The death of [35 Gypsy] Eriste The Empire (Human)

in A Bend in a Rutted Cobblestone Street

from the perspective of [56 Shock Reaver] Znar La Resistance (Drow Elf)

<worn as a badge>    a frost dragon's eye (glowing)
<worn on head>       a crown of burning flames (invis)
<worn on eyes>       the monocle of damnation of endurance (glowing)
<worn in ear>        a diamond stud covered in blood (magic) (glowing) [70%]             
<worn in ear>        a dangling skull and crossbones earring [80%]             
<worn on face>       mask of the flayed mind (invis) (magic)
<worn around neck>   a scarf of enhanced stealth [poor] (magic)
<worn around neck>   a humming dragonscale collar from The Jade Empire
<worn on body>       magnificent platemail of enchanted xorn-hide [84%]             
<worn about body>    a light and windy cloak (magic) (glowing) [88%]             
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a black leather bound spellbook [poor] (invis) (humming) [83%]             
<worn on arms>       a pair of blued steel vambraces (magic)
<worn around wrist>  the bloody eyeballs on a sinew [superior]
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming)
<worn on hands>      a pair of vampiric dragonscale gauntlets (magic)
<worn on finger>     a serpentine diorite band (magic)
<worn on finger>     a ghastly dragonscale signet [47%]             
<primary weapon>     Sunblade, longsword of Justice (magic) (electrified)[159h 9m 35s]
<secondary weapon>   the Soulsword (magic) (humming) (electrified) [85%]             
<worn on legs>       some rusty dragonscale greaves [84%]             
<worn on feet>       a pair of shadowseed stone boots of endurance


< 528h/528H 180v/180V Pos: standing >

< 528h/528H 180v/180V Pos: standing >
 
             M    
             M,   
              ,M  
        MMM  M,,  
       M@,M   M,  
       M,,,,,,,,  
        ,,  MM,,  
        M,   MM   
   MM  ,,,M       
The Massive Stone Walls of the Underdark
Obvious exits: -North -East -South -West

< 528h/528H 180v/180V Pos: standing >
A pitch black gate rises out of the ground!


< 528h/528H 180v/180V Pos: standing >
 
             M    
             M,   
              ,M  
        MMM  M,,  
       M@,M   ,,  
       M,,,,,,M,  
        ,,  MM,,  
        M,   MM   
   MM  ,,,M       
The Massive Stone Walls of the Underdark
Obvious exits: -North -East -South -West
A pitch-black gate stands like a pillar here. (magic)

< 528h/528H 180v/180V Pos: standing >
 
             M    
             M,   
              ,M  
        MMM  M,,  
       M@,M   ,,  
       M,,,,,,M,  
        ,,  MM,,  
        M,   MM   
   MM  ,,,M       
The Massive Stone Walls of the Underdark
Obvious exits: -North -East -South -West
A pitch-black gate stands like a pillar here. (magic)

< 528h/528H 180v/180V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
A Bluestone Street Called Cyraes Way
   The main street in Ceothia, Cyraes Way, links the
north of the town the south.  Winding its way through
the center of town, it is the main thoroughfare for
merchants and the residents of the town.  Lining the
street are the fronts on houses and shops. True to the
standard in Ceothia the squat single story buildings,
give an impression of necessity, rather than grandeur.
Obvious exits: -East -West
A pitch-black gate stands like a pillar here. (magic)
A poor female commoner stands here, trying to find the money for food.
*Laz La Resistance (Orc)(medium) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.

< 528h/528H 180v/180V Pos: standing >
Laz starts casting a spell.

< 528h/528H 180v/180V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
You feel vitalized.

< 528h/528H 180v/180V Pos: standing >
Laz starts casting a spell.

< 752h/752H 180v/180V Pos: standing >
You now follow Laz.

< 752h/752H 180v/180V Pos: standing >
You attempt to give consent...

< 752h/752H 180v/180V Pos: standing >
Laz completes his spell...
Laz utters the words 'aqqzrzfahze pzaruio'
You begin to heal faster.

