<worn as a badge> a decent sapphire badge
<worn on head> a dwarven helmet of knocking (magic)
<worn on eyes> a pair of protective eyelets [poor]
<worn in ear> a lightning earring of damage
<worn in ear> an obsidian earring shaped like a skull of damage
<worn on face> a spiked mask [superior]
<worn around neck> a shiny mithril torque
<worn around neck> an amulet of discord [poor] (magic)
<worn on body> a gleaming dragonscale robe from The Forest City of Aravne
<worn about body> the wings of the shadow dragon of health (glowing) [81%]
<worn as quiver> a glowing bard sack [poor] (glowing)
<worn about waist> a mithril belt encrusted with aquamarines of dexterity
<worn on belt buckle>a mist viper venom sac
<worn on arms> a set of polished bone armplates
<worn around wrist> a steel wire (magic) (glowing)
<worn around wrist> a thick adamantium bracelet of greater strength (magic) (illuminating)
<worn on hands> a pair of silverish githyanki gauntlets of dexterity (magic)
<worn on finger> a black skull-shaped ring of dexterity (magic)
<worn on finger> a ring of the weretor [superior] (magic) (glowing)
<primary weapon> the stiletto of vanquishing [poor] (magic)
<secondary weapon> a drusus named 'Fade to Black' (magic)
<worn on legs> some flexible leggings of hellfire of precision (magic) (glowing)
<worn on feet> some boots of the black winged dragon of dexterity (magic) (glowing)
Obvious exits: -N -E -S -W
< 464h/464H 137v/172V Pos: standing >
MMM^^^^^.
MMMM^.M...^M
.MMM^^^^.......
^MMM^^.^...****
MMM^...@..*****
MMM^^..********
MM^M*********.*
^*^*********.
***********
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 464h/464H 136v/172V Pos: standing >
MMM^^^^^
MMMM^.M...^
..MMM^^^^......
^^MMM^^.^...***
^MMM^..@...****
*MMM^^..*******
*MM^M*********.
M^*^*********
^**********
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 464h/464H 134v/172V Pos: standing >
MMM^^^^
^ MMMM^.M...
...MMM^^^^.....
.^^MMM^^.^...**
.^MMM^.@....***
**MMM^^..******
^*MM^M*********
*M^*^********
M^*********
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 464h/464H 133v/172V Pos: standing >
MMMM^.M..
..MMM^^^^....
.^^MMM^^.^...**
.^MMM^......***
**MMM^^@.******
^*MM^M*********
**M^*^*********
MM^**********
MM.********
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 464h/464H 132v/172V Pos: standing >
^^..*
M*@**
^M***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 464h/464H 131v/172V Pos: standing >
M****
^M@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 464h/464H 132v/172V Pos: standing >
^M***
*^@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A hungry owlbear stalks through here, looking for something to eat.
< 464h/464H 130v/172V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 464h/464H 129v/172V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
< 464h/464H 127v/172V Pos: standing >
< 464h/464H 133v/172V Pos: standing >
You attempt your skills at tracking.
< 464h/464H 134v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -S -W
< 464h/464H 135v/172V Pos: standing >
< 464h/464H 137v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -E -W
< 464h/464H 137v/172V Pos: standing >
You say in orc 'invisible'
< 464h/464H 141v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -N -E -S
< 464h/464H 141v/172V Pos: standing >
Backstab who?
< 464h/464H 145v/172V Pos: standing >
< 464h/464H 145v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -S -W
< 464h/464H 145v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your west.
< 464h/464H 146v/172V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.
A su-monster who is not far off to your west.
< 464h/464H 147v/172V Pos: standing >
< 464h/464H 147v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your west.
< 464h/464H 149v/172V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.
< 464h/464H 150v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -E -W
You feel your skill in track improving.
< 464h/464H 150v/172V Pos: standing >
< 464h/464H 152v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 153v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
< 464h/464H 153v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.
< 464h/464H 156v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 158v/172V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
< 464h/464H 158v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 161v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 161v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -S -W
You feel your skill in track improving.
< 464h/464H 160v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.
< 464h/464H 163v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.
< 464h/464H 163v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.
A su-monster who is not far off to your west.
< 464h/464H 164v/172V Pos: standing >
< 464h/464H 166v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
You feel your skill in track improving.
