The death of [51 Enslaver] Majk The Empire (Grey Elf)

in On a Circular Path Around the Island Village

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<floating about head>a LARGE green ioun stone[199h 23m 54s]
<worn as a badge>    the mark of the saboteur of magic detection [superior] made by Rolsek
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing) [79%]             
<worn in ear>        a flaming earring of evil protection [superior] made by Rukkus
<worn in ear>        a glowing jade earring (glowing) [75%]             
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[199h 23m 54s]
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn around neck>   a decent dragonscale charm from Ugta [32%]             
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross [superior] (magic) (glowing)
<worn as quiver>     the quiver of holding (magic) [61%]             
<worn about waist>   the woven entrails of an unfortunate soul of regeneration
<worn on belt buckle>the quiver of holding made by Rukkus (magic)
<attached to belt>   blood of the Mahweeistardala (magic) (glowing) [70%]             
<attached to belt>   blood of the Mahweeistardala (magic) (glowing)
<worn on arms>       the sleeves of Arkan'non of agility (invis) (magic) [89%]             
<worn around wrist>  the power infused bracelet of dark-mithril made by Rukkus [89%]             
<worn around wrist>  a delicate chrome bracelet (magic)
<worn on hands>      a pair of pale, misty gloves[199h 23m 54s]
<worn on finger>     a ring of regeneration of regeneration (magic) (glowing) [88%]             
<worn on finger>     an obsidian circle [poor] (magic)
<primary weapon>     Tiamat's poison tail stinger (magic)[199h 23m 54s]
<secondary weapon>   the dagger of Wind (magic)[199h 23m 54s]
<worn on legs>       some mithril-plated gnomish leg enhancers of agility (humming)
<worn on feet>       Krindor's Boots of the Night[199h 23m 54s]

   ..******   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 181v/212V Pos: standing >
   ........   
 +++++++++++  
   ....M....  
  ....@*****  
  .^..******  
  ...*******  
  ..*******   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 181v/212V Pos: standing >
   ....*****    
   ..........   
 +++++++++++++  
   ....M......  
  .....@******  
  .^..*****M**  
  ...********.  
  ..M***MM*..   
   .*******.    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 180v/212V Pos: standing >
   ...******    
  ...........   
 +++++++++++++  
  ....M......*  
 ......@******  
 .^..*****M***  
 ...********.*  
  .M***MM*...   
   *******..    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 180v/212V Pos: standing >
  ...******   
 ...........  
 +++++++++++  
 ....M@.....  
 ....*******  
 ^..********  
  .********   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 179v/212V Pos: standing >
  ..*******   
 ...........  
 +++++++++++  
 ...M.@....*  
 ...********  
 ..*********  
  ********.   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 179v/212V Pos: standing >
  .********   
 ..........*  
 ++++++++++^  
 ..M..@...**  
 ..*********  
 .*********.  
  *******.*   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 178v/212V Pos: standing >
  *********   
 .........**  
 +++++++++^*  
 .M...@..**.  
 .*********.  
 *********..  
  ******.*.   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 178v/212V Pos: standing >
  *********   
 ........***  
 ++++++++^*.  
 M....@.**..  
 *********..  
 ********...  
  *****.*..   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 177v/212V Pos: standing >
  *********   
 .......***.  
 +++++++^*..  
 .....@**...  
 ********..^  
 *******....  
  ****.*..^   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 177v/212V Pos: standing >
   *********    
  **********.   
 .......***.^.  
 +++++++^*..^.  
 ......@*...^.  
 ********..^^^  
 ***M***....^^  
  ****.*..^^^   
   *....^^^M    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 625h/625H 176v/212V Pos: standing >
  *********   
 **********.  
 ......***.^  
 +++++@^*..^  
 .....**...^  
 *******..^^  
  *****....   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 625h/625H 179v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: Entrance to a Small Village
</map>
Entrance to a Small Village
Obvious exits: -E -W

< 625h/625H 180v/212V Pos: standing >
Your heroic urges slowly fade away.

<map>
Zone: Tribal Oasis.
Room: Approaching a Large Double Gate
</map>
Approaching a Large Double Gate
Obvious exits: -E -W

< 590h/590H 179v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: Before the Gates of the Oasis Village
</map>
Before the Gates of the Oasis Village
Obvious exits: -E -W

< 590h/590H 179v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: Inside the Village
</map>
Inside the Village
Obvious exits: -E -W

< 590h/590H 179v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Path Intersection
</map>
A Path Intersection
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are some tracks heading west.

< 590h/590H 179v/212V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 590h/590H 183v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
There are some tracks heading south.

< 619h/619H 186v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SE
There are some tracks heading south.

< 619h/619H 190v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 195v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NW -SE
A village commoner goes about his daily business.
There are Goblin tracks going southeast.
There are Human tracks going southeast.
There are Grey Elf tracks going southeast.
There are some tracks heading south.

< 619h/619H 194v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 197v/212V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your south.
A relaxing guard who is close by to your south.

< 619h/619H 200v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -NW -SEB
There are Gnome tracks going southeast.
There are some tracks heading south.
There are some tracks heading south.

< 619h/619H 204v/212V Pos: standing >
An oasis village commoner enters from the northwest.
You slide into the shadows quickly...

< 619h/619H 207v/212V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your west.
A relaxing guard who is close by to your west.

< 619h/619H 209v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW
The corpse of a patrolling guard is lying here.

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
You quickly scan the area.
A young teenager who is in the distance to your east.
An oasis village commoner who is close by to your northwest.

< 619h/619H 210v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -WB -NE

< 619h/619H 208v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 208v/212V Pos: standing >
You quickly scan the area.
A young teenager who is rather far off to your east.
A female village commoner who is close by to your northeast.
An elderly gnome who is close by to your northeast.