< 752h/752H 180v/180V Pos: standing >
Laz starts casting a spell.

< 752h/752H 180v/180V Pos: standing >
Laz completes his spell...
Laz utters the words 'aqqzrzfahze pzaruio'
A Bluestone Street Called Cyraes Way
Obvious exits: -East -West
A pitch-black gate stands like a pillar here. (magic)
A poor female commoner stands here, trying to find the money for food.
*Laz La Resistance (Orc)(medium) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.

< 752h/752H 180v/180V Pos: standing >
A poor female commoner leaves east.

< 752h/752H 180v/180V Pos: standing >

		Score information for Znar

Level: 56   Race: Drow Elf   Class: Reaver / Shock Reaver Sex: Male
Hit points: 752(752)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 4340 platinum  1701 gold     0 silver     0 copper
Playing time: 13 days / 14 hours/ 38 minutes
Received data: 0.0306 MB this session.
Send data:     0.0007 MB this session.
Compression ratio: 83%
Title: La Resistance
Status:  Standing.
Epic points(total): 664(42210) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (8.76%)
Frags:   +5.51   Deaths:   56
Consenting: Laz
Detecting:       Invisible Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Protected by:    Spirit Ward
Enchantments:    Ultravision Fly Aware Haste Invisibility Levitation Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   12 Spell Pulse:  0.80 
Leaderboard Points: 1829 

Active Spells:
--------------
accelerated healing (42 minutes)
vitality (13 minutes)
Auctions Disabled (less than a minute remaining)
baladors protection (20 minutes)
ferrix precision (20 minutes)
detect magic (14 minutes)
lliendils stormshock (16 minutes)
stormcallers fury (16 minutes)
haste (5 minutes)
stone skin (less than a minute remaining)
roar of heroes (2 minutes)


< 752h/752H 180v/180V Pos: standing >
Laz sneaks west.
You follow Laz.

A Rutted Cobblestone Street in Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East -South
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 179v/180V Pos: standing >
But you are a member of no group?!

< 752h/752H 179v/180V Pos: standing >
Laz starts casting a spell.

< 752h/752H 179v/180V Pos: standing >
Laz completes his spell...
Laz utters the word 'gpawbrzf'
A shambling mound now follows Laz.
A shambling mound now follows Laz.
A shambling mound now follows Laz.
A shambling mound now follows Laz.
A shambling mound now follows Laz.
You quickly scan the area.
A dirty young girl who is close by to your north.
A well dressed young boy who is close by to your east.
A poor female commoner who is not far off to your east.
A dirty young girl who is not far off to your east.
A scavenging dog who is not far off to your east.
A poor male commoner who is a brief walk away to your east.
A dirty young girl who is close by to your south.
A dirty young girl who is not far off to your south.
A dirty young boy who is a brief walk away to your south.
A dirty young girl who is rather far off to your south.

< 752h/752H 179v/180V Pos: standing >
You quickly scan the area.
A dirty young girl who is close by to your north.
A well dressed young boy who is close by to your east.
A poor female commoner who is not far off to your east.
A dirty young girl who is not far off to your east.
A scavenging dog who is not far off to your east.
A poor male commoner who is a brief walk away to your east.
A dirty young girl who is close by to your south.
A dirty young girl who is not far off to your south.
A dirty young boy who is a brief walk away to your south.

< 752h/752H 179v/180V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.

< 752h/752H 179v/180V Pos: standing >
A Rutted Cobblestone Street in Western Ceothia
Obvious exits: -North -East -South
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 179v/180V Pos: standing >
Laz sneaks north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
You follow Laz.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -South -West
The corpse of a wealthy man is lying here.
The corpse of a Ceothian guard is lying here.
The corpse of a wealthy man is lying here.
The corpse of a wealthy woman is lying here.
The corpse of a poor male commoner is lying here.
The corpse of a wealthy woman is lying here.
The corpse of a poor male commoner is lying here.
The corpse of a poor female commoner is lying here.
The corpse of a wealthy man is lying here.
The corpse of an elite Ceothian guard is lying here.
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.
A well dressed young girl stands here, trying to ignore the urges to play.
A dirty young girl stands here, trying to immitate passers-by.