< 464h/464H 166v/172V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 464h/464H 166v/172V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
< 464h/464H 165v/172V Pos: standing >
Alas, you cannot go that way. . . .
< 464h/464H 165v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
< 464h/464H 168v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is not far off to your east.
< 464h/464H 168v/172V Pos: standing >
Something breaks your concentration, and you abandon the hunt.
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your east.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your east.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your east.
< 464h/464H 171v/172V Pos: standing >
< 464h/464H 172v/172V Pos: standing >
You attempt your skills at tracking.
< 464h/464H 172v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -S -W
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your west.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your west.
A su-monster who is a brief walk away to your west.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your west.
A su-monster who is a brief walk away to your west.
< 464h/464H 170v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -E -W
< 464h/464H 168v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.
< 464h/464H 171v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.
< 464h/464H 171v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
< 464h/464H 170v/172V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.
< 464h/464H 168v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
A su-monster who is close by to your north.
< 464h/464H 168v/172V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
A su-monster stands here.
< 464h/464H 168v/172V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.
A su-monster stands here.
< 464h/464H 167v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -S -W
< 464h/464H 166v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.
< 464h/464H 167v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.
A su-monster who is close by to your south.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.
A su-monster who is not far off to your west.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.
A su-monster who is close by to your south.
A su-monster who is not far off to your west.
< 464h/464H 171v/172V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 170v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 464h/464H 168v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 169v/172V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
< 464h/464H 168v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
Myle, the merchant who is close by to your south.
< 464h/464H 170v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -N -S
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
Myle, the merchant who is not far off to your south.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 171v/172V Pos: standing >
< 464h/464H 172v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -S -W
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
Myle, the merchant who is a brief walk away to your south.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
Myle, the merchant who is a brief walk away to your south.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 170v/172V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 464h/464H 168v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -N -E
Alas, you cannot go that way. . . .
< 464h/464H 166v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 166v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
< 464h/464H 170v/172V Pos: standing >
Something breaks your concentration, and you abandon the hunt.
< 464h/464H 172v/172V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
< 464h/464H 170v/172V Pos: standing >
Alas, you cannot go that way. . . .
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
A su-monster who is close by to your west.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your west.
< 464h/464H 170v/172V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.
< 464h/464H 168v/172V Pos: standing >
Alas, you cannot go that way. . . .
< 464h/464H 168v/172V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
Graly, the traveling bard who is close by to your south.
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is close by to your south.
< 464h/464H 171v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 171v/172V Pos: standing >
You attempt your skills at tracking.
< 464h/464H 172v/172V Pos: standing >
a su-monster snorts loudly and shows its teeth as it peers around.
< 464h/464H 172v/172V Pos: standing >
You find traces of tracks leading north.
A Jungle Trail
Obvious exits: -N -S -W
< 464h/464H 170v/172V Pos: standing >
You find traces of tracks leading west.
A Jungle Trail
Obvious exits: -E -W
< 464h/464H 168v/172V Pos: standing >
You are already tracking something!
< 464h/464H 169v/172V Pos: standing >
You are already tracking something!
< 464h/464H 169v/172V Pos: standing >
You are already tracking something!
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 171v/172V Pos: standing >
< 464h/464H 172v/172V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
< 464h/464H 170v/172V Pos: standing >
You quickly scan the area.
You see nothing.
< 464h/464H 170v/172V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A su-monster stands here.
A su-monster stands here.
< 464h/464H 168v/172V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
< 464h/464H 166v/172V Pos: standing >
You find traces of tracks leading north.
The Path of the Su
Obvious exits: -N -E -S -W -U
Fresh blood splatters cover the area.
The corpse of a su-monster is lying here.
You quickly scan the area.
A su-monster who is not far off to your south.
A war wizard who is close by to your west.
A Grey Elf who is close by to your west.
< 464h/464H 164v/172V Pos: standing >
You quickly scan the area.
A war wizard who is close by to your west.
A war wizard who is close by to your west.
A Grey Elf who is close by to your west.
< 464h/464H 169v/172V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your south.
A su-monster who is not far off to your south.
A war wizard who is close by to your west.
A war wizard who is close by to your west.
A Grey Elf who is close by to your west.
< 464h/464H 169v/172V Pos: standing >
< 464h/464H 171v/172V Pos: standing >
< 464h/464H 171v/172V Pos: standing >
You find traces of tracks leading west.
