The death of [50 Minstrel] Cerz The Empire (Halfling)

in A Winding Game Trail Through the Forest

from the perspective of [56 Dark Knight] Noz La Resistance (Drow Elf)

<floating about head>a bright purple ioun stone[235h 15m 8s]
<worn as a badge>    the atlantan badge of strength of dexterity [82%]             
<worn on head>       the eladrin-bone crown of the obyriths of agility (magic) (humming) [72%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a black pearl earring of power
<worn in ear>        a wad of spawn goo of strength (magic) (humming)
<worn on face>       mask of the flayed mind of agility (invis) (magic) [87%]             
<worn around neck>   an amulet of chaos
<worn around neck>   the pendant of the chaotic (magic) (glowing) [89%]             
<worn on body>       the platemail of might of regeneration (magic) (glowing) [80%]             
<worn about body>    the cloak of the stalker (magic)[176h 7m 1s]
<worn as quiver>     the frost giant's axe (magic)
<worn about waist>   the ceinture of giant strength of damage (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic) [86%]             
<attached to belt>   a glowing azure potion (magic) (glowing) [46%]             
<attached to belt>   a wand of black obsidian [89%]             
<worn on arms>       some scintillating sleeves of health (invis) (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [85%]             
<worn around wrist>  a bracer of might (magic) [78%]             
<worn on hands>      the cubes of protection of intelligence (humming) [44%]             
<worn on finger>     the glorious titanium ring of physical resistance of power (magic)
<worn on finger>     a death ring of Tezcatlipoca (magic)[235h 15m 8s]
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[235h 15m 8s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[235h 15m 8s]
<worn on feet>       boots of thundering might of constitution (magic) (humming)

  ^^^^^.M^^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -EB -SB -W
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)

< 939h/636H 191v/191V Pos: standing >
 
  ********.   
 **********.  
 *******....  
 ****^@.....  
 ........^.^  
 .....^...^.  
  ^^^^^.M^^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -EB -SB -W
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)

< 939h/636H 191v/191V Pos: standing >

< 938h/636H 191v/191V Pos: standing >

< 937h/636H 191v/191V Pos: standing >
 
  ********.   
 **********.  
 *******....  
 ****^@.....  
 ........^.^  
 .....^...^.  
  ^^^^^.M^^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -EB -SB -W
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)

< 936h/636H 191v/191V Pos: standing >

		Score information for Noz

Level: 56   Race: Drow Elf   Class: Anti-Paladin / Dark Knight Sex: Male
Hit points: 936(636)  Moves: 191(191)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 28494 platinum  11589 gold    91 silver    27 copper
Playing time: 19 days / 6 hours/ 9 minutes
Received data: 1.3338 MB this session.
Send data:     0.0435 MB this session.
Compression ratio: 87%
Title: La Resistance
Followers:
   Nazz
   Lurt
   Bimli
Status:  Standing.
         Hellfire Negative Shielded
Epic points(total): 10189(54166) Current task: spill enemy blood
Epic Bonus: Health Regen Bonus (74.16%)
Frags:   +12.93   Deaths:   48
Consenting: Noz
Detecting:       Invisible Evil Good Magic Life Heat Holiness
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Tower of Iron Will
Stat Pool timeout: 43:10:50
Bartender Quests Remaining: 2
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2570 
Paladin auras:   Battle Lust

Active Spells:
--------------
hellfire (14 minutes)
battle ecstasy (14 minutes)
stone skin (2 minutes)
bleak foeman (2 minutes)
globe of invulnerability (5 minutes)
globe of darkness (7 minutes)
bless (16 minutes)
dread blade (less than a minute remaining)
armor (less than a minute remaining)


< 936h/636H 191v/191V Pos: standing >
Saving Noz.

