The death of [56 Necrolyte] Kesk La Resistance (Kobold)

in The Road Leading From Tharnadia

from the perspective of [56 Pyrokinetic] Om AnGEr Of The Honoured (Grey Elf)

<worn as a badge>    a glowing insignia of Auril the frostmaiden (magic) (glowing)
<worn on head>       the helm of leadership (magic)
<worn on eyes>       the eyes of a basilisk [superior] [34%]             
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       a silk veil of the enchantress [superior] (magic)
<worn around neck>   a gleaming dragonscale choker
<worn around neck>   an amulet of wisdom (magic)
<worn on body>       a burnt dragonscale chestplate
<worn about body>    the terrifying shroud of undead power (magic)
<worn as quiver>     a snakeskin quiver of Awareness [superior] made by Om (glowing)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a glowing white pearl (glowing) [88%]             
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  some polished endurium bracers (magic) [76%]             
<worn on hands>      the cubes of protection (humming) [86%]             
<worn on finger>     a jeweled gemstone ring of speed [superior] made by Om [81%]             
<worn on finger>     a ring of twisted gray mist
<primary weapon>     a dagger called 'Stealth' [superior] (magic)
<worn on legs>       some angel feather leggings (magic) [84%]             
<worn on feet>       some gnomish rocket boots (magic) (humming)

The Northern Wall Road
Obvious exits: -E -W
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 229v/231V Pos: standing >
Soldon leaves east.
You follow Soldon.

A Bend in the Wall Road
Obvious exits: -N -S -W
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 228v/231V Pos: standing >
Soldon leaves north.
You follow Soldon.

Tharnadian Bank
Obvious exits: -S
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large wooden counter is here, with a sign posted on it.
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
An air sylph enters from the south.
An air sylph enters from the south.
A powerful djinni enters from the south.

< 939h/939H 230v/231V Pos: standing >
Soldon leaves south.
You follow Soldon.

A Bend in the Wall Road
Obvious exits: -N -S -W
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air sylph enters from the north.
An air sylph enters from the north.
A powerful djinni enters from the north.

< 939h/939H 229v/231V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A militia guard who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A street sweeper who is close by to your west.
Soldon leaves south.
You follow Soldon.

Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
There are residual brain waves in the area.
An air sylph enters from the north.
An air sylph enters from the north.
A powerful djinni enters from the north.

< 939h/939H 228v/231V Pos: standing >
Soldon leaves south.
You follow Soldon.

Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An air sylph enters from the north.
An air sylph enters from the north.
A powerful djinni enters from the north.

< 939h/939H 228v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
A street sweeper who is rather far off to your west.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
A street sweeper who is rather far off to your west.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
A street sweeper who is rather far off to your west.

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >
Alarm bells sound, signalling an invasion!

< 939h/939H 231v/231V Pos: standing >
Soldon opens the iron.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.
A street sweeper who is rather far off to your west.

< 939h/939H 231v/231V Pos: standing >
Soldon closes the iron.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.

< 939h/939H 231v/231V Pos: standing >
Soldon gives an order to his followers.

< 939h/939H 231v/231V Pos: standing >
You failed.

< 939h/939H 231v/231V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 939h/939H 231v/231V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 939h/939H 231v/231V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 939h/939H 231v/231V Pos: standing >
Alarm bells sound, signalling an invasion!

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >
Soldon opens the iron.

< 939h/939H 231v/231V Pos: standing >
You failed.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.

< 939h/939H 231v/231V Pos: standing >
Soldon closes the iron.

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.

< 939h/939H 231v/231V Pos: standing >
You failed.

< 939h/939H 231v/231V Pos: standing >
Soldon gives an order to his followers.

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A street sweeper who is rather far off to your west.

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >
Soldon gives an order to his followers.

< 939h/939H 231v/231V Pos: standing >
Soldon opens the iron.

< 939h/939H 231v/231V Pos: standing >
Soldon leaves east.
You follow Soldon.

Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 230v/231V Pos: standing >
Soldon sneaks east.
You follow Soldon.