< 752h/752H 178v/180V Pos: standing >

< 752h/752H 180v/180V Pos: standing >
A shambling mound leaves west.
A shambling mound leaves west.
A shambling mound leaves west.
A shambling mound leaves west.
A shambling mound leaves west.
You follow Laz.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -East
The corpse of a Ceothian guard is lying here.
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 179v/180V Pos: standing >
You quickly scan the area.
A well dressed young boy who is close by to your north.
A well dressed young girl who is close by to your east.
A dirty young girl who is close by to your east.

< 752h/752H 179v/180V Pos: standing >
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
The corpse of a wealthy man is lying here.
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.

< 752h/752H 178v/180V Pos: standing >
A Rutted Cobblestone Street in North-Western Ceothia
Obvious exits: -North -South
The corpse of a wealthy man is lying here.
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.

< 752h/752H 178v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 752h/752H 180v/180V Pos: standing >
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 179v/180V Pos: standing >
You quickly scan the area.
A well dressed young boy who is close by to your south.

< 752h/752H 179v/180V Pos: standing >
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
You follow Laz.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 178v/180V Pos: standing >
You quickly scan the area.
A Dwarf who is a brief walk away to your east.
The lich of a Ceothian guard who is a brief walk away to your east.
A Dwarf who is a brief walk away to your east.
The lich of a Ceothian guard who is a brief walk away to your east.
The lich of a Ceothian guard who is a brief walk away to your east.
The wraith of a wealthy man who is a brief walk away to your east.
A Human who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
A well dressed young boy who is not far off to your south.

< 752h/752H 178v/180V Pos: standing >
You quickly scan the area.
A Dwarf who is a brief walk away to your east.
The lich of a Ceothian guard who is a brief walk away to your east.
A Dwarf who is a brief walk away to your east.
The lich of a Ceothian guard who is a brief walk away to your east.
The lich of a Ceothian guard who is a brief walk away to your east.
The wraith of a wealthy man who is a brief walk away to your east.
A Human who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
A well dressed young boy who is not far off to your south.

< 752h/752H 179v/180V Pos: standing >
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -West
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 179v/180V Pos: standing >
A shambling mound leaves west.
A shambling mound leaves west.
A shambling mound leaves west.
A shambling mound leaves west.
A shambling mound leaves west.
You follow Laz.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 178v/180V Pos: standing >
Laz sneaks south.
A shambling mound leaves south.
A shambling mound leaves south.
A shambling mound leaves south.
A shambling mound leaves south.
A shambling mound leaves south.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 177v/180V Pos: standing >
But you are a member of no group?!

< 752h/752H 180v/180V Pos: standing >
You attempt to give consent...

< 752h/752H 180v/180V Pos: standing >
Laz says in orc 'human'

< 752h/752H 180v/180V Pos: standing >

< 752h/752H 180v/180V Pos: standing >
A shambling mound leaves south.
A shambling mound leaves south.
A shambling mound leaves south.
A shambling mound leaves south.
A shambling mound leaves south.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
The corpse of a wealthy man is lying here.
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.
A well dressed young boy stands here, trying to play out of sight.

< 752h/752H 179v/180V Pos: standing >
A shambling mound is now a member of Laz's group.
A shambling mound is now a member of Laz's group.
A shambling mound is now a member of Laz's group.
A shambling mound is now a member of Laz's group.
A shambling mound is now a member of Laz's group.
You are now a member of Laz's group.