< 935h/636H 191v/191V Pos: standing >
 
  ********.   
 **********.  
 *******....  
 ****^@.....  
 ........^.^  
 .....^...^.  
  ^^^^^.M^^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -EB -SB -W
Bimli La Resistance (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)

< 935h/636H 191v/191V Pos: standing >
 
   ********.    
  *********.M   
 **********...  
 *******M***.^  
 M*****@*.....  
 *****^P.....^  
 .........^.^^  
  .....^...^.   
   ^^^^^.M^^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -SB -W
Bimli enters from the south.

< 935h/636H 189v/191V Pos: standing >
 
   ********.    
  *********.P   
 **********.M.  
 **********...  
 ******@M***.^  
 M*****P*.....  
 *****^......^  
  ........^.^   
   ....^...^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the south.

< 935h/636H 187v/191V Pos: standing >
 
   ****M**..    
  *********.^   
 **********...  
 **********.P.  
 ******@***...  
 ******PM***.^  
 M*******.....  
  ****^......   
   .......^.    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the south.

< 935h/636H 185v/191V Pos: standing >
 
   ******..M    
  *****M**...   
 **********.^.  
 **********...  
 ******@***..M  
 ******P***.P.  
 *******M***.^  
  *******....   
   ***^.....    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the south.

< 935h/636H 185v/191V Pos: standing >
 
   *****..M.    
  ****M**....   
 *********.^.   
 *********....  
 *****P@**..M.  
 *********....  
 ******M***P^.  
  ******.....   
   **^......    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the west.

< 935h/636H 184v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 934h/636H 185v/191V Pos: standing >
 
   ***M**...    
  ********.^.   
 *********....  
 ******P**..M.  
 ******@**....  
 ******M***.^.  
 *******...P..  
  ***^......^   
   ......^.^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the north.

< 934h/636H 184v/191V Pos: standing >
You quickly scan the area.
A young ape who is close by to your south.

< 934h/636H 185v/191V Pos: standing >
 
   **M**....    
  *******.^.    
 ********....   
 ********..M.   
 *****P@*....   
 *****M***.^.   
 ******......   
  **^.....P^.   
   .....^.^^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the west.

< 934h/636H 185v/191V Pos: standing >
 
   *M**....     
  ******.^.     
 *******.... .  
 *******..M. .  
 *****P@.... .  
 ****M***.^. .  
 *****...... .  
  *^....P.^.    
   ....^.^^.    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -EB -S -W
Bimli enters from the west.

< 934h/636H 186v/191V Pos: standing >
 
   *****.^.     
  ******....    
 *******..M. .  
 ******P.... .  
 ****M*@*.^. .  
 *****...... .  
 **^...P..^. .  
  .....^.^^.    
   .^...^.^.    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -SB -W
Bimli enters from the north.

< 933h/636H 186v/191V Pos: standing >
 
   ****.^.      
  *****.... .   
 ******..M. ..  
 ******.... ..  
 ***M*P@.^. ..  
 ****...... ..  
 *^...P..^. ..  
  ....^.^^. .   
   ^...^.^.     
The Tropical Jungles of Khomani-Khan
Obvious exits: -NB -EB -SB -W
Bimli enters from the west.

< 933h/636H 184v/191V Pos: standing >
You quickly scan the area.
A young ape who is a brief walk away to your west.

< 933h/636H 185v/191V Pos: standing >
 
   *****.^.     
  ******....    
 *******..M. .  
 *******.... .  
 ****M*@P.^. .  
 *****...... .  
 **^..P...^. .  
  .....^.^^.    
   .^...^.^.    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -SB -W
Bimli enters from the east.

< 933h/636H 184v/191V Pos: standing >
You quickly scan the area.
A young ape who is not far off to your west.

< 933h/636H 185v/191V Pos: standing >
 
   **M*....     
  ******.^.     
 *******.... .  
 *******..M. .  
 ******@.... .  
 ****M*P*.^. .  
 *****...... .  
  *^.P....^.    
   ....^.^^.    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -EB -S -W
Bimli enters from the south.

