The death of [ 2 Warrior] Grotc (Centaur)

in A Commoner's Dwelling

from the perspective of [ 2 Warrior] Grotc (Centaur)

<worn on head>       the great crown of the dwarven lords (glowing)
<worn on eyes>       a decorated leather eyepatch [superior]
<worn around neck>   a blood-soaked collar
<worn around neck>   a collar of green mist [poor]
<worn on horse body> a leather saddle
<worn about waist>   a deep-blue sash of the great master
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a spiked electrum buckler
<worn around wrist>  a heavy bracer of cold iron
<worn around wrist>  a set of opal prayer beads
<worn on hands>      some glittering dragonscale gloves
<worn on finger>     a blue flame ring [superior]
<primary weapon>     a silver longsword [superior]

AC-apply is 0
This item will also affect your SV_BREATH positively.
A frost-rimed gem charm has an item value of 75.
A frost-rimed gem charm is made of gem and appears to be of average quality.
A frost-rimed gem charm has an item value of 75.

< 39h/39H 222v/222V Pos: standing >
You do not see or have the 2.chst.

< 39h/39H 222v/222V Pos: standing >

This item is from the zone: Heaven.
'a frost-rimed gem charm'
Weight 0, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 0
This item will also affect your SV_BREATH positively.
A frost-rimed gem charm has an item value of 75.
A frost-rimed gem charm is made of gem and appears to be of average quality.
A frost-rimed gem charm has an item value of 75.

< 39h/39H 222v/222V Pos: standing >
You get a light dragonscale collar from a large wooden chest.

< 39h/39H 222v/222V Pos: standing >

This item is from the zone: Heaven.
'a light dragonscale collar'
Weight 2, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 13
This item will also affect your SV_PARA positively.
A light dragonscale collar has an item value of 75.
A light dragonscale collar is made of dragonscale and appears to be of slightly above average quality.
A light dragonscale collar has an item value of 75.

< 39h/39H 222v/222V Pos: standing >
You drop a light dragonscale collar.

< 39h/39H 222v/222V Pos: standing >
You drop a frost-rimed gem charm.

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 39h/39H 222v/222V Pos: standing >
You get a light dragonscale collar from a large wooden chest.

< 39h/39H 222v/222V Pos: standing >
You get a collar of green mist [poor] from a large wooden chest.

< 39h/39H 222v/222V Pos: standing >
You duck your head and place a collar of green mist [poor] around your neck.

< 39h/39H 222v/222V Pos: standing >
You are carrying: (7/11)
a light dragonscale collar
a suit of spiked leather armor
a belt of woven hides
a cloak of cured leather
[2] a thick spiked leather bracer
some soft deer-skin saddle bags

< 39h/39H 222v/222V Pos: standing >
You drop a light dragonscale collar.

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 39h/39H 222v/222V Pos: standing >
You are using:
<worn on head>       a bronze skull cap
<worn on eyes>       a decorated leather eyepatch [superior]
<worn around neck>   a blood-soaked collar
<worn around neck>   a collar of green mist [poor]
<worn on body>       a suit of black ringmail bearing the symbol of Alatorin [superior]
<worn on horse body> a leather saddle
<worn about body>    a well-crafted dragonscale mantle
<worn about waist>   a deep-blue sash of the great master
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a spiked electrum buckler
<worn around wrist>  a heavy bracer of cold iron
<worn around wrist>  a set of opal prayer beads
<worn on hands>      some glittering dragonscale gloves
<worn on finger>     a blue flame ring [superior]
<primary weapon>     a silver longsword [superior]

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 39h/39H 222v/222V Pos: standing >

A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
a single-horned war helmet
a dark blue crystal crown [superior]
a hood dusted with sand
the great crown of the dwarven lords (glowing)
a little dragon cap [superior] (glowing) (humming) (illuminating)
a gleaming ivory circlet
a dark platinum hood from Home of the Divine

< 39h/39H 222v/222V Pos: standing >
You get a little dragon cap [superior] from a large wooden chest.

