The death of [23 Blighter] Goliz (Orc)

in a Well Traveled Path

from the perspective of [50 Minstrel] Cerz The Empire (Halfling)

<worn on head>       a superior granite coif
<worn in ear>        a gleaming dragonscale stud
<worn in ear>        a fine marble earring from Abandoned Elven Homestead.
<worn on face>       a glowing dragonscale veil
<worn around neck>   a pitted clay charm from Malch'Hor Ganl the Goblin City
<worn around neck>   a burnt dragonscale gorget from The Outcasts Tower
<worn on body>       an elaborate chainmail suit emblazoned with a hammer of speed [superior] made by Kras (magic)
<worn about body>    a studded leather cloak made by Darg
<worn as quiver>     a dark obsidian quiver
<worn about waist>   a toolbelt with ingredient pouches [superior]
<worn on belt buckle>a superior ivory belt buckle
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a glowing black tome with a bone splint spine (magic) (glowing)
<worn on arms>       some spiked bone vambraces
<held as shield>     a stylish flesh tower shield
<worn around wrist>  a glowing copper bracelet
<worn around wrist>  a flaming gem bracer
<worn on hands>      some exquisite diamond talons
<worn on finger>     a silverish ring of sight [poor] made by Darg (magic)
<worn on finger>     a diabolical cured leather signet
<held>               a plain wooden lyre
<worn on legs>       some tarnished copper pants
<worn on feet>       some glittering obsidian moccasins from Newhaven

 ***********....  
 **.....@.......  
 ...*******.....  
 ***********....  
  *********..M.   
   ********...    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 85v/102V Pos: standing >
 
   ^^^********    
  ^***********.   
 ^^***********..  
 ************...  
 ***....@.......  
 ....*******....  
 ************...  
  **********..M   
   *********..    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 83v/102V Pos: standing >
 
   M^^^*******    
  M^***********   
 ^^^***********.  
 *************..  
 ****...@.......  
 .....*******...  
 *************..  
  ***********..   
   **********.    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 82v/102V Pos: standing >
 
   MM^^^******    
  ^M^**********   
 ^^^^***********  
 **************.  
 *****..@.......  
 ......*******..  
 **************.  
  ************.   
   ***********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 80v/102V Pos: standing >
 
   MMM^^^*****    
  ^^M^*********   
 ^^^^^**********  
 ^**************  
 ******.@.......  
 .......*******.  
  **************  
   ************   
   ***********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 79v/102V Pos: standing >
 
   MMMM^^^****    
  .^^M^********   
 .^^^^^*********  
 ^^*************  
 *******@.....M.  
 ^.......*******  
   *************  
    ***********   
    **********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 78v/102V Pos: standing >
 
   ^^M^*******    
  ^^^^^********   
 ^^*************  
 *******......M.  
 ^......@*******  
   *************  
    ************  
    ***********   
   ***********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 76v/102V Pos: standing >
 
   .^^M^******    
  .^^^^^*******   
 ^^^************  
 ^*******......M  
 *^.....@.******  
 *  ************  
 *   ***********  
  *  **********   
   ***********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 75v/102V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 478h/478H 75v/102V Pos: standing >
 
   M.^^M^*****    
  ..^^^^^******   
 .^^^***********  
 ^^*******......  
 ^*^....@..*****  
 M*  ***********  
 **   **********  
  ^*  *********   
   .**********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 73v/102V Pos: standing >
 
   MM.^^M^****    
  M..^^^^^*****   
 M.^^^**********  
 ^^^*******.....  
 .^*^...@...****  
 ^M*  **********  
 ^**   *********  
  ^^*  ********   
   ^.*********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 72v/102V Pos: standing >
 
   MMM.^^M^***    
  MM..^^^^^****   
 .M.^^^*********  
 ^^^^*******....  
 ..^*^..@....***  
 ^^M*  *********  
 ^^**   ********  
  ^^^*  *******   
   ^^.********    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 70v/102V Pos: standing >
 
    MMM.^^M^**    
  MMM..^^^^^***   
 M.M.^^^********  
 .^^^^*******...  
 ^..^*^.@.....**  
 ^^^M*  ********  
 ^^^**   *******  
  ^^^^*  ******   
   ^^^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 69v/102V Pos: standing >
 