< 752h/752H 179v/180V Pos: standing >
Your group consists of ( 7/30):
( Head)  1341/1341  hit,  220/221  move Laz
(Front)   291/291   hit,  156/157  move A shambling mound
(Front)   291/291   hit,  153/154  move A shambling mound
(Front)   291/291   hit,  145/146  move A shambling mound
(Front)   291/291   hit,  145/146  move A shambling mound
(Front)   291/291   hit,  151/152  move A shambling mound
(Front)   752/752   hit,  179/180  move Znar

< 752h/752H 179v/180V Pos: standing >
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -North -South
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 178v/180V Pos: standing >

< 752h/752H 180v/180V Pos: standing >

< 752h/752H 180v/180V Pos: standing >
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
A shambling mound leaves north.
You follow Laz.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -South
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 179v/180V Pos: standing >
You sit down.

< 752h/752H 179v/180V Pos: sitting >
Spring-leap at who?

< 752h/752H 179v/180V Pos: sitting >
You clamber to your feet.

< 752h/752H 179v/180V Pos: standing >
You are already standing.

< 752h/752H 179v/180V Pos: standing >
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -West
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 178v/180V Pos: standing >
Laz sneaks east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
You follow Laz.

A Rutted Cobblestone Street in North-Western Ceothia
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -East -West
The corpse of a Ceothian guard is lying here.
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.

< 752h/752H 179v/180V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 752h/752H 179v/180V Pos: standing >
Laz sneaks east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
A shambling mound leaves east.
You follow Laz.

A Bend in a Rutted Cobblestone Street
   This cobblestone street is the main area where
merchants are required to store their wagons and horses.
The wide street more than able to accommodate wagons on
either side, whilst still allow others to move through
them.  Deep ruts line the street the legacy of years of
use from various merchants.
Obvious exits: -South -West
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
A shambling mound stands here. (minion) 
*Laz La Resistance (Orc)(medium) stands in mid-air here.
A Dwarf (medium) stands in mid-air here.
The lich of a Ceothian guard stands here. (minion) 
A Dwarf (medium) stands in mid-air here.
The lich of a Ceothian guard stands here. (minion) 
The lich of a Ceothian guard stands here. (minion) 
*The wraith of a wealthy man stands here. (minion) 
A Human (medium) Magister Equitum of The Empire stands, floating here.
A Githzerai (medium) Duifu - AnGEr Of The Honoured stands in mid-air here.

< 752h/752H 178v/180V Pos: standing >
Laz starts casting a spell.
Laz snaps into visibility.

< 752h/752H 179v/180V Pos: standing >
You sit down.

< 752h/752H 180v/180V Pos: sitting >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Human seems to be blinded!
A Human begins to dry and wilt.
You snap into visibility.
Your spring at a Human sends him slightly off balance...

< 752h/752H 180v/180V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 You snap into visibility.
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  2 ] Searing bolts of black lightning flow forth from your Sunblade, longsword of Justice, striking a Human!
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Searing bolts of black lightning flow forth from your Soulsword, striking a Human!
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Searing bolts of black lightning flow forth from your Soulsword, striking a Human!
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  1 ] Searing bolts of black lightning flow forth from your Sunblade, longsword of Justice, striking a Human!
[Damage:  1 ] Your weak slash grazes a Human.
[Damage:  2 ] Searing bolts of black lightning flow forth from your Sunblade, longsword of Justice, striking a Human!
[Damage:  4 ] Your slash strikes a Human.
[Damage:  1 ] Searing bolts of black lightning flow forth from your Sunblade, longsword of Justice, striking a Human!
A Githzerai attempts to flee.
A Githzerai leaves south.
The wraith of a wealthy man leaves south.
The lich of a Ceothian guard leaves south.
The lich of a Ceothian guard leaves south.
A Dwarf leaves south.
The lich of a Ceothian guard leaves south.
A Dwarf leaves south.

< 752h/752H 180v/180V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 
< 752h/752H 180v/180V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Laz starts casting an offensive spell.
Laz snaps into visibility.

< 752h/752H 180v/180V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Laz snaps into visibility.

< 752h/752H 180v/180V Pos: standing >
< T: Znar TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Human dries up completely and crumbles.
A Human is dead! R.I.P.
You receive your share of experience.