The death of [44 Druid] Nubbles (Human)

in An Aravne Home

from the perspective of [56 Swordsman] Rolsek La Resistance (Ogre)

<floating about head>a LARGE blue ioun stone[211h 0m 24s]
<worn as a badge>    a royal badge of Arcium of darkness [poor] made by Rolsek [76%]             
<worn on head>       a crown of burning flames made by Rolsek (invis) [71%]             
<worn on eyes>       an eyepatch of despair [superior] (magic) [78%]             
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        a black pearl earring [superior]
<worn on face>       the damned mask (magic) [68%]             
<worn around neck>   a necklace of giant strength [poor] (magic) (glowing) [85%]             
<worn around neck>   an amulet of creation of regeneration (magic) (humming)
<worn on body>       the armor of Darkness [superior] (magic)
<worn about body>    a cloak of eternal fire [superior] (invis)
<worn as quiver>     the quiver of holding made by Rukkus (magic) [72%]             
<worn about waist>   the ceinture of giant strength [poor] (magic) [55%]             
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<worn around wrist>  the bracer of the whirlwinds (glowing)
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn on hands>      a pair of darkmail gauntlets made by Rolsek (magic)
<worn on finger>     some mithril ringlets of strength (magic) [67%]             
<worn on finger>     a ring of destruction [superior] (magic) (glowing)
<primary weapon>     Avernus the life stealer (magic) (glowing)[172h 58m 29s]
<secondary weapon>   a massive spiked demon mace of the tanar'ri (magic) (humming)
<worn on legs>       a pair of skin leggings with bleached skull kneepads[214h 36m 24s]
<worn on feet>       a pair of burlap slippers (magic) [84%]             

Seki completes his spell...
Seki utters the words 'yjrr pzar'
A torrent of divine energy flows from Seki into your body, and your wounds begin to heal!

< 2026h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: sun sta EP:  nasty wounds >
 Seki sits down in a comfortable spot.

< 2026h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: sun sta EP:  nasty wounds >
 Seki takes out his unholy symbol and begins praying intently.

< 2026h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: sun sta EP:  nasty wounds >
 [Damage: 56 ] -=[Your slash seriously wounds a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
You score a CRITICAL HIT!!!!!
You follow up your bludgeon with a surprise attack!
[Damage: 56 ] -=[Your powerful bludgeon seriously wounds a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 126 ] -=[Your bludgeon grievously wounds a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 37 ] -=[Your slash enshrouds a sun guardian in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 57 ] Your final slash sends a sun guardian's head bouncing along the ground.
A sun guardian is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a sun guardian dies in agony.
It appears you were able to salvage a piece of equipment from your enemy.

< 2026h/2025H 149v/200V Pos: standing >
-=[A sun guardian's punch grazes you.]=-
The globe around a sun guardian's body flares as it bears the brunt of your assault!
You parry a sun guardian's lunge at you.
You parry a sun guardian's lunge at you.

< 2013h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: sun sta EP:  few wounds >
 The Inner Sanctum of Solos
Obvious exits: -East
Fresh blood covers everything in the area.
The corpse of a sun guardian is lying here.
The corpse of the material projection of Solos is lying here.
Seki La Resistance (Duergar)(medium) sits resting.
A sun guardian stands here, fighting YOU!

< 2018h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: sun sta EP:  few wounds >
 Seki raises his unholy symbol and smiles malevolently.

< 2021h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: sun sta EP:  few wounds >
 Seki clambers to his feet.

< 2022h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: sun sta EP:  few wounds >
 It appears to be the corpse of a sun guardian.
a few coins
some gleaming emerald pants from The Forest City of Aravne
a potion of liquid sunlight (magic) (glowing)

< 2025h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: sun sta EP:  few wounds >
 [Damage: 38 ] -=[Your impressive slash strikes a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 49 ] -=[Your bludgeon strikes a sun guardian hard.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
You score a CRITICAL HIT!!!!!
[Damage: 124 ] -=[Your mighty slash enshrouds a sun guardian in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 17 ] -=[Your fine slash strikes a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 20 ] -=[Your fine slash strikes a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 18 ] -=[Your fine slash strikes a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
-=[A sun guardian's weak punch grazes you.]=-
The globe around a sun guardian's body flares as it bears the brunt of your assault!
You parry a sun guardian's lunge at you.
-=[A sun guardian's punch grazes you.]=-
The globe around a sun guardian's body flares as it bears the brunt of your assault!
A sun guardian's kick hits you directly in the face.
The globe around a sun guardian's body flares as it bears the brunt of your assault!

