The death of [25 Necromancer] Gerra (Kobold)

in a Well Traveled Path

from the perspective of [33 Storm Druid] Kishkumen (Halfling)

<worn as a badge>    a boreal hide badge
<worn on head>       a diabolical softwood circlet from Valley of Crushk
<worn on eyes>       a stylish hardwood visor
<worn in ear>        a sinister brass stud
<worn in ear>        a blood-stained clay earring
<worn on face>       a sinister cured leather mask from Enclave of the Opal Phoenix
<worn around neck>   a shimmering hardwood amulet from Valley of Crushk
<worn around neck>   a misshaped limestone torque from Valley of Crushk
<worn on body>       a beautiful ivory chainmail from The Shadow Forest
<worn about body>    a rusty softwood bodycloak from Valley of Crushk
<worn as quiver>     a rusty ivory quiver
<worn about waist>   a fine brass belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some hardened bone arm plates
<worn around wrist>  an ashen bronze wristguard
<worn around wrist>  a bracelet of ivory
<worn on hands>      some diabolical sapphire claws from The Forest City of Aravne
<worn on finger>     a sapphire ring
<worn on finger>     a superior bark signet from Valley of Crushk
<wielding twohanded> a twisted hide longbow from Valley of Crushk
<worn on feet>       a pair of forest walking boots


< 450h/450H 170v/170V Pos: standing >

< 450h/450H 170v/170V Pos: standing >
a Rotted Cottage
Obvious exits: -W#
A peasant commoner wanders here with his head held low.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 450h/450H 170v/170V Pos: standing >
You feel invigorated as the spirits of Valley of Crushk bless you.

< 450h/450H 170v/170V Pos: standing >
You shift into the form of a hook flier!

< 470h/470H 170v/170V Pos: standing >
The door seems to be closed.

< 470h/470H 170v/170V Pos: standing >
Ok.

< 470h/470H 170v/170V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A village champion wanders here looking to start a fight.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 470h/470H 169v/170V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your north.
A young villager who is close by to your north.
A muscular villager who is close by to your south.
A village champion who is close by to your south.
A small villager who is close by to your south.
A village warrior who is close by to your south.
A peasant commoner who is not far off to your south.
A wandering adventurer who is not far off to your south.
A wandering merchant who is not far off to your south.
A drunken villager who is not far off to your south.

< 470h/470H 169v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)

< 470h/470H 167v/170V Pos: standing >
You quickly scan the area.
A village champion who is close by to your north.
A wandering adventurer who is close by to your north.
A small child who is close by to your north.
A traveling merchant who is close by to your north.
A tiny infant who is close by to your north.
A village commoner who is not far off to your north.
A young villager who is not far off to your north.
A young villager who is close by to your east.
A pudgy commoner who is close by to your east.
A pudgy commoner who is close by to your east.
A village champion who is close by to your east.
A traveling adventurer who is close by to your east.
A small child who is close by to your east.
A traveling merchant who is not far off to your east.
A traveling adventurer who is not far off to your east.
A traveling adventurer who is not far off to your east.
A village commoner who is not far off to your east.
A wandering merchant who is a brief walk away to your east.
A small child who is a brief walk away to your east.
A peasant commoner who is close by to your south.
A wandering adventurer who is close by to your south.
A wandering merchant who is close by to your south.
A drunken villager who is close by to your south.

< 470h/470H 167v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A young villager wanders here, singing songs of joy.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)

< 470h/470H 165v/170V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your east.
A traveling adventurer who is close by to your east.
A traveling adventurer who is close by to your east.
A village commoner who is close by to your east.
A wandering merchant who is not far off to your east.
A small child who is not far off to your east.
A wandering merchant who is not far off to your east.
A muscular villager who is close by to your west.
A village champion who is close by to your west.
A small villager who is close by to your west.
A village warrior who is close by to your west.

< 470h/470H 167v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 470h/470H 164v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 470h/470H 161v/170V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your west.
A traveling adventurer who is close by to your west.
A traveling adventurer who is close by to your west.
A village commoner who is close by to your west.
A young villager who is not far off to your west.
A pudgy commoner who is not far off to your west.
A pudgy commoner who is not far off to your west.
A village champion who is not far off to your west.
A traveling adventurer who is not far off to your west.
A small child who is not far off to your west.
A traveling merchant who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A village champion who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
A village warrior who is a brief walk away to your west.