< 619h/619H 211v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
The corpse of a patrolling guard is lying here.
There are Human tracks going east.
There are some tracks heading east.
There are Grey Elf tracks going east.

< 619h/619H 210v/212V Pos: standing >
Saving Cerif.

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
You quickly scan the area.
A young teenager who is a brief walk away to your east.

< 619h/619H 211v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your east.

< 619h/619H 210v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W -D
A young village teenager plays here.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.

< 619h/619H 208v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 209v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 619h/619H 211v/212V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Beginning of a Natural Burrow
Obvious exits: -N -U

< 619h/619H 212v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -NE

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your west.

< 619h/619H 210v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -SW -NE
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
There are some tracks heading north.
There are Grey Elf tracks going northeast.
There are some tracks heading north.
There are Grey Elf tracks going northeast.

< 619h/619H 208v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 209v/212V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your east.
A relaxing guard who is close by to your east.

< 619h/619H 211v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -SW -NE
There are Human tracks going northeast.
There are Gnome tracks going northeast.

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
You quickly scan the area.
A relaxing guard who is close by to your south.
A relaxing guard who is close by to your south.

< 619h/619H 210v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -SW
There are some tracks heading north.
There are some tracks heading north.

< 619h/619H 208v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 209v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 619h/619H 211v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
There are some tracks heading north.

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 619h/619H 210v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.

< 619h/619H 208v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 208v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 619h/619H 209v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -S
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 619h/619H 210v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -S -NW
Puddles of fresh blood cover the ground.
The corpse of a patrolling guard is lying here.

< 619h/619H 208v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 208v/212V Pos: standing >
You quickly scan the area.
A patrolling sergeant who is a brief walk away to your northwest.
A Gnome who is a brief walk away to your northwest.
A Human who is a brief walk away to your northwest.
A Grey Elf who is a brief walk away to your northwest.
A Grey Elf who is a brief walk away to your northwest.
A patrolling guard who is a brief walk away to your northwest.

< 619h/619H 209v/212V Pos: standing >
Autosaving...

< 619h/619H 211v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -N -NW -SE

< 619h/619H 210v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 210v/212V Pos: standing >
Looks like an exit.
You extend your sights northwestward.
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE

< 619h/619H 210v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
There are some tracks heading north.

< 619h/619H 208v/212V Pos: standing >
You slide into the shadows quickly...

< 619h/619H 208v/212V Pos: standing >
Looks like an exit.
You extend your sights northwestward.
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant stands here, fighting a Grey Elf.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Gnome (small) Army of One of The Empire sits resting.
A Human (medium) Neerg stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands in mid-air here.
A Grey Elf (medium) Pontifex Maximus of The Empire stands in mid-air here, fighting a patrolling sergeant.(Gold Aura)

< 619h/619H 211v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant stands here, fighting a Grey Elf.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Gnome (small) Army of One of The Empire sits resting.
A Human (medium) Neerg stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire sits resting.
A Grey Elf (medium) Pontifex Maximus of The Empire stands in mid-air here, fighting a patrolling sergeant.(Gold Aura)

< 619h/619H 210v/212V Pos: standing >
You attempt to stab a Grey Elf in the back, but their biofeedback quickly absorbs the impact before fading away!
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage:  1 ] A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
You twist the blade and watch as a a Grey Elf writhes in agony.
[Damage: 173 ] A Grey Elf makes a strange sound as you place the dagger of Wind in his back.

< 619h/619H 210v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 Saving Cerif.

< 619h/619H 210v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -NW -SE
There are some tracks heading north.
You flee southeastward!

< 619h/619H 201v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant stands here, fighting a Grey Elf.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Gnome (small) Army of One of The Empire sits resting.
A Human (medium) Neerg stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire sits resting.
A Grey Elf (medium) Pontifex Maximus of The Empire stands in mid-air here. (casting) (Gold Aura)

< 619h/619H 199v/212V Pos: standing >
A patrolling sergeant's eyes briefly cloud over as his body is painfully ripped apart from within.
A patrolling sergeant turns green and pukes all over the place. Yuck!
A Human futilely tries to rescue a Grey Elf!
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 46 ] A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 57 ] A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 42 ] A Grey Elf makes a strange sound as you place the dagger of Wind in his back.

< 619h/619H 200v/212V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -E -W
You flee westward!

< 619h/619H 193v/212V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>

<map>
Zone: Tribal Oasis.
Room: On a Circular Path Around the Island Village
</map>
On a Circular Path Around the Island Village
Obvious exits: -W -SE
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
The corpse of An oasis village commoner is lying here.
The corpse of A female village commoner is lying here.
A patrolling sergeant stands here, fighting a Grey Elf.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Gnome (small) Army of One of The Empire sits resting.
A Human (medium) Neerg stands here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire sits resting.
A Grey Elf (medium) Pontifex Maximus of The Empire stands in mid-air here. (casting) (Gold Aura)
There are Goblin tracks going west.
There are some tracks heading south.

< 619h/619H 191v/212V Pos: standing >
You snap into visibility.
[Damage: 181 ] A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 62 ] A Grey Elf makes a strange sound but is suddenly very silent as you place Tiamat's poison tail stinger in his back.
A Grey Elf's silvery staff of the githyanki arch-mage [superior] was completely destroyed by the massive blow!
A Grey Elf's fanged emerald mantle from the Forgotten Mansion was completely destroyed by the massive blow!
A Grey Elf's collar of Infinite Flames was completely destroyed by the massive blow!
A Grey Elf's stylish platinum belt was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.