< 1993h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: sun sta EP:  nasty wounds >
 Seki starts casting a spell.

< 2018h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: sun sta EP:  nasty wounds >
 [Damage: 66 ] -=[Your powerful slash seriously wounds a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
A sun guardian dodges your futile attack.
[Damage: 24 ] -=[Your slash strikes a sun guardian very hard.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 42 ] -=[Your powerful slash seriously wounds a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 25 ] -=[Your impressive slash seriously wounds a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 32 ] -=[Your slash seriously wounds a sun guardian.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
You dodge a sun guardian's vicious attack.
You parry a sun guardian's lunge at you.
You parry a sun guardian's lunge at you.

< 2021h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: sun sta EP:  awful >
 Seki completes his spell...
Seki utters the word 'pzar'
Healing energy flows from Seki into your body!

< 2025h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: sun sta EP:  awful >
 Seki sits down in a comfortable spot.

< 2025h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: sun sta EP:  awful >
 Seki takes out his unholy symbol and begins praying intently.

< 2025h/2025H 149v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: sun sta EP:  awful >
 Seki raises his unholy symbol and smiles malevolently.
[Damage: 42 ] -=[Your powerful slash causes a sun guardian to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 25 ] -=[Your impressive bludgeon causes a sun guardian to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 24 ] -=[Your impressive slash hits a sun guardian.]=-
A sun guardian is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a sun guardian's assault!
[Damage: 53 ] You beautifully slash a sun guardian into two parts - both dead.
A sun guardian is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a sun guardian dies in agony.

< 2025h/2025H 149v/200V Pos: standing >
Seki clambers to his feet.

< 2025h/2025H 149v/200V Pos: standing >
You get a few coins from the corpse of a sun guardian.
There were: 6 platinum coins, 17 gold coins. 
You get a tightly rolled vellum recipe for a sun ring from the corpse of a sun guardian.

< 2025h/2025H 149v/200V Pos: standing >
You get a few coins from the corpse of a sun guardian.
There were: 4 platinum coins, 21 gold coins. 
You get some gleaming emerald pants from the Forest City of Aravne from the corpse of a sun guardian.
You get a potion of liquid sunlight from the corpse of a sun guardian.

< 2025h/2025H 149v/200V Pos: standing >
You get a fist sized chunk of the sun from the corpse of the material projection of Solos.
You get a sun halo [superior] from the corpse of the material projection of Solos.
You get a few coins from the corpse of the material projection of Solos.
There were: 5 platinum coins, 21 gold coins. 

< 2025h/2025H 149v/200V Pos: standing >
You are carrying: (7/9)
a sun halo [superior] (magic) (glowing)
a fist sized chunk of the sun (magic) (glowing)
a potion of liquid sunlight (magic) (glowing)
some gleaming emerald pants from The Forest City of Aravne
a tightly rolled vellum recipe for a sun ring
a sun key (magic)
a silvery sack

< 2025h/2025H 150v/200V Pos: standing >
 (magic) (glowing)
A sun halo [superior] is made of glassteel and appears to be made by a master artisian.
A sun halo [superior] has an item value of 36.

< 2025h/2025H 154v/200V Pos: standing >
You are carrying: (7/9)
a sun halo [superior] (magic) (glowing)
a fist sized chunk of the sun (magic) (glowing)
a potion of liquid sunlight (magic) (glowing)
some gleaming emerald pants from The Forest City of Aravne
a tightly rolled vellum recipe for a sun ring
a sun key (magic)
a silvery sack

< 2025h/2025H 156v/200V Pos: standing >
Steps Before the Inner Sanctum
   This set of stone stairs seems to be carved entirely from one single solid
chunk of sun marble.  It radiates a pale golden light, providing the sole
illumination to the room.  To the west, where the inner sanctum is located,
a bright golden light pulsates, making it hard to look in that direction.  The
ceiling here is made of conjoined arches of stone, supported by sun marble
columns.  Tapestries that depect scenes of valor and heroism in the name of
goodness hang obscured by dust as thick as a fingers width.
Obvious exits: -East# -West
Seki enters from the west.