The Road Leading From Tharnadia
Obvious exits: -E -S -W
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 228v/231V Pos: standing >
You follow Soldon.

The Road Leading From Tharnadia
Obvious exits: -E -W
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
A militia guard is lying here, mortally wounded.
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 226v/231V Pos: standing >
Soldon sneaks east.
You follow Soldon.

The Road Leading From Tharnadia
Obvious exits: -N -W
Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 224v/231V Pos: standing >

< 939h/939H 226v/231V Pos: standing >

< 939h/939H 227v/231V Pos: standing >
Soldon sneaks north.
You follow Soldon.

The Road Leading From Tharnadia
Obvious exits: -E -S
*Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are residual brain waves in the area.
An air sylph enters from the south.
An air sylph enters from the south.
A powerful djinni enters from the south.

< 939h/939H 227v/231V Pos: standing >
Soldon sneaks east.
You follow Soldon.

The Road Leading From Tharnadia
Obvious exits: -E -W
*Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
There are residual brain waves in the area.
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 229v/231V Pos: standing >
You follow Soldon.

The Road Leading From Tharnadia
Obvious exits: -W -U
A small round shield has been dropped here.
*Soldon (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Fuq (Gnome)(small) stands in mid-air here.(Red Aura)
An air sylph enters from the west.
An air sylph enters from the west.
A powerful djinni enters from the west.

< 939h/939H 227v/231V Pos: standing >
Fuq floats up.
An orog berserker enters from above.

< 939h/939H 229v/231V Pos: standing >
An orog berserker leaves up.

< 939h/939H 231v/231V Pos: standing >
You failed.
Alarm bells sound, signalling an invasion!

< 939h/939H 231v/231V Pos: standing >
Alarm bells sound, signalling an invasion!

< 939h/939H 231v/231V Pos: standing >
Soldon gives an order to his followers.

< 939h/939H 231v/231V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Fuq (Gnome)(small) stands in mid-air here.(Red Aura)
The lich of Bpollobop, the kuo-toan guard stands here. (minion) (Red Aura)
The lich of a large alligator stands here. (minion) (Red Aura)
The lich of a highwayman stands here. (minion) (Red Aura)
The lich of an elite guard stands here. (minion) (Red Aura)
A Kobold (small) La Resistance stands in mid-air here.(Red Aura)

< 939h/939H 229v/231V Pos: standing >
Alas, you cannot go that way. . . .

< 939h/939H 229v/231V Pos: standing >
Alarm bells sound, signalling an invasion!

< 939h/939H 229v/231V Pos: standing >
A Kobold gives an order to his followers.
The lich of Bpollobop, the kuo-toan guard starts casting a spell.
The lich of a large alligator starts casting a spell.
The lich of a highwayman starts casting a spell.
The lich of an elite guard starts casting a spell.

< 939h/939H 229v/231V Pos: standing >
Alarm bells sound, signalling an invasion!
Fuq starts casting an offensive spell.

< 939h/939H 229v/231V Pos: standing >
You failed.

< 939h/939H 229v/231V Pos: standing >
An air sylph enters from below.
An air sylph enters from below.
A powerful djinni enters from below.

< 939h/939H 229v/231V Pos: standing >
Fuq completes his spell...
Fuq utters the words 'unsozfol efaui'
Fuq drains a Kobold - what a waste of energy!

< 939h/939H 229v/231V Pos: standing >
Fuq starts casting an offensive spell.

< 939h/939H 229v/231V Pos: standing >
You begin to focus your will...

< 939h/939H 229v/231V Pos: standing >
Soldon gives an order to his followers.
A powerful djinni snaps into visibility.
A powerful djinni topples over itself as it tries to bash a Kobold.
An air sylph snaps into visibility.
An air sylph's mass slams into a Kobold, knocking him to the ground!
An air sylph snaps into visibility.
A Kobold avoids being bashed by an air sylph, who loses its balance and falls.