     MMM.^^M^*    
  MMMM..^^^^^**   
 MM.M.^^^*******  
 ^.^^^^*******..  
 .^..^*^@......*  
 ^^^^M*  *******  
 ^^^^**   ******  
  M^^^^*  *****   
   M^^^.******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 68v/102V Pos: standing >
You quickly scan the area.
A swallow who is close by to your west.
A robin who is close by to your west.
A deadly looking wolf who is close by to your west.
A weevil who is not far off to your west.
A rather buff looking deer who is not far off to your west.
A weevil who is not far off to your west.
A battle scarred seagull who is not far off to your west.
A mother deer who is a brief walk away to your west.
A mother deer who is a brief walk away to your west.
A doe who is a brief walk away to your west.
A mistgrave hare who is a brief walk away to your west.
A majestic bluejay who is rather far off to your west.
A swallow who is rather far off to your west.
A battle scarred seagull who is rather far off to your west.
A majestic bluejay who is rather far off to your west.
A cute fuzzy squirrel who is rather far off to your west.
A majestic bluejay who is in the distance to your west.

< 478h/478H 69v/102V Pos: standing >
 
     MMM.^^M^*    
  MMMM..^^^^^**   
 MM.M.^^^*******  
 ^.^^^^*******..  
 .^..^*^@......*  
 ^^^^M*  *******  
 ^^^^**   ******  
  M^^^^*  *****   
   M^^^.******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East -South -West

< 478h/478H 71v/102V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 478h/478H 72v/102V Pos: standing >
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East -South -West
A robin circles here looking for her lost child.(Gold Aura)
A deadly looking wolf stands here eyes glowing fire.(Red Aura)

< 478h/478H 71v/102V Pos: standing >
Within Smokeveil Forest
   The forest continues all around you, movement can be heard all around you.
There is a small heart carved into a trunk of an ancient tree which stands
here.  As you inspect the ground you see tracks leading in different directions.
You see what you think are perhaps deer tracks leading to the west. Some broken
twigs are to the north, making you think something left that way recently.  You
realize your not the only life in this forest.  Still you feel rather calm and
relaxed in this place.  For some reason this forest seems to make you at ease
you cant quite explain it.  Why should a place such as this leave one feeling
at peace, this is indeed a strange place to say the least.  You stop to listen
for a moment to the birds singing there songs, you almost wish you could
understand them.  Sounds of the heart from those that glide on the winds of
Odin.
Obvious exits: -North -East -South -West
[167] A tiny green plant is on the ground here.
A rather buff looking deer moves about here.(Gold Aura)
A battle scarred seagull circles here looking for a fight.(Gold Aura)

< 478h/478H 69v/102V Pos: standing >
Within Smokeveil Forest
   The forest is rather peaceful here, with faint sounds coming from the
southwest.  A nice cool breeze washes over your back and fills you with an odd
feeling of joy.  The songs of birds ring out in the air, their songs echo from
high up in the sky.  The mist is very thick in this area, it is almost to much
for you to handle.  Your mind is constantly fighting to remain in a perfect and
pure focus.  Your soul feels tainted by a forbidden pleasure and guilt starts
to fill your void.  Perhaps you shall stay in this place a bit longer despite
the potent vapors.  The forest continues to the North, East, South and West.
Obvious exits: -North -East -South -West
A charred plant lays on the ground here.
A doe moves about here looking for her mother.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)

< 478h/478H 67v/102V Pos: standing >
Within Smokeveil Forest
   Many a creature has treked in this place of the forest.  You see many signs
of beings both great and small passing here.  Twigs lay broken upon the ground
next to stains of blood.  It looks like a wounded animal passed this area
rather recently.  A fog starts to creep into your sight and things start to
blur and melt.  The trees start to flicker and fade, the crisp color of the
green becomes your sight.  Your focus starts to drift and stray into a lost
confusion.  Sounds all start to roll together as one, they seem to be coming
from all around you.  A chill of fear runs down along your spine and things no
longer seem at peace.  Your heart races and your body starts to shiver in an
uncomfortable manor.  Songs of birds can be heard again, and the gentle breeze
washes over you once more.  The effect of the mist has seemed to pass once
again.  The reality of the forest continues on all around you.
Obvious exits: -North -East -South -West
[168] A tiny green plant is on the ground here.
A swift walks around here looking for food.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)
A battle scarred seagull circles here looking for a fight.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)

< 478h/478H 66v/102V Pos: standing >
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East -South -West
A humming bird is here flying from flower to flower.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A dangerous looking warthog roams about here.
A majestic bluejay circles here looking for food.(Gold Aura)