< 2025h/2025H 155v/200V Pos: standing >
Saving Rolsek.

< 2025h/2025H 156v/200V Pos: standing >
Ok.

< 2025h/2025H 157v/200V Pos: standing >
Courtyard of the Sun Temple
   This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision.  The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night.  worshipers of Solos fill
the courtyard, chanting in deep resonant voices.  Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
[2] The corpse of a sun guardian is lying here.
Seki enters from the west.

< 2025h/2025H 156v/200V Pos: standing >
You are carrying: (7/9)
a sun halo [superior] (magic) (glowing)
a fist sized chunk of the sun (magic) (glowing)
a potion of liquid sunlight (magic) (glowing)
some gleaming emerald pants from The Forest City of Aravne
a tightly rolled vellum recipe for a sun ring
a sun key (magic)
a silvery sack

< 2025h/2025H 157v/200V Pos: standing >
Ok.

< 2025h/2025H 159v/200V Pos: standing >
You drop a sun key.

< 2025h/2025H 160v/200V Pos: standing >
Courtyard of the Sun Temple
   This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision.  The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night.  worshipers of Solos fill
the courtyard, chanting in deep resonant voices.  Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South
A sun lightseeker worships here.
Seki enters from the south.

< 2025h/2025H 159v/200V Pos: standing >
You are carrying: (6/9)
a sun halo [superior] (magic) (glowing)
a fist sized chunk of the sun (magic) (glowing)
a potion of liquid sunlight (magic) (glowing)
some gleaming emerald pants from The Forest City of Aravne
a tightly rolled vellum recipe for a sun ring
a silvery sack

< 2025h/2025H 160v/200V Pos: standing >

This item is from the zone: Heaven.
'some gleaming emerald pants from The Forest City of Aravne'
Weight 1, Item type: ARMOR
Item will give you following abilities:  DET_MAGIC 
Item is: NOREPAIR FLOAT 
AC-apply is 5
This item will also affect your HITROLL positively.
Some gleaming emerald pants from the Forest City of Aravne has an item value of 95.
Some gleaming emerald pants from the Forest City of Aravne is made of emerald and appears to be of average quality.
Some gleaming emerald pants from the Forest City of Aravne has an item value of 95.

< 2025h/2025H 164v/200V Pos: standing >
A sun lightbringer enters from the east.

< 2025h/2025H 165v/200V Pos: standing >
Ok.

< 2025h/2025H 168v/200V Pos: standing >
Ok.

< 2025h/2025H 170v/200V Pos: standing >
 (magic) (glowing)
A sun halo [superior] is made of glassteel and appears to be made by a master artisian.
A sun halo [superior] has an item value of 36.

< 2025h/2025H 171v/200V Pos: standing >
You begin breaking down your a sun halo [superior] into its raw materials...
Using your masterful skill, you delicately break apart your item, salvaging a quite unique material from it...
...and you only came up with a single piece of material.

< 2025h/2025H 173v/200V Pos: standing >
You are carrying: (4/9)
some enchanted metallic glass (magic) (glowing)
a fist sized chunk of the sun (magic) (glowing)
a tightly rolled vellum recipe for a sun ring
a silvery sack

< 2025h/2025H 173v/200V Pos: standing >
You begin breaking down your a fist sized chunk of the sun into its raw materials...
Using your masterful skill, you delicately break apart your item, salvaging a quite unique material from it...
...and you only came up with a single piece of material.

< 2025h/2025H 177v/200V Pos: standing >
You are carrying: (4/9)
an anti-matter nebula (magic) (humming)
some enchanted metallic glass (magic) (glowing)
a tightly rolled vellum recipe for a sun ring
a silvery sack

< 2025h/2025H 178v/200V Pos: standing >
You put 3 items into a silvery sack.

< 2025h/2025H 180v/200V Pos: standing >
Saving Rolsek.

< 2025h/2025H 181v/200V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -North -East -South
A sun lightbringer brings pain to the unworthy.
Seki La Resistance (Duergar)(medium) stands in mid-air here.
A sun lightseeker worships here.

