergar's pair of padded blue slippers [superior] was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.