< 470h/470H 162v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 470h/470H 160v/170V Pos: standing >
You quickly scan the area.
A humming bird who is close by to your north.
A majestic bluejay who is close by to your north.
A small sparrow who is close by to your north.
A small sparrow who is close by to your north.
A cute fuzzy squirrel who is not far off to your north.
A swift who is not far off to your north.
An evil looking crow who is not far off to your north.
A young villager who is close by to your south.
A wandering adventurer who is close by to your south.
A small villager who is close by to your south.
A Kobold who is close by to your south.
A small villager who is close by to your south.
A traveling merchant who is close by to your south.
A peasant commoner who is close by to your south.
A traveling merchant who is not far off to your south.
A young villager who is not far off to your south.
A village commoner who is not far off to your south.
A wandering adventurer who is not far off to your south.
A traveling adventurer who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A wandering merchant who is close by to your west.
A small child who is close by to your west.
A wandering merchant who is close by to your west.
A traveling merchant who is not far off to your west.
A traveling adventurer who is not far off to your west.
A traveling adventurer who is not far off to your west.
A village commoner who is not far off to your west.
A young villager who is a brief walk away to your west.
A pudgy commoner who is a brief walk away to your west.
A pudgy commoner who is a brief walk away to your west.
A village champion who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A traveling merchant who is rather far off to your west.
A muscular villager who is rather far off to your west.
A village champion who is rather far off to your west.
A small villager who is rather far off to your west.
A village warrior who is rather far off to your west.

< 470h/470H 161v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A Kobold (small) stands in mid-air here.
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)

< 470h/470H 161v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)

< 470h/470H 158v/170V Pos: standing >
You quickly scan the area.
A young villager who is close by to your north.
A wandering adventurer who is close by to your north.
A small villager who is close by to your north.
A Kobold who is close by to your north.
A small villager who is close by to your north.
A traveling merchant who is close by to your north.
A peasant commoner who is close by to your north.
A humming bird who is a brief walk away to your north.
A majestic bluejay who is a brief walk away to your north.
A small sparrow who is a brief walk away to your north.
A small sparrow who is a brief walk away to your north.
A cute fuzzy squirrel who is rather far off to your north.
An evil looking crow who is rather far off to your north.
A traveling adventurer who is close by to your south.
A wandering merchant who is close by to your south.

< 470h/470H 160v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 470h/470H 159v/170V Pos: standing >
Alas, you cannot go that way. . . .

< 470h/470H 159v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 470h/470H 157v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)

< 470h/470H 154v/170V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 470h/470H 152v/170V Pos: standing >
You shift back into your own shape.

< 470h/470H 156v/170V Pos: standing >

1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              
lightning bolt             
poison                     
serendipity                

5th CIRCLE:
earthquake                 
natures touch              
tranquility                

6th CIRCLE:
earthen maul               
endurance                  
regeneration               

7th CIRCLE:
call lightning             
cyclone                    
dispel magic               
earth spike                
mielikki vitality          

8th CIRCLE:
acid stream                
animal vision              
lightning curtain          
pass without trace         
wind tunnel                

9th CIRCLE:
consecrate land            
firestorm                  
storm shield               
sunray                     
wandering woods            

10th CIRCLE:
binding wind               
creeping doom              
hurricane                  
moonwell                   
natures blessing           

11th CIRCLE:
blood to stone             
elemental aura             
elemental swarm            
spike growth               

12th CIRCLE:
moonstone                  
nova                       


< 470h/470H 170v/170V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
A muscular villager who is close by to your south.
A pudgy commoner who is close by to your south.
A tiny infant who is close by above you.

< 470h/470H 170v/170V Pos: standing >
A Kobold enters from the south.

< 470h/470H 170v/170V Pos: standing >
You start chanting...

< 470h/470H 170v/170V Pos: standing >
Casting: earthen maul 

< 470h/470H 170v/170V Pos: standing >
You complete your spell...
[Damage: 122 ] You cause the EARTH to reach up and maul your opponent!
A Kobold attacks you. [0 hits]

< 470h/470H 170v/170V Pos: standing >
You start chanting...

< 470h/470H 170v/170V Pos: standing >
Casting: earthen maul 

< 470h/470H 170v/170V Pos: standing >
You complete your spell...
[Damage: 65 ] Your earthen fist leaves only a battered corpse of a Kobold behind!
A Kobold's unearthly iron ring was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.