< 39h/39H 222v/222V Pos: standing >
Pardon?

< 39h/39H 222v/222V Pos: standing >
You get a dark blue crystal crown [superior] from a large wooden chest.

< 39h/39H 222v/222V Pos: standing >
You get the great crown of the dwarven lords from a large wooden chest.

< 39h/39H 222v/222V Pos: standing >
You stop using a bronze skull cap.
You don the great crown of the dwarven lords on your head.

< 39h/39H 222v/222V Pos: standing >
You are carrying: (9/11)
a bronze skull cap
a dark blue crystal crown [superior]
a little dragon cap [superior] (glowing) (humming) (illuminating)
a suit of spiked leather armor
a belt of woven hides
a cloak of cured leather
[2] a thick spiked leather bracer
some soft deer-skin saddle bags

< 39h/39H 222v/222V Pos: standing >
You drop a dark blue crystal crown [superior].

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 39h/39H 222v/222V Pos: standing >
You drop a little dragon cap [superior].

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
You are using:
<worn on head>       the great crown of the dwarven lords (glowing)
<worn on eyes>       a decorated leather eyepatch [superior]
<worn around neck>   a blood-soaked collar
<worn around neck>   a collar of green mist [poor]
<worn on body>       a suit of black ringmail bearing the symbol of Alatorin [superior]
<worn on horse body> a leather saddle
<worn about body>    a well-crafted dragonscale mantle
<worn about waist>   a deep-blue sash of the great master
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a spiked electrum buckler
<worn around wrist>  a heavy bracer of cold iron
<worn around wrist>  a set of opal prayer beads
<worn on hands>      some glittering dragonscale gloves
<worn on finger>     a blue flame ring [superior]
<primary weapon>     a silver longsword [superior]

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 39h/39H 222v/222V Pos: standing >

A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
a glass eye with a crimson iris [70%]             
some catseye inventor's goggles [poor] (glowing)
a frost-rimed stone eyepatch from The Goblin Camp (illuminating)
a legendary electrum visor

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 39h/39H 222v/222V Pos: standing >

A large wooden chest is made of iron and appears to be of well below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
a dangling spider earring [87%]             

< 39h/39H 222v/222V Pos: standing >
A small gremlin appears out of no where, quickly arranging your belongings before disappearing into thin air.

< 39h/39H 222v/222V Pos: standing >

A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
Nothing.

< 39h/39H 222v/222V Pos: standing >
Ok.

< 39h/39H 222v/222V Pos: standing >
You are carrying: (7/11)
a bronze skull cap
a suit of spiked leather armor
a belt of woven hides
a cloak of cured leather
[2] a thick spiked leather bracer
some soft deer-skin saddle bags

< 39h/39H 222v/222V Pos: standing >
You can't attach that to your belt.

< 39h/39H 222v/222V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Tharnadian Bank
Obvious exits: -S
A small wooden lyre is here.
A large wooden counter is here, with a sign posted on it.
A sturdy looking mount is here, all saddled up and ready to ride.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 39h/39H 221v/222V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -SD -W
A young man in leather armor seems to be patrolling the area.

< 39h/39H 220v/222V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A commoner is standing here, minding his own business.
A young man in leather armor seems to be patrolling the area.

< 39h/39H 219v/222V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 39h/39H 218v/222V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W

< 39h/39H 217v/222V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.

< 39h/39H 217v/222V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W

< 39h/39H 216v/222V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A street sweeper is cleaning here, singing songs of labor.

< 39h/39H 215v/222V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A tharnadian thief-hunter watches over the town streets intently. (casting) 
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 39h/39H 215v/222V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.

< 39h/39H 214v/222V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 39h/39H 213v/222V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 39h/39H 213v/222V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.

< 39h/39H 212v/222V Pos: standing >
The Baker's Home
Obvious exits: -D
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
One of the baker's kids is here, playing around.
The baker's wife is here, taking care of the house.