A Su-Monster's Lair
Obvious exits: -E
The corpse of a su-monster is lying here.
A Cormyrian war wizard walks hurridely through the city. (minion)
A Cormyrian war wizard walks hurridely through the city. (minion)
A Grey Elf (medium) stands, floating here.
< 464h/464H 170v/172V Pos: standing >
A Grey Elf sits down in a comfortable spot.
< 464h/464H 170v/172V Pos: standing >
A Grey Elf opens a spellbook and begins studying it intently.
< 464h/464H 170v/172V Pos: standing >
You attempt to stab a Grey Elf in the back, but their stone skin quickly absorbs the impact before fading away!
A Grey Elf is disrupted from meditation.
A Grey Elf, looking very frustrated, packs up his book.
[Damage: 1 ] A Grey Elf makes a strange sound as you place the stiletto of vanquishing [poor] in his back.
[Damage: 40 ] A Grey Elf makes a strange sound as you place a drusus named 'Fade to Black' in his back.
< 464h/464H 170v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
You parry a Grey Elf's lunge at you.
< 464h/464H 170v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A war wizard suddenly attacks YOU!
A war wizard misses you.
< 464h/464H 170v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
You attempt to flee...
The Path of the Su
Obvious exits: -N -E -S -W -U
Fresh blood splatters cover the area.
The corpse of a su-monster is lying here.
You flee eastward!
< 464h/464H 161v/172V Pos: standing >
Backstab who?
< 464h/464H 161v/172V Pos: standing >
Something breaks your concentration, and you abandon the hunt.
< 464h/464H 161v/172V Pos: standing >
< 464h/464H 161v/172V Pos: standing >
Backstab who?
< 464h/464H 162v/172V Pos: standing >
< 464h/464H 163v/172V Pos: standing >
A Su-Monster's Lair
Obvious exits: -E
The corpse of a su-monster is lying here.
A Cormyrian war wizard walks hurridely through the city. (minion)
A Cormyrian war wizard walks hurridely through the city. (minion)
A Grey Elf (medium) sits, floating here.
< 464h/464H 161v/172V Pos: standing >
[Damage: 80 ] A Grey Elf makes a strange sound as you place the stiletto of vanquishing [poor] in his back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 50 ] A Grey Elf makes a strange sound as you place the stiletto of vanquishing [poor] in his back.
[Damage: 40 ] A Grey Elf makes a strange sound as you place a drusus named 'Fade to Black' in his back.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
A war wizard suddenly attacks YOU!
A war wizard misses you.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
A Grey Elf clambers to his feet.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Grey Elf gives an order to his followers.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
You attempt to flee...
PANIC! You couldn't escape!
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
You parry a Grey Elf's lunge at you.
You parry a Grey Elf's lunge at you.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Grey Elf gives an order to his followers.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A war wizard suddenly attacks YOU!
A war wizard misses you.
[Damage: 10 ] Your pierce strikes a Grey Elf very hard.
[Damage: 10 ] Your impressive pierce strikes a Grey Elf very hard.
You score a CRITICAL HIT!!!!!
[Damage: 46 ] Your mighty pierce critically injures a Grey Elf.
< 464h/464H 162v/172V Pos: standing >
< T: Orcie TP: sta TC:excellent E: A Grey Elf sta EP: awful >
You attempt to flee...
The Path of the Su
Obvious exits: -N -E -S -W -U
Fresh blood splatters cover the area.
The corpse of a su-monster is lying here.
You flee eastward!
< 464h/464H 151v/172V Pos: standing >
A Su-Monster's Lair
Obvious exits: -E
The corpse of a su-monster is lying here.
A Cormyrian war wizard walks hurridely through the city. (minion)
A Cormyrian war wizard walks hurridely through the city. (minion)
A Grey Elf (medium) stands, floating here.
< 464h/464H 149v/172V Pos: standing >
[Damage: 83 ] A Grey Elf makes a strange sound but is suddenly very silent as you place the stiletto of vanquishing [poor] in his back.
A Grey Elf makes a magical gesture, sending a war wizard back to the nether plane.
A war wizard stops following a Grey Elf.
A Grey Elf makes a magical gesture, sending a war wizard back to the nether plane.
A war wizard stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.