< 478h/478H 64v/102V Pos: standing >
Within Smokeveil Forest
   This part of the forest is very quiet, except for some sounds that can be
heard coming from the south.  You stop to listen to them to try to ascertain
what creature is making them, no use you can not seem to figure out the sound.
The songs of birds start to drown out what little you could hear, and a calm
breeze blows in from the southeast.  This area seems surprisingly to be rather
well traveled, you start to wonder if there is more to this place then meets
the eye.  The crackling of leaves can be heard coming from the east, perhaps it
is someone coming for you.  Or maybe you are just hearing things again, the
mist starts to evade your mind again.  Your thoughts start to cloud and loose
their place.  Confusion becomes your reality and you start to stare around in a
chaotic manner.  You start to wonder if you are truly here, or if this is all a
strange dream.  The forest seems to continue to the East and South.
Obvious exits: -East -South
A mother deer is looking for her wayward child.(Gold Aura)
A hostile woodchuck roams the forest here.

< 478h/478H 62v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 478h/478H 62v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 478h/478H 63v/102V Pos: standing >
A majestic bluejay enters from the east.
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East -South
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)

< 478h/478H 61v/102V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West

< 478h/478H 60v/102V Pos: standing >
You quickly scan the area.
A hostile woodchuck who is close by to your north.
A cute fuzzy squirrel who is close by to your north.
A cute fuzzy squirrel who is close by to your north.
A small sparrow who is close by to your north.
A majestic bluejay who is not far off to your north.
A mother deer who is not far off to your north.
A peasant commoner who is close by to your south.
A small villager who is close by to your south.
A young villager who is not far off to your south.
A small villager who is not far off to your south.
A village commoner who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A muscular villager who is close by to your west.
A wandering adventurer who is close by to your west.
A wandering adventurer who is not far off to your west.
A traveling adventurer who is not far off to your west.
A village warrior who is not far off to your west.
A wandering adventurer who is not far off to your west.
A traveling adventurer who is not far off to your west.
A village warrior who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A pudgy commoner who is rather far off to your west.
A small child who is rather far off to your west.
A pudgy commoner who is rather far off to your west.

< 478h/478H 61v/102V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 478h/478H 62v/102V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)

< 478h/478H 63v/102V Pos: standing >
A hostile woodchuck enters from the north.

< 478h/478H 64v/102V Pos: standing >
A hostile woodchuck suddenly attacks YOU!
A hostile woodchuck misses you.

< 478h/478H 64v/102V Pos: standing >
< T: Cerz TP: sta TC:excellent E: hostile sta EP: excellent >
 [Damage:  1 ] Your punch strikes a hostile woodchuck.
[Damage:  1 ] Your crude punch strikes a hostile woodchuck.
[Damage:  1 ] Your punch strikes a hostile woodchuck.

< 478h/478H 64v/102V Pos: standing >
< T: Cerz TP: sta TC:excellent E: hostile sta EP:  few wounds >
 A hostile woodchuck misses you.
A hostile woodchuck's kick parts your hair but does little else.

< 478h/478H 64v/102V Pos: standing >
< T: Cerz TP: sta TC:excellent E: hostile sta EP:  few wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You start chanting...

< 478h/478H 64v/102V Pos: standing >
< T: Cerz TP: sta TC:excellent E: hostile sta EP:  few wounds >
 You complete your spell...
[Damage: 11 ] You watch with self-pride as the magic missile hits a hostile woodchuck.
A hostile woodchuck is incapacitated and will slowly die, if not aided.
[Damage: 11 ] The magic missile tears away the remaining life of a hostile woodchuck.
A hostile woodchuck is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a hostile woodchuck's gurgling and choking signals his demise.

< 478h/478H 64v/102V Pos: standing >
It appears to be the corpse of a hostile woodchuck.
Nothing.

< 478h/478H 64v/102V Pos: standing >
the corpse of a hostile woodchuck does not contain the coins.

< 478h/478H 64v/102V Pos: standing >
Ok.
You put 0 platinum, 0 gold, 9 silver, and 1 copper coins into a rugged adventurers satchel.

< 478h/478H 64v/102V Pos: standing >
Into what?

< 478h/478H 64v/102V Pos: standing >
Experience till level: 38093828

< 478h/478H 64v/102V Pos: standing >
a Well Traveled Path
Obvious exits: -North -South -West
Fresh blood splatters cover the area.
The corpse of a hostile woodchuck is lying here.