< 39h/39H 212v/222V Pos: standing >
You are carrying: (7/11)
a bronze skull cap
a suit of spiked leather armor
a belt of woven hides
a cloak of cured leather
[2] a thick spiked leather bracer
some soft deer-skin saddle bags

< 39h/39H 212v/222V Pos: standing >
Your slash seriously wounds the baker's kid.

< 39h/39H 214v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  few wounds >
 You dodge the baker's kid's vicious attack.
Your fine slash causes the baker's kid to grimace in pain.
The baker's kid is incapacitated and will slowly die, if not aided.

< 39h/39H 214v/222V Pos: standing >
<You drop a bronze skull cap.

< 39h/39H 214v/222V Pos: standing >
<A bronze skull cap crumbles to dust and blows away.
You drop a suit of spiked leather armor.

< 39h/39H 214v/222V Pos: standing >
<A suit of spiked leather armor crumbles to dust and blows away.
You drop a belt of woven hides.

< 39h/39H 214v/222V Pos: standing >
<A belt of woven hides crumbles to dust and blows away.
You drop a cloak of cured leather.

< 39h/39H 214v/222V Pos: standing >
<A cloak of cured leather crumbles to dust and blows away.
You drop a thick spiked leather bracer.

< 39h/39H 214v/222V Pos: standing >
<A thick spiked leather bracer crumbles to dust and blows away.
You drop a thick spiked leather bracer.

< 39h/39H 214v/222V Pos: standing >
<A thick spiked leather bracer crumbles to dust and blows away.

< 39h/39H 214v/222V Pos: standing >
<You beautifully slash the baker's kid into two parts - both dead.
The baker's kid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the baker's kid's last actions in this world.
These saddle bags seem both light weight and strong, and look like
they could hold quite a lot.

Some soft deer-skin saddle bags is made of hide and appears to be of slightly above average quality.
Some soft deer-skin saddle bags has an item value of 1.
some soft deer-skin saddle bags can hold around 744 pounds, and is as good as empty.
some soft deer-skin saddle bags currently contains:
a long steel sword
a small round wooden shield
some thick leather gloves
a small wooden mace
a steel long sword
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
[2] a large wooden torch
a pair of studded leather leggings
a pair of studded leather boots
[5] a small bandage

< 39h/39H 214v/222V Pos: standing >
the corpse of the baker's kid does not contain the essence.

< 39h/39H 214v/222V Pos: standing >
You get a long steel sword from some soft deer-skin saddle bags.
You get a small round wooden shield from some soft deer-skin saddle bags.
You get some thick leather gloves from some soft deer-skin saddle bags.
You get a small wooden mace from some soft deer-skin saddle bags.
You get a steel long sword from some soft deer-skin saddle bags.
You get a steel short sword from some soft deer-skin saddle bags.
You get a thin steel dagger from some soft deer-skin saddle bags.
You get a two-handed sword from some soft deer-skin saddle bags.
You get a steel warhammer from some soft deer-skin saddle bags.
You get a stout oaken cudgel from some soft deer-skin saddle bags.
You can't carry any more.

< 39h/39H 216v/222V Pos: standing >
Your impressive slash grievously wounds the baker's kid.
The baker's kid is incapacitated and will slowly die, if not aided.
The baker's kid slumps to the ground.

< 39h/39H 218v/222V Pos: standing >
<Autosaving...

< 39h/39H 218v/222V Pos: standing >
<Your final slash sends the baker's kid's head bouncing along the ground.
The baker's kid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the baker's kid dies in agony.

< 39h/39H 218v/222V Pos: standing >
You are carrying: (11/11)
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace
some thick leather gloves
a small round wooden shield
a long steel sword
some soft deer-skin saddle bags

< 39h/39H 218v/222V Pos: standing >
You drop a two-handed sword.

< 39h/39H 218v/222V Pos: standing >
You drop a small round wooden shield.

< 39h/39H 218v/222V Pos: standing >
A small round wooden shield crumbles to dust and blows away.
You drop some thick leather gloves.