< 2025h/2025H 181v/200V Pos: standing >
You quickly scan the area.
A sun lightseeker who is close by to your east.
A sun lightholder who is close by to your east.
A sun lightseeker who is not far off to your east.
A sun lightholder who is not far off to your east.
A sun lightholder who is close by to your south.
A sun lightholder who is not far off to your south.

< 2025h/2025H 181v/200V Pos: standing >
A sun lightholder enters from the east.

< 2025h/2025H 182v/200V Pos: standing >
Saving Rolsek.

< 2025h/2025H 182v/200V Pos: standing >
Courtyard of the Sun Temple
   This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision.  The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night.  worshipers of Solos fill
the courtyard, chanting in deep resonant voices.  Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
A sun lightseeker worships here.
Seki enters from the west.

< 2025h/2025H 182v/200V Pos: standing >
Courtyard of the Sun Temple
   This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision.  The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night.  worshipers of Solos fill
the courtyard, chanting in deep resonant voices.  Each is so intent on their
worship, they notice little else.
Obvious exits: -North -South -West
A sun lightseeker worships here.
A sun lightholder prays for the converted here.
Seki enters from the west.

< 2025h/2025H 181v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 182v/200V Pos: standing >
Courtyard of the Sun Temple
   This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision.  The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night.  worshipers of Solos fill
the courtyard, chanting in deep resonant voices.  Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East# -South -West
The corpse of a sun lightbringer is lying here.
A sun lightbringer brings pain to the unworthy.
Seki enters from the north.

< 2025h/2025H 183v/200V Pos: standing >

< 2025h/2025H 183v/200V Pos: standing >
Ok.

< 2025h/2025H 184v/200V Pos: standing >
Entrance to the Sun Temple
   This is a courtyard between two sets of gates.  The eastern gates are made
of electrum inlayed with gold, and lead back out into the city.  The gates
to the west are made of solid gold, and are carved with thousands of tiny
suns.  The letters Solos have been inscribed in the center of each sun, in
letters so tiny they can only be read close up.  Beyond the gates a very wide
courtyard can be seen, filled with worshipers in sun colored robes.
Obvious exits: -East# -West
Seki enters from the west.

< 2025h/2025H 184v/200V Pos: standing >
You quickly scan the area.
A sun lightbringer who is close by to your west.
A sun lightholder who is not far off to your west.

< 2025h/2025H 184v/200V Pos: standing >
Ok.

< 2025h/2025H 185v/200V Pos: standing >
Ok.

< 2025h/2025H 186v/200V Pos: standing >
Dragonfall Pit on The Grand Skyway
   Always thought to be a tavern rumor until witnessed in the flesh, this
place is truly on of the greatest sights to behold in the region.  A gaping
swath through the massive branches of Aravne was cut in a blaze of heat
and momentum, created by an ancient red dragon as it fell to its
death in the wizards war centuries ago.  It was here that its momentum through
the branches began to slow, and eventually stop a few hundred feet below.
This created both a gap in the Aravne foliage above, and a two hundred
foot hole below, known as Dragonfall Pit.  Although the trees have
made some headway in closing the rift, Sunlight still manages to lance its
way down through the remaining gaps.  A witness to the incredible event saw
direct sunlight for the first time in his life on that day, and looked
eye to eye with Solos, god of sunlight.  Instantly filled with faith and
belief, he founded the Temple of the Sun, which placed its front doors here
just to the west.
This area seems to be devoid of magic!
Obvious exits: -North -South -West
Seki enters from the west.

< 2025h/2025H 185v/200V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A kings walk guard who is in the distance to your north.
A Human who is close by to your south.
A city guard who is close by to your south.
A city guard who is close by to your south.
A Human enters from the south.

< 2025h/2025H 186v/200V Pos: standing >
Ok.

< 2025h/2025H 187v/200V Pos: standing >
The Grand Skyway
   Here, and farther north, there is much less business traffic on the skyway.
While the main commercial and residential sections of Aravne are now left
behind to the south, the tension in the air seems increased here without that
gentle buzz of commerce.  A few slender rays of sunlight lance down through
a gap in the foliage to the north, counterbalancing the undeniable sense
of something being just a tiny bit wrong in this place.
Obvious exits: -North -South
An Aravne city guard patrols the area.
An Aravne city guard patrols the area.
Seki enters from the north.