< 933h/636H 184v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 933h/636H 185v/191V Pos: standing >
 
   ***M*....    
  *******.^.    
 ********....   
 ********..M.   
 ******@P....   
 *****M***.^.   
 ******......   
  **^.P....^.   
   .....^.^^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the east.

< 932h/636H 185v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 932h/636H 186v/191V Pos: standing >
 
   ****M*...    
  ********.^.   
 *********....  
 *********..M.  
 ******@P*....  
 ******M***.^.  
 *******......  
  ***^P.....^   
   ......^.^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the east.

< 932h/636H 185v/191V Pos: standing >
You quickly scan the area.
A young ape who is close by to your south.

< 932h/636H 185v/191V Pos: standing >
 
   *****M*..    
  *********.^   
 **********...  
 **********..M  
 ******@P**...  
 *******M***.^  
 M*******.....  
  ****^P.....   
   .......^.    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the east.

< 932h/636H 186v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 932h/636H 187v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 932h/636H 188v/191V Pos: standing >
 
   ********.    
  *********..   
 **********..M  
 ******P***...  
 ******@****.^  
 M******M.....  
 *****^......^  
  ........^.^   
   ....^...^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Bimli enters from the north.

< 931h/636H 189v/191V Pos: standing >
 
   ********.    
  *********..   
 **********...  
 ******P****.^  
 M*****@M.....  
 *****^......^  
 .........^.^^  
  .....^...^.   
   ^^^^^.M^^    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -SB -W
Bimli enters from the north.

< 931h/636H 187v/191V Pos: standing >
Looks like an exit.
You extend your sights southward.
The sunlight! It's too bright to see!

< 931h/636H 188v/191V Pos: standing >
 
  ********.   
 **********.  
 *******....  
 ****^@.....  
 ........^.^  
 .....^...^.  
  ^^^^^.M^^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -EB -SB -W
Bimli enters from the north.

< 931h/636H 187v/191V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
  ********.   
 **********.  
 *******....  
 ****^@.....  
 ........^.^  
 .....^...^.  
  ^^^^^.M^^   
A Winding Game Trail Through the Forest
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of an enclave guard is lying here.
A HUGE sign has been nailed to a tree.

< 931h/636H 188v/191V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -EB -W
Puddles of fresh blood cover the ground.
The corpse of an enclave guard is lying here.
A HUGE sign has been nailed to a tree.
Bimli enters from the east.

< 930h/636H 189v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 930h/636H 189v/191V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -E
Bimli enters from the east.

< 930h/636H 187v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 930h/636H 187v/191V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
Bimli enters from the south.

< 929h/636H 187v/191V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your west.

< 929h/636H 188v/191V Pos: standing >

< 929h/636H 189v/191V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
Bimli enters from the east.

< 929h/636H 189v/191V Pos: standing >
Bash who?

< 928h/636H 189v/191V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A gentle doe warily makes her way through the forest.
Bimli enters from the east.

< 928h/636H 187v/191V Pos: standing >
Bash who?

< 928h/636H 187v/191V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your west.

< 928h/636H 188v/191V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -E -S -SW
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
Bimli enters from the east.

< 928h/636H 187v/191V Pos: standing >

< 928h/636H 188v/191V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
A gentle doe who is close by to your east.

< 928h/636H 189v/191V Pos: standing >
Bash who?

< 928h/636H 189v/191V Pos: standing >

< 928h/636H 190v/191V Pos: standing >
Bash who?

< 927h/636H 191v/191V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A gentle doe warily makes her way through the forest.
Bimli enters from the west.

< 927h/636H 189v/191V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A Halfling (small) Legionary of The Empire stands in mid-air here.(Gold Aura)
Bimli enters from the west.

< 927h/636H 187v/191V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Halfling to the ground!

< 927h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: few scratches >
 You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
You snap into visibility.

< 927h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: few scratches >
 Bimli tries to sting his foe with venom but misses.