< 39h/39H 218v/222V Pos: standing >
Some thick leather gloves crumbles to dust and blows away.
the corpse of the baker's kid does not contain the essence.

< 39h/39H 218v/222V Pos: standing >
You drop a small wooden mace.

< 39h/39H 218v/222V Pos: standing >
You drop a steel short sword.

< 39h/39H 219v/222V Pos: standing >
You drop a steel long sword.

< 39h/39H 219v/222V Pos: standing >
You drop a long steel sword.

< 39h/39H 219v/222V Pos: standing >
You do not have that item.

< 39h/39H 219v/222V Pos: standing >
You do not have that item.

< 39h/39H 220v/222V Pos: standing >
You do not have that item.

< 39h/39H 220v/222V Pos: standing >
Your impressive slash hits the baker's kid.
The baker's kid is mortally wounded, and will die soon, if not aided.

< 39h/39H 220v/222V Pos: standing >
<You beautifully slash the baker's kid into two parts - both dead.
The baker's kid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the baker's kid's last actions in this world.

< 39h/39H 220v/222V Pos: standing >
You are carrying: (4/11)
a stout oaken cudgel
a steel warhammer
a thin steel dagger
some soft deer-skin saddle bags

< 39h/39H 220v/222V Pos: standing >
the corpse of the baker's kid does not contain the essence.

< 39h/39H 220v/222V Pos: standing >
The Baker's Home
Obvious exits: -D
Fresh blood splatters cover the area.
A long steel sword is here in the dirt.
A steel long sword has been left here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] The corpse of the baker's kid is lying here.
One of the baker's kids is here, playing around.
The baker's wife is here, taking care of the house.

< 39h/39H 221v/222V Pos: standing >
Your fine slash enshrouds the baker's kid in a mist of blood.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You barely block the baker's kid's lunge at you.
The baker's kid dodges your futile attack.
The baker's kid dodges your futile attack.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You drop a thin steel dagger.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You get a long steel sword.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You drop a stout oaken cudgel.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You parry the baker's kid's lunge at you.
The baker's kid dodges your futile attack.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You drop a steel warhammer.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You do not have that item.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You are carrying: (2/11)
a long steel sword
some soft deer-skin saddle bags

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You stop using a spiked electrum buckler.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You parry the baker's kid's lunge at you.
The baker's kid dodges your futile attack.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 You wield a long steel sword.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 The Baker's Home
Obvious exits: -D
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A steel dagger has been tossed aside here.
Fresh blood splatters cover the area.
A steel long sword has been left here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A two-handed sword, nearly six feet in length, lies here.
[3] The corpse of the baker's kid is lying here.
The baker's kid stands here, fighting YOU!
The baker's wife is here, taking care of the house.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: kid sta EP:  awful >
 The baker's kid misses you.
Your impressive slash hits the baker's kid.
The baker's kid is mortally wounded, and will die soon, if not aided.

< 39h/39H 222v/222V Pos: standing >
<
		Score information for Grotc

Level: 1   Race: Centaur   Class: Warrior Sex: Male
Hit points: 39(39)  Moves: 222(222)
Coins carried:    4 platinum     3 gold     1 silver     5 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 12 minutes
Received data: 0.0202 MB this session.
Send data:     0.0016 MB this session.
Compression ratio: 81%
81%
Status:  Standing, fighting the baker's kid.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  1.20 
Leaderboard Points:   10 

Active Spells:
--------------
Auctions Disabled (2 minutes)


< 39h/39H 222v/222V Pos: standing >
<Your final slash sends the baker's kid's head bouncing along the ground.
The baker's kid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the baker's kid dies in agony.

< 39h/39H 222v/222V Pos: standing >
the corpse of the baker's kid does not contain the essence.

< 39h/39H 222v/222V Pos: standing >
You are almost ready to attain your next level!