< 2025h/2025H 187v/200V Pos: standing >
Intersection of The Grand Skyway and Home Avenue
   Here the skyway is joined by Home Avenue, which leads off to the east.
Small spots of rot are evident on some of the branches here, and there is
just the hint of tension here, where in a residential setting there is usually
none.  Farther along The Grand Skyway to the north a glint of sunlight
fights its way down through a small gap in the foliage.
Obvious exits: -North -East -South
Seki enters from the north.

< 2025h/2025H 186v/200V Pos: standing >
The Grand Skyway
   Here, and farther north, there is much less business traffic on the skyway.
While the main commercial and residential sections of Aravne are now left
behind to the south, the tension in the air seems increased here without that
gentle buzz of commerce.  A few slender rays of sunlight lance down through
a gap in the foliage to the north, counterbalancing the undeniable sense
of something being just a tiny bit wrong in this place.
Obvious exits: -North -South
A Human (medium) stands here.
An Aravne city guard patrols the area.
An Aravne city guard patrols the area.
Seki enters from the south.

< 2025h/2025H 187v/200V Pos: standing >
Dragonfall Pit on The Grand Skyway
   Always thought to be a tavern rumor until witnessed in the flesh, this
place is truly on of the greatest sights to behold in the region.  A gaping
swath through the massive branches of Aravne was cut in a blaze of heat
and momentum, created by an ancient red dragon as it fell to its
death in the wizards war centuries ago.  It was here that its momentum through
the branches began to slow, and eventually stop a few hundred feet below.
This created both a gap in the Aravne foliage above, and a two hundred
foot hole below, known as Dragonfall Pit.  Although the trees have
made some headway in closing the rift, Sunlight still manages to lance its
way down through the remaining gaps.  A witness to the incredible event saw
direct sunlight for the first time in his life on that day, and looked
eye to eye with Solos, god of sunlight.  Instantly filled with faith and
belief, he founded the Temple of the Sun, which placed its front doors here
just to the west.
This area seems to be devoid of magic!
Obvious exits: -North -South -West#
Seki enters from the south.

< 2025h/2025H 187v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 187v/200V Pos: standing >
The Grand Skyway
   Here, and farther north, there is much less business traffic on the skyway.
While the main commercial and residential sections of Aravne are now left
behind to the south, the tension in the air seems increased here without that
gentle buzz of commerce.  A few slender rays of sunlight lance down through
a gap in the foliage to the north, counterbalancing the undeniable sense
of something being just a tiny bit wrong in this place.
Obvious exits: -North -South
A Human (medium) stands here.
An Aravne city guard patrols the area.
An Aravne city guard patrols the area.
Seki enters from the north.
A Human leaves south.

< 2025h/2025H 187v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 187v/200V Pos: standing >
Intersection of The Grand Skyway and Home Avenue
   Here the skyway is joined by Home Avenue, which leads off to the east.
Small spots of rot are evident on some of the branches here, and there is
just the hint of tension here, where in a residential setting there is usually
none.  Farther along The Grand Skyway to the north a glint of sunlight
fights its way down through a small gap in the foliage.
Obvious exits: -North -East -South
Seki enters from the north.

< 2025h/2025H 187v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 188v/200V Pos: standing >
The Grand Skyway
   This part of The Grand Skyway marks the beginning of a long straight
gentle rise toward the Nobles District and the Prime Tree of Aravne.  Small
spots of rot are beginning to dot the branches here,  but otherwise all
seems to be normal.   Just ahead to the north another skyway intersects with
The Grand Way, but beyond that not much can be seen.
Obvious exits: -North -South
The corpse of a minotaur magi is lying here.
Seki enters from the north.

< 2025h/2025H 188v/200V Pos: standing >
The Grand Skyway
   Here the skyway effects its detour around the dense foliage which causes
the immense tangle of branches to the northeast.   A gentle but long curve,
the result is nearly a right angle, with the skyway continuing on its way in
both the north and easterly directions.  To the north the skyway appears to
follow a straightforward northerly route, and several intersections can be
made out in the distance in that direction.
Obvious exits: -North -East
Seki enters from the north.