< 939h/939H 229v/231V Pos: standing >
The lich of Bpollobop, the kuo-toan guard completes its spell...
The lich of Bpollobop, the kuo-toan guard utters the words 'xarr ay ghaiz'
The lich of a large alligator completes its spell...
The lich of a large alligator utters the words 'xarr ay ghaiz'
The lich of a highwayman completes its spell...
The lich of a highwayman utters the words 'xarr ay ghaiz'
The lich of an elite guard completes its spell...
The lich of an elite guard utters the words 'xarr ay ghaiz'
Fuq completes his spell...
Fuq utters the words 'unsozfol efaui'
Fuq drains a Kobold - what a waste of energy!
A Kobold attacks an air sylph. [0 hits]
An air sylph attacks a Kobold. [2 hits]

< 939h/939H 229v/231V Pos: standing >
Casting: psychic crush 

< 939h/939H 229v/231V Pos: standing >
Fuq starts casting an offensive spell.

< 939h/939H 229v/231V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 95 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 939h/939H 229v/231V Pos: standing >
Fuq completes his spell...
Fuq utters the words 'unsozfol efaui'
Fuq drains a Kobold - what a waste of energy!

< 939h/939H 230v/231V Pos: standing >
You begin to focus your will...

< 939h/939H 231v/231V Pos: standing >

< 939h/939H 231v/231V Pos: standing >
Fuq starts casting an offensive spell.

< 939h/939H 231v/231V Pos: standing >
Casting: psychic crush 
The lich of Bpollobop, the kuo-toan guard suddenly attacks an air sylph!

< 939h/939H 231v/231V Pos: standing >
A Kobold attacks an air sylph. [0 hits]
An air sylph attacks a Kobold. [1 hits]

< 939h/939H 231v/231V Pos: standing >
Fuq completes his spell...
Fuq utters the words 'unsozfol efaui'
Fuq drains a Kobold - what a waste of energy!
Your mental manipulations become a reality...
[Damage: 98 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 939h/939H 231v/231V Pos: standing >
The sun starts to set in the south.

< 939h/939H 231v/231V Pos: standing >
You begin to focus your will...
Soldon starts casting a spell.
Fuq starts casting an offensive spell.

< 939h/939H 231v/231V Pos: standing >
Fuq completes his spell...
Fuq utters the words 'unsozfol efaui'
Fuq drains a Kobold - what a waste of energy!

< 939h/939H 231v/231V Pos: standing >
Casting: psychic crush 

< 939h/939H 231v/231V Pos: standing >
Your mental manipulations become a reality...
[Damage: 86 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 939h/939H 231v/231V Pos: standing >
The lich of Bpollobop, the kuo-toan guard attacks an air sylph. [1 hits]

< 939h/939H 231v/231V Pos: standing >
A powerful djinni fades from your mortal viewing...
The lich of an elite guard suddenly attacks an air sylph!

< 939h/939H 231v/231V Pos: standing >
A Kobold attacks an air sylph. [0 hits]
An air sylph attacks a Kobold. [2 hits]
Fuq starts casting an offensive spell.

< 939h/939H 231v/231V Pos: standing >
The lich of a highwayman suddenly attacks an air sylph!
The lich of a large alligator suddenly attacks an air sylph!
You begin to focus your will...

< 939h/939H 231v/231V Pos: standing >
Soldon completes his spell...
Soldon utters the words 'sfugwahuq judibz'

< 939h/939H 231v/231V Pos: standing >
Fuq completes his spell...
Fuq utters the words 'izoahuzz qaijudigguai bragh'
Fuq's concussion blast rips into a Kobold, shattering his soul!

< 939h/939H 231v/231V Pos: standing >
Casting: psychic crush 

< 939h/939H 231v/231V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
[Damage: 177 ] A Kobold crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Kobold's coat of the Ki-Rin [superior] shattered in bits as the tortured body spasms and quivers!
A Kobold's dirty cloth turban [poor] shattered in bits as the tortured body spasms and quivers!
A Kobold's well-crafted pouch of spidersilk shattered in bits as the tortured body spasms and quivers!
A Kobold is dead! R.I.P.
You receive your share of experience.