< 39h/39H 222v/222V Pos: standing >
The Baker's Home
Obvious exits: -D
Puddles of fresh blood cover the ground.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A steel dagger has been tossed aside here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A two-handed sword, nearly six feet in length, lies here.
[4] The corpse of the baker's kid is lying here.
The baker's wife is here, taking care of the house.

< 39h/39H 222v/222V Pos: standing >
Your slash causes the baker's wife to grimace in pain.

< 39h/39H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: wife sta EP:  nasty wounds >
 You parry the baker's wife's lunge at you.
You raise a level!
Your powerful slash hits the baker's wife.
The baker's wife is mortally wounded, and will die soon, if not aided.
Your final slash sends the baker's wife's head bouncing along the ground.
The baker's wife is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the baker's wife dies in agony.

< 60h/60H 222v/222V Pos: standing >
the corpse of the baker's wife does not contain the essence.

< 60h/60H 222v/222V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the baker's wife is made of flesh and appears to be of slightly below average quality.
The corpse of the baker's wife has an item value of 1.
It appears to be the corpse of the baker's wife.
a handful of coins

< 60h/60H 222v/222V Pos: standing >
You get a handful of coins from the corpse of the baker's wife.
There were: 3 silver coins, 4 copper coins. 

< 60h/60H 222v/222V Pos: standing >
The Baker's Home
Obvious exits: -D
Fresh blood covers everything in the area.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A steel dagger has been tossed aside here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A two-handed sword, nearly six feet in length, lies here.
The corpse of the baker's wife is lying here.
[4] The corpse of the baker's kid is lying here.

< 60h/60H 222v/222V Pos: standing >
A Huge Bakery
Obvious exits: -S -U
A stone dual hearth is set in the wall.
The baker looks at you calmly, wiping flour from his face with one hand.

< 60h/60H 221v/222V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 60h/60H 220v/222V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 60h/60H 219v/222V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
An iron wood-burning stove stands here. (glowing)
A female commoner is stretched out, sound asleep.
A working commoner is stretched out, sound asleep.

< 60h/60H 218v/222V Pos: standing >
You ARE mad!

< 60h/60H 220v/222V Pos: standing >
You stop using a silver longsword [superior].

< 60h/60H 222v/222V Pos: standing >
You stop using a long steel sword.

< 60h/60H 222v/222V Pos: standing >
You wield a silver longsword [superior].

< 60h/60H 222v/222V Pos: standing >
You do not seem to have the 'shield'.

< 60h/60H 222v/222V Pos: standing >
You strap a spiked electrum buckler to your arm.

< 60h/60H 222v/222V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
An iron wood-burning stove stands here. (glowing)
A female commoner is stretched out, sound asleep.
A working commoner is stretched out, sound asleep.

< 60h/60H 222v/222V Pos: standing >
Do you feel lucky, punk?

< 60h/60H 222v/222V Pos: standing >
Your slash enshrouds a working commoner in a mist of blood.
A working commoner has a RUDE awakening!
A working commoner clambers to his feet.

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 You dodge a working commoner's vicious attack.
You duck under a working commoner's lame kick.
A working commoner dodges your futile attack.

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 A female commoner awakens.

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 You tense up and prepare to rearkick a working commoner with your hind legs!
But fail miserably!

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 You parry a working commoner's lunge at you.
A working commoner dodges your futile attack.

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 You barely block a working commoner's lunge at you.
A working commoner dodges your futile attack.

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 A female commoner clambers to her feet.
A female commoner straightens out her dress.
A gnome inventor disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 A rakshasa guard starts casting an offensive spell.

< 60h/60H 222v/222V Pos: standing >
< T: Grotc TP: sta TC:excellent E: working sta EP:  few wounds >
 A rakshasa guard completes his spell...
A rakshasa guard utters the words 'buoblg qrunsoqpze yugh'
A rakshasa guard's giant fist of force is the last thing you ever see.
Your suit of black ringmail bearing the symbol of Alatorin [superior] was completely destroyed by the massive blow!
Your well-crafted dragonscale mantle was completely destroyed by the massive blow!