< 2025h/2025H 187v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 187v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 188v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 188v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 188v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 189v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 189v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 189v/200V Pos: standing >
The Grand Skyway
   Here the skyway approaches a dense cluster of small and medium sized
branches, careening off in every direction.  It appears that the skyway once
continued on to the north, into the heart of the foliage, but now curves to
the west instead.  Whether some old force of nature, or perhaps an unnatural
force caused this change in route, has long since faded from the memories of
the old.
Obvious exits: -South -West
The corpse of a flind bodyguard is lying here.
The corpse of a visiting dignitary is lying here.
Seki enters from the west.

< 2025h/2025H 189v/200V Pos: standing >
North Intersection of The Grand Skyway and Merchants Way
   The giant branch which proves the support for the middle section of the
large skyway has suffered a devastating crack here some few centuries ago.
While back to the southeast the branch appears vigorous, and actually supports
The Grand Skyway, here its days of supporting skyways are over.   The crack and
sagging of the giant branch has given way to many medium sized branches, over
which The Grand Skyway continues in a northerly direction.  Merchants Way
also intersects here, and leads off to the Merchants District west of here.
Obvious exits: -North -West -Southeast
A Human (medium) stands here.
A flind bodyguard ensures his masters safety.
A flind bodyguard ensures his masters safety.
Seki enters from the north.

< 2025h/2025H 188v/200V Pos: standing >
Alas, you cannot go that way. . . .
A Human leaves southeast.

< 2025h/2025H 189v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 189v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 2025h/2025H 189v/200V Pos: standing >
The Grand Skyway
   Here the skyway leads deeper into the city as it follows a giant branch
which has slowly cut a swath through the tangle of 'smaller' branches.  Just
out of sight to the northwest the branch appears to end abruptly as it reaches
an intersection of foliage.  To the southeast the walkway over the branch
seems to come to another intersection marked by some sort of construction.
Obvious exits: -Northwest -Southeast
A Human (medium) stands here.
Seki enters from the northwest.
A Human leaves southeast.

< 2025h/2025H 190v/200V Pos: standing >
Intersection of The Grand Skyway and Home Avenue
   Here the pier-like structure supporting the skyway meets up with another
of the massive main Aravne branches, and turns to the northwest to follow
the natural support provided by it.  An east leading side branch provides the
support for a smaller skyway, known as Home Avenue, which leads off into
the dense chaos of branches that makes up this altitude of the Aravne Forest.
Obvious exits: -East -South -Northwest
A Human (medium) stands here.
A street performer dances acrobatically here.
Seki enters from the northwest.
A Human leaves east.

< 2025h/2025H 189v/200V Pos: standing >
The Grand Skyway
   As the branch supporting this massive skyway begins to curve downward
here, either on its own initiative or as a result of the weight of the giant
skyway and a few hundred years, the skyway does not follow it.  Instead, a
mass of wooden structural beams have been built one on top of the other, on
top of which the skyway continues to the north at a more level pace, where
just ahead it intersects another massive branch which heads northwest.
Obvious exits: -North -South
Seki enters from the north.

< 2025h/2025H 188v/200V Pos: standing >
Intersection of Merchants Way and The Grand Skyway
   Here the main skyway of Aravne comes to its first southern intersection.
A relatively smaller branch (only the thickness of a small house) crosses over
the top of the giant branch which supports The Grand Skyway, and heads
off into the thick tangle of trees and branches to the west.  While the main
skyway rises over the branch and continues northward, a smaller skyway curves
to the west here, and becomes Merchants Way.
Obvious exits: -North -South -West
Seki enters from the north.

< 2025h/2025H 188v/200V Pos: standing >
Pardon?

< 2025h/2025H 189v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 190v/200V Pos: standing >
The Grand Skyway
   As the branch supporting this massive skyway begins to curve downward
here, either on its own initiative or as a result of the weight of the giant
skyway and a few hundred years, the skyway does not follow it.  Instead, a
mass of wooden structural beams have been built one on top of the other, on
top of which the skyway continues to the north at a more level pace, where
just ahead it intersects another massive branch which heads northwest.
Obvious exits: -North -South
Seki enters from the south.