< 478h/478H 64v/102V Pos: standing >
You quickly scan the area.
A mistgrave hare who is close by to your north.
A cute fuzzy squirrel who is close by to your north.
A cute fuzzy squirrel who is close by to your north.
A small sparrow who is not far off to your north.
A majestic bluejay who is not far off to your north.
A mother deer who is not far off to your north.
A peasant commoner who is close by to your south.
A small villager who is not far off to your south.
A young villager who is not far off to your south.
A young villager who is not far off to your south.
A small villager who is not far off to your south.
A village commoner who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A traveling adventurer who is close by to your west.
A muscular villager who is close by to your west.
A wandering adventurer who is not far off to your west.
A wandering adventurer who is not far off to your west.
A village warrior who is not far off to your west.
A traveling adventurer who is not far off to your west.
A pudgy commoner who is a brief walk away to your west.
A wandering adventurer who is a brief walk away to your west.
A village warrior who is a brief walk away to your west.
A small child who is a brief walk away to your west.

< 478h/478H 65v/102V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)

< 478h/478H 64v/102V Pos: standing >
You quickly scan the area.
A mistgrave hare who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A small sparrow who is a brief walk away to your north.
A majestic bluejay who is a brief walk away to your north.
A mother deer who is a brief walk away to your north.
A small villager who is close by to your south.
A young villager who is close by to your south.
A young villager who is close by to your south.
A small villager who is close by to your south.
A village commoner who is not far off to your south.
A traveling adventurer who is not far off to your south.

< 478h/478H 65v/102V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 478h/478H 65v/102V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering adventurer is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)

< 478h/478H 67v/102V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering adventurer is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)

< 478h/478H 66v/102V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.
A mistgrave hare who is a brief walk away to your north.
A cute fuzzy squirrel who is a brief walk away to your north.
A cute fuzzy squirrel who is a brief walk away to your north.
A small sparrow who is rather far off to your north.
A majestic bluejay who is rather far off to your north.
A mother deer who is rather far off to your north.
A village commoner who is close by to your south.
A traveling adventurer who is close by to your south.

< 478h/478H 67v/102V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West
The corpse of a traveling merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a wandering merchant is lying here.
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 478h/478H 68v/102V Pos: standing >
A young villager leaves south.

< 478h/478H 68v/102V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West
The corpse of a traveling merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a wandering merchant is lying here.
A young villager wanders here, singing songs of joy.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 478h/478H 67v/102V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You do not see that here.

< 478h/478H 68v/102V Pos: standing >
The well traveled path continues on.
You extend your sights westward.
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of a wandering adventurer is lying here.
The corpse of a snarling warg is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)

< 478h/478H 69v/102V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of a wandering adventurer is lying here.
The corpse of a snarling warg is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
A peasant commoner wanders here with his head held low.(Gold Aura)

< 478h/478H 69v/102V Pos: standing >
The well traveled path continues on.
You extend your sights westward.
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
The corpse of a village commoner is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a small villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a small villager is lying here.
A large wooden torch has been discarded here.
A peasant commoner wanders here with his head held low.(Gold Aura)

< 478h/478H 69v/102V Pos: standing >
A peasant commoner enters from the west.

< 478h/478H 70v/102V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
The corpse of a village commoner is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a small villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a small villager is lying here.
A large wooden torch has been discarded here.

< 478h/478H 68v/102V Pos: standing >
A well traveled path continues on.
You extend your sights northward.
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
An Orc (medium) stands here.(Red Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 478h/478H 69v/102V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 478h/478H 71v/102V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
An Orc (medium) stands here.(Red Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 478h/478H 70v/102V Pos: standing >
You start chanting...

< 478h/478H 71v/102V Pos: standing >
An Orc starts casting a spell.

< 478h/478H 71v/102V Pos: standing >
You complete your spell...
[Damage: 126 ] Your giant fist of force causes an Orc to stagger in agony!

< 478h/478H 72v/102V Pos: standing >
You start chanting...

< 478h/478H 73v/102V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'efaui iahjcandus'
An Orc sucks the life out of the surroundings, healing an Orc.

< 478h/478H 73v/102V Pos: standing >
You complete your spell...
[Damage: 126 ] Your mighty fist smashes into an Orc's body, killing him instantly!
An Orc's pair of cotton leggings was completely destroyed by the massive blow!
An Orc's pair of heavy leather boots was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.