< 927h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: few scratches >
 A Halfling sings a song so well you feel your pain and suffering ebbing away.

< 927h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: few scratches >
 You snap into visibility.
[Damage:  2 ] -=[Your slash grazes a Halfling.]=-
[Damage:  1 ] -=[Your slash grazes a Halfling.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 46 ] -=[Your powerful slash hits a Halfling on the torso making him grimace in pain.]=-
Your a blood red sword named 'Death Rider' releases a torrent of pure foul evil!
The room is carpeted in darkness!
[Damage: 55 ] The power of your god causes a Halfling's body to suffer from your harm spell!
[Damage: 11 ] -=[Your fine slash wounds a Halfling.]=-

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 Bimli's impressive slash strikes a Halfling.
Bimli's slash strikes a Halfling.
Bimli's impressive slash strikes a Halfling.
Bimli's fine slash wounds a Halfling.
Bimli's decent slash wounds a Halfling.
A Halfling's body quivers as Bimli's hit strikes deep!
Bimli's whip strikes a Halfling very hard.
Bimli's mighty whip strikes a Halfling very hard.
Bimli's whip wounds a Halfling.
Bimli's impressive slash strikes a Halfling.
Bimli's fine whip strikes a Halfling.
Bimli's slash strikes a Halfling.
Bimli's powerful slash strikes a Halfling hard.
A Halfling's body quivers as Bimli's hit strikes deep!
Bimli's slash seriously wounds a Halfling.

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 You parry a Halfling's lunge at you.
You parry a Halfling's lunge at you.
You snap into visibility.

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 You snap into visibility.
[Damage: 11 ] -=[Your fine slash strikes a Halfling hard.]=-
A Halfling blocks your futile lunge at him.
[Damage:  9 ] -=[Your fine slash strikes a Halfling.]=-
A Halfling blocks your futile lunge at him.

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 You dodge a Halfling's vicious attack.
You parry a Halfling's lunge at you.
You snap into visibility.

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 The sun starts to set in the south.
A Halfling sings a song so well you feel your pain and suffering ebbing away.
Bimli's fine slash strikes a Halfling.
Bimli's decent slash wounds a Halfling.
Bimli's impressive slash strikes a Halfling hard.
Bimli's slash strikes a Halfling.
Bimli's impressive slash strikes a Halfling hard.
A Halfling blocks Bimli's lunge at him.
Bimli's impressive whip strikes a Halfling hard.
Bimli's impressive whip strikes a Halfling hard.
Bimli's impressive slash seriously wounds a Halfling.
Bimli's impressive whip strikes a Halfling very hard.
A Halfling blocks Bimli's lunge at him.

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP:  awful >
 You parry a Halfling's lunge at you.
You snap into visibility.

< 953h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP:  awful >
 You miss a Halfling.
A Halfling blocks your futile lunge at him.
You snap into visibility.
[Damage: 10 ] -=[Your fine slash strikes a Halfling very hard.]=-
[Damage: 13 ] -=[Your fine slash seriously wounds a Halfling.]=-

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP:  awful >
 You start chanting...
You snap into visibility.

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP:  awful >
 A Halfling clambers to his feet.

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sta EP:  awful >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
A Halfling is knocked to the ground by Bimli's mighty bash!

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP:  awful >
 Casting: wither 

< 954h/636H 187v/191V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Halfling sit EP:  awful >
 You snap into visibility.
You complete your spell...
A Halfling is withered and starts to DIMINISH by your touch!
Bimli's slash strikes a Halfling hard.
Bimli's impressive slash seriously wounds a Halfling.
Bimli's powerful slash grievously wounds a Halfling.
Bimli's impressive slash critically injures a Halfling.
A Halfling is mortally wounded, and will die soon, if not aided.
A Halfling is slashed into two by a master stroke performed by Bimli.
A Halfling's studded leather cloak made by Darg was completely destroyed by the massive blow!
A Halfling's silverish ring of sight [poor] made by Darg was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.