< 2025h/2025H 190v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 190v/200V Pos: standing >
Intersection of The Grand Skyway and Home Avenue
   Here the pier-like structure supporting the skyway meets up with another
of the massive main Aravne branches, and turns to the northwest to follow
the natural support provided by it.  An east leading side branch provides the
support for a smaller skyway, known as Home Avenue, which leads off into
the dense chaos of branches that makes up this altitude of the Aravne Forest.
Obvious exits: -East -South -Northwest
A street performer dances acrobatically here.
Seki enters from the south.

< 2025h/2025H 190v/200V Pos: standing >
Home Avenue
   This skyway is perhaps the most confusing path on Aravne, as it winds
its way through makeshift houses nestled here within the tangle of giant
branches.  Sometimes the walkway has turns within turns, rising and falling as
it weaves its way over, under, around, and through the tangle of foliage.  Its
construction was not planned like many of the other skyways, but instead just
evolved as more and more residents moved into the area.  The only possible way
to determine direction and location on this path is through total memorization.
Obvious exits: -North -East -West
Seki enters from the west.

< 2025h/2025H 189v/200V Pos: standing >
Bodyslam who?

< 2025h/2025H 189v/200V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
A daughter who is close by to your north.
A son who is close by to your north.
An Aravne mother who is close by to your north.
An Aravne father who is close by to your north.
A daughter who is a brief walk away to your east.
An Aravne father who is a brief walk away to your east.
A street performer who is close by to your west.

< 2025h/2025H 190v/200V Pos: standing >
An Aravne Home
   This treehouse residence looks very cozy and safe.  Nestled here within
the branches, it is made completely of strong Aravne wood.  A fireplace sits
in the center of the living area surrounded by leafstone.  The beds are
hammocks suspended from rungs in the ceiling, and look extremely comfortable.
Entrance and exit to the treehouse can be made through various holes cut in the
walls, instead of a single doorway as most landside homes are likely to have.
Light is reflected into the dwelling from panels of large shiny leaves which
are suspended near the windows, reflecting ambient light into the living area.
Glass baubles filled with glowing bugs also hang from the ceiling, providing
an eerie light during the night hours.
Obvious exits: -South
A Human (medium) stands here.
A teenage daughter stands here with her family.
A teenage son stands here with his family
An Aravne citizen mother is here watching here children.
An Aravne citizen father is here tending his family.
Seki enters from the south.

< 2025h/2025H 191v/200V Pos: standing >
You mindlessly slam him with your mass!

[Damage:  3 ] 
< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  small wounds >
 You parry a Human's lunge at you.

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  small wounds >
 Seki looks at a Human.

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  small wounds >
 Seki starts casting an offensive spell.

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  small wounds >
 [Damage: 86 ] -=[Your mighty slash strikes a Human very hard.]=-
[Damage: 57 ] -=[Your bludgeon strikes a Human very hard.]=-
[Damage: 72 ] -=[Your powerful slash seriously wounds a Human.]=-
[Damage: 23 ] -=[Your slash strikes a Human.]=-
[Damage: 36 ] -=[Your impressive slash strikes a Human hard.]=-
[Damage: 66 ] -=[Your powerful slash seriously wounds a Human.]=-

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 You parry a Human's lunge at you.

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 Seki completes his spell...
Seki utters the word 'gurunsoqz'
A Human is suddenly at a loss for words.

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 An Aravne father frowns in boredom at the obviously one-sided struggle.

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 A daughter stands to the side, evaluating the fray.

< 2025h/2025H 161v/200V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 [Damage: 23 ] -=[Your impressive slash strikes a Human hard.]=-
[Damage: 24 ] -=[Your impressive bludgeon strikes a Human very hard.]=-
[Damage: 50 ] -=[Your powerful slash seriously wounds a Human.]=-
[Damage: 24 ] -=[Your impressive slash seriously wounds a Human.]=-
[Damage: 24 ] -=[Your impressive slash seriously wounds a Human.]=-
Avernus, the life stealer glows brightly in your hands as it dives into a Human.
Avernus the life stealer draws the life force out of a Human, feeding energy to you.
[Damage: 117 ] A Human's fine emerald choker was disintegrated by the negative energy!
A Human is dead! R.I.P.
You